You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
234 lines
13 KiB
234 lines
13 KiB
<?php
|
|
/*
|
|
*
|
|
* @copyright (c) 2010 animegame.eu
|
|
* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
|
|
*
|
|
*/
|
|
include_once('path.inc.php'); // get the path ;)
|
|
include_once (ROOT_PATH . '/include/designfunctions.inc.php');
|
|
include_once (ROOT_PATH . '/include/fehlerausgabe.inc.php');
|
|
include_once (ROOT_PATH . '/include/arena.inc.php');
|
|
|
|
$k_exp[0] = "";
|
|
$X23 = "";
|
|
$X13 = "";
|
|
|
|
if (!$chara_1['id'] OR !$chara_2['id']) {
|
|
echo "Unbekannter B.U.G";
|
|
exit;
|
|
}
|
|
################## Kaempfer 1
|
|
$char1_quis_item = explode(",", $chara_1[kampf_item]);
|
|
$char1_item_helm = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[0]' LIMIT 1"));
|
|
$char1_item_rustung = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[1]' LIMIT 1"));
|
|
$char1_item_schild = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[2]' LIMIT 1"));
|
|
$char1_item_schwert = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[3]' LIMIT 1"));
|
|
$char1_item_schuhe = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[4]' LIMIT 1"));
|
|
|
|
$k_hp1 = explode(",", $chara_1[hp]);
|
|
$k_mp1 = explode(",", $chara_1[mp]);
|
|
|
|
$k_starke[0] = $chara_1[starke] + $char1_item_helm[starke] + $char1_item_rustung[starke] + $char1_item_schild[starke] + $char1_item_schwert[starke] + $char1_item_schuhe[starke];
|
|
$k_speed[0] = $chara_1[speed] + $char1_item_helm[speed] + $char1_item_rustung[speed] + $char1_item_schild[speed] + $char1_item_schwert[speed] + $char1_item_schuhe[speed];
|
|
$k_ver[0] = $chara_1[verteidigung] + $char1_item_helm[verteidigung] + $char1_item_rustung[verteidigung] + $char1_item_schild[verteidigung] + $char1_item_schwert[verteidigung] + $char1_item_schuhe[verteidigung];
|
|
$k_hp1[0] += $char1_item_helm[hp] + $char1_item_rustung[hp] + $char1_item_schild[hp] + $char1_item_schwert[hp] + $char1_item_schuhe[hp];
|
|
$k_hp1[1] += $char1_item_helm[hp] + $char1_item_rustung[hp] + $char1_item_schild[hp] + $char1_item_schwert[hp] + $char1_item_schuhe[hp];
|
|
$k_mp1[0] += $char1_item_helm[mp] + $char1_item_rustung[mp] + $char1_item_schild[mp] + $char1_item_schwert[mp] + $char1_item_schuhe[mp];
|
|
$k_mp1[1] += $char1_item_helm[mp] + $char1_item_rustung[mp] + $char1_item_schild[mp] + $char1_item_schwert[mp] + $char1_item_schuhe[mp];
|
|
|
|
$k_ausdauer[0] = $chara_1[ausdauer];
|
|
$k_glueck[0] = $chara_1[glueck];
|
|
|
|
$k_attacke1 = explode(",", $chara_1[attacken]);
|
|
$k_select1_1 = explode(",", $chara_1[auswahl1]);
|
|
$k_select1_2 = explode(",", $chara_1[auswahl2]);
|
|
$k_select1_3 = explode(",", $chara_1[auswahl3]);
|
|
$k_attacke1_2 = explode(",", $chara_1[attacken2]);
|
|
|
|
$k_hp[0] = round($k_hp1[0]);
|
|
$k_mp[0] = round($k_mp1[0]);
|
|
|
|
$k_aufgabe_a_1 = $k_hp1[1] / 100;
|
|
$k_aufgabe[0] = $k_aufgabe_a_1 * $chara_1[aufgeben];
|
|
|
|
################## Kaempfer 2
|
|
$char2_quis_item = explode(",", $chara_2[kampf_item]);
|
|
$char2_item_helm = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[0]' LIMIT 1"));
|
|
$char2_item_rustung = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[1]' LIMIT 1"));
|
|
$char2_item_schild = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[2]' LIMIT 1"));
|
|
$char2_item_schwert = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[3]' LIMIT 1"));
|
|
$char2_item_schuhe = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[4]' LIMIT 1"));
|
|
|
|
$k_hp2 = explode(",", $chara_2[hp]);
|
|
$k_mp2 = explode(",", $chara_2[mp]);
|
|
|
|
$k_starke[1] = $chara_2[starke] + $char2_item_helm[starke] + $char2_item_rustung[starke] + $char2_item_schild[starke] + $char2_item_schwert[starke] + $char2_item_schuhe[starke];
|
|
$k_speed[1] = $chara_2[speed] + $char2_item_helm[speed] + $char2_item_rustung[speed] + $char2_item_schild[speed] + $char2_item_schwert[speed] + $char2_item_schuhe[speed];
|
|
$k_ver[1] = $chara_2[verteidigung] + $char2_item_helm[verteidigung] + $char2_item_rustung[verteidigung] + $char2_item_schild[verteidigung] + $char2_item_schwert[verteidigung] + $char2_item_schuhe[verteidigung];
|
|
$k_hp2[0] += $char2_item_helm[hp] + $char2_item_rustung[hp] + $char2_item_schild[hp] + $char2_item_schwert[hp] + $char2_item_schuhe[hp];
|
|
$k_hp2[1] += $char2_item_helm[hp] + $char2_item_rustung[hp] + $char2_item_schild[hp] + $char2_item_schwert[hp] + $char2_item_schuhe[hp];
|
|
$k_mp2[0] += $char2_item_helm[mp] + $char2_item_rustung[mp] + $char2_item_schild[mp] + $char2_item_schwert[mp] + $char2_item_schuhe[mp];
|
|
$k_mp2[1] += $char2_item_helm[mp] + $char2_item_rustung[mp] + $char2_item_schild[mp] + $char2_item_schwert[mp] + $char2_item_schuhe[mp];
|
|
|
|
$k_ausdauer[1] = $chara_2[ausdauer];
|
|
$k_glueck[1] = $chara_2[glueck];
|
|
|
|
$k_attacke2 = explode(",", $chara_2[attacken]);
|
|
$k_select2_1 = explode(",", $chara_2[auswahl1]);
|
|
$k_select2_2 = explode(",", $chara_2[auswahl2]);
|
|
$k_select2_3 = explode(",", $chara_2[auswahl3]);
|
|
$k_attacke2_2 = explode(",", $chara_2[attacken2]);
|
|
|
|
$k_hp[1] = round($k_hp2[0]);
|
|
$k_mp[1] = round($k_mp2[0]);
|
|
|
|
$k_aufgabe_a_2 = $k_hp2[1] / 100;
|
|
$k_aufgabe[1] = $k_aufgabe_a_2 * $chara_2[aufgeben];
|
|
|
|
$runden_type1 = 0;
|
|
$runden_type2 = 0;
|
|
$x = 0;
|
|
|
|
$runden_summon1 = "";
|
|
$runden_summon2 = "";
|
|
$runden_gif1 = 0;
|
|
$runden_gif_technik1 = "";
|
|
$runden_gif2 = 0;
|
|
$runden_gif_technik2 = "";
|
|
$statChange_Char1 = array();
|
|
$statChange_Char2 = array();
|
|
$tmp_hp = array();
|
|
|
|
//globals erstellen für den generic-typ
|
|
$GLOBALS['kampf']['k_starke'] = &$k_starke;
|
|
$GLOBALS['kampf']['k_speed'] = &$k_speed;
|
|
$GLOBALS['kampf']['k_ver'] = &$k_ver;
|
|
$GLOBALS['kampf']['k_hp'] = &$k_hp;
|
|
$GLOBALS['kampf']['k_hp1'] = &$k_hp1;
|
|
$GLOBALS['kampf']['k_hp2'] = &$k_hp2;
|
|
$GLOBALS['kampf']['k_mp'] = &$k_mp;
|
|
$GLOBALS['kampf']['k_mp1'] = &$k_mp1;
|
|
$GLOBALS['kampf']['k_mp2'] = &$k_mp2;
|
|
$GLOBALS['kampf']['tmp_hp'] = &$tmp_hp;
|
|
$GLOBALS['kampf']['schaden1'] = &$schaden_1;
|
|
$GLOBALS['kampf']['schaden2'] = &$schaden_2;
|
|
$GLOBALS['kampf']['aussetzen'] = &$aussetzten_runde;
|
|
|
|
if ($k_hp[0] > $k_aufgabe[0] AND $k_hp[1] > $k_aufgabe[1] AND $x < 10) {
|
|
$sql = "INSERT clan_fights SET hp1='$k_hp[0]', hp2='$k_hp[1]', mp1='$k_mp[0]', mp2='$k_mp[1]', schaden1='$schaden_1', schaden2='$schaden_2', attacke1='$technick1[name]', attacke2='$technick2[name]', char1='$chara_1[id]', char2='$chara_2[id]', starke1='$k_starke[0]', starke2='$k_starke[1]', ver1='$k_ver[0]', ver2='$k_ver[1]', speed1='$k_speed[0]', speed2='$k_speed[1]', ausdauer1='$k_ausdauer[0]', ausdauer2='$k_ausdauer[1]', clanfight_id='$clanfight_id', runde='$runde', kampf='$kampf'";
|
|
mysql_query($sql);
|
|
// echo $sql . '<br>';
|
|
if (mysql_affected_rows() == 0) {
|
|
echo '"' . $sql . '" konnte nicht ausgefürt werden!<br>';
|
|
}
|
|
} else {
|
|
displayErrorMessage(NULL, 'Unbekannter B.U.G!', displayHistoryBackLink());
|
|
exit;
|
|
}
|
|
|
|
while ($k_hp[0] > $k_aufgabe[0] AND $k_hp[1] > $k_aufgabe[1] AND $x < 10) {
|
|
|
|
$technick1 = mysql_fetch_array(mysql_query("SELECT at_id, aktiv FROM lernen WHERE id='$k_attacke1[$x]' LIMIT 10"));
|
|
$prozent_technik1 = (20 * $technick1[aktiv]) - 20;
|
|
$technick1 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick1[at_id]' LIMIT 10"));
|
|
|
|
$technick2 = mysql_fetch_array(mysql_query("SELECT at_id, aktiv FROM lernen WHERE id='$k_attacke2[$x]' LIMIT 10"));
|
|
$prozent_technik2 = (20 * $technick2[aktiv]) - 20;
|
|
$technick2 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick2[at_id]' LIMIT 10"));
|
|
|
|
///////////////////Hier laedt er den RELOAD der technik wenn die zusammen setzung nicht stimmen sollte
|
|
include (ROOT_PATH . '//include/kampf/andere_technik.php'); /////////////////// Wenn man ne andere technik sich aussuchen will...
|
|
|
|
$technick1[speed] = $technick1[speed] + (($technick1[speed] / 100) * $prozent_technik1);
|
|
$technick2[speed] = $technick2[speed] + (($technick2[speed] / 100) * $prozent_technik2);
|
|
|
|
$technick1[verteidigung] = $technick1[verteidigung] + (($technick1[verteidigung] / 100) * $prozent_technik1);
|
|
$technick2[verteidigung] = $technick2[verteidigung] + (($technick2[verteidigung] / 100) * $prozent_technik2);
|
|
|
|
$technick1[starke] = $technick1[starke] + (($technick1[starke] / 100) * $prozent_technik1);
|
|
$technick2[starke] = $technick2[starke] + (($technick2[starke] / 100) * $prozent_technik2);
|
|
|
|
$speeds_char1 = ($k_speed[0] + $technick1[speed]);
|
|
$speeds_char2 = ($k_speed[1] + $technick2[speed]);
|
|
|
|
// Speedbug
|
|
// $speeds_char1_4 = ($k_speed[0] + $technick1[speed]) / 1.5;
|
|
// $speeds_char2_4 = ($k_speed[1] + $technick2[speed]) / 1.5;
|
|
//
|
|
// if ($speeds_char1_4 < 1) {
|
|
// $speeds_char1_4 = 1;
|
|
// }
|
|
// if ($speeds_char2_4 < 1) {
|
|
// $speeds_char2_4 = 1;
|
|
// }
|
|
//
|
|
// $speed_char1 = mt_rand($speeds_char1_4, $speeds_char1);
|
|
// $speed_char2 = mt_rand($speeds_char2_4, $speeds_char2);
|
|
|
|
$aussetzten_runde = ""; ////// MUSS SO BLEIBEN WICHTIG
|
|
##################################MP, SSJ Verwandlungen, HP, Koerper Tausch Technicken
|
|
include (ROOT_PATH . '//include/kampf/majin.php');
|
|
|
|
include (ROOT_PATH . '/include/kampf/generic_technik.php');
|
|
include (ROOT_PATH . '/include/kampf/generic_rechnung.php');
|
|
|
|
if (!$aussetzten_runde) { /////DAS FUER MAJIN ATTACKEN
|
|
include (ROOT_PATH . '//include/kampf/atk_wert.php');
|
|
include (ROOT_PATH . '//include/kampf/tausch2.php'); //////////////////Muss ganz oben sein wegen technik Tauschen
|
|
include (ROOT_PATH . '//include/kampf/gift.php');
|
|
include (ROOT_PATH . '//include/kampf/frucht.php');
|
|
include (ROOT_PATH . '//include/kampf/mp.php');
|
|
include (ROOT_PATH . '//include/kampf/hp.php');
|
|
include (ROOT_PATH . '//include/kampf/hp2.php');
|
|
include (ROOT_PATH . '//include/kampf/SSJ.php');
|
|
include (ROOT_PATH . '//include/kampf/kaioken.php');
|
|
include (ROOT_PATH . '//include/kampf/kaioken2.php');
|
|
include (ROOT_PATH . '//include/kampf/copy.php');
|
|
include (ROOT_PATH . '//include/kampf/lose.php');
|
|
include (ROOT_PATH . '//include/kampf/lose2.php');
|
|
include (ROOT_PATH . '//include/kampf/ausdauer.php');
|
|
include (ROOT_PATH . '//include/kampf/mpv.php');
|
|
include (ROOT_PATH . '//include/kampf/tausch.php');
|
|
include (ROOT_PATH . '//include/kampf/hpmp.php');
|
|
//include "kampf/summon.php";
|
|
}
|
|
include (ROOT_PATH . '/include/kampf/heilung.php');
|
|
include (ROOT_PATH . '//include/kampf/atk_wert.php');
|
|
if (!$aussetzten_runde) { /////DAS FUER MAJIN ATTACKEN
|
|
include (ROOT_PATH . '//include/kampf/schatten.php');
|
|
include (ROOT_PATH . '//include/kampf/runde.php');
|
|
}
|
|
|
|
#####################################KAMPF SYSTEM
|
|
include (ROOT_PATH . '//include/kampf/kampf_rechnung.php');
|
|
|
|
#$db_query = mysql_fetch_array(mysql_query("SELECT * FROM clan_fights WHERE (char1='$chara_1[id]' OR char1='$chara_2[id]') AND dauer='0' order by id DESC LIMIT 1"));
|
|
$db_query = mysql_fetch_array(mysql_query("SELECT * FROM clan_fights WHERE (char1='$chara_1[id]' OR char1='$chara_2[id]') order by id DESC LIMIT 1"));
|
|
|
|
mysql_query("UPDATE clan_fights SET hp1='$db_query[hp1],$k_hp7[0]', hp2='$db_query[hp2],$k_hp7[1]', mp1='$db_query[mp1],$k_mp7[0]', mp2='$db_query[mp2],$k_mp7[1]', schaden1='$db_query[schaden1],$schaden_1', schaden2='$db_query[schaden2],$schaden_2', attacke1='$db_query[attacke1],$technick1[name]', attacke2='$db_query[attacke2],$technick2[name]', starke1='$db_query[starke1],$k_starke[0]', starke2='$db_query[starke2],$k_starke[1]', ver1='$db_query[ver1],$k_ver[0]', ver2='$db_query[ver2],$k_ver[1]', speed1='$db_query[speed1],$k_speed[0]', speed2='$db_query[speed2],$k_speed[1]', ausdauer1='$db_query[ausdauer1],$k_ausdauer[0]', ausdauer2='$db_query[ausdauer2],$k_ausdauer[1]' WHERE id='$db_query[id]'");
|
|
|
|
$x++;
|
|
}
|
|
|
|
if ($k_hp[0] <= 0 AND $k_hp[1] <= 0) {
|
|
if ($k_hp[0] > $k_hp[1]) {
|
|
$k_hp[0] = $k_hp1[1];
|
|
} else {
|
|
$k_hp[1] = $k_hp2[1];
|
|
}
|
|
}
|
|
|
|
if ($k_hp[1] < $k_aufgabe[1] OR $k_hp[1] < $k_hp[0]) {
|
|
$sieger = $chara_1['id'];
|
|
$verlierer = $chara_2['id'];
|
|
}
|
|
|
|
if ($k_hp[0] < $k_aufgabe[0] OR $k_hp[0] < $k_hp[1]) {
|
|
$sieger = $chara_2['id'];
|
|
$verlierer = $chara_1['id'];
|
|
}
|
|
|
|
mysql_query("UPDATE clan_fights SET win='$sieger', lose='$verlierer' WHERE id='$db_query[id]'");
|
|
|
|
?>
|