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<?php
/*
*
* @copyright (c) 2010 animegame.eu
* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
*
*/
include_once('path.inc.php'); // get the path ;)
include_once (ROOT_PATH . '/include/config.inc.php');
include_once (ROOT_PATH . '/include/char.inc.php');
include_once (ROOT_PATH . '/include/fehlerausgabe.inc.php');
include_once (ROOT_PATH . '/include/parse.inc.php');
include_once (ROOT_PATH . '/include/designfunctions.inc.php');
// GET-Section
// Kritisch (SQL-Injections)
$char_id = validateUnsignedInteger($_GET['char_id'], null);
$train = validateStringArray($_GET['train']);
// Unkritisch
$charm = $_GET['charm'];
// Das $train-array muss schon vorher ueberprueft werden!!
function updateChar($user, $char_id, $train) {
$char_1 = getChar($char_id);
if ($char_1['besitzer'] != $user['id']) {
displayErrorMessage(NULL, 'Charakter geh&ouml;rt nicht dir!!', displayHistoryBackLink());
return;
} else
if (!is_numeric($char_id)) {
displayErrorMessage(NULL, 'Charakter-ID ist keine Zahl!!', displayHistoryBackLink());
return;
}
$sql = 'UPDATE chars SET training=\'' . join($train, ',') . '\' WHERE id=' . $char_id . ' LIMIT 1';
// echo $sql.'<br>';
db_query($sql);
displayTraining($user, $char_id); // Ueberspringe die Besitzerueberpruefung
}
function displayTraining($user, $char_id) {
$char_1 = getChar($char_id, false);
if ($char_1['besitzer'] != $user['id']) {
displayErrorMessage(NULL, 'Charakter geh&ouml;rt nicht dir!!', displayHistoryBackLink());
return;
} else
if (!is_numeric($char_id)) {
displayErrorMessage(NULL, 'Charakter-ID ist keine Zahl!!', displayHistoryBackLink());
return;
}
$x = 0;
?>
<form action="<?php echo $_SERVER['PHP_SELF']; ?>" method="get">
<input type="hidden" name="as" value="training">
<input type="hidden" name="charm" value="1">
<input type="hidden" name="char_id" value="<?php echo $char_id; ?>">
<table border="0" cellpadding="0" cellspacing="0" style="border-collapse: collapse" bordercolor="#111111" width="100%" height="25">
<tr>
<th colspan="2" align="center">
Charaktertraining
</th>
</tr>
<?php
$ui = 0;
$lo = 0;
$trains = explode(',', $char_1['training']);
while ($ui < 12) {
$lo1 = $lo +2;
?>
<tr>
<th align="center">
<?php echo $lo.'-'.$lo1.' Uhr'; ?>
</th>
<td>
<?php
echo '<select id="input" name="train[]">';
if ($trains[$ui] == 'ausruhen') {
$auswah0[$ui] = 'selected';
}
elseif ($trains[$ui] == 'starke') {
$auswah1[$ui] = 'selected';
}
elseif ($trains[$ui] == 'verteidigung') {
$auswah2[$ui] = 'selected';
}
elseif ($trains[$ui] == 'speed') {
$auswah3[$ui] = 'selected';
}
elseif ($trains[$ui] == 'hp') {
$auswah4[$ui] = 'selected';
}
elseif ($trains[$ui] == 'mp') {
$auswah5[$ui] = 'selected';
}
elseif ($trains[$ui] == 'ausdauer') {
$auswah6[$ui] = 'selected';
}
elseif ($trains[$ui] == 'glueck') {
$auswah7[$ui] = 'selected';
}
echo '<option value="ausruhen" ' . $auswah0[$ui] . '>Ausruhen</option>' .
'<option value="starke" ' . $auswah1[$ui] . '>St&auml;rke</option>' .
'<option value="verteidigung" ' . $auswah2[$ui] . '>Verteidigung</option>' .
'<option value="speed" ' . $auswah3[$ui] . '>Geschwindigkeit</option>' .
'<option value="hp" ' . $auswah4[$ui] . '>HP</option>' .
'<option value="mp" ' . $auswah5[$ui] . '>MP</option>' .
'<option value="ausdauer" ' . $auswah6[$ui] . '>Ausdauer</option>' .
'<option value="glueck" ' . $auswah7[$ui] . '>Gl&uuml;ck</option>';
$ui++;
$lo = $lo +2;
?>
</select>
</td>
</tr>
<?php
}
?>
<tr>
<td colspan="2" align="center">
&nbsp;
</td>
</tr>
<tr>
<td>
&nbsp;
</td>
<td>
<input id="input" type=submit value='speichern'>
</td>
</tr>
</table>
<?php
}
if ($char_id == null) {
include "char_index.php"; // Der Charindex muss ne Funktion werden!!!
} else
if ($charm == 1) {
updateChar($user_ida, $char_id, $train);
} else {
displayTraining($user_ida, $char_id);
}
?>