You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
480 lines
16 KiB
480 lines
16 KiB
<?php
|
|
/*
|
|
* Created on 12.07.2008
|
|
*
|
|
* @copyright (c) 2010 animegame.eu
|
|
* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
|
|
*
|
|
*/
|
|
|
|
include_once(ROOT_PATH.'/include/attacke.inc.php');
|
|
|
|
|
|
function displayCharTable($charbild, $charname, $starke, $ver, $speed, $ausdauer, $glueck = -1, $hp_akt, $hp_max, $mp_akt, $mp_max ){
|
|
?>
|
|
<table class="stylish">
|
|
<tr>
|
|
<td>
|
|
<img src="<?php echo $charbild; ?>" width="75" height="75">
|
|
</td>
|
|
<td class="stats">
|
|
<span class="stats">Name:</span>
|
|
<span class="statvals"><?php echo $charname; ?></span>
|
|
<br>
|
|
<span class="stats">HP:</span>
|
|
<span class="statvals"><?php echo $hp_akt.' / '.$hp_max; ?></span>
|
|
<br>
|
|
<span class="stats">MP:</span>
|
|
<span class="statvals"><?php echo $mp_akt.' / '.$mp_max; ?></span>
|
|
<br>
|
|
<span class="stats">Stärke:</span>
|
|
<span class="statvals"><?php echo round($starke); ?></span>
|
|
<br>
|
|
<span class="stats">Verteidigung:</span>
|
|
<span class="statvals"><?php echo round($ver); ?></span>
|
|
<br>
|
|
<span class="stats">Geschwindigkeit:</span>
|
|
<span class="statvals"><?php echo round($speed); ?></span>
|
|
<br>
|
|
<span class="stats">Glück</span>
|
|
<span class="statvals"><?php echo round($glueck); ?></span>
|
|
<br>
|
|
<span class="stats">Ausdauer:</span>
|
|
<span class="statvals"><?php echo round($ausdauer); ?></span>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
<?php
|
|
}
|
|
|
|
function displayAttacks($attacke1, $schaden1, $attacke2, $schaden2){
|
|
?>
|
|
<table border="0" width="100%">
|
|
<tr>
|
|
<td width="50%">
|
|
<span class="stats">Technik:</span>
|
|
<span class="statvals"><?php
|
|
if(is_numeric($attacke1) || $attacke1 === NULL) {
|
|
$atk = getAttack($attacke1);
|
|
echo $atk['name'];
|
|
} else {
|
|
echo $attacke1;
|
|
}
|
|
?></span>
|
|
<br><br>
|
|
<span class="stats">Schaden:</span>
|
|
<span class="statvals"><?php echo $schaden1; ?></span>
|
|
</td>
|
|
<td width="50%">
|
|
<span class="stats">Technik:</span>
|
|
<span class="statvals"><?php
|
|
if(is_numeric($attacke2)|| $attacke2 === NULL) {
|
|
$atk = getAttack($attacke2);
|
|
echo $atk['name'];
|
|
} else {
|
|
echo $attacke2;
|
|
}
|
|
?></span>
|
|
<br><br>
|
|
<span class="stats">Schaden:</span>
|
|
<span class="statvals"><?php echo $schaden2; ?></span>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
<?php
|
|
}
|
|
|
|
|
|
function displayFightNotAvailable() {
|
|
echo '<tr><td colspan="3"><table class="stylish" width="50%""><tr><td><table width="100%">';
|
|
|
|
|
|
echo '<tr>' .
|
|
'<th class="greenstats" colspan="4">Der Fight existiert nicht oder hat noch nicht angefangen!</th>'.
|
|
'</tr>';
|
|
|
|
echo '</table></td></tr>';
|
|
echo '</table>';
|
|
echo '</td></tr>';
|
|
|
|
}
|
|
|
|
function displayFightIsOngoing($char1_name, $char2_name) {
|
|
echo '<tr><td colspan="3"><table class="stylish" width="50%""><tr><td><table width="100%">';
|
|
|
|
|
|
echo '<tr>' .
|
|
'<th class="greenstats" colspan="4">Der Fight läuft noch!</th>'.
|
|
'</tr>';
|
|
|
|
|
|
echo '<tr>' .
|
|
'<td class="greenstats">'.$char1_status.'</td>'.
|
|
'<td class="bold">???</td>'.
|
|
'<td class="greenstats">'.$char2_status.'</td>'.
|
|
'<td class="bold">???</td>' .
|
|
'</tr>';
|
|
|
|
|
|
echo '</table></td></tr>';
|
|
echo '</table>';
|
|
echo '</td></tr>';
|
|
|
|
}
|
|
|
|
function displaySummary($char1_name, $char2_name, $sieger, $exp_char1, $exp_char2, $money_char1, $money_char2, $arena_exp1 = NULL, $arena_exp2 = NULL, $loge = NULL, $sitz = NULL, $steh = NULL){
|
|
|
|
echo '<tr><td colspan="3"><table class="stylish" width="50%""><tr><td><table width="100%">';
|
|
|
|
if($sieger == $char1_name){
|
|
$char1_status = 'Sieger';
|
|
$char2_status = 'Verlierer';
|
|
} else{
|
|
$char1_status = 'Verlierer';
|
|
$char2_status = 'Sieger';
|
|
}
|
|
echo '<tr>' .
|
|
'<td class="greenstats">'.$char1_status.'</td>'.
|
|
'<td class="bold">'.$char1_name.'</td>'.
|
|
'<td class="greenstats">'.$char2_status.'</td>'.
|
|
'<td class="bold">'.$char2_name.'</td>' .
|
|
'</tr>';
|
|
|
|
if($exp_char1 !== NULL || $exp_char2 !== NULL) {
|
|
|
|
echo '<tr>' .
|
|
'<td class="greenstats">Exp +</td>' .
|
|
'<td class="bold">'.$exp_char1.'</td>' .
|
|
'<td class="greenstats">Exp +</td>' .
|
|
'<td class="bold">'.$exp_char2.'</td>'.
|
|
'</tr>';
|
|
|
|
}
|
|
|
|
if($money_char1 !== NULL || $money_char2 !== NULL) {
|
|
|
|
echo '<tr>'.
|
|
'<td class="greenstats">Geld +</td>'.
|
|
'<td class="bold">'.$money_char1.'</td>'.
|
|
'<td class="greenstats">Geld +</td>'.
|
|
'<td class="bold">'.$money_char2.'</td>' .
|
|
'</tr>';
|
|
}
|
|
if($arena_exp1 !== NULL || $arena_exp2 !== NULL) {
|
|
echo '<tr>'.
|
|
'<td class="greenstats">Arena Exp +</td>'.
|
|
'<td class="bold">'.$arena_exp1.'</td>'.
|
|
'<td class="greenstats">Arena Exp +</td>'.
|
|
'<td class="bold">'.$arena_exp2.'</td>' .
|
|
'</tr>';
|
|
}
|
|
|
|
echo '</table></td></tr>';
|
|
echo '</table>';
|
|
|
|
if($loge !== NULL || $steh !== NULL || $sitz !== NULL) {
|
|
?>
|
|
<table class="stylish" width="50%"">
|
|
<tr>
|
|
<td>
|
|
<table width="100%">
|
|
<tr>
|
|
<td class="greenstats">Zuschauer</td>
|
|
<td class="bold"><?php echo $loge+$steh+$sitz; ?></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="greenstats">Stehplätze</td>
|
|
<td class="bold"><?php echo $steh; ?></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="greenstats">Sitzplätze</td>
|
|
<td class="bold"><?php echo $sitz; ?></td>
|
|
</tr>
|
|
<tr>
|
|
<td class="greenstats">Logenplätze</td>
|
|
<td class="bold"><?php echo $loge; ?></td>
|
|
</tr>
|
|
</table>
|
|
</td>
|
|
</tr>
|
|
</table>
|
|
<?php
|
|
echo '</td></tr>';
|
|
}
|
|
|
|
|
|
}
|
|
|
|
function displayFinalResult($items, $exp, $money, $final_result){
|
|
echo '<tr><td colspan="3"><table class="stylish" width="50%"><tr><td>' .
|
|
'<table width="100%">';
|
|
echo '<tr><th class="greenstats" colspan="2">Zusammenfassung</th></tr>';
|
|
if($final_result == 'lost') {
|
|
echo '<tr><td class="greenstats" colspan="2">Ihr müsst euch selbst eingestehen, dass diese Monster zu stark waren. Der Zweifel der euch plagt verringert eure Erfahrung und Diebe den Betrag in eurem Geldbeutel.</td></tr>';
|
|
}
|
|
|
|
echo '<tr>' .
|
|
'<td class="greenstats" align="center">Exp +</td>' .
|
|
'<td class="bold">'.$exp.'</td>'.
|
|
'</tr>';
|
|
echo '<tr>' .
|
|
'<td class="greenstats" align="center">Geld +</td>' .
|
|
'<td class="bold">'.$money.'</td>'.
|
|
'</tr>';
|
|
echo '<tr>' .
|
|
'<td class="greenstats" align="center">Items</td>' .
|
|
'<td class="bold">';
|
|
// Letze Eintrag von Items ist false!!
|
|
if(!$items[0]){
|
|
echo ' ';
|
|
} else{
|
|
for($i=0;$items[$i];$i++){
|
|
echo $items[$i]['name'].'<br>';
|
|
}
|
|
}
|
|
echo'</td></tr>';
|
|
echo '</table>' .
|
|
'</td></tr></table></td></tr>';
|
|
}
|
|
|
|
function displaySchatzSuche($char){
|
|
include_once(ROOT_PATH.'/include/schatz.inc.php');
|
|
// Erstmal die Schatzsuche-stammdaten laden!
|
|
$sql = 'Select * from quests where charid ='.$char['id'].' and dauer < now()';
|
|
$quest = mysql_fetch_assoc(mysql_query($sql));
|
|
// echo $sql.'<br>';
|
|
if(!$quest){
|
|
return 'Schatzsuche noch nicht beendet!!';
|
|
}
|
|
|
|
// Uberschreibe die Char-Daten mit den Daten aus der Datenbank
|
|
$char['starke'] = $quest['st'];
|
|
$char['verteidigung'] = $quest['ver'];
|
|
$char['speed'] = $quest['sp'];
|
|
$char['glueck'] = $quest['gl'];
|
|
$char['ausdauer'] = $quest['aus'];
|
|
$char['hp_max'] = $quest['hp'];
|
|
$char['mp_max'] = $quest['mp'];
|
|
|
|
// Erstmal die Seite starten
|
|
echo '<html><head><link rel="stylesheet" type="text/css" href="design/FightStyle.css"></head><body><table width="100%">';
|
|
// Einfach mal ne dicke Ueberschrift
|
|
$ort = mysql_fetch_assoc(mysql_query('select * from quest_ort where id = '.$quest['ortid']));
|
|
echo '<tr><th class="top" colspan="3">Schatzsuche in '.$ort['stadt'].'</th></tr>';
|
|
|
|
// Hole die Ergebnisse die auch in die Datenbank eingetragen werden muessen!
|
|
$row = mysql_fetch_assoc(mysql_query('Select sum(exp) as exp, sum(geld) as geld, count(*) as anzahl from quest_fights where charid = '.$char['id']));
|
|
|
|
// Ermittle den Endzustand des Chars
|
|
$end_qf = mysql_fetch_assoc(mysql_query('select max(fightnr) as mf from quest_fights where charid = '.$char['id']));
|
|
$end_qr = mysql_fetch_assoc(mysql_query('select max(roundnr) as mr from quest_rounds where fightnr = '.$end_qf['mf'].' and charid = '.$char['id']));
|
|
$last_round = mysql_fetch_assoc(mysql_query('Select * from quest_rounds where roundnr = '.$end_qr['mr'].' and fightnr = '.$end_qf['mf'].' and charid = '.$char['id']));
|
|
$last_fight = mysql_fetch_assoc(mysql_query('Select * from quest_fights where fightnr = '.$end_qf['mf'].' and charid = '.$char['id']));
|
|
|
|
// Ermittle die Reqs des Chars!
|
|
$sql = 'SELECT c_attack as a_name, count(*) as anzahl FROM quest_rounds q where roundnr > 0 and charid = '.$char['id'].' group by c_attack';
|
|
// echo $sql.'<br>';
|
|
$reqs = mysql_query($sql);
|
|
|
|
while($row_r = mysql_fetch_assoc($reqs)){
|
|
$c_attacken[] = $row_r;
|
|
// print_r($c_attacken);
|
|
// echo '<br>';
|
|
}
|
|
|
|
if($last_fight['sieger'] == $char['id']){
|
|
$final_result = 'won';
|
|
// Nur wer gewinnt bekommt was!
|
|
$items = getSchatzItems($row['anzahl']);
|
|
} else{
|
|
$final_result = 'lost';
|
|
$lose_rate = mt_rand(25,60)/100;
|
|
$row['exp'] = round($row['exp'] * $lose_rate);
|
|
$row['geld'] = round($row['geld'] * $lose_rate);
|
|
for($i = 0;$i< count($row_r); $i++){
|
|
$c_attacken[$i]['anzahl'] = floor($c_attacken[$i]['anzahl'] * $lose_rate);
|
|
}
|
|
}
|
|
|
|
|
|
// Zeige als erstes die Zusammenfassung an!
|
|
displayFinalResult($items, $row['exp'], $row['geld'], $final_result);
|
|
|
|
|
|
// Lade nun die Fights runter
|
|
$sql = 'Select * from quest_fights where charid = '.$char['id'].' ORDER BY fightnr ASC';
|
|
$qry = mysql_query($sql);
|
|
while($fight = mysql_fetch_assoc($qry)){
|
|
displaySchatzSucheFight($quest, $char, $fight);
|
|
}
|
|
|
|
submitCharChanges($char['id'], $items, $row['exp'], $row['geld'], $quest['ortid'], array($last_round['c_hp']) , array($last_round['c_mp']), $c_attacken);
|
|
echo '</table></body></html>';
|
|
return null;
|
|
}
|
|
|
|
function displaySchatzSucheFight($quest, $char, $fight){
|
|
// Lade das Monster aus der Datenbank
|
|
$sql = 'select * from quest_monster where id = '.$fight['monsterid'];
|
|
$monster = mysql_fetch_assoc(mysql_query($sql));
|
|
|
|
if($monster['bild'] == null || $monster['bild'] == ''){
|
|
$monster['bild'] = 'design/bilder/avatare/noavart.gif';
|
|
}
|
|
|
|
// Platziere den Table-Header
|
|
echo '<tr><th class="top" colspan="3">'.$char['name'].' Vs '.$monster['name'].'</th></tr>';
|
|
$sql = 'Select * from quest_rounds where charid = '.$char['id']. ' and fightnr = '.$fight['fightnr'];
|
|
// echo $sql.'<br>';
|
|
$qry = mysql_query($sql);
|
|
while($round = mysql_fetch_assoc($qry)){
|
|
displaySchatzSucheFightRound($char, $monster, $fight, $round);
|
|
}
|
|
displaySummary($char['name'], $monster['name'], $fight['sieger']==$char['id']?$char['name']:$monster['name'], $fight['exp'], 0, $fight['geld'], 0);
|
|
// Und dann halt immer noch etwas platz nach unten lassen
|
|
|
|
echo '<tr height="5px"><td> </td></tr>';
|
|
}
|
|
|
|
function displaySchatzSucheFightRound($char, $monster, $fight, $round){
|
|
// Rundennummer:
|
|
if($round['roundnr'] == 0){
|
|
$runde = 'Start:';
|
|
} else{
|
|
$runde = 'Runde: '.$round['roundnr'];
|
|
}
|
|
echo '<tr><th class="round" colspan="3">'.$runde.'</th></tr>';
|
|
|
|
// Bild + Avantarinfo | Attacken + Schaden | Bild + Avantarinfo
|
|
// In einer Reihe allerdings
|
|
echo '<tr><td>';
|
|
displayCharTable($char['bild'], $char['name'], $round['c_st'], $round['c_ver'], $round['c_sp'], $round['c_aus'], $round['c_gl'], $round['c_hp'], $char['hp_max'], $round['c_mp'], $char['mp_max'] );
|
|
echo '</td><td>';
|
|
if($round['roundnr'] != 0){
|
|
displayAttacks($round['c_attack'], $round['c_dmg'], $round['m_attack'], $round['m_dmg']);
|
|
} else{
|
|
echo ' ';
|
|
}
|
|
echo '</td><td>';
|
|
displayCharTable($monster['bild'], $monster['name'], $round['m_st'], $round['m_ver'], $round['m_sp'], $round['m_aus'], $round['m_gl'], $round['m_hp'], $monster['hp'], $round['m_mp'], $monster['mp'] );
|
|
echo '</td></tr>';
|
|
}
|
|
|
|
|
|
function displayEventFight($event_id, $event_fight_id) {
|
|
include_once(ROOT_PATH.'/include/event.inc.php'); // for the defines :)
|
|
|
|
// Erstmal die Seite starten
|
|
echo '<table width="100%">';
|
|
// :D
|
|
// first readout the required event data
|
|
$sql = 'SELECT *, visible <= now() as passed FROM event_fights WHERE event_id = ' . $event_id . ' AND event_fight_id = ' . $event_fight_id . ' AND `starting` <= now()';
|
|
//echo $sql . '<br>';
|
|
$event_fight_data = mysql_fetch_assoc(mysql_query($sql));
|
|
if(!$event_fight_data){
|
|
displayFightNotAvailable();
|
|
echo '</table></body></html>';
|
|
return;
|
|
}
|
|
// Okay and now get the data of the chars ;)
|
|
$sql = 'SELECT * FROM event_chars e where event_id = '.$event_id.' and event_char_id IN (SELECT event_char_id from event_fight_rounds where event_id = '.$event_id.' and event_fight_id = '.$event_fight_id.' and `round` = 0)';
|
|
// echo $sql . '<br>';
|
|
$qry = mysql_query($sql);
|
|
while($row = mysql_fetch_assoc($qry)) {
|
|
if($row['char_bild'] == null || $row['char_bild'] == ''){
|
|
$row['char_bild'] = 'design/bilder/avatare/noavart.gif';
|
|
}
|
|
if($event_fight_data['host'] == $row['event_char_id']) {
|
|
$char1 = $row;
|
|
|
|
} else {
|
|
$char2 = $row;
|
|
}
|
|
}
|
|
|
|
// Platziere den Table-Header
|
|
echo '<tr><th class="top" colspan="3">'.$char1['char_name'].' Vs '.$char2['char_name'].'</th></tr>';
|
|
// now get the round data :D
|
|
$sql = 'SELECT * from event_fight_rounds WHERE event_id = ' .$event_id . ' AND event_fight_id = ' .$event_fight_id . ' and visible <= now()';
|
|
$qry = mysql_query($sql);
|
|
while($row = mysql_fetch_assoc($qry)) {
|
|
if($event_fight_data['host'] == $row['event_char_id']) {
|
|
$char1_rounds[$row['round']] = $row;
|
|
} else {
|
|
$char2_rounds[$row['round']] = $row;
|
|
}
|
|
}
|
|
|
|
for($i=0;$i<count($char1_rounds);$i++) {
|
|
displayEventFightRound($char1, $char2, $char1_rounds[$i], $char2_rounds[$i], $i);
|
|
}
|
|
|
|
// readout the meta-data of this fight :D
|
|
$sql = 'SELECT * FROM event_fight_metadata WHERE event_id = ' .$event_id . ' AND event_fight_id = ' .$event_fight_id;
|
|
$qry = mysql_query($sql);
|
|
$event_fight_metadata = array();
|
|
while($row = mysql_fetch_assoc($qry)) {
|
|
$event_fight_metadata[$row['key']] = $row['value'];
|
|
}
|
|
|
|
if($event_fight_data['passed'] == 1) {
|
|
displaySummary($char1['char_name'], $char2['char_name'], $event_fight_data['winner']==$char1['char_name']?$char1['char_name']:$char2['char_name'], $event_fight_metadata[KEY_EXP_CHAR1], $event_fight_metadata[KEY_EXP_CHAR2], $event_fight_metadata[KEY_GELD_CHAR1], $event_fight_metadata[KEY_GELD_CHAR2], $event_fight_metadata[KEY_AXP_CHAR1], $event_fight_metadata[KEY_AXP_CHAR2], $event_fight_metadata[KEY_LOGE], $event_fight_metadata[KEY_SITZ], $event_fight_metadata[KEY_STEH]);
|
|
} else {
|
|
displayFightIsOngoing($char1['char_name'], $char2['char_name']);
|
|
}
|
|
|
|
// Und dann halt immer noch etwas platz nach unten lassen
|
|
|
|
echo '<tr height="5px"><td> </td></tr>';
|
|
|
|
echo '</table>';
|
|
return null;
|
|
}
|
|
|
|
function displayEventFightRound(array $char1_data, array $char2_data, array $char1_round_data, array $char2_round_data, $roundnr) {
|
|
// xD
|
|
if($roundnr == 0){
|
|
$runde = 'Start:';
|
|
} else{
|
|
$runde = 'Runde: '.$roundnr;
|
|
}
|
|
echo '<tr><th class="round" colspan="3">'.$runde.'</th></tr>';
|
|
|
|
$c1_str = $char1_round_data['strength'];
|
|
$c1_def = $char1_round_data['defense'];
|
|
$c1_spd = $char1_round_data['speed'];
|
|
$c1_stm = $char1_round_data['stamina'];
|
|
$c1_lck = $char1_round_data['luck'];
|
|
$c1_hp = $char1_round_data['hp'];
|
|
$c1_hpMax = $char1_data['hp'];
|
|
$c1_mp = $char1_round_data['mp'];
|
|
$c1_mpMax = $char1_data['mp'];
|
|
|
|
$c2_str = $char2_round_data['strength'];
|
|
$c2_def = $char2_round_data['defense'];
|
|
$c2_spd = $char2_round_data['speed'];
|
|
$c2_stm = $char2_round_data['stamina'];
|
|
$c2_lck = $char2_round_data['luck'];
|
|
$c2_hp = $char2_round_data['hp'];
|
|
$c2_hpMax = $char2_data['hp'];
|
|
$c2_mp = $char2_round_data['mp'];
|
|
$c2_mpMax = $char2_data['mp'];
|
|
|
|
// Bild + Avantarinfo | Attacken + Schaden | Bild + Avantarinfo
|
|
// In einer Reihe allerdings
|
|
echo '<tr><td>';
|
|
displayCharTable($char1_data['char_bild'], $char1_data['char_name'], $c1_str, $c1_def, $c1_spd, $c1_stm, $c1_lck, $c1_hp, $c1_hpMax, $c1_mp, $c1_hpMax );
|
|
echo '</td><td>';
|
|
if($roundnr != 0){
|
|
displayAttacks($char1_round_data['attack'], $char1_round_data['damage'], $char2_round_data['attack'], $char2_round_data['damage']);
|
|
} else{
|
|
echo ' ';
|
|
}
|
|
echo '</td><td>';
|
|
|
|
displayCharTable($char2_data['char_bild'], $char2_data['char_name'], $c2_str, $c2_def, $c2_spd, $c2_stm, $c2_lck, $c2_hp, $c2_hpMax, $c2_mp, $c2_hpMax );
|
|
echo '</td></tr>';
|
|
|
|
}
|
|
?>
|