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<?php
/*
*
* @copyright (c) 2010 animegame.eu
* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
*
*/
/**
* Diese Datei wird aufgerufen wenn "Charakter verwalten" ausgewaehlt wurde.
* TODO: Layout anpassen (keine <center>, <font> und <strong> Tags mehr)
* TODO: Alle "" Strings in '' Strings umwandeln
* TODO: Funktioneller Aufruf, damit exit-Tags verschwinden koennen und somit der Chat angezeigt werden kann!!
*/
include_once('path.inc.php'); // get the path ;)
include_once(ROOT_PATH.'/include/config.inc.php');
include_once(ROOT_PATH.'/include/designfunctions.inc.php');
include_once(ROOT_PATH.'/include/fehlerausgabe.inc.php');
include_once(ROOT_PATH.'/include/char.inc.php');
$chars = getCharsOfUser($user_ida['id']);
$char_zahl = 0;
foreach($chars as $my_charz){
// $hp = explode(",", $my_charz[hp]);
// $mp = explode(",", $my_charz[mp]);
//
// $POWERLEVEL5 = $my_charz['starke']+$my_charz['verteidigung']+$my_charz['speed']+$my_charz['ausdauer']+$my_charz['glueck'] + $hp[1]/10 + $mp[1]/5;
$POWERLEVEL5 = $my_charz['starke']+$my_charz['verteidigung']+$my_charz['speed']+$my_charz['ausdauer']+$my_charz['glueck'];
if($my_charz['fusion']=="ja"){
$fusi = "<br>Fusionsrasse: ".$my_charz['fusion_rasse'];
}
else
$fusi = "";
if($my_charz['type']=="Onepiece"){
$frucht = "<br>Teufelsfrucht: ".$my_charz['frucht'];
}
else
$frucht = "";
$hptemp = explode(",", $my_charz['hp']);
$hpleft[$char_zahl] = $hptemp['0'] / $hptemp['1'] * 100;
$mptemp = explode(",", $my_charz['mp']);
$mpleft[$char_zahl] = $mptemp['0'] / $mptemp['1'] * 100;
$exptemp = explode(",", $my_charz['exp']);
$room = mysql_query('SELECT ci.name FROM clan_item ci inner join clan_ware cw on ci.id = cw.item_id WHERE cw.id='.$my_charz['clan_train']);
$clanroom=mysql_fetch_assoc($room);
if($clanroom['name']=="")
$clanroom['name']="kein";
$temproom="<br><a href=index.php?as=clan/c_ware&char_id=$my_charz[id] id=popup> Trainingsraum: ".$clanroom['name']."</a>";
$hp = "HP: ".$hptemp['0']." / ".$hptemp['1'];
if($my_charz['status'] == "Schatz Suche")
$statustemp = "Schatz%20Suche";
else
$statustemp = $my_charz['status'];
if($my_charz['kampf_item'] != NULL && $my_charz['kampf_item'] != ',,,,'){
// echo 'Problematic Entry = '.$chara_1['kampf_item'].'<br>';
$char1_buffs = mysql_fetch_assoc(mysql_query('SELECT sum(i.hp) as hp, sum(i.mp) as mp, sum(i.starke) as starke, sum(i.verteidigung) as verteidigung, sum(i.speed) as speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id IN (' . $my_charz['kampf_item'] . ')'));
}
$c_starke = $char1_buffs['starke']==0?$my_charz['starke']:($my_charz['starke']).' (+'.$char1_buffs['starke'].')';
$c_verteidigung = $char1_buffs['verteidigung']==0?$my_charz['verteidigung']:($my_charz['verteidigung']).' (+'.$char1_buffs['verteidigung'].')';
$c_speed = $char1_buffs['speed']==0?$my_charz['speed']:($my_charz['speed']).' (+'.$char1_buffs['speed'].')';
$c_ausdauer = $char1_buffs['ausdauer']==0?$my_charz['ausdauer']:($my_charz['ausdauer']).' (+'.$char1_buffs['ausdauer'].')';
$c_glueck = $char1_buffs['glueck']==0?$my_charz['glueck']:($my_charz['glueck']).' (+'.$char1_buffs['glueck'].')';
$mp = "MP: ".$mptemp['0']." / ".$mptemp['1'];
$exp = "Exp: ".$exptemp['0']." / ".$exptemp['1'];
if($my_charz['status'] == 'Frei' ){
$temp = 'Status: '.$my_charz['status'];
} elseif($my_charz['status'] == 'Angemeldet' OR $my_charz['status'] == 'Kampf erstellt') {
$temp = 'Status: '.$my_charz['status'];
} elseif($my_charz['status'] == 'Kampf') {
$kampf_a = mysql_fetch_assoc(mysql_query("SELECT dauer FROM kampf WHERE db_satz='".$my_charz['id']."' order by id DESC LIMIT 1"));
$zeit_in_sek[$char_zahl] = $kampf_a['dauer'] - time();
$temp = '<a href="index.php?as=abholen&ab='.$statustemp.'&char_id='.$my_charz['id'].'" id="popup">Status: '.$my_charz['status'].'</a><br /><span id="timer_'.$char_zahl.'"></span>';
} elseif($my_charz['status'] == 'Schatz Suche') {
$kampf_a = mysql_fetch_array(mysql_query('select Timestampdiff(Second,now(),dauer) as dauer from quests where charid = '.$my_charz['id']));
$zeit_in_sek[$char_zahl] = $kampf_a['dauer'];
$temp = '<a href="index.php?as=abholen&ab='.$statustemp.'&char_id='.$my_charz['id'].'" id="popup">Status: '.$my_charz['status'].'</a><br /><span id="timer_'.$char_zahl.'"></span>';
} else {
if(isEventToFetchAwaiting($my_charz['id'])) {
$zeit_in_sek[$char_zahl] = getEventStatusBlocked($my_charz['id']);
$temp = '<a href="index.php?as=abholen&ab='.$statustemp.'&char_id='.$my_charz['id'].'" id="popup">Status: '.$my_charz['status'].'</a><br /><span id="timer_'.$char_zahl.'"></span>';
} else {
$temp = '<a href="index.php?as=abholen&ab='.$statustemp.'&char_id='.$my_charz['id'].'" id="popup">Status: '.$my_charz['status'].'</a>';
}
}
$werte = "St&auml;rke: ".$c_starke."<br>Verteidigung: ".$c_verteidigung."<br>Geschwindigkeit: ".$c_speed."<br>Ausdauer: ".$c_ausdauer."<br>Gl&uuml;ck: ".$c_glueck;
$lp = "<br><a href=index.php?as=lernpunkte&char_id=".$my_charz['id']." id=popup>Lernpunkte: ".$my_charz['lernpunkte']."</a>";
$tp = "<a href=index.php?as=training&char_id=".$my_charz['id']." id=popup>Trainingspunkte: ".$my_charz['training_points']."</a>".$temproom;
//$temp = $statustemp."";
$temp2 = "Level: ".$my_charz['level']."<br>Powerlevel: $POWERLEVEL5<br>Typ: ".$my_charz['type']."<br>Rasse: ".$my_charz['rasse'].$fusi.$frucht.$lp."<br>$tp<p>$hp<br>$mp<br>$exp<p>$werte";
$popup[$char_zahl] = $temp.'<br>'.'<span class=overviewcharname>'.$my_charz['name'].'</span><br>'.$temp2;
$status[$char_zahl]= $my_charz['status'];
$char_zahl++;
}
$visiblechars = 8;
for($i=$char_zahl;$i<$visiblechars;$i++){
$CHARAKTER_NAME[$i] = "Kein Charakter";
$CHARAKTER_VERWALTUNG[$i] = "none";
$CHARAKTER_LERNPUNKTE[$i] = "none";
$CHARAKTER_TRAINING[$i] = "none";
$CHARAKTER_STATUS[$i] = "none";
$CHARAKTER_SCHATZ[$i] = "none";
}
if(!$chars_bilds['0']) { $chars_bilds['0'] = "bilder/Char.gif"; }
if(!$chars_bilds['1']) { $chars_bilds['1'] = "bilder/Char.gif"; }
if(!$chars_bilds['2']) { $chars_bilds['2'] = "bilder/Char.gif"; }
if(!$chars_bilds['3']) { $chars_bilds['3'] = "bilder/Char.gif"; }
if(!$chars_bilds['4']) { $chars_bilds['4'] = "bilder/Char.gif"; }
if(!$chars_bilds['5']) { $chars_bilds['5'] = "bilder/Char.gif"; }
if(!$chars_bilds['6']) { $chars_bilds['6'] = "bilder/Char.gif"; }
if(!$chars_bilds['7']) { $chars_bilds['7'] = "bilder/Char.gif"; }
?>
<table cellpadding="5" cellspacing="0"
width="100%" height="0">
<!-- MSTableType="layout" -->
<tr>
<?php
for($i=0;$i<count($chars) ;$i++)
{
if($chars_bilds[$i]!='bilder/Char.gif')
{
echo '<td width=25% valign=top id="content" align="center">';
echo '<img border="0" src="'.$chars_bilds[$i].'" width="75" height="75">';
echo '<table id="hptable"><tr>';
if($hpleft[$i] > 1)
echo '<td id="hptd" width="'.$hpleft[$i].'%"></td>';
if($hpleft[$i] < 100)
echo '<td height=5px></td>';
echo '</tr></table>';
echo '<table id="mptable"><tr>';
if($mpleft[$i] > 1)
echo '<td id="mptd" width="'.$mpleft[$i].'%"></td>';
if($mpleft[$i] < 100)
echo '<td height=5px></td>';
echo '</tr></table>';
echo $popup[$i].'</a></td>';
if($i==3){
echo '</tr></table><hr id="hrc"><table cellpadding="0" cellspacing="0" width="100%" height="0"><tr>';
}
}
if ($status[$i] != 'Frei' AND $status[$i] != 'Angemeldet' AND $status[$i] != 'Kampf erstellt') {
?>
<script type='text/javascript'>
v=new Date();
var ht<?php echo $i; ?>=document.getElementById('timer_<?php echo $i;?>');
function t<?php echo $i; ?>(){
n=new Date();
s=<?php echo $zeit_in_sek[$i]; ?>-Math.round((n.getTime()-v.getTime())/1000.);
m=0;
h=0;
if(s<0){
ht<?php echo $i; ?>.innerHTML="beendet"
}else{
if(s>59){
m=Math.floor(s/60);
s=s-m*60
}
if(m>59){
h=Math.floor(m/60);
m=m-h*60
}
if(s<10){
s="0"+s
}
if(m<10){
m="0"+m
}
ht<?php echo $i; ?>.innerHTML=h+":"+m+":"+s
}
window.setTimeout('t<?php echo $i; ?>();',950);
}
</script>
<?php
}
}
?>
<script type='text/javascript'>
window.onload = function () {
<?php
for($i=0;$i<count($chars) ;$i++) {
if ($status[$i] != 'Frei' AND $status[$i] != 'Angemeldet' AND $status[$i] != 'Kampf erstellt') {
?>
new t<?php echo $i; ?>();
<?php
}
}
?>
};
</script>
</tr>
</table>