@ -66,33 +66,33 @@ if ($kampf1['art2'] == 'NPC') { // No Arena-Exp on NPC-Fights
 
		
	
		
			
				}
 
		
	
		
			
				
 
		
	
		
			
				
 
		
	
		
			
				$arenas_exps = explode(',', $arena[exp]);
 
		
	
		
			
				$starke1 = explode(',', $kampf1[starke1]);
 
		
	
		
			
				$starke2 = explode(',', $kampf1[starke2]);
 
		
	
		
			
				$ver1 = explode(',', $kampf1[ver1]);
 
		
	
		
			
				$ver2 = explode(',', $kampf1[ver2]);
 
		
	
		
			
				$speed1 = explode(',', $kampf1[speed1]);
 
		
	
		
			
				$speed2 = explode(',', $kampf1[speed2]);
 
		
	
		
			
				$ausdauer1 = explode(',', $kampf1[ausdauer1]);
 
		
	
		
			
				$ausdauer2 = explode(',', $kampf1[ausdauer2]);
 
		
	
		
			
				$arenas_exps = explode(',', $arena[' exp' ]);
 
		
	
		
			
				$starke1 = explode(',', $kampf1[' starke1' ]);
 
		
	
		
			
				$starke2 = explode(',', $kampf1[' starke2' ]);
 
		
	
		
			
				$ver1 = explode(',', $kampf1[' ver1' ]);
 
		
	
		
			
				$ver2 = explode(',', $kampf1[' ver2' ]);
 
		
	
		
			
				$speed1 = explode(',', $kampf1[' speed1' ]);
 
		
	
		
			
				$speed2 = explode(',', $kampf1[' speed2' ]);
 
		
	
		
			
				$ausdauer1 = explode(',', $kampf1[' ausdauer1' ]);
 
		
	
		
			
				$ausdauer2 = explode(',', $kampf1[' ausdauer2' ]);
 
		
	
		
			
				$glueck1 = explode(',', $kampf1['glueck1']);
 
		
	
		
			
				$glueck2 = explode(',', $kampf1['glueck2']);
 
		
	
		
			
				
 
		
	
		
			
				
 
		
	
		
			
				$schaden1 = explode(',', $kampf1[schaden1]);
 
		
	
		
			
				$schaden2 = explode(',', $kampf1[schaden2]);
 
		
	
		
			
				$attacke1 = explode(',', $kampf1[attacke1]);
 
		
	
		
			
				$attacke2 = explode(',', $kampf1[attacke2]);
 
		
	
		
			
				$schaden1 = explode(',', $kampf1[' schaden1' ]);
 
		
	
		
			
				$schaden2 = explode(',', $kampf1[' schaden2' ]);
 
		
	
		
			
				$attacke1 = explode(',', $kampf1[' attacke1' ]);
 
		
	
		
			
				$attacke2 = explode(',', $kampf1[' attacke2' ]);
 
		
	
		
			
				
 
		
	
		
			
				$hp1 = explode(',', $kampf1[hp1]);
 
		
	
		
			
				$hp2 = explode(',', $kampf1[hp2]);
 
		
	
		
			
				$mp1 = explode(',', $kampf1[mp1]);
 
		
	
		
			
				$mp2 = explode(',', $kampf1[mp2]);
 
		
	
		
			
				$hp1 = explode(',', $kampf1[' hp1' ]);
 
		
	
		
			
				$hp2 = explode(',', $kampf1[' hp2' ]);
 
		
	
		
			
				$mp1 = explode(',', $kampf1[' mp1' ]);
 
		
	
		
			
				$mp2 = explode(',', $kampf1[' mp2' ]);
 
		
	
		
			
				
 
		
	
		
			
				$a_hp1 = explode(',', $char_1[hp]);
 
		
	
		
			
				$a_hp2 = explode(',', $char_2[hp]);
 
		
	
		
			
				$a_mp1 = explode(',', $char_1[mp]);
 
		
	
		
			
				$a_mp2 = explode(',', $char_2[mp]);
 
		
	
		
			
				$a_hp1 = explode(',', $char_1[' hp' ]);
 
		
	
		
			
				$a_hp2 = explode(',', $char_2[' hp' ]);
 
		
	
		
			
				$a_mp1 = explode(',', $char_1[' mp' ]);
 
		
	
		
			
				$a_mp2 = explode(',', $char_2[' mp' ]);
 
		
	
		
			
				$runde = 1;
 
		
	
		
			
				
 
		
	
		
			
				$a_mp1[1] = round($a_mp1[1]);
 
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
			
			@ -111,7 +111,7 @@ $runde = $runde -1;
 
		
	
		
			
				if ($kampf1['id']) {
 
		
	
		
			
					$char_infos = getChar($char_id);
 
		
	
		
			
				
 
		
	
		
			
					$alt_exp = explode(',', $char_infos[exp]);
 
		
	
		
			
					$alt_exp = explode(',', $char_infos[' exp' ]);
 
		
	
		
			
				
 
		
	
		
			
					if ($kampf1['char1'] == $char_id) {
 
		
	
		
			
						$new_exp = $kampf1['exp1'];
 
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
			
			@ -159,18 +159,18 @@ if ($kampf1['id']) {
 
		
	
		
			
				
 
		
	
		
			
					###################################################CHARAKTER WIN
 
		
	
		
			
				
 
		
	
		
			
					if ($kampf1[win] == "$my_charakter[name]") {
 
		
	
		
			
						$new_siege = $my_charakter[siege] + 1;
 
		
	
		
			
					if ($kampf1[' win' ] == "$my_charakter[name]") {
 
		
	
		
			
						$new_siege = $my_charakter[' siege' ] + 1;
 
		
	
		
			
				
 
		
	
		
			
						////////NPC item verteilung
 
		
	
		
			
						if ($kampf1[art2] == "NPC") {
 
		
	
		
			
							$item = mysql_fetch_array(mysql_query("SELECT item, mal, datensatz, wieviel, feld FROM npc_item WHERE charakter='$kampf1[char2]'" ));
 
		
	
		
			
						if ($kampf1[' art2' ] == "NPC") {
 
		
	
		
			
							$item = mysql_fetch_array(mysql_query('SELECT item, mal, datensatz, wieviel, feld FROM npc_item WHERE charakter='.$kampf1['char2'].';' ));
 
		
	
		
			
				
 
		
	
		
			
							$schon_bekommen = mysql_num_rows(mysql_query("SELECT id FROM npc_ware WHERE charakter='$kampf1[char2]' AND user='$user_ida[id]' LIMIT 20"));
 
		
	
		
			
				
 
		
	
		
			
							if ($schon_bekommen >= $item[mal]) {
 
		
	
		
			
							if ($schon_bekommen >= $item[' mal' ]) {
 
		
	
		
			
								/////item schon bekommen
 
		
	
		
			
				
  
		
	
		
			
								//wtf?! :D wasn das für ne if-anweisung :D :D :D  
		
	
		
			
							} else {
 
		
	
		
			
				
 
		
	
		
			
								if ($item['datensatz'] == "ware") {
 
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
			
			@ -179,7 +179,16 @@ if ($kampf1['id']) {
 
		
	
		
			
								}
 
		
	
		
			
								elseif ($item['datensatz'] == "chars") {
 
		
	
		
			
									$punkte_block = 1;
 
		
	
		
			
									//muss gemacht werden weil bei hp/mp ein String steht und kein int
 
		
	
		
			
									if($item['feld'] == 'hp' || $item['feld'] == 'mp') {
 
		
	
		
			
										$chars = getCharsOfUser($user_ida['id']);
 
		
	
		
			
										foreach ($chars as $tmp_char) {
 
		
	
		
			
											$values = explode(',', $tmp_char[$item['feld']]);
 
		
	
		
			
											mysql_query('UPDATE '.$item['datensatz'].' SET '.$item['feld'].'=\''.$values[0].','.($values[1]+$item['wieviel']).'\' WHERE besitzer='.$user_ida['id'].' AND id='.$tmp_char['id']);	
 
		
	
		
			
										}
 
		
	
		
			
									} else {
 
		
	
		
			
										mysql_query("UPDATE $item[datensatz] SET $item[feld]=$item[feld]+'$item[wieviel]' WHERE besitzer='$user_ida[id]' LIMIT 10");
 
		
	
		
			
									}
 
		
	
		
			
									mysql_query("INSERT npc_ware SET user='$user_ida[id]', charakter='$kampf1[char2]'");
 
		
	
		
			
								} else {
 
		
	
		
			
									$satz = "item";