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@ -41,72 +41,84 @@ if(!$aktion_AV1[$x]){
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}
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if(!$aktion_AV2[$x]) {
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if($zufall_pl2 > $play1_ausweich) {
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if($zufall_pl2 > $play1_ausweich) {
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$alt_hp = $k_hp[0];
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$alt_hp = $k_hp[0];
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$charsa2_def = $k_ver[0]+$technick1['verteidigung'];
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$charsa2_4_def = ($k_ver[0]+$technick1['verteidigung']) / 1.1;
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$charsa2_def = $k_ver[0]+$technick1['verteidigung'];
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$charsa2_4_def = ($k_ver[0]+$technick1['verteidigung']) / 1.1;
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if($charsa2_def <= 2) {
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$charsa2_def = 2;
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if($charsa2_def <= 2) {
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$charsa2_def = 2;
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}
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if($charsa2_4_def < 1) {
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$charsa2_4_def = 1;
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if($charsa2_4_def < 1) {
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$charsa2_4_def = 1;
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}
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$charsa2_def = mt_rand($charsa2_4_def,$charsa2_def);
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$charsa2_str = $k_starke[1]*1.2+$technick2['starke'];
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$charsa2_4_str = ($k_starke[1] *1.2 +$technick2['starke']) +1;
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$charsa2_def = mt_rand($charsa2_4_def,$charsa2_def);
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$charsa2_str = $k_starke[1]*1.2+$technick2['starke'];
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$charsa2_4_str = ($k_starke[1] *1.2 +$technick2['starke']) +1;
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if($charsa1_str <= 2) {
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$charsa1_str = 2;
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}
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if($charsa2_4_str < 1) {
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$charsa2_4_str = 1;
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}
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if($charsa1_str <= 2) {
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$charsa1_str = 2;
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}
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if($charsa2_4_str < 1) {
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$charsa2_4_str = 1;
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}
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$charsa2_str = mt_rand($charsa2_4_str,$charsa2_str);
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$charsa2_str = mt_rand($charsa2_4_str,$charsa2_str);
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$k_hp[0] = round(($k_hp[0] + $charsa2_def - $charsa2_str + mt_rand(1,20)));
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$schaden_2 = $alt_hp - $k_hp[0];
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$k_hp[0] = round(($k_hp[0] + $charsa2_def - $charsa2_str + mt_rand(1,20)));
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$schaden_2 = $alt_hp - $k_hp[0];
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if($alt_hp < $k_hp[0]) {
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$k_hp[0] = $alt_hp; $schaden_2 = 0;
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}
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} else {
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$schaden_2 = 'Keinen Schaden';
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}
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if($alt_hp < $k_hp[0]) {
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$k_hp[0] = $alt_hp; $schaden_2 = 0;
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}
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} else {
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$schaden_2 = 'Keinen Schaden';
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}
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}
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if(!$technick1['name']) {
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$technick1['name'] = 'Normaler Kick';
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}
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$technick1['name'] = 'Normaler Kick';
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}
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if(!$technick2['name']) {
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$technick2['name'] = 'Normaler Kick';
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}
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$technick2['name'] = 'Normaler Kick';
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}
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// Nun kommt reborn an die reihe!
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if(isset($reborn_hp[0]) && $k_hp[0] <= 0) {
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$k_hp[0] = $reborn_hp[0];
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unset($reborn_hp[0]);
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$schaden_1 .= '<br>Reborn!';
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}
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if(isset($reborn_hp[1]) && $k_hp[1] <= 0) {
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$k_hp[1] = $reborn_hp[1];
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unset($reborn_hp[1]);
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$schaden_2 .= '<br>Reborn!';
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}
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if($k_hp[0]<0) {
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$k_hp7[0] = 0;
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} else {
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$k_hp7[0] = $k_hp[0];
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}
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$k_hp7[0] = 0;
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} else {
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$k_hp7[0] = $k_hp[0];
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}
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if($k_mp[0]<0) {
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$k_mp7[0] = 0;
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} else {
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$k_mp7[0] = $k_mp[0];
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}
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$k_mp7[0] = 0;
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} else {
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$k_mp7[0] = $k_mp[0];
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}
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if($k_hp[1]<0) {
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$k_hp7[1] = 0;
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} else {
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$k_hp7[1] = $k_hp[1];
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}
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$k_hp7[1] = 0;
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} else {
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$k_hp7[1] = $k_hp[1];
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}
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if($k_mp[1]<0) {
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$k_mp7[1] = 0;
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} else {
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$k_mp7[1] = $k_mp[1];
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}
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} else {
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$k_mp7[1] = $k_mp[1];
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}
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?>
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