#138 eingebaut
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				| @ -0,0 +1,198 @@ | ||||
| <?php | ||||
| /* | ||||
|  * Created on 07.03.2009 | ||||
|  * | ||||
|  * @copyright (c) 2009 animegame.eu | ||||
|  * @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence | ||||
|  * | ||||
|  */ | ||||
| 
 | ||||
| if (!function_exists('getVariableName')) { | ||||
| 	function getVariableName($attribute, $char, $pos) { | ||||
| 		switch($attribute) { | ||||
| 			case 'hp_cur': | ||||
| 				return 'k_hp'; | ||||
| 			case 'hp_max': | ||||
| 				if($char == 'self') { | ||||
| 					if($pos == 1) { | ||||
| 						return 'k_hp1'; | ||||
| 					} else { | ||||
| 						return 'k_hp2'; | ||||
| 					} | ||||
| 				} else { | ||||
| 					if($pos == 1) { | ||||
| 						return 'k_hp2'; | ||||
| 					} else { | ||||
| 						return 'k_hp1'; | ||||
| 					} | ||||
| 				} | ||||
| 			case 'mp_cur': | ||||
| 				return 'k_mp'; | ||||
| 			case 'mp_max': | ||||
| 				if($char == 'self') { | ||||
| 					if($pos == 1) { | ||||
| 						return 'k_mp1'; | ||||
| 					} else { | ||||
| 						return 'k_mp2'; | ||||
| 					} | ||||
| 				} else { | ||||
| 					if($pos == 1) { | ||||
| 						return 'k_mp2'; | ||||
| 					} else { | ||||
| 						return 'k_mp1'; | ||||
| 					} | ||||
| 				} | ||||
| 			case 'str': | ||||
| 				return 'k_starke'; | ||||
| 			case 'def': | ||||
| 				return 'k_ver'; | ||||
| 			case 'spd': | ||||
| 				return 'k_speed'; | ||||
| 			case 'heal': | ||||
| 				return 'tmp_hp'; | ||||
| 			default: | ||||
| 				return ''; | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| if (!function_exists('getCharVariable')) { | ||||
| 	function getCharVariable($attribute, $char, $pos) { | ||||
| 		switch ($attribute) { | ||||
| 			case 'hp_max': | ||||
| 			case 'mp_max': | ||||
| 				return 1; | ||||
| 			default: | ||||
| 				if($char == 'self') { | ||||
| 					return $pos - 1; | ||||
| 				} else { | ||||
| 					return 2 - $pos; | ||||
| 				} | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| if (!function_exists('getCalculatedValue')) { | ||||
| 	function getCalculatedValue($schaden, $wert, $attWert) { | ||||
| 		if($schaden == '%') { | ||||
| 			return ($attWert * $wert) / 100; | ||||
| 		} else { | ||||
| 			return $wert; | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| if (!function_exists('processStatChanges')) { | ||||
| 	function processStatChanges(&$statChanges, $charPos) { | ||||
| 		foreach ($statChanges as $statKey => &$attacke) { | ||||
| 			//echo '<br>attackenstats: '.count($attacke).'<br>'; | ||||
| 			$statsCounter = 0; | ||||
| 			foreach ($attacke as $attKey => &$stat) { | ||||
| 				if(is_array($stat)) { | ||||
| 					//echo '<br>'.print_r($stat); | ||||
| 					//echo '<br>dauer: '.$stat['dauer'].'/'.$stat['maxdauer']; | ||||
| 					//echo '<br>wert: '.$stat['dauer']; | ||||
| 					//echo '<br>operator: '; | ||||
| 					//echo '<br>wert: '.$stat['wert']; | ||||
| 					//echo '<br>attribut: '.getVariableName($stat['attribut'], $stat['char'], $charPos).' ('.$stat['attribut'].')'; | ||||
| 					//echo '<br>value: '.$GLOBALS['kampf'][getVariableName($stat['attribut'], $stat['char'], $charPos)][getCharVariable($stat['attribut'], $stat['char'], $charPos)]; | ||||
| 					//echo '<br>zAttribut: '.getVariableName($stat['zattribut'], $stat['char'], $charPos).' ('.$stat['zattribut'].')'; | ||||
| //					echo '<br>value: '.$GLOBALS['kampf'][getVariableName($stat['zattribut'], $stat['char'], $charPos)][getCharVariable($stat['zattribut'], $stat['char'], $charPos)]; | ||||
| 					$statsCounter++; | ||||
| 					$attributWert = &$GLOBALS['kampf'][getVariableName($stat['attribut'], $stat['char'], $charPos)][getCharVariable($stat['attribut'], $stat['char'], $charPos)]; | ||||
| 					if($stat['attribut'] != $stat['zattribut']) { | ||||
| 						$zAttributWert = &$GLOBALS['kampf'][getVariableName($stat['zattribut'], $stat['char'], $charPos)][getCharVariable($stat['zattribut'], $stat['char'], $charPos)]; | ||||
| 					} else { | ||||
| 						$zAttributWert = &$attributWert; | ||||
| 					} | ||||
| 					 | ||||
| 					if(($stat['wirkung'] == 'always' || $stat['dauer'] == $stat['maxdauer']) && ($stat['unblockbar'] || !$GLOBALS['kampf']['aussetzen'])) { | ||||
| 						switch ($stat['operator']) { | ||||
| 							case '+': | ||||
| 								//echo '+<br>'; | ||||
| 								$stat['akk_schaden'] += getCalculatedValue($stat['formel'], $stat['wert'], $attributWert); | ||||
| 								$zAttributWert += getCalculatedValue($stat['formel'], $stat['wert'], $attributWert); | ||||
| 								break; | ||||
| 							case '-': | ||||
| 								//echo '-<br>'; | ||||
| 								$stat['akk_schaden'] -= getCalculatedValue($stat['formel'], $stat['wert'], $attributWert); | ||||
| 								$zAttributWert -= getCalculatedValue($stat['formel'], $stat['wert'], $attributWert); | ||||
| 								break; | ||||
| 							case '*': | ||||
| 								//echo '*<br>'; | ||||
| 								//vorherigen wert merken um später gegen rechnen zu können | ||||
| 								$tmp_wert = $attributWert; | ||||
| 								//echo 'tmp_wert: '.$tmp_wert.'<br>'; | ||||
| 								$zAttributWert *= getCalculatedValue($stat['formel'], $stat['wert'], $attributWert); | ||||
| 								$stat['akk_schaden'] += $attributWert - $tmp_wert; | ||||
| 								break; | ||||
| 							case '/': | ||||
| 								//echo '/<br>'; | ||||
| 								//vorherigen wert merken um später gegen rechnen zu können | ||||
| 								$tmp_wert = $attributWert; | ||||
| 								//echo 'tmp_wert: '.$tmp_wert.'<br>'; | ||||
| 								$zAttributWert /= getCalculatedValue($stat['formel'], $stat['wert'], $attributWert); | ||||
| 								$stat['akk_schaden'] += $attributWert - $tmp_wert; | ||||
| 								break; | ||||
| 						} | ||||
| 					} | ||||
| 					//echo '<br>ber. value: '.$zAttributWert; | ||||
| 					//echo '<br>akk_schaden: '.$stat['akk_schaden'].'<br>'; | ||||
| 					//echo 'Varname: '.getVariableName($stat['attribut'], $stat['char']).'<br>'; | ||||
| 					//echo 'Vartyp: '.getCharVariable($stat['attribut'], $stat['attribut']).'<br>'; | ||||
| 					//echo 'Schaden: '.getCalculatedValue($stat['schaden'], $stat['wert'], $stat['attribut']).'<br>'; | ||||
| 					//echo '<br>zattribut: '.$stat['zattribut']; | ||||
| 
 | ||||
| 					if(getVariableName($stat['zattribut'], $stat['char'], $charPos) == 'tmp_hp') { | ||||
| 						//hier extra den weiteren parameter für healkonter setzen | ||||
| 						$index = 3; | ||||
| 						if($charPos == 1) { | ||||
| 							if($stat['char'] == 'self') { | ||||
| 								$index = 3; | ||||
| 							} else { | ||||
| 								$index = 2; | ||||
| 							} | ||||
| 						} else { | ||||
| 							if($stat['char'] == 'self') { | ||||
| 								$index = 2; | ||||
| 							} else { | ||||
| 								$index = 3; | ||||
| 							} | ||||
| 						} | ||||
| 						$GLOBALS['kampf'][getVariableName($stat['zattribut'], $stat['char'], $charPos)][$index] = true; | ||||
| 					} | ||||
| 
 | ||||
| 
 | ||||
| 					$stat['dauer']--; | ||||
| 					if($stat['dauer'] < 1) { | ||||
| 						if($stat['wiederherstellbar'] == 'yes') { | ||||
| 							//echo 'resette stat '.$stat['attribut'].' um den wert '.$stat['akk_schaden'].'<br>'; | ||||
| 							$zAttributWert -= $stat['akk_schaden']; | ||||
| 						} | ||||
| 						$statsCounter--; | ||||
| 						if($charPos == 1) { | ||||
| 							$GLOBALS['kampf']['schaden1'] = $attacke['text']; | ||||
| 						} else { | ||||
| 							$GLOBALS['kampf']['schaden2'] = $attacke['text']; | ||||
| 						} | ||||
| 						unset($attacke[$attKey]); | ||||
| 					} | ||||
| 				} | ||||
| 			} | ||||
| 			//echo 'Statscounter: '.$statsCounter.'<br>'; | ||||
| 			//echo 'attackenstats: '.count($attacke).'<br>'; | ||||
| 			if($statsCounter == 0) { | ||||
| 				unset($statChanges[$statKey]); | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| ################### Spieler 1 | ||||
| //char auf der linken Seite | ||||
| processStatChanges($statChange_Char1, 1); | ||||
| 
 | ||||
| ################### Spieler 2 | ||||
| //char auf der rechten Seite | ||||
| processStatChanges($statChange_Char2, 2); | ||||
| ?> | ||||
| @ -0,0 +1,81 @@ | ||||
| <?php | ||||
| /* | ||||
|  * Created on 07.03.2009 | ||||
|  * | ||||
|  * @copyright (c) 2009 animegame.eu | ||||
|  * @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence | ||||
|  * | ||||
|  */ | ||||
| 
 | ||||
| if (!function_exists('getTechniqueAttributeName')) { | ||||
| 	function getTechniqueAttributeName($attribute) { | ||||
| 		switch ($attribute) { | ||||
| 			case 'hp_cur': | ||||
| 			case 'hp_max': | ||||
| 				return 'hp'; | ||||
| 			case 'mp_cur': | ||||
| 			case 'mp_max': | ||||
| 				return 'mp'; | ||||
| 			case 'str': | ||||
| 				return 'starke'; | ||||
| 			case 'def': | ||||
| 				return 'verteidigung'; | ||||
| 			case 'spd': | ||||
| 				return 'speed'; | ||||
| 			default: | ||||
| 				return ''; | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| ################### Spieler 1 | ||||
| 
 | ||||
| if ($technick1['type'] == 'generic') { | ||||
| 	$k_mp[0] = $k_mp[0] - $technick1['mp']; | ||||
| 	if ($k_mp[0] >= 0) { | ||||
| 		$options = json_decode($technick1['options'], true); | ||||
| 		$statChange_Char1[] = $options; | ||||
| 
 | ||||
| 		foreach ($statChange_Char1 as &$attacke) { | ||||
| 			foreach ($attacke as &$stat) { | ||||
| 				if(is_array($stat)) { | ||||
| 					$stat['maxdauer'] = $stat['dauer']; | ||||
| 					$stat['wert'] = $technick1[getTechniqueAttributeName($stat['attribut'])]; | ||||
| 				} | ||||
| 			} | ||||
| 		} | ||||
| 
 | ||||
| 	} else { | ||||
| 		$schaden_1 = 'Technik Fehlgeschlagen'; | ||||
| 		$k_mp[0] = 0; | ||||
| 	} | ||||
| 
 | ||||
| 	$aktion_AV1[$x] = 'nein'; | ||||
| } | ||||
| 
 | ||||
| ################### Spieler 2 | ||||
| 
 | ||||
| if ($technick2['type'] == 'generic') { | ||||
| 	$k_mp[1] = $k_mp[1] - $technick2['mp']; | ||||
| 
 | ||||
| 	if ($k_mp[1] >= 0) { | ||||
| 		$options = json_decode($technick2['options'], true); | ||||
| 		$statChange_Char2[] = $options; | ||||
| 
 | ||||
| 		foreach ($statChange_Char2 as &$attacke) { | ||||
| 			foreach ($attacke as &$stat) { | ||||
| 				if(is_array($stat)) { | ||||
| 					$stat['dauer'] = $technick2['runden']; | ||||
| 					$stat['maxdauer'] = $technick2['runden']; | ||||
| 					$stat['wert'] = $technick2[getTechniqueAttributeName($stat['attribut'])]; | ||||
| 				} | ||||
| 			} | ||||
| 		} | ||||
| 
 | ||||
| 	} else { | ||||
| 		$schaden_2 = 'Technik Fehlgeschlagen'; | ||||
| 		$k_mp[1] = 0; | ||||
| 	} | ||||
| 
 | ||||
| 	$aktion_AV2[$x] = 'nein'; | ||||
| } | ||||
| @ -0,0 +1,27 @@ | ||||
| <?php | ||||
| /* | ||||
|  * | ||||
|  * @copyright (c) 2009 animegame.eu | ||||
|  * @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence | ||||
|  * | ||||
|  */ | ||||
| ?> | ||||
| <?php | ||||
| ####################KAMPF HP SPIELER 1 | ||||
| if($tmp_hp[2] == true) { | ||||
| 	$k_hp[1] = $k_hp[1] + $tmp_hp[1]; | ||||
| 	if ($k_hp2[1] < $k_hp[1]) { | ||||
| 		$k_hp[1] = $k_hp2[1]; | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| ####################KAMPF HP SPIELER 2 | ||||
| if($tmp_hp[3] == true) { | ||||
| 	$k_hp[0] = $k_hp[0] + $tmp_hp[0]; | ||||
| 	if ($k_hp1[1] < $k_hp[0]) { | ||||
| 		$k_hp[0] = $k_hp1[1]; | ||||
| 	} | ||||
| } | ||||
| 
 | ||||
| ?> | ||||
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