changes on the way of calculating exp and money at generic_tournaments. Also the processing of the results is now cleaned up :)
parent
715d41301e
commit
c327197f69
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<?php
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/*
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* Created on 11.08.2008
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*
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* @copyright (c) 2009 animegame.eu
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* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
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*
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*/
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# Um die Datenbank nutzen zu koennen muss eine db.inc.php erstellt werden, bitte diese nicht in die Versionskontrolle einfügen!!
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#####Online Bitte für localhost eintragen!!
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$db_host = "localhost";
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$db_user ="root";
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$db_passwort ="jodiho82";
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$db_name = "test_ag";
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$main_db_name = "otherdatabasename";
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$GLOBALS['mumble_db_name'] = "anotheradatabasename";
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if(!isset($conn)){
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$conn = mysql_connect($db_host, $db_user, $db_passwort);
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$db = mysql_select_db($db_name, $conn);
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}
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?>
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@ -1,114 +0,0 @@
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<?php
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/*
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*
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* @copyright (c) 2010 animegame.eu
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* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
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*
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*/
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//set_time_limit(0);
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$art_1 ="gross";
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function rand_array($array)
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{
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$maxarray=count($array)-1;
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mt_srand((double)microtime()*1000000);
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for($i=$maxarray; $i>=0; $i--)
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{
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if($i>0) $zufall=mt_rand(0,$i);
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else $zufall=0;
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$temp=$array[$i];
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$array[$i]=$array[$zufall];
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$array[$zufall]=$temp;
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$newarray[]=$array[$i];
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array_pop($array);
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}
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return $newarray;
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}
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include "db.php";
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$chars_max = mysql_num_rows(mysql_query("SELECT id FROM chars WHERE rasse !='NPC' ORDER BY level DESC LIMIT 512"));
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if($chars_max<512) {
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echo "keine 512 spieler.";
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exit;
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}
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mysql_query("DELETE FROM turnier_kampf WHERE art='$art_1'");
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$char1 = mysql_query("SELECT id FROM chars WHERE rasse !='NPC' ORDER BY level DESC LIMIT 512");
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while($row=mysql_fetch_array($char1))
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{
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$test2[]=$row['id'];
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}
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do
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{
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$test2 = rand_array($test2);
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$test2 = array_unique($test2);
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}
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while(count($test2)<512);
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$test3=$test2;
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reset($test3);
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while(current($test3)!=end($test2))
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{
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if(empty($list)) $list=current($test3);
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else $list.=','.next($test3);
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}
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$result=mysql_query("SELECT * FROM chars WHERE id IN(".$list.") LIMIT 512");
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while($row=mysql_fetch_array($result))
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{
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$charas[$row['id']]=$row;
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}
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$a8=0;
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$b8=1;
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$round = 1;
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while($a8 < 512)
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{
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$chara_1 = $charas[$test2[$a8]];
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$chara_2 = $charas[$test2[$b8]];
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include "turnier_kampf.php";
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$a8+=2;
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$b8+=2;
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}
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while($round < 9)
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{
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unset($test9);
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$chars_win = mysql_Query("SELECT win FROM turnier_kampf WHERE round='$round' AND art='$art_1'");
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while($row9 = mysql_fetch_array($chars_win))
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{
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$test9[]=$row9['win'];
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}
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$round++;
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$k9=0;
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$l9=1;
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while($k9 < count($test9))
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{
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$chara_1 = $charas[$test9[$k9]];
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$chara_2 = $charas[$test9[$l9]];
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include "turnier_kampf.php";
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$k9+=2;
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$l9+=2;
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}
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}
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mysql_query("DELETE FROM turnier1 WHERE art='$art_1'");
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?>
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@ -0,0 +1,142 @@
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<?php
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/*
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*
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* @copyright (c) 2011 animegame.eu
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* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
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*
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*/
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include_once 'exp.inc.php';
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include_once 'char.inc.php';
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include_once ('messagefunctions.inc.php');
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/**
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* This function is ment to replace the copy&paste calculation that was previously when processing the result of a tournament.
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* @param string $name the name of the tournament (gross, klein, etc.)
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* @param int $additionalExpPerRound the amount of experience a char should get when reaching to the next level
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* @param int $additionalMoneyPerRound the amount of experience a char should get when reaching to the next level
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*/
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function generateTournamentResults($name, $additionalExpPerRound, $additionalMoneyPerRound) {
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// Generates a Ranking of the Chars like that based on the round, so [0] array( char1), [1] array(char2), [2] array(char3, char4) and so on!
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// the date containing is the CharId, the experience and money is transfered automatically ;)
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$charArray = array();
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$charids = array();
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// First calculate the money and exp the char gets just for doing good at fights ;)
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$qry = mysql_query('select char1, char2, exp1, exp2, geld1, geld2, round from turnier_kampf where art = \''.$name.'\' order by round asc');
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while($fight = mysql_fetch_assoc($qry)) {
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if(!isset($charArray[$fight['char1']])) {
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$charArray[$fight['char1']] = array('exp' => 0, 'money' => 0);
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$charids[$fight['char1']] = 1;
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}
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$charArray[$fight['char1']]['exp'] += $fight['exp1'];
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$charArray[$fight['char1']]['money'] += $fight['geld1'];
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if(!isset($charArray[$fight['char2']])) {
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$charArray[$fight['char2']] = array('exp' => 0, 'money' => 0);
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$charids[$fight['char2']] = 1;
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}
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$charArray[$fight['char2']]['exp'] += $fight['exp2'];
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$charArray[$fight['char2']]['money'] += $fight['geld2'];
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}
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$returnArray = array();
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// Now calculate the money and exp the char gets just for proceeding in the tournament (in this case ... order the chars right away ;))
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$qry = mysql_query('Select count(win) as anzahl, win from turnier_kampf where art = \''.$name.'\' group by win order by count(win) desc');
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$maxRank = -1;
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while ($participant = mysql_fetch_assoc($qry)) {
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$charids[$participant['win']] = 0; // okay we already proceeded this one :)
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// okay, first add experience the the $charArray !!
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$charArray[$participant['win']]['exp'] += $additionalExpPerRound * $participant['anzahl'];
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$charArray[$participant['win']]['money'] += $additionalMoneyPerRound * $participant['anzahl'];
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if($maxRank == -1) {
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$maxRank = $participant['anzahl'];
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}
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$returnArray[$maxRank - $participant['anzahl']][] = $participant['win'];
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// add all the experience collected in this tournament at once ;)
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addExpToChar($participant['win'], $charArray[$participant['win']]['exp']);
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// the char is now already buffered, so no problem with that ;)
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$char = getChar($participant['win']);
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$sql = 'UPDATE user set geld = geld + ' . $charArray[$participant['win']]['money'] . ' WHERE id = ' . $char['besitzer'];
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echo $sql . ' <br>';
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mysql_query($sql);
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}
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foreach ($charids as $key => $value) {
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if($value === 1) { // we did not have processed this id when processing the winners -> it is a ultimate loser!
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$returnArray[$maxRank][] = $key;
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addExpToChar($key, $charArray[$key]['exp']);
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// the char is now already buffered, so no problem with that ;)
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$char = getChar($key);
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$sql = 'UPDATE user set geld = geld + ' . $charArray[$key]['money'] . ' WHERE id = ' . $char['besitzer'];
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echo $sql . ' <br>';
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mysql_query($sql);
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}
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}
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echo 'The results!<br>';
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print_r($returnArray);
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return $returnArray; // return the array for further investigations like giving out a nature fruit ;), preventing from deletion etc.
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}
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/**
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* Generates the Rank of a char using the depth of the charid in the ranking array. E.g. 0 is for 1., 1 is for 2., 2 is for 3.-4., ...
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* @param int $depth the depth
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*/
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function generateRanglistString($depth) {
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if(!is_numeric($depth) || $depth < 0) {
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return 'NaN.';
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}
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if($depth <= 1) {
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return ($depth + 1).'.'; // 1. and 2.
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} else {
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return (pow(2, $depth - 1) + 1) . '. - '.(pow(2, $depth)).'.';
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}
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}
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function distributeShopPoints(array $prices, array $winners, $reason) {
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$n = min(count($prices), count($winners));
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for($i = 0; $i<$n; $i++) {
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$points = $prices[$i];
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foreach($winners[$i] as $winner) {
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// echo $winner . ' <br>';
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$char = getChar($winner); // buffered so will not cause in a sql statement all the time!
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$userid = $char['besitzer'];
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$sql = 'UPDATE user set pkt = pkt + '.$points.' WHERE id = '. $userid;
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echo $sql . ' <br>';
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mysql_query($sql);
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insertUserTickerMessage($userid, $points .' IP durch den '.generateRanglistString($i).' Platz im '.$reason.' erhalten!');
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}
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}
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}
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function distributeClanPrices(array $prices, array $results, $reason) {
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$n = min(count($prices), count($results));
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for($i = 0; $i<$n; $i++) {
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$points = $prices[$i];
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foreach($results[$i] as $winner) {
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$char = getChar($winner); // buffered so will not cause in a sql statement all the time!
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$userid = $char['besitzer'];
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$data = mysql_fetch_assoc(mysql_query('Select clan from user where id = ' .$userid ));
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if(is_numeric($data['clan'])) {
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$sql = 'UPDATE clan SET geld = geld + ' . $points . ' WHERE id = ' . $data['clan'];
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echo $sql . ' <br>';
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mysql_query($sql);
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insertClanTickerMessage($row['clan'], 'Das Preisgeld von '.$points.' für den '.generateRanglistString($i).' Platz im '.$reason.' erhalten!');
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}
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}
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}
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}
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?>
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@ -1,127 +0,0 @@
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<?php
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/*
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*
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* @copyright (c) 2010 animegame.eu
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* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
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*
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*/
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//set_time_limit(0);
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$art_1 ="klein";
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function rand_array($array)
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{
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$maxarray=count($array)-1;
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mt_srand((double)microtime()*1000000);
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for($i=$maxarray; $i>=0; $i--)
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{
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if($i>0) $zufall=mt_rand(0,$i);
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else $zufall=0;
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$temp=$array[$i];
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$array[$i]=$array[$zufall];
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$array[$zufall]=$temp;
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$newarray[]=$array[$i];
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array_pop($array);
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}
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return $newarray;
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}
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include "db.php";
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$max_charakter = mysql_num_rows(mysql_query("SELECT id FROM chars WHERE level<='25' and fusion='nein' AND char_type = '' LIMIT 32"));
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if($max_charakter<32) {
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exit;
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}
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mysql_query("DELETE FROM turnier_kampf WHERE art='$art_1'");
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$char1 = mysql_query("SELECT charakter FROM turnier1 WHERE art='$art_1'");
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while($row=mysql_fetch_array($char1))
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{
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$test2[]=$row['charakter'];
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}
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do
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{
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if(count($test2)<32)
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{ // WHERE status='Frei'
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list($count) = mysql_fetch_array(mysql_query("SELECT COUNT(id) FROM chars WHERE level<='25' and fusion='nein' AND char_type = '' "));
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if(($count+count($test2))>=32)
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{
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$result = mysql_query("SELECT id FROM chars WHERE level<='25' AND char_type = '' and fusion='nein' ORDER BY RAND() LIMIT ".(32-count($test2)));
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while($char_name2=mysql_fetch_array($result))
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{
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$test2[]=$char_name2['id'];
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}
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}
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}
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$test2 = rand_array($test2);
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$test2 = array_unique($test2);
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}
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while(count($test2)<32);
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$test3=$test2;
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reset($test3);
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while(current($test3)!=end($test2))
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{
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if(empty($list)) $list=current($test3);
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else $list.=','.next($test3);
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}
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$result=mysql_query("SELECT * FROM chars WHERE id IN(".$list.") LIMIT 32");
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while($row=mysql_fetch_array($result))
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{
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$charas[$row['id']]=$row;
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}
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$a8=0;
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$b8=1;
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$round = 1;
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while($a8 < 32)
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{
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$chara_1 = $charas[$test2[$a8]];
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$chara_2 = $charas[$test2[$b8]];
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include "turnier_kampf.php";
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$a8+=2;
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$b8+=2;
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}
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while($round < 5)
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{
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||||||
unset($test9);
|
|
||||||
|
|
||||||
|
|
||||||
$chars_win = mysql_Query("SELECT win FROM turnier_kampf WHERE round='$round' AND art='$art_1'");
|
|
||||||
while($row9 = mysql_fetch_array($chars_win))
|
|
||||||
{
|
|
||||||
$test9[]=$row9['win'];
|
|
||||||
}
|
|
||||||
$round++;
|
|
||||||
$k9=0;
|
|
||||||
$l9=1;
|
|
||||||
while($k9 < count($test9))
|
|
||||||
{
|
|
||||||
$chara_1 = $charas[$test9[$k9]];
|
|
||||||
$chara_2 = $charas[$test9[$l9]];
|
|
||||||
include "turnier_kampf.php";
|
|
||||||
$k9+=2;
|
|
||||||
$l9+=2;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
mysql_query("DELETE FROM turnier1 WHERE art='$art_1'");
|
|
||||||
?>
|
|
@ -1,124 +0,0 @@
|
|||||||
<?php
|
|
||||||
/*
|
|
||||||
*
|
|
||||||
* @copyright (c) 2010 animegame.eu
|
|
||||||
* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
$art_1 ="wochen";
|
|
||||||
//set_time_limit(0);
|
|
||||||
function rand_array($array)
|
|
||||||
{
|
|
||||||
$maxarray=count($array)-1;
|
|
||||||
mt_srand((double)microtime()*1000000);
|
|
||||||
for($i=$maxarray; $i>=0; $i--)
|
|
||||||
{
|
|
||||||
if($i>0) $zufall=mt_rand(0,$i);
|
|
||||||
else $zufall=0;
|
|
||||||
$temp=$array[$i];
|
|
||||||
$array[$i]=$array[$zufall];
|
|
||||||
$array[$zufall]=$temp;
|
|
||||||
$newarray[]=$array[$i];
|
|
||||||
array_pop($array);
|
|
||||||
}
|
|
||||||
return $newarray;
|
|
||||||
}
|
|
||||||
|
|
||||||
include "db.php";
|
|
||||||
|
|
||||||
$max_charakter = mysql_num_rows(mysql_query("SELECT id FROM chars LIMIT 64"));
|
|
||||||
|
|
||||||
if($max_charakter<64) {
|
|
||||||
exit;
|
|
||||||
}
|
|
||||||
mysql_query("DELETE FROM turnier_kampf WHERE art='$art_1'");
|
|
||||||
|
|
||||||
$char1 = mysql_query("SELECT charakter FROM turnier1 WHERE art='$art_1'");
|
|
||||||
while($row=mysql_fetch_array($char1))
|
|
||||||
{
|
|
||||||
$test2[]=$row['charakter'];
|
|
||||||
}
|
|
||||||
|
|
||||||
do
|
|
||||||
{
|
|
||||||
|
|
||||||
if(count($test2)<64)
|
|
||||||
{ // WHERE status='Frei'
|
|
||||||
list($count) = mysql_fetch_array(mysql_query("SELECT COUNT(id) FROM chars"));
|
|
||||||
|
|
||||||
if(($count+count($test2))>=64)
|
|
||||||
{
|
|
||||||
$result = mysql_query("SELECT id FROM chars WHERE status='Frei' AND rasse !='NPC' ORDER BY RAND() LIMIT ".(64-count($test2)));
|
|
||||||
while($char_name2=mysql_fetch_array($result))
|
|
||||||
{
|
|
||||||
$test2[]=$char_name2['id'];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
$test2 = rand_array($test2);
|
|
||||||
$test2 = array_unique($test2);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
while(count($test2)<64);
|
|
||||||
|
|
||||||
$test3=$test2;
|
|
||||||
reset($test3);
|
|
||||||
while(current($test3)!=end($test2))
|
|
||||||
{
|
|
||||||
if(empty($list)) $list=current($test3);
|
|
||||||
else $list.=','.next($test3);
|
|
||||||
}
|
|
||||||
|
|
||||||
$result=mysql_query("SELECT * FROM chars WHERE id IN(".$list.") LIMIT 64");
|
|
||||||
while($row=mysql_fetch_array($result))
|
|
||||||
{
|
|
||||||
|
|
||||||
$charas[$row['id']]=$row;
|
|
||||||
}
|
|
||||||
|
|
||||||
$a8=0;
|
|
||||||
$b8=1;
|
|
||||||
|
|
||||||
$round = 1;
|
|
||||||
while($a8 < 64)
|
|
||||||
{
|
|
||||||
$chara_1 = $charas[$test2[$a8]];
|
|
||||||
$chara_2 = $charas[$test2[$b8]];
|
|
||||||
include "turnier_kampf.php";
|
|
||||||
$a8+=2;
|
|
||||||
$b8+=2;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
while($round < 6)
|
|
||||||
{
|
|
||||||
unset($test9);
|
|
||||||
|
|
||||||
|
|
||||||
$chars_win = mysql_Query("SELECT win FROM turnier_kampf WHERE round='$round' AND art='$art_1'");
|
|
||||||
while($row9 = mysql_fetch_array($chars_win))
|
|
||||||
{
|
|
||||||
$test9[]=$row9['win'];
|
|
||||||
}
|
|
||||||
$round++;
|
|
||||||
$k9=0;
|
|
||||||
$l9=1;
|
|
||||||
while($k9 < count($test9))
|
|
||||||
{
|
|
||||||
$chara_1 = $charas[$test9[$k9]];
|
|
||||||
$chara_2 = $charas[$test9[$l9]];
|
|
||||||
include "turnier_kampf.php";
|
|
||||||
|
|
||||||
$k9+=2;
|
|
||||||
$l9+=2;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
mysql_query("DELETE FROM turnier1 WHERE art='$art_1' ");
|
|
||||||
?>
|
|
Loading…
Reference in new issue