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@ -18,7 +18,7 @@ include_once (ROOT_PATH . '/include/arena.inc.php');
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function convertLearnIDToAttackID (array $learnids, $char_id) {
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function convertLearnIDToAttackID (array $learnids, $char_id) {
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$result = array();
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$result = array();
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$sql = 'SELECT id, at_id FROM lernen WHERE id IN ('.implode(',', $learnids).') AND besitzer = ' . $char_id;
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$sql = 'SELECT id, at_id FROM lernen WHERE id IN ('.implode(',', $learnids).') AND besitzer = ' . $char_id;
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// echo $sql .'<br>';
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// echo $sql .'<br>';
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$qry = mysql_query($sql);
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$qry = mysql_query($sql);
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while($row = mysql_fetch_assoc($qry)) {
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while($row = mysql_fetch_assoc($qry)) {
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for($i=0;$i<count($learnids);$i++) {
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for($i=0;$i<count($learnids);$i++) {
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@ -58,7 +58,7 @@ function calculateFight(array $char1, array $char2) {
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// readout the attacks of fighter one
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// readout the attacks of fighter one
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$k_attacke1 = convertLearnIDToAttackID(explode(',', $chara_1['attacken']), $chara_1['id']);
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$k_attacke1 = convertLearnIDToAttackID(explode(',', $chara_1['attacken']), $chara_1['id']);
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//aktuelle hp Spieler 1[0] Spieler 2[1]
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//aktuelle hp Spieler 1[0] Spieler 2[1]
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$k_hp[0] = round($k_hp1[0]);
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$k_hp[0] = round($k_hp1[0]);
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$k_mp[0] = round($k_mp1[0]);
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$k_mp[0] = round($k_mp1[0]);
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@ -67,7 +67,7 @@ function calculateFight(array $char1, array $char2) {
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$k_aufgabe[0] = $k_aufgabe_a_1 * $chara_1['aufgeben'];
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$k_aufgabe[0] = $k_aufgabe_a_1 * $chara_1['aufgeben'];
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################## Init Kaempfer 2
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################## Init Kaempfer 2
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//aktuelle hp [0] max hp [1]
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//aktuelle hp [0] max hp [1]
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$k_hp2 = explode(',', $chara_2['hp']);
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$k_hp2 = explode(',', $chara_2['hp']);
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$k_mp2 = explode(',', $chara_2['mp']);
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$k_mp2 = explode(',', $chara_2['mp']);
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@ -103,7 +103,7 @@ function calculateFight(array $char1, array $char2) {
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$kombined = array_merge($k_attacke1, $k_attacke2);
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$kombined = array_merge($k_attacke1, $k_attacke2);
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if(count($kombined) > 0) {
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if(count($kombined) > 0) {
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$sql = 'SELECT * FROM attacken WHERE id IN(' .implode(',', $kombined) . ')';
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$sql = 'SELECT * FROM attacken WHERE id IN(' .implode(',', $kombined) . ')';
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// echo $sql .'<br>';
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// echo $sql .'<br>';
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$qry = mysql_query($sql);
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$qry = mysql_query($sql);
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$attack_data = array();
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$attack_data = array();
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@ -152,8 +152,14 @@ function calculateFight(array $char1, array $char2) {
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////// MUSS SO BLEIBEN WICHTIG
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////// MUSS SO BLEIBEN WICHTIG
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$aussetzten_runde = '';
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$aussetzten_runde = '';
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//Diese Variablen speichern den Wert um wieviel HP geheilt wird damit wir falls nötig diesen durch Healkonter
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//in Schaden umwandeln können
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$tmp_hp[0] = 0;
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$tmp_hp[0] = 0;
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$tmp_hp[1] = 0;
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$tmp_hp[1] = 0;
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//Diese Werte sind wichtig, damit wir wissen ob eine Heal-Attacke eingesetzt wurde und wir die HP falls sie das
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//Maximum überschreiten zurücksetzen müssen
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$tmp_hp[2] = false;
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$tmp_hp[3] = false;
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##################################MP, SSJ Verwandlungen, HP, Koerper Tausch Technicken
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##################################MP, SSJ Verwandlungen, HP, Koerper Tausch Technicken
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include (ROOT_PATH . '/include/kampf/majin.php');
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include (ROOT_PATH . '/include/kampf/majin.php');
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@ -176,7 +182,7 @@ function calculateFight(array $char1, array $char2) {
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include (ROOT_PATH . '/include/kampf/hpmp.php');
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include (ROOT_PATH . '/include/kampf/hpmp.php');
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//Als letztes um alle HP-Attacken zu kontern (in $tmp_hp gespeichert)
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//Als letztes um alle HP-Attacken zu kontern (in $tmp_hp gespeichert)
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include (ROOT_PATH . '/include/kampf/konter_heal.php');
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include (ROOT_PATH . '/include/kampf/konter_heal.php');
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//Nach Konterheal, damit überstehende HP bleibt
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//Nach Konterheal, damit überstehende HP bleibt
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include (ROOT_PATH . '/include/kampf/tausch.php');
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include (ROOT_PATH . '/include/kampf/tausch.php');
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//include "kampf/summon.php";
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//include "kampf/summon.php";
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}
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}
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@ -237,9 +243,9 @@ function calculateFight(array $char1, array $char2) {
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$metaData['winner'] = $chara_2['id'];
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$metaData['winner'] = $chara_2['id'];
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}
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}
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} else if($k_hp[0] < $k_aufgabe[0]) { // char1 is about to surrender
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} else if($k_hp[0] < $k_aufgabe[0]) { // char1 is about to surrender
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$metaData['winner'] = $chara_2['id'];
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$metaData['winner'] = $chara_2['id'];
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} else {
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} else {
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$metaData['winner'] = $chara_1['id'];
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$metaData['winner'] = $chara_1['id'];
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}
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}
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$metaData['rounds'] = $rundenArray;
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$metaData['rounds'] = $rundenArray;
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