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222 lines
12 KiB
222 lines
12 KiB
<?php
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/*
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*
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* @copyright (c) 2010 animegame.eu
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* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
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*
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*/
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include_once('path.inc.php'); // get the path ;)
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include_once (ROOT_PATH . '/include/designfunctions.inc.php');
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include_once (ROOT_PATH . '/include/fehlerausgabe.inc.php');
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include_once (ROOT_PATH . '/include/arena.inc.php');
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$k_exp[0] = "";
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$X23 = "";
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$X13 = "";
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if (!$chara_1['id'] OR !$chara_2['id']) {
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echo "Unbekannter B.U.G";
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exit;
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}
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################## Kaempfer 1
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$char1_quis_item = explode(",", $chara_1['kampf_item']);
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$char1_item_helm = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[0]' LIMIT 1"));
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$char1_item_rustung = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[1]' LIMIT 1"));
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$char1_item_schild = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[2]' LIMIT 1"));
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$char1_item_schwert = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[3]' LIMIT 1"));
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$char1_item_schuhe = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[4]' LIMIT 1"));
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$k_hp1 = explode(",", $chara_1['hp']);
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$k_mp1 = explode(",", $chara_1['mp']);
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$k_starke[0] = $chara_1['starke'] + $char1_item_helm['starke'] + $char1_item_rustung['starke'] + $char1_item_schild['starke'] + $char1_item_schwert['starke'] + $char1_item_schuhe['starke'];
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$k_speed[0] = $chara_1['speed'] + $char1_item_helm['speed'] + $char1_item_rustung['speed'] + $char1_item_schild['speed'] + $char1_item_schwert['speed'] + $char1_item_schuhe['speed'];
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$k_ver[0] = $chara_1['verteidigung'] + $char1_item_helm['verteidigung'] + $char1_item_rustung['verteidigung'] + $char1_item_schild['verteidigung'] + $char1_item_schwert['verteidigung'] + $char1_item_schuhe['verteidigung'];
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$k_hp1[0] += $char1_item_helm['hp'] + $char1_item_rustung['hp'] + $char1_item_schild['hp'] + $char1_item_schwert['hp'] + $char1_item_schuhe['hp'];
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$k_hp1[1] += $char1_item_helm['hp'] + $char1_item_rustung['hp'] + $char1_item_schild['hp'] + $char1_item_schwert['hp'] + $char1_item_schuhe['hp'];
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$k_mp1[0] += $char1_item_helm['mp'] + $char1_item_rustung['mp'] + $char1_item_schild['mp'] + $char1_item_schwert['mp'] + $char1_item_schuhe['mp'];
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$k_mp1[1] += $char1_item_helm['mp'] + $char1_item_rustung['mp'] + $char1_item_schild['mp'] + $char1_item_schwert['mp'] + $char1_item_schuhe['mp'];
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$k_ausdauer[0] = $chara_1['ausdauer'];
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$k_glueck[0] = $chara_1['glueck'];
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$k_attacke1 = explode(",", $chara_1['attacken']);
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$k_select1_1 = explode(",", $chara_1['auswahl1']);
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$k_select1_2 = explode(",", $chara_1['auswahl2']);
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$k_select1_3 = explode(",", $chara_1['auswahl3']);
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$k_attacke1_2 = explode(",", $chara_1['attacken2']);
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$k_hp[0] = round($k_hp1[0]);
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$k_mp[0] = round($k_mp1[0]);
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$k_aufgabe_a_1 = $k_hp1[1] / 100;
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$k_aufgabe[0] = $k_aufgabe_a_1 * $chara_1['aufgeben'];
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################## Kaempfer 2
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$char2_quis_item = explode(",", $chara_2['kampf_item']);
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$char2_item_helm = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[0]' LIMIT 1"));
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$char2_item_rustung = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[1]' LIMIT 1"));
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$char2_item_schild = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[2]' LIMIT 1"));
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$char2_item_schwert = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[3]' LIMIT 1"));
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$char2_item_schuhe = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[4]' LIMIT 1"));
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$k_hp2 = explode(",", $chara_2['hp']);
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$k_mp2 = explode(",", $chara_2['mp']);
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$k_starke[1] = $chara_2['starke'] + $char2_item_helm['starke'] + $char2_item_rustung['starke'] + $char2_item_schild['starke'] + $char2_item_schwert['starke'] + $char2_item_schuhe['starke'];
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$k_speed[1] = $chara_2['speed'] + $char2_item_helm['speed'] + $char2_item_rustung['speed'] + $char2_item_schild['speed'] + $char2_item_schwert['speed'] + $char2_item_schuhe['speed'];
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$k_ver[1] = $chara_2['verteidigung'] + $char2_item_helm['verteidigung'] + $char2_item_rustung['verteidigung'] + $char2_item_schild['verteidigung'] + $char2_item_schwert['verteidigung'] + $char2_item_schuhe['verteidigung'];
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$k_hp2[0] += $char2_item_helm['hp'] + $char2_item_rustung['hp'] + $char2_item_schild['hp'] + $char2_item_schwert['hp'] + $char2_item_schuhe['hp'];
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$k_hp2[1] += $char2_item_helm['hp'] + $char2_item_rustung['hp'] + $char2_item_schild['hp'] + $char2_item_schwert['hp'] + $char2_item_schuhe['hp'];
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$k_mp2[0] += $char2_item_helm['mp'] + $char2_item_rustung['mp'] + $char2_item_schild['mp'] + $char2_item_schwert['mp'] + $char2_item_schuhe['mp'];
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$k_mp2[1] += $char2_item_helm['mp'] + $char2_item_rustung['mp'] + $char2_item_schild['mp'] + $char2_item_schwert['mp'] + $char2_item_schuhe['mp'];
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$k_ausdauer[1] = $chara_2['ausdauer'];
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$k_glueck[1] = $chara_2['glueck'];
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$k_attacke2 = explode(",", $chara_2['attacken']);
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$k_select2_1 = explode(",", $chara_2['auswahl1']);
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$k_select2_2 = explode(",", $chara_2['auswahl2']);
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$k_select2_3 = explode(",", $chara_2['auswahl3']);
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$k_attacke2_2 = explode(",", $chara_2['attacken2']);
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$k_hp[1] = round($k_hp2[0]);
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$k_mp[1] = round($k_mp2[0]);
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$k_aufgabe_a_2 = $k_hp2[1] / 100;
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$k_aufgabe[1] = $k_aufgabe_a_2 * $chara_2['aufgeben'];
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$runden_type1 = 0;
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$runden_type2 = 0;
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$x = 0;
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$runden_summon1 = "";
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$runden_summon2 = "";
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$runden_gif1 = 0;
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$runden_gif_technik1 = "";
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$runden_gif2 = 0;
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$runden_gif_technik2 = "";
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$statChange_Char1 = array();
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$statChange_Char2 = array();
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$tmp_hp = array();
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//globals erstellen für den generic-typ
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$GLOBALS['kampf']['k_starke'] = &$k_starke;
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$GLOBALS['kampf']['k_speed'] = &$k_speed;
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$GLOBALS['kampf']['k_ver'] = &$k_ver;
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$GLOBALS['kampf']['k_hp'] = &$k_hp;
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$GLOBALS['kampf']['k_hp1'] = &$k_hp1;
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$GLOBALS['kampf']['k_hp2'] = &$k_hp2;
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$GLOBALS['kampf']['k_mp'] = &$k_mp;
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$GLOBALS['kampf']['k_mp1'] = &$k_mp1;
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$GLOBALS['kampf']['k_mp2'] = &$k_mp2;
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$GLOBALS['kampf']['tmp_hp'] = &$tmp_hp;
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$GLOBALS['kampf']['schaden1'] = &$schaden_1;
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$GLOBALS['kampf']['schaden2'] = &$schaden_2;
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$GLOBALS['kampf']['aussetzen'] = &$aussetzten_runde;
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if ($k_hp[0] > $k_aufgabe[0] AND $k_hp[1] > $k_aufgabe[1] AND $x < 10) {
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$sql = "INSERT clan_fights SET hp1='$k_hp[0]', hp2='$k_hp[1]', mp1='$k_mp[0]', mp2='$k_mp[1]', schaden1='$schaden_1', schaden2='$schaden_2', attacke1='$technick1[name]', attacke2='$technick2[name]', char1='$chara_1[id]', char2='$chara_2[id]', starke1='$k_starke[0]', starke2='$k_starke[1]', ver1='$k_ver[0]', ver2='$k_ver[1]', speed1='$k_speed[0]', speed2='$k_speed[1]', ausdauer1='$k_ausdauer[0]', ausdauer2='$k_ausdauer[1]', clanfight_id='$clanfight_id', runde='$runde', kampf='$kampf'";
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mysql_query($sql);
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// echo $sql . '<br>';
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if (mysql_affected_rows() == 0) {
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echo '"' . $sql . '" konnte nicht ausgefürt werden!<br>';
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}
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} else {
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displayErrorMessage(NULL, 'Unbekannter B.U.G!', displayHistoryBackLink());
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exit;
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}
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while ($k_hp[0] > $k_aufgabe[0] AND $k_hp[1] > $k_aufgabe[1] AND $x < 10) {
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$technick1 = mysql_fetch_array(mysql_query("SELECT at_id, aktiv FROM lernen WHERE id='$k_attacke1[$x]' LIMIT 10"));
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$prozent_technik1 = (20 * $technick1['aktiv']) - 20;
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$technick1 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick1[at_id]' LIMIT 10"));
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$technick2 = mysql_fetch_array(mysql_query("SELECT at_id, aktiv FROM lernen WHERE id='$k_attacke2[$x]' LIMIT 10"));
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$prozent_technik2 = (20 * $technick2['aktiv']) - 20;
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$technick2 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick2[at_id]' LIMIT 10"));
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///////////////////Hier laedt er den RELOAD der technik wenn die zusammen setzung nicht stimmen sollte
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include (ROOT_PATH . '//include/kampf/andere_technik.php'); /////////////////// Wenn man ne andere technik sich aussuchen will...
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$technick1['speed'] = $technick1['speed'] + (($technick1['speed'] / 100) * $prozent_technik1);
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$technick2['speed'] = $technick2['speed'] + (($technick2['speed'] / 100) * $prozent_technik2);
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$technick1['verteidigung'] = $technick1['verteidigung'] + (($technick1['verteidigung'] / 100) * $prozent_technik1);
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$technick2['verteidigung'] = $technick2['verteidigung'] + (($technick2['verteidigung'] / 100) * $prozent_technik2);
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$technick1['starke'] = $technick1['starke'] + (($technick1['starke'] / 100) * $prozent_technik1);
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$technick2['starke'] = $technick2['starke'] + (($technick2['starke'] / 100) * $prozent_technik2);
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$speeds_char1 = ($k_speed[0] + $technick1['speed']);
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$speeds_char2 = ($k_speed[1] + $technick2['speed']);
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$aussetzten_runde = ""; ////// MUSS SO BLEIBEN WICHTIG
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##################################MP, SSJ Verwandlungen, HP, Koerper Tausch Technicken
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include (ROOT_PATH . '//include/kampf/majin.php');
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if (!$aussetzten_runde) { /////DAS FUER MAJIN ATTACKEN
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include (ROOT_PATH . '//include/kampf/atk_wert.php');
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include (ROOT_PATH . '//include/kampf/tausch2.php'); //////////////////Muss ganz oben sein wegen technik Tauschen
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include (ROOT_PATH . '//include/kampf/gift.php');
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include (ROOT_PATH . '//include/kampf/frucht.php');
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include (ROOT_PATH . '//include/kampf/runde.php');
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include (ROOT_PATH . '//include/kampf/mp.php');
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include (ROOT_PATH . '//include/kampf/hp.php');
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include (ROOT_PATH . '//include/kampf/hp2.php');
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include (ROOT_PATH . '//include/kampf/SSJ.php');
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include (ROOT_PATH . '//include/kampf/kaioken.php');
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include (ROOT_PATH . '//include/kampf/kaioken2.php');
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include (ROOT_PATH . '//include/kampf/copy.php');
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include (ROOT_PATH . '//include/kampf/lose.php');
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include (ROOT_PATH . '//include/kampf/ausdauer.php');
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include (ROOT_PATH . '//include/kampf/mpv.php');
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include (ROOT_PATH . '//include/kampf/hpmp.php');
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include (ROOT_PATH . '//include/kampf/generic_technik.php');
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include (ROOT_PATH . '//include/kampf/lose2.php');
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}
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include (ROOT_PATH . '//include/kampf/generic_rechnung.php');
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include (ROOT_PATH . '//include/kampf/atk_wert.php');
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if (!$aussetzten_runde) { /////DAS FUER MAJIN ATTACKEN
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//Als letztes um alle HP-Attacken zu kontern (in $tmp_hp gespeichert)
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include (ROOT_PATH . '//include/kampf/konter_heal.php');
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//Nach Konterheal, damit überstehende HP bleibt
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include (ROOT_PATH . '//include/kampf/tausch.php');
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include (ROOT_PATH . '//include/kampf/reborn.php');
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}
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include (ROOT_PATH . '//include/kampf/heilung.php');
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#####################################KAMPF SYSTEM
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include (ROOT_PATH . '//include/kampf/kampf_rechnung.php');
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$db_query = mysql_fetch_array(mysql_query("SELECT * FROM clan_fights WHERE (char1='$chara_1[id]' OR char1='$chara_2[id]') order by id DESC LIMIT 1"));
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mysql_query("UPDATE clan_fights SET hp1='$db_query[hp1],$k_hp7[0]', hp2='$db_query[hp2],$k_hp7[1]', mp1='$db_query[mp1],$k_mp7[0]', mp2='$db_query[mp2],$k_mp7[1]', schaden1='$db_query[schaden1],$schaden_1', schaden2='$db_query[schaden2],$schaden_2', attacke1='$db_query[attacke1],$technick1[name]', attacke2='$db_query[attacke2],$technick2[name]', starke1='$db_query[starke1],$k_starke[0]', starke2='$db_query[starke2],$k_starke[1]', ver1='$db_query[ver1],$k_ver[0]', ver2='$db_query[ver2],$k_ver[1]', speed1='$db_query[speed1],$k_speed[0]', speed2='$db_query[speed2],$k_speed[1]', ausdauer1='$db_query[ausdauer1],$k_ausdauer[0]', ausdauer2='$db_query[ausdauer2],$k_ausdauer[1]' WHERE id='$db_query[id]'");
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$x++;
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}
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if ($k_hp[0] <= 0 AND $k_hp[1] <= 0) {
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if ($k_hp[0] > $k_hp[1]) {
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$k_hp[0] = $k_hp1[1];
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} else {
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$k_hp[1] = $k_hp2[1];
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}
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}
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if ($k_hp[1] < $k_aufgabe[1] OR $k_hp[1] < $k_hp[0]) {
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$sieger = $chara_1['id'];
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$verlierer = $chara_2['id'];
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}
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if ($k_hp[0] < $k_aufgabe[0] OR $k_hp[0] < $k_hp[1]) {
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$sieger = $chara_2['id'];
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$verlierer = $chara_1['id'];
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}
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mysql_query("UPDATE clan_fights SET win='$sieger', lose='$verlierer' WHERE id='$db_query[id]'");
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?>
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