Logo
Explore Help
Sign In
josha
/
cljs-tiled
1
0
Fork
You've already forked cljs-tiled
0
Code Issues Pull Requests Releases Wiki Activity
10 Commits
1 Branch
0 Tags
4.4 MiB
master
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from 'edc370b415'
${ noResults }
Commit Graph

7 Commits (edc370b4150e2b66fb5d139df9451a05b43315d4)

Author SHA1 Message Date
Josha von Gizycki 1c80990156 rename objects to not collide with core functions, use case instead of cond
8 years ago
Josha von Gizycki 160aa92b8b things can bump into things
8 years ago
Josha von Gizycki c370d37157 new fps calculation, objects move with pixels per second speed
8 years ago
Josha von Gizycki 7eb713ed39 make move code more clear and differentiate keep-in logic
8 years ago
Josha von Gizycki fe586f841a restructuring, keeping objects inside bounding box
8 years ago
Josha von Gizycki 91b35cba12 moving objects, fixes
8 years ago
Josha von Gizycki fff66a6e54 30fps loop, scene handling, keydowns, almost nothing to see
8 years ago
Powered by Gitea Version: 1.18.5 Page: 40ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API