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<?php
/*
*
* @copyright (c) 2010 animegame.eu
* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
*
*/
include_once('path.inc.php'); // get the path ;)
include_once (ROOT_PATH . '/include/designfunctions.inc.php');
include_once (ROOT_PATH . '/include/fehlerausgabe.inc.php');
include_once (ROOT_PATH . '/include/arena.inc.php');
$k_exp[0] = "";
$X23 = "";
$X13 = "";
if (!$chara_1['id'] OR !$chara_2['id']) {
echo "Unbekannter B.U.G";
exit;
}
################## Kaempfer 1
$char1_quis_item = explode(",", $chara_1[kampf_item]);
$char1_item_helm = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[0]' LIMIT 1"));
$char1_item_rustung = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[1]' LIMIT 1"));
$char1_item_schild = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[2]' LIMIT 1"));
$char1_item_schwert = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[3]' LIMIT 1"));
$char1_item_schuhe = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[4]' LIMIT 1"));
$k_hp1 = explode(",", $chara_1[hp]);
$k_mp1 = explode(",", $chara_1[mp]);
$k_starke[0] = $chara_1[starke] + $char1_item_helm[starke] + $char1_item_rustung[starke] + $char1_item_schild[starke] + $char1_item_schwert[starke] + $char1_item_schuhe[starke];
$k_speed[0] = $chara_1[speed] + $char1_item_helm[speed] + $char1_item_rustung[speed] + $char1_item_schild[speed] + $char1_item_schwert[speed] + $char1_item_schuhe[speed];
$k_ver[0] = $chara_1[verteidigung] + $char1_item_helm[verteidigung] + $char1_item_rustung[verteidigung] + $char1_item_schild[verteidigung] + $char1_item_schwert[verteidigung] + $char1_item_schuhe[verteidigung];
$k_hp1[0] += $char1_item_helm[hp] + $char1_item_rustung[hp] + $char1_item_schild[hp] + $char1_item_schwert[hp] + $char1_item_schuhe[hp];
$k_hp1[1] += $char1_item_helm[hp] + $char1_item_rustung[hp] + $char1_item_schild[hp] + $char1_item_schwert[hp] + $char1_item_schuhe[hp];
$k_mp1[0] += $char1_item_helm[mp] + $char1_item_rustung[mp] + $char1_item_schild[mp] + $char1_item_schwert[mp] + $char1_item_schuhe[mp];
$k_mp1[1] += $char1_item_helm[mp] + $char1_item_rustung[mp] + $char1_item_schild[mp] + $char1_item_schwert[mp] + $char1_item_schuhe[mp];
$k_ausdauer[0] = $chara_1[ausdauer];
$k_glueck[0] = $chara_1[glueck];
$k_attacke1 = explode(",", $chara_1[attacken]);
$k_select1_1 = explode(",", $chara_1[auswahl1]);
$k_select1_2 = explode(",", $chara_1[auswahl2]);
$k_select1_3 = explode(",", $chara_1[auswahl3]);
$k_attacke1_2 = explode(",", $chara_1[attacken2]);
$k_hp[0] = round($k_hp1[0]);
$k_mp[0] = round($k_mp1[0]);
$k_aufgabe_a_1 = $k_hp1[1] / 100;
$k_aufgabe[0] = $k_aufgabe_a_1 * $chara_1[aufgeben];
################## Kaempfer 2
$char2_quis_item = explode(",", $chara_2[kampf_item]);
$char2_item_helm = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[0]' LIMIT 1"));
$char2_item_rustung = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[1]' LIMIT 1"));
$char2_item_schild = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[2]' LIMIT 1"));
$char2_item_schwert = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[3]' LIMIT 1"));
$char2_item_schuhe = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[4]' LIMIT 1"));
$k_hp2 = explode(",", $chara_2[hp]);
$k_mp2 = explode(",", $chara_2[mp]);
$k_starke[1] = $chara_2[starke] + $char2_item_helm[starke] + $char2_item_rustung[starke] + $char2_item_schild[starke] + $char2_item_schwert[starke] + $char2_item_schuhe[starke];
$k_speed[1] = $chara_2[speed] + $char2_item_helm[speed] + $char2_item_rustung[speed] + $char2_item_schild[speed] + $char2_item_schwert[speed] + $char2_item_schuhe[speed];
$k_ver[1] = $chara_2[verteidigung] + $char2_item_helm[verteidigung] + $char2_item_rustung[verteidigung] + $char2_item_schild[verteidigung] + $char2_item_schwert[verteidigung] + $char2_item_schuhe[verteidigung];
$k_hp2[0] += $char2_item_helm[hp] + $char2_item_rustung[hp] + $char2_item_schild[hp] + $char2_item_schwert[hp] + $char2_item_schuhe[hp];
$k_hp2[1] += $char2_item_helm[hp] + $char2_item_rustung[hp] + $char2_item_schild[hp] + $char2_item_schwert[hp] + $char2_item_schuhe[hp];
$k_mp2[0] += $char2_item_helm[mp] + $char2_item_rustung[mp] + $char2_item_schild[mp] + $char2_item_schwert[mp] + $char2_item_schuhe[mp];
$k_mp2[1] += $char2_item_helm[mp] + $char2_item_rustung[mp] + $char2_item_schild[mp] + $char2_item_schwert[mp] + $char2_item_schuhe[mp];
$k_ausdauer[1] = $chara_2[ausdauer];
$k_glueck[1] = $chara_2[glueck];
$k_attacke2 = explode(",", $chara_2[attacken]);
$k_select2_1 = explode(",", $chara_2[auswahl1]);
$k_select2_2 = explode(",", $chara_2[auswahl2]);
$k_select2_3 = explode(",", $chara_2[auswahl3]);
$k_attacke2_2 = explode(",", $chara_2[attacken2]);
$k_hp[1] = round($k_hp2[0]);
$k_mp[1] = round($k_mp2[0]);
$k_aufgabe_a_2 = $k_hp2[1] / 100;
$k_aufgabe[1] = $k_aufgabe_a_2 * $chara_2[aufgeben];
$runden_type1 = 0;
$runden_type2 = 0;
$x = 0;
$runden_summon1 = "";
$runden_summon2 = "";
$runden_gif1 = 0;
$runden_gif_technik1 = "";
$runden_gif2 = 0;
$runden_gif_technik2 = "";
$statChange_Char1 = array();
$statChange_Char2 = array();
$tmp_hp = array();
//globals erstellen für den generic-typ
$GLOBALS['kampf']['k_starke'] = &$k_starke;
$GLOBALS['kampf']['k_speed'] = &$k_speed;
$GLOBALS['kampf']['k_ver'] = &$k_ver;
$GLOBALS['kampf']['k_hp'] = &$k_hp;
$GLOBALS['kampf']['k_hp1'] = &$k_hp1;
$GLOBALS['kampf']['k_hp2'] = &$k_hp2;
$GLOBALS['kampf']['k_mp'] = &$k_mp;
$GLOBALS['kampf']['k_mp1'] = &$k_mp1;
$GLOBALS['kampf']['k_mp2'] = &$k_mp2;
$GLOBALS['kampf']['tmp_hp'] = &$tmp_hp;
$GLOBALS['kampf']['schaden1'] = &$schaden_1;
$GLOBALS['kampf']['schaden2'] = &$schaden_2;
$GLOBALS['kampf']['aussetzen'] = &$aussetzten_runde;
if ($k_hp[0] > $k_aufgabe[0] AND $k_hp[1] > $k_aufgabe[1] AND $x < 10) {
$sql = "INSERT clan_fights SET hp1='$k_hp[0]', hp2='$k_hp[1]', mp1='$k_mp[0]', mp2='$k_mp[1]', schaden1='$schaden_1', schaden2='$schaden_2', attacke1='$technick1[name]', attacke2='$technick2[name]', char1='$chara_1[id]', char2='$chara_2[id]', starke1='$k_starke[0]', starke2='$k_starke[1]', ver1='$k_ver[0]', ver2='$k_ver[1]', speed1='$k_speed[0]', speed2='$k_speed[1]', ausdauer1='$k_ausdauer[0]', ausdauer2='$k_ausdauer[1]', clanfight_id='$clanfight_id', runde='$runde', kampf='$kampf'";
mysql_query($sql);
// echo $sql . '<br>';
if (mysql_affected_rows() == 0) {
echo '"' . $sql . '" konnte nicht ausgef&uuml;rt werden!<br>';
}
} else {
displayErrorMessage(NULL, 'Unbekannter B.U.G!', displayHistoryBackLink());
exit;
}
while ($k_hp[0] > $k_aufgabe[0] AND $k_hp[1] > $k_aufgabe[1] AND $x < 10) {
$technick1 = mysql_fetch_array(mysql_query("SELECT at_id, aktiv FROM lernen WHERE id='$k_attacke1[$x]' LIMIT 10"));
$prozent_technik1 = (20 * $technick1[aktiv]) - 20;
$technick1 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick1[at_id]' LIMIT 10"));
$technick2 = mysql_fetch_array(mysql_query("SELECT at_id, aktiv FROM lernen WHERE id='$k_attacke2[$x]' LIMIT 10"));
$prozent_technik2 = (20 * $technick2[aktiv]) - 20;
$technick2 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick2[at_id]' LIMIT 10"));
///////////////////Hier laedt er den RELOAD der technik wenn die zusammen setzung nicht stimmen sollte
include (ROOT_PATH . '//include/kampf/andere_technik.php'); /////////////////// Wenn man ne andere technik sich aussuchen will...
$technick1[speed] = $technick1[speed] + (($technick1[speed] / 100) * $prozent_technik1);
$technick2[speed] = $technick2[speed] + (($technick2[speed] / 100) * $prozent_technik2);
$technick1[verteidigung] = $technick1[verteidigung] + (($technick1[verteidigung] / 100) * $prozent_technik1);
$technick2[verteidigung] = $technick2[verteidigung] + (($technick2[verteidigung] / 100) * $prozent_technik2);
$technick1[starke] = $technick1[starke] + (($technick1[starke] / 100) * $prozent_technik1);
$technick2[starke] = $technick2[starke] + (($technick2[starke] / 100) * $prozent_technik2);
$speeds_char1 = ($k_speed[0] + $technick1[speed]);
$speeds_char2 = ($k_speed[1] + $technick2[speed]);
// Speedbug
// $speeds_char1_4 = ($k_speed[0] + $technick1[speed]) / 1.5;
// $speeds_char2_4 = ($k_speed[1] + $technick2[speed]) / 1.5;
//
// if ($speeds_char1_4 < 1) {
// $speeds_char1_4 = 1;
// }
// if ($speeds_char2_4 < 1) {
// $speeds_char2_4 = 1;
// }
//
// $speed_char1 = mt_rand($speeds_char1_4, $speeds_char1);
// $speed_char2 = mt_rand($speeds_char2_4, $speeds_char2);
$aussetzten_runde = ""; ////// MUSS SO BLEIBEN WICHTIG
##################################MP, SSJ Verwandlungen, HP, Koerper Tausch Technicken
include (ROOT_PATH . '//include/kampf/majin.php');
if (!$aussetzten_runde) { /////DAS FUER MAJIN ATTACKEN
include (ROOT_PATH . '//include/kampf/atk_wert.php');
include (ROOT_PATH . '//include/kampf/tausch2.php'); //////////////////Muss ganz oben sein wegen technik Tauschen
include (ROOT_PATH . '//include/kampf/gift.php');
include (ROOT_PATH . '//include/kampf/frucht.php');
include (ROOT_PATH . '//include/kampf/runde.php');
include (ROOT_PATH . '//include/kampf/mp.php');
include (ROOT_PATH . '//include/kampf/hp.php');
include (ROOT_PATH . '//include/kampf/hp2.php');
include (ROOT_PATH . '//include/kampf/SSJ.php');
include (ROOT_PATH . '//include/kampf/kaioken.php');
include (ROOT_PATH . '//include/kampf/kaioken2.php');
include (ROOT_PATH . '//include/kampf/copy.php');
include (ROOT_PATH . '//include/kampf/lose.php');
include (ROOT_PATH . '//include/kampf/lose2.php');
include (ROOT_PATH . '//include/kampf/ausdauer.php');
include (ROOT_PATH . '//include/kampf/mpv.php');
include (ROOT_PATH . '//include/kampf/hpmp.php');
include (ROOT_PATH . '//include/kampf/generic_technik.php');
}
include (ROOT_PATH . '//include/kampf/generic_rechnung.php');
include (ROOT_PATH . '//include/kampf/atk_wert.php');
if (!$aussetzten_runde) { /////DAS FUER MAJIN ATTACKEN
//Als letztes um alle HP-Attacken zu kontern (in $tmp_hp gespeichert)
include (ROOT_PATH . '//include/kampf/konter_heal.php');
//Nach Konterheal, damit überstehende HP bleibt
include (ROOT_PATH . '//include/kampf/tausch.php');
include (ROOT_PATH . '//include/kampf/reborn.php');
}
include (ROOT_PATH . '//include/kampf/heilung.php');
#####################################KAMPF SYSTEM
include (ROOT_PATH . '//include/kampf/kampf_rechnung.php');
#$db_query = mysql_fetch_array(mysql_query("SELECT * FROM clan_fights WHERE (char1='$chara_1[id]' OR char1='$chara_2[id]') AND dauer='0' order by id DESC LIMIT 1"));
$db_query = mysql_fetch_array(mysql_query("SELECT * FROM clan_fights WHERE (char1='$chara_1[id]' OR char1='$chara_2[id]') order by id DESC LIMIT 1"));
mysql_query("UPDATE clan_fights SET hp1='$db_query[hp1],$k_hp7[0]', hp2='$db_query[hp2],$k_hp7[1]', mp1='$db_query[mp1],$k_mp7[0]', mp2='$db_query[mp2],$k_mp7[1]', schaden1='$db_query[schaden1],$schaden_1', schaden2='$db_query[schaden2],$schaden_2', attacke1='$db_query[attacke1],$technick1[name]', attacke2='$db_query[attacke2],$technick2[name]', starke1='$db_query[starke1],$k_starke[0]', starke2='$db_query[starke2],$k_starke[1]', ver1='$db_query[ver1],$k_ver[0]', ver2='$db_query[ver2],$k_ver[1]', speed1='$db_query[speed1],$k_speed[0]', speed2='$db_query[speed2],$k_speed[1]', ausdauer1='$db_query[ausdauer1],$k_ausdauer[0]', ausdauer2='$db_query[ausdauer2],$k_ausdauer[1]' WHERE id='$db_query[id]'");
$x++;
}
if ($k_hp[0] <= 0 AND $k_hp[1] <= 0) {
if ($k_hp[0] > $k_hp[1]) {
$k_hp[0] = $k_hp1[1];
} else {
$k_hp[1] = $k_hp2[1];
}
}
if ($k_hp[1] < $k_aufgabe[1] OR $k_hp[1] < $k_hp[0]) {
$sieger = $chara_1['id'];
$verlierer = $chara_2['id'];
}
if ($k_hp[0] < $k_aufgabe[0] OR $k_hp[0] < $k_hp[1]) {
$sieger = $chara_2['id'];
$verlierer = $chara_1['id'];
}
mysql_query("UPDATE clan_fights SET win='$sieger', lose='$verlierer' WHERE id='$db_query[id]'");
?>