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@ -90,6 +90,7 @@ function monsterfight_neu($chara_1, $fight_monster, $std, $ort){
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$in_hp_max = explode(',', $chara_1['hp']);
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$in_mp_max = explode(',', $chara_1['mp']);
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$k_hp2[1] = $in_hp_max[1];
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$k_hp[0] = $in_hp_max[0];
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$k_mp[0] = $in_mp_max[0];
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$in_hp_max = $in_hp_max[1] + $char1_buffs['hp'];
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@ -193,17 +194,17 @@ function monsterfight_neu($chara_1, $fight_monster, $std, $ort){
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$speeds_char2 = $k_speed[1];
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$aussetzten_runde = ""; ////// MUSS SO BLEIBEN WICHTIG
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##################################MP, SSJ Verwandlungen, HP, Koerper Tausch Technicken
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$tmp_hp[0] = 0;
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$tmp_hp[1] = 0;
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##################################MP, SSJ Verwandlungen, HP, Koerper Tausch Technicken
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include (ROOT_PATH . '/include/kampf/majin.php');
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if (!$aussetzten_runde) { /////DAS FUER MAJIN ATTACKEN
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if (!$aussetzten_runde) { /////DAS FueR MAJIN ATTACKEN
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include (ROOT_PATH . '/include/kampf/atk_wert.php');
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include (ROOT_PATH . '/include/kampf/tausch2.php'); //////////////////Muss ganz oben sein wegen technik Tauschen
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include (ROOT_PATH . '/include/kampf/gift.php');
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include (ROOT_PATH . '/include/kampf/frucht.php');
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include (ROOT_PATH . '/include/kampf/runde.php');
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include (ROOT_PATH . '/include/kampf/mp.php');
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include (ROOT_PATH . '/include/kampf/hp.php');
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include (ROOT_PATH . '/include/kampf/hp2.php');
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@ -220,16 +221,15 @@ function monsterfight_neu($chara_1, $fight_monster, $std, $ort){
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include (ROOT_PATH . '/include/kampf/konter_heal.php');
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//Nach Konterheal, damit überstehende HP bleibt
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include (ROOT_PATH . '/include/kampf/tausch.php');
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//include "kampf/summon.php";
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}
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include (ROOT_PATH . '/include/kampf/atk_wert.php');
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if (!$aussetzten_runde) { /////DAS FUER MAJIN ATTACKEN
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if (!$aussetzten_runde) { /////DAS FueR MAJIN ATTACKEN
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include (ROOT_PATH . '/include/kampf/schatten.php');
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include (ROOT_PATH . '/include/kampf/runde.php');
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}
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#####################################KAMPF SYSTEM
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include (ROOT_PATH . '/include/kampf/kampf_rechnung.php');
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echo '(aussen)Runde '.$x.' Schaden1: '.$schaden_1.' Schaden2: '.$schaden_2.'<br>';
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// schaden1='$db_query[schaden1],$schaden_1', schaden2='$db_query[schaden2],$schaden_2', attacke1='$db_query[attacke1],$technick1[name]', attacke2='$db_query[attacke2],$technick2[name]'
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$x++;
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$sql = 'Insert into quest_rounds(charid, fightnr, roundnr, c_attack, c_dmg, m_attack, m_dmg, c_st, c_sp, c_ver, c_hp, c_mp, c_aus, c_gl, m_st, m_sp, m_ver, m_hp, m_mp, m_aus, m_gl) values(' .
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