In der Hoffnung dass das nun alles gut ist xD *hust*

main
elfenland 13 years ago
parent f54cafddd1
commit b330f16957

@ -8,8 +8,8 @@
####################SSJ SPIELER 1
if ($technick1[type] == SSJ) {
$k_mp[0] = $k_mp[0] - $technick1[mp];
if ($technick1['type'] == 'SSJ') {
$k_mp[0] = $k_mp[0] - $technick1['mp'];
if ($k_mp[0] < 0) {
$schaden_1 = 'SSJ Verwandlung fehlgeschlagen';
$aktion_AV1[$x] = 'nein';
@ -18,13 +18,13 @@ if ($technick1[type] == SSJ) {
if (!$ssj_tech_1) {
$k_starke[0] = $k_starke[0] * (($technick1[starke] + 1) / 2);
$k_speed[0] = $k_speed[0] * (($technick1[speed] + 1) / 2);
$k_ver[0] = $k_ver[0] * (($technick1[verteidigung] + 1) / 2);
$k_starke[0] = $k_starke[0] * (($technick1['starke'] + 1) / 2);
$k_speed[0] = $k_speed[0] * (($technick1['speed'] + 1) / 2);
$k_ver[0] = $k_ver[0] * (($technick1['verteidigung'] + 1) / 2);
$schaden_1 = $technick1[name].'!!!';
$schaden_1 = $technick1['name'].'!!!';
$aktion_AV1[$x] = 'nein';
$ssj_tech_1 = $technick1[level];
$ssj_tech_1 = $technick1['level'];
}
}
@ -32,8 +32,8 @@ if ($technick1[type] == SSJ) {
####################SSJ SPIELER 2
if ($technick2[type] == SSJ) {
$k_mp[1] = $k_mp[1] - $technick2[mp];
if ($technick2['type'] == 'SSJ') {
$k_mp[1] = $k_mp[1] - $technick2['mp'];
if ($k_mp[1] < 0) {
$schaden_2 = 'SSJ Verwandlung fehlgeschlagen';
$aktion_AV2[$x] = 'nein';
@ -41,14 +41,14 @@ if ($technick2[type] == SSJ) {
} else {
if (!$ssj_tech_2) {
$k_starke[1] = $k_starke[1] * (($technick2[starke] + 1) / 2);
$k_speed[1] = $k_speed[1] * (($technick2[speed] + 1) / 2);
$k_ver[1] = $k_ver[1] * (($technick2[verteidigung] + 1) / 2);
$k_starke[1] = $k_starke[1] * (($technick2['starke'] + 1) / 2);
$k_speed[1] = $k_speed[1] * (($technick2['speed'] + 1) / 2);
$k_ver[1] = $k_ver[1] * (($technick2['verteidigung'] + 1) / 2);
$schaden_2 = $technick2[name].'!!!';
$schaden_2 = $technick2['name'].'!!!';
$aktion_AV2[$x] = 'nein';
$ssj_tech_2 = $technick2[level];
$ssj_tech_2 = $technick2['level'];
}
}
}

@ -8,10 +8,10 @@
####################KAIOKEN SPIELER 1
if($technick1[type] == 'frucht') {
if($technick1['type'] == 'frucht') {
$frucht_stats1 = mysql_fetch_array(mysql_query("SELECT starke, ver, speed, ausdauer, glueck FROM wochen_markt WHERE item='$chara_1[frucht]' LIMIT 1"));
$k_mp[0] = $k_mp[0] - $technick1[mp];
$k_hp[0] = $k_hp[0] - $technick1[hp];
$k_mp[0] = $k_mp[0] - $technick1['mp'];
$k_hp[0] = $k_hp[0] - $technick1['hp'];
if($k_mp[0] < 0) {
$schaden_1 = 'Technik fehlgeschlagen';
$aktion_AV1[$x] = 'nein';
@ -19,19 +19,19 @@ $k_mp[0] = 0;
} else {
$schaden_1 = 'Zauber Frucht';
$k_ausdauer[0] = $k_ausdauer[0] + $frucht_stats1[ausdauer];
$k_starke[0] = $k_starke[0] + ($frucht_stats1[starke]*$technick1[starke]);
$k_speed[0] = $k_speed[0] + ($frucht_stats1[speed]*$technick1[speed]);
$k_ver[0] = $k_ver[0] + ($frucht_stats1[ver]*$technick1[verteidigung]);
$k_glueck[0] = $k_glueck[0] + $frucht_stats1[glueck];
$k_ausdauer[0] = $k_ausdauer[0] + $frucht_stats1['ausdauer'];
$k_starke[0] = $k_starke[0] + ($frucht_stats1['starke']*$technick1['starke']);
$k_speed[0] = $k_speed[0] + ($frucht_stats1['speed']*$technick1['speed']);
$k_ver[0] = $k_ver[0] + ($frucht_stats1['ver']*$technick1['verteidigung']);
$k_glueck[0] = $k_glueck[0] + $frucht_stats1['glueck'];
$aktion_AV1[$x] = 'nein';
}}
####################KAIOKEN SPIELER 2
if($technick2[type] == 'frucht') {
if($technick2['type'] == 'frucht') {
$frucht_stats2 = mysql_fetch_array(mysql_query("SELECT starke, ver, speed, ausdauer, glueck FROM wochen_markt WHERE item='$chara_2[frucht]' LIMIT 1"));
$k_mp[1] = $k_mp[1] - $technick2[mp];
$k_hp[1] = $k_hp[1] - $technick2[hp];
$k_mp[1] = $k_mp[1] - $technick2['mp'];
$k_hp[1] = $k_hp[1] - $technick2['hp'];
if($k_mp[1] < 0) {
$schaden_2 = 'Technik fehlgeschlagen';
$aktion_AV2[$x] = 'nein';
@ -39,11 +39,11 @@ $k_mp[1] = 0;
} else {
$schaden_2 = 'Zauber Frucht';
$k_ausdauer[1] = $k_ausdauer[1] + $frucht_stats2[ausdauer];
$k_starke[1] = $k_starke[1] + ($frucht_stats2[starke]*$technick2[starke]);
$k_speed[1] = $k_speed[1] + ($frucht_stats2[speed]*$technick2[speed]);
$k_ver[1] = $k_ver[1] + ($frucht_stats2[ver]*$technick2[verteidigung]);
$k_glueck[1] = $k_glueck[1] + $frucht_stats2[glueck];
$k_ausdauer[1] = $k_ausdauer[1] + $frucht_stats2['ausdauer'];
$k_starke[1] = $k_starke[1] + ($frucht_stats2['starke']*$technick2['starke']);
$k_speed[1] = $k_speed[1] + ($frucht_stats2['speed']*$technick2['speed']);
$k_ver[1] = $k_ver[1] + ($frucht_stats2[ver]*$technick2['verteidigung']);
$k_glueck[1] = $k_glueck[1] + $frucht_stats2['glueck'];
$aktion_AV2[$x] = 'nein';
}}
?>

@ -13,10 +13,10 @@ if($runden_gif1) {
if($runden_gif1 > $x) {
$technick1_old = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$attacken_old_id1' LIMIT 1"));
$k_starke[1] = $k_starke[1] - $technick1_old[starke];
$k_speed[1] = $k_speed[1] - $technick1_old[speed];
$k_ver[1] = $k_ver[1] - $technick1_old[verteidigung];
$k_hp[1] = $k_hp[1] - $technick1_old[hp];
$k_starke[1] = $k_starke[1] - $technick1_old['starke'];
$k_speed[1] = $k_speed[1] - $technick1_old['speed'];
$k_ver[1] = $k_ver[1] - $technick1_old['verteidigung'];
$k_hp[1] = $k_hp[1] - $technick1_old['hp'];
} else {
$runden_gif1 = "";
@ -26,9 +26,9 @@ if($runden_gif1) {
}
if($technick1[type] == 'gift') {
if($technick1['type'] == 'gift') {
$k_mp[0] = $k_mp[0] - $technick1[mp];
$k_mp[0] = $k_mp[0] - $technick1['mp'];
if($k_mp[0] < 0) {
$schaden_2 = 'Keinen Schaden';
$schaden_1 = 'Sch&auml;digen fehlgeschlagen';
@ -38,14 +38,14 @@ $k_mp[0] = 0;
$schaden_1 = 'Sch&auml;digen';
$runden_gif1 = $x+$technick1[runden];
$attacken_old_id1 = $technick1[id];
$runden_gif1 = $x+$technick1['runden'];
$attacken_old_id1 = $technick1['id'];
$runden_gif_technik1 = $x;
$k_starke[1] = $k_starke[1] - $technick1[starke];
$k_speed[1] = $k_speed[1] - $technick1[speed];
$k_ver[1] = $k_ver[1] - $technick1[verteidigung];
$k_hp[1] = $k_hp[1] - $technick1[hp];
$k_starke[1] = $k_starke[1] - $technick1['starke'];
$k_speed[1] = $k_speed[1] - $technick1['speed'];
$k_ver[1] = $k_ver[1] - $technick1['verteidigung'];
$k_hp[1] = $k_hp[1] - $technick1['hp'];
$aktion_AV1[$x] = "nein";
}}
@ -57,10 +57,10 @@ if($runden_gif2) {
if($runden_gif2 > $x) {
$technick2_old = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$attacken_old_id2' LIMIT 1"));
$k_starke[0] = $k_starke[0] - $technick2_old[starke];
$k_speed[0] = $k_speed[0] - $technick2_old[speed];
$k_ver[0] = $k_ver[0] - $technick2_old[verteidigung];
$k_hp[0] = $k_hp[0] - $technick2_old[hp];
$k_starke[0] = $k_starke[0] - $technick2_old['starke'];
$k_speed[0] = $k_speed[0] - $technick2_old['speed'];
$k_ver[0] = $k_ver[0] - $technick2_old['verteidigung'];
$k_hp[0] = $k_hp[0] - $technick2_old['hp'];
} else {
$runden_gif2 = '';
$runden_gif_technik2 = '';
@ -69,9 +69,9 @@ if($runden_gif2) {
}
if($technick2[type] == 'gift') {
#
$k_mp[1] = $k_mp[1] - $technick2[mp];
if($technick2['type'] == 'gift') {
$k_mp[1] = $k_mp[1] - $technick2['mp'];
if($k_mp[1] < 0) {
$schaden_1 = 'Keinen Schaden';
@ -82,14 +82,14 @@ $k_mp[1] = 0;
$schaden_2 = 'Sch&auml;digen';
$attacken_old_id2 = $technick2[id];
$runden_gif2 = $x+$technick2[runden];
$attacken_old_id2 = $technick2['id'];
$runden_gif2 = $x+$technick2['runden'];
$runden_gif_technik2 = $x;
$k_starke[0] = $k_starke[0] - $technick2[starke];
$k_speed[0] = $k_speed[0] - $technick2[speed];
$k_ver[0] = $k_ver[0] - $technick2[verteidigung];
$k_hp[0] = $k_hp[0] - $technick2[hp];
$k_starke[0] = $k_starke[0] - $technick2['starke'];
$k_speed[0] = $k_speed[0] - $technick2['speed'];
$k_ver[0] = $k_ver[0] - $technick2['verteidigung'];
$k_hp[0] = $k_hp[0] - $technick2['hp'];
$aktion_AV2[$x] = 'nein';
}}

@ -8,13 +8,13 @@
####################KAMPF HP SPIELER 1
if($technick1[type] == normal AND $technick1[hp] > 0) {
$k_hp[0] = $k_hp[0] - $technick1[hp];
if($technick1['type'] == 'normal' AND $technick1['hp'] > 0) {
$k_hp[0] = $k_hp[0] - $technick1['hp'];
}
####################KAMPF HP SPIELER 2
if($technick2[type] == normal AND $technick2[hp] > 0) {
$k_hp[1] = $k_hp[1] - $technick2[hp];
if($technick2['type'] == 'normal' AND $technick2['hp'] > 0) {
$k_hp[1] = $k_hp[1] - $technick2['hp'];
}
?>

@ -8,39 +8,39 @@
####################KAMPF HP SPIELER 1
if ($technick1[type] == hp) {
$k_mp[0] = $k_mp[0] - $technick1[mp];
if ($technick1['type'] == 'hp') {
$k_mp[0] = $k_mp[0] - $technick1['mp'];
if ($k_mp[0] < 0) {
$k_mp[0] = 0;
$schaden_1 = 'Keine MP';
$aktion_AV1[$x] = 'nein';
} else {
$k_hp[0] = $k_hp[0] + (($k_hp1[1] / 100) * $technick1[hp]);
$k_hp[0] = $k_hp[0] + (($k_hp1[1] / 100) * $technick1['hp']);
if ($k_hp1[1] < $k_hp[0]) {
$k_hp[0] = $k_hp1[1];
}
$schaden_1 = '+ $technick1[hp]% HP';
$schaden_1 = "+ $technick1['hp']% HP";
$aktion_AV1[$x] = 'nein';
}
}
####################KAMPF HP SPIELER 2
if ($technick2[type] == hp) {
$k_mp[1] = $k_mp[1] - $technick2[mp];
if ($technick2['type'] == 'hp') {
$k_mp[1] = $k_mp[1] - $technick2['mp'];
if ($k_mp[1] < 0) {
$k_mp[1] = 0;
$schaden_2 = 'Keine MP';
$aktion_AV2[$x] = 'nein';
} else {
$k_hp[1] = $k_hp[1] + (($k_hp2[1] / 100) * $technick2[hp]);
$k_hp[1] = $k_hp[1] + (($k_hp2[1] / 100) * $technick2['hp']);
if ($k_hp2[1] < $k_hp[1]) {
$k_hp[1] = $k_hp2[1];
}
$schaden_2 = '+ $technick2[hp]% HP';
$schaden_2 = "+ $technick2['hp']% HP";
$aktion_AV2[$x] = 'nein';
}
}

@ -7,15 +7,15 @@
*/
####################KAMPF HPMP SPIELER 1
if($technick1[type] == hpmp) {
if($technick1['type'] == 'hpmp') {
$k_hp[0] = $k_hp[0] + (($k_hp1[1] / 100) * $technick1[hp]);
$k_mp[0] = $k_mp[0] + (($k_mp1[1] / 100) * $technick1[mp]);
$k_hp[0] = $k_hp[0] + (($k_hp1[1] / 100) * $technick1['hp']);
$k_mp[0] = $k_mp[0] + (($k_mp1[1] / 100) * $technick1['mp']);
if($k_hp1[1] < $k_hp[0]) { $k_hp[0] = $k_hp1[1]; }
if($k_mp1[1] < $k_mp[0]) { $k_mp[0] = $k_mp1[1]; }
$schaden_1 = '+ $technick1[hp]% HP/ $technick1[mp]% MP';
$schaden_1 = "+ $technick1['hp']% HP/ $technick1['mp']% MP";
$aktion_AV1[$x] = "nein";
}
@ -23,14 +23,14 @@ $aktion_AV1[$x] = "nein";
####################KAMPF HPMP SPIELER 2
if($technick2[type] == hpmp) {
$k_hp[1] = $k_hp[1] + (($k_hp2[1] / 100) * $technick2[hp]);
$k_mp[1] = $k_mp[1] + (($k_mp2[1] / 100) * $technick2[mp]);
if($technick2['type'] == 'hpmp') {
$k_hp[1] = $k_hp[1] + (($k_hp2[1] / 100) * $technick2['hp']);
$k_mp[1] = $k_mp[1] + (($k_mp2[1] / 100) * $technick2['mp']);
if($k_hp2[1] < $k_hp[1]) { $k_hp[1] = $k_hp2[1]; }
if($k_mp2[1] < $k_mp[1]) { $k_mp[1] = $k_mp2[1]; }
$schaden_2 = '+ $technick2[hp]% HP/ $technick2[mp]% MP';
$schaden_2 = "+ $technick2['hp']% HP/ $technick2['mp']% MP";
$aktion_AV2[$x] = 'nein';
}

@ -8,9 +8,9 @@
####################KAIOKEN SPIELER 1
if($technick1[type] == kaioken) {
$k_mp[0] = $k_mp[0] - $technick1[mp];
$k_hp[0] = $k_hp[0] - $technick1[hp];
if($technick1['type'] == 'kaioken') {
$k_mp[0] = $k_mp[0] - $technick1['mp'];
$k_hp[0] = $k_hp[0] - $technick1['hp'];
if($k_mp[0] < 0) {
$schaden_2 = 'Keinen Schaden';
$schaden_1 = 'kaioken fehlgeschlagen';
@ -26,9 +26,9 @@ $aktion_AV1[$x] = 'nein';
}}
####################KAIOKEN SPIELER 2
if($technick2[type] == kaioken) {
$k_mp[1] = $k_mp[1] - $technick2[mp];
$k_hp[1] = $k_hp[1] - $technick2[hp];
if($technick2['type'] == kaioken) {
$k_mp[1] = $k_mp[1] - $technick2['mp'];
$k_hp[1] = $k_hp[1] - $technick2['hp'];
if($k_mp[1] < 0) {
$schaden_1 = 'Keinen Schaden';
$schaden_2 = 'kaioken fehlgeschlagen';
@ -36,9 +36,9 @@ $aktion_AV2[$x] = 'nein';
$k_mp[1] = 0;
} else {
$k_starke[1] = $k_starke[1] + $technick2[starke];
$k_speed[1] = $k_speed[1] + $technick2[speed];
$k_ver[1] = $k_ver[1] + $technick2[verteidigung];
$k_starke[1] = $k_starke[1] + $technick2['starke'];
$k_speed[1] = $k_speed[1] + $technick2['speed'];
$k_ver[1] = $k_ver[1] + $technick2['verteidigung'];
$aktion_AV2[$x] = 'nein';
$schaden_2 = 'kaioken';
}}

@ -8,28 +8,28 @@
####################KAIOKEN SPIELER 1
if($technick1[type] == 'kaioken2') {
if($technick1['type'] == 'kaioken2') {
$k_mp[0] = ($k_mp1[1] / 100) * (100-$technick1[mp]);
$k_hp[0] = ($k_hp1[1] / 100) * (100-$technick1[hp]);
$k_mp[0] = ($k_mp1[1] / 100) * (100-$technick1['mp']);
$k_hp[0] = ($k_hp1[1] / 100) * (100-$technick1['hp']);
$schaden_1 = 'Super Kaioken';
$k_starke[0] = $k_starke[0] + (($k_starke[0] / 100) * $technick1[starke]);
$k_speed[0] = $k_speed[0] + (($k_speed[0] / 100) * $technick1[speed]);
$k_ver[0] = $k_ver[0] + (($k_ver[0] / 100) * $technick1[verteidigung]);
$k_starke[0] = $k_starke[0] + (($k_starke[0] / 100) * $technick1['starke']);
$k_speed[0] = $k_speed[0] + (($k_speed[0] / 100) * $technick1['speed']);
$k_ver[0] = $k_ver[0] + (($k_ver[0] / 100) * $technick1['verteidigung']);
$aktion_AV1[$x] = 'nein';
}
####################KAIOKEN SPIELER 2
if($technick2[type] == 'kaioken2') {
if($technick2['type'] == 'kaioken2') {
$k_mp[1] = ($k_mp2[1] / 100) * (100-$technick2[mp]);
$k_hp[1] = ($k_hp2[1] / 100) * (100-$technick2[hp]);
$k_mp[1] = ($k_mp2[1] / 100) * (100-$technick2['mp']);
$k_hp[1] = ($k_hp2[1] / 100) * (100-$technick2['hp']);
$schaden_2 = 'Super Kaioken';
$k_starke[1] = $k_starke[1] + (($k_starke[1] / 100) * $technick2[starke]);
$k_speed[1] = $k_speed[1] + (($k_speed[1] / 100) * $technick2[speed]);
$k_ver[1] = $k_ver[1] + (($k_ver[1] / 100) * $technick2[verteidigung]);
$k_starke[1] = $k_starke[1] + (($k_starke[1] / 100) * $technick2['starke']);
$k_speed[1] = $k_speed[1] + (($k_speed[1] / 100) * $technick2['speed']);
$k_ver[1] = $k_ver[1] + (($k_ver[1] / 100) * $technick2['verteidigung']);
$aktion_AV2[$x] = 'nein';
}

@ -10,8 +10,8 @@
if(!$aktion_AV1[$x]){
if($zufall_pl1 > $play2_ausweich) {
$alt_hp = $k_hp[1];
$charsa1_def = $k_ver[1]+$technick2[verteidigung];
$charsa1_4_def = ($k_ver[1]+$technick2[verteidigung]) / 1.1;
$charsa1_def = $k_ver[1]+$technick2['verteidigung'];
$charsa1_4_def = ($k_ver[1]+$technick2['verteidigung']) / 1.1;
if($charsa1_def <= 2) {
$charsa1_def = 2;
@ -20,8 +20,8 @@ if(!$aktion_AV1[$x]){
$charsa1_4_def = 1;
}
$charsa1_def = mt_rand($charsa1_4_def,$charsa1_def);
$charsa1_str = $k_starke[0]*1.2+$technick1[starke];
$charsa1_4_str = ($k_starke[0]*1.2+$technick1[starke])+1;
$charsa1_str = $k_starke[0]*1.2+$technick1['starke'];
$charsa1_4_str = ($k_starke[0]*1.2+$technick1['starke'])+1;
if($charsa1_str <= 2) {
$charsa1_str = 2;
}
@ -46,8 +46,8 @@ if($zufall_pl2 > $play1_ausweich) {
$alt_hp = $k_hp[0];
$charsa2_def = $k_ver[0]+$technick1[verteidigung];
$charsa2_4_def = ($k_ver[0]+$technick1[verteidigung]) / 1.1;
$charsa2_def = $k_ver[0]+$technick1['verteidigung'];
$charsa2_4_def = ($k_ver[0]+$technick1['verteidigung']) / 1.1;
if($charsa2_def <= 2) {
$charsa2_def = 2;
@ -57,8 +57,8 @@ if($charsa2_4_def < 1) {
}
$charsa2_def = mt_rand($charsa2_4_def,$charsa2_def);
$charsa2_str = $k_starke[1]*1.2+$technick2[starke];
$charsa2_4_str = ($k_starke[1] *1.2 +$technick2[starke]) +1;
$charsa2_str = $k_starke[1]*1.2+$technick2['starke'];
$charsa2_4_str = ($k_starke[1] *1.2 +$technick2['starke']) +1;
if($charsa1_str <= 2) {
$charsa1_str = 2;
@ -80,11 +80,11 @@ $schaden_2 = 'Keinen Schaden';
}
}
if(!$technick1[name]) {
$technick1[name] = 'Normaler Kick';
if(!$technick1['name']) {
$technick1['name'] = 'Normaler Kick';
}
if(!$technick2[name]) {
$technick2[name] = 'Normaler Kick';
if(!$technick2['name']) {
$technick2['name'] = 'Normaler Kick';
}

@ -8,42 +8,42 @@
####################KAIOKEN-LOSE SPIELER 1
if($technick1[type] == lose) {
$k_mp[0] = $k_mp[0] - $technick1[mp];
if($technick1['type'] == 'lose') {
$k_mp[0] = $k_mp[0] - $technick1['mp'];
if($k_mp[0] < 0) {
$schaden_2 = 'Keinen Schaden';
$schaden_1 = 'Schw&auml;chen fehlgeschlagen';
$aktion_AV1[$x] = 'nein';
$k_mp[0] = 0;
} else {
if($kampf_info[rasse] != 'NPC') { //// BEI NPC ATTACKEN GESPERRT
if($kampf_info['rasse'] != 'NPC') { //// BEI NPC ATTACKEN GESPERRT
$schaden_1 = 'Schw&auml;chen';
$k_hp[0] = $k_hp[0] - (($k_hp1[1] / 100) * $technick1[hp]);
$k_hp[0] = $k_hp[0] - (($k_hp1[1] / 100) * $technick1['hp']);
if($k_hp[0]< 1) { $k_hp[0] = 0; }
$k_starke[1] = $k_starke[1] - (($k_starke[1] / 100) * $technick1[starke]);
$k_speed[1] = $k_speed[1] - (($k_speed[1] / 100) * $technick1[speed]);
$k_ver[1] = $k_ver[1] - (($k_ver[1] / 100) * $technick1[verteidigung]);
$k_starke[1] = $k_starke[1] - (($k_starke[1] / 100) * $technick1['starke']);
$k_speed[1] = $k_speed[1] - (($k_speed[1] / 100) * $technick1['speed']);
$k_ver[1] = $k_ver[1] - (($k_ver[1] / 100) * $technick1['verteidigung']);
}
$aktion_AV1[$x] = 'nein';
}}
####################KAIOKEN-LOSE SPIELER 2
if($technick2[type] == lose) {
$k_mp[1] = $k_mp[1] - $technick2[mp];
if($technick2['type'] == 'lose') {
$k_mp[1] = $k_mp[1] - $technick2['mp'];
if($k_mp[1] < 0) {
$schaden_1 = 'Keinen Schaden';
$schaden_2 = 'Schw&auml;chen fehlgeschlagen';
$aktion_AV2[$x] = 'nein';
$k_mp[1] = 0;
} else {
$k_starke[0] = $k_starke[0] - (($k_starke[0] / 100) * $technick2[starke]);
$k_speed[0] = $k_speed[0] - (($k_speed[0] / 100) * $technick2[speed]);
$k_ver[0] = $k_ver[0] - (($k_ver[0] / 100) * $technick2[verteidigung]);
$k_starke[0] = $k_starke[0] - (($k_starke[0] / 100) * $technick2['starke']);
$k_speed[0] = $k_speed[0] - (($k_speed[0] / 100) * $technick2['speed']);
$k_ver[0] = $k_ver[0] - (($k_ver[0] / 100) * $technick2['verteidigung']);
$k_hp[1] = $k_hp[1] - (($k_hp2[1] / 100) * $technick2[hp]);
$k_hp[1] = $k_hp[1] - (($k_hp2[1] / 100) * $technick2['hp']);
if($k_hp[0]< 1) { $k_hp[0] = 0; }
$aktion_AV2[$x] = 'nein';

@ -8,13 +8,13 @@
####################KAIOKEN-LOSE SPIELER 1
if($technick1[type] == 'lose2') {
$k_mp[0] = $k_mp[0] - $technick1[mp];
if($technick1['type'] == 'lose2') {
$k_mp[0] = $k_mp[0] - $technick1['mp'];
if($k_mp[0] < 0) {
$schaden_1 = 'Schw&auml;chen fehlgeschlagen';
$k_mp[0] = 0;
} else {
if($technick1[starke] >= mt_rand(1,100)) {
if($technick1['starke'] >= mt_rand(1,100)) {
$schaden_1 = 'Schw&auml;chen';
$k_mp[1] = ($k_mp2[1] / 100) * 20;
} else {
@ -25,14 +25,14 @@ $aktion_AV1[$x] = 'nein';
}
####################KAIOKEN-LOSE SPIELER 2
if($technick2[type] == 'lose2') {
$k_mp[1] = $k_mp[1] - $technick2[mp];
if($technick2['type'] == 'lose2') {
$k_mp[1] = $k_mp[1] - $technick2['mp'];
if($k_mp[1] < 0) {
$schaden_2 = 'Schw&auml;chen fehlgeschlagen';
$k_mp[1] = 0;
} else {
if($technick2[starke] >= mt_rand(1,100)) {
if($technick2['starke'] >= mt_rand(1,100)) {
$schaden_2 = 'Schw&auml;chen';
$k_mp[0] = ($k_mp1[1] / 100) * 20;
} else {

@ -8,22 +8,22 @@
####################Majin SPIELER 1
if($technick1[type] == 'majin') {
$k_mp[0] = $k_mp[0] - $technick1[mp];
if($technick1['type'] == 'majin') {
$k_mp[0] = $k_mp[0] - $technick1['mp'];
if($k_mp[0] < 0) {
$schaden_1 = 'Majin Verwandlung fehlgeschlagen';
$aktion_AV1[$x] = 'nein';
$k_mp[0] = 0;
} else {
$k_starke[1] = $k_starke[1] * ($technick1[starke]-0.5);
$k_speed[1] = $k_speed[1] * ($technick1[speed]-0.5);
$k_ver[1] = $k_ver[1] * ($technick1[verteidigung]-0.5);
$k_starke[1] = $k_starke[1] * ($technick1['starke']-0.5);
$k_speed[1] = $k_speed[1] * ($technick1['speed']-0.5);
$k_ver[1] = $k_ver[1] * ($technick1['verteidigung']-0.5);
$alt_hp = $k_hp[1];
$k_hp[1] = round($k_hp[1] - ($k_starke[1] / 2));
$schaden_1 = '$technick1[name]';
$schaden_1 = "$technick1['name']";
$schaden_2 = $alt_hp - $k_hp[1];
if($alt_hp < $k_hp[1]) { $k_hp[1] = $alt_hp; $schaden_2 = 0; }
@ -35,22 +35,22 @@ $aussetzten_runde = 1;
####################Majin SPIELER 2
if($technick2[type] == 'majin') {
$k_mp[1] = $k_mp[1] - $technick2[mp];
if($technick2['type'] == 'majin') {
$k_mp[1] = $k_mp[1] - $technick2['mp'];
if($k_mp[1] < 0) {
$schaden_2 = 'Majin Verwandlung fehlgeschlagen';
$aktion_AV2[$x] = 'nein';
$k_mp[1] = 0;
} else {
$k_starke[0] = $k_starke[0] * ($technick2[starke]-0.5);
$k_speed[0] = $k_speed[0] * ($technick2[speed]-0.5);
$k_ver[0] = $k_ver[0] * ($technick2[verteidigung]-0.5);
$k_starke[0] = $k_starke[0] * ($technick2['starke']-0.5);
$k_speed[0] = $k_speed[0] * ($technick2['speed']-0.5);
$k_ver[0] = $k_ver[0] * ($technick2['verteidigung']-0.5);
$alt_hp = $k_hp[0];
$k_hp[0] = round($k_hp[0] - ($k_starke[0] / 2));
$schaden_2 = '$technick2[name]';
$schaden_2 = "$technick2['name']";
$schaden_1 = $alt_hp - $k_hp[0];
if($alt_hp < $k_hp[0]) { $k_hp[0] = $alt_hp; $schaden_1 = 0; }

@ -8,8 +8,8 @@
####################KAMPF MP SPIELER 1
if($technick1[type] == normal AND $technick1[mp] > 0) {
$k_mp[0] = $k_mp[0] - $technick1[mp];
if($technick1['type'] == 'normal' AND $technick1['mp'] > 0) {
$k_mp[0] = $k_mp[0] - $technick1['mp'];
if($k_mp[0] < 0) {
$k_hp[0] = $k_hp[0] + ($k_mp[0] * 10);
@ -18,8 +18,8 @@ $k_mp[0] = 0;
}
####################KAMPF MP SPIELER 2
if($technick2[type] == normal AND $technick2[mp] > 0) {
$k_mp[1] = $k_mp[1] - $technick2[mp];
if($technick2['type'] == 'normal' AND $technick2['mp'] > 0) {
$k_mp[1] = $k_mp[1] - $technick2['mp'];
if($k_mp[1] < 0) {
$k_hp[1] = $k_hp[1] + ($k_mp[1] * 10);

@ -8,15 +8,15 @@
####################KAMPF MPV SPIELER 1
if($technick1[type] == mpv) {
$k_mp[1] = $k_mp[1] - $technick1[mp];
if($technick1['type'] == 'mpv') {
$k_mp[1] = $k_mp[1] - $technick1['mp'];
if($k_mp[1] < 0) {
$k_mp[1] = 0;
}
$aktion_AV1[$x] = 'nein';
}
if($technick2[type] == mpv) {
$k_mp[0] = $k_mp[0] - $technick2[mp];
if($technick2['type'] == 'mpv') {
$k_mp[0] = $k_mp[0] - $technick2['mp'];
if($k_mp[0] < 0) {
$k_mp[0] = 0;
}

@ -6,17 +6,17 @@
*
*/
if($technick1[type] == 'runde') {
if($technick1['type'] == 'runde') {
$k_mp[0] = $k_mp[0] - $technick1[mp];
$k_mp[0] = $k_mp[0] - $technick1['mp'];
if($k_mp[0] < 0) {
$schaden_1 = '$technick1[name] fehlgeschlagen';
$schaden_1 = "$technick1['name'] fehlgeschlagen";
$aktion_AV1[$x] = 'nein';
$k_mp[0] = 0;
} else {
if($runden_type1 < $technick1[hp]-1) { /////////HP wert sagt an wieviel runden die technik dauert
if($runden_type1 < $technick1['hp']-1) { /////////HP wert sagt an wieviel runden die technik dauert
$schaden_1 = 'Energie Sammeln';
$play1_ausweich = 0;
$aktion_AV1[$x] = 'nein';
@ -29,15 +29,15 @@ if($technick1[type] == 'runde') {
}
if($technick2[type] == 'runde') {
$k_mp[1] = $k_mp[1] - $technick2[mp];
if($technick2['type'] == 'runde') {
$k_mp[1] = $k_mp[1] - $technick2['mp'];
if($k_mp[1] < 0) {
$schaden_2 = '$technick2[name] fehlgeschlagen';
$schaden_2 = "$technick2['name'] fehlgeschlagen";
$aktion_AV2[$x] = 'nein';
$k_mp[1] = 0;
} else {
if($runden_type2 < $technick2[hp]-1) { /////////HP wert sagt an wieviel runden die technik dauert
if($runden_type2 < $technick2['hp']-1) { /////////HP wert sagt an wieviel runden die technik dauert
$schaden_2 = 'Energie Sammeln';
$play2_ausweich = 0;
$aktion_AV2[$x] = 'nein';

@ -8,9 +8,9 @@
####################KAIOKEN SPIELER 1
if($technick1[type] == 'schatten') {
$k_mp[0] = $k_mp[0] - $technick1[mp];
$k_hp[0] = $k_hp[0] - $technick1[hp];
if($technick1['type'] == 'schatten') {
$k_mp[0] = $k_mp[0] - $technick1['mp'];
$k_hp[0] = $k_hp[0] - $technick1['hp'];
if($k_mp[0] < 0) {
$schaden_2 = 'Keinen Schaden';
$schaden_1 = 'Keine Kraft';
@ -18,14 +18,14 @@ $aktion_AV1[$x] = 'nein';
$k_mp[0] = 0;
} else {
///////////////////die rechnung sozusagen.
$play1_ausweich=$technick1[speed];
$play1_ausweich=$technick1['speed'];
}}
####################KAIOKEN SPIELER 2
if($technick2[type] == 'schatten') {
$k_mp[1] = $k_mp[1] - $technick2[mp];
$k_hp[1] = $k_hp[1] - $technick2[hp];
if($technick2['type'] == 'schatten') {
$k_mp[1] = $k_mp[1] - $technick2['mp'];
$k_hp[1] = $k_hp[1] - $technick2['hp'];
if($k_mp[1] < 0) {
$schaden_1 = 'Keinen Schaden';
$schaden_2 = 'Keine Kraft';
@ -33,7 +33,7 @@ $aktion_AV2[$x] = 'nein';
$k_mp[1] = 0;
} else {
$play2_ausweich=$technick2[speed];
$play2_ausweich=$technick2['speed'];
}}

@ -40,7 +40,7 @@ $char2_luck = mt_rand(0, $k_glueck[1]);
$chance = round(getKTChance($char1_luck, $char2_luck));
$random = mt_rand(0,100);
if ($technick1['type'] == tausch) {
if ($technick1['type'] == 'tausch') {
if ($k_mp[0] >= $technick1['mp']) {
if($random <= $chance) { //Trefferchance abhängig vom ausgewürfeltem Glück
if ($kampf_info['rasse'] != "NPC") { ///BEI NPCS WIRD KOERPER TAUSCH GEBLOCKT
@ -92,7 +92,7 @@ $char2_luck = mt_rand(0, $k_glueck[1]);
$chance = round(getKTChance($char2_luck, $char1_luck));
$random = mt_rand(0,100);
if ($technick2['type'] == tausch) {
if ($technick2['type'] == 'tausch') {
if ($k_mp[1] >= $technick2['mp']) {
if($random <= $chance) { //Trefferchance abhängig vom ausgewürfeltem Glück
if ($kampf_info['rasse'] != "NPC") {

@ -8,16 +8,16 @@
################### Spieler 1
if ($technick1[type] == "tausch2") {
$k_mp[0] = $k_mp[0] - $technick1[mp];
if ($technick1['type'] == "tausch2") {
$k_mp[0] = $k_mp[0] - $technick1['mp'];
if ($k_mp[0] >= 0) {
$prozent_technik1 = 0;
$technick1 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick2[id]' LIMIT 10"));
$technick1[speed] = $technick1[speed] + (($technick1[speed] / 100) * $prozent_technik1);
$technick1[verteidigung] = $technick1[verteidigung] + (($technick1[verteidigung] / 100) * $prozent_technik1);
$technick1[starke] = $technick1[starke] + (($technick1[starke] / 100) * $prozent_technik1);
$speeds_char1 = ($k_speed[0] + $technick1[speed]);
$speeds_char1_4 = ($k_speed[0] + $technick1[speed]) / 1.5;
$technick1['speed'] = $technick1['speed'] + (($technick1['speed'] / 100) * $prozent_technik1);
$technick1['verteidigung'] = $technick1['verteidigung'] + (($technick1['verteidigung'] / 100) * $prozent_technik1);
$technick1['starke'] = $technick1['starke'] + (($technick1['starke'] / 100) * $prozent_technik1);
$speeds_char1 = ($k_speed[0] + $technick1['speed']);
$speeds_char1_4 = ($k_speed[0] + $technick1['speed']) / 1.5;
if ($speeds_char1_4 < 1) {
$speeds_char1_4 = 1;
}
@ -33,18 +33,18 @@ if ($technick1[type] == "tausch2") {
################### Spieler 2
if ($technick2[type] == "tausch2") {
$k_mp[1] = $k_mp[1] - $technick2[mp];
if ($technick2['type'] == "tausch2") {
$k_mp[1] = $k_mp[1] - $technick2['mp'];
if ($k_mp[1] >= 0) {
$prozent_technik2 = 0;
$technick2 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick1[id]' LIMIT 10"));
$technick2[speed] = $technick2[speed] + (($technick2[speed] / 100) * $prozent_technik2);
$technick2[verteidigung] = $technick2[verteidigung] + (($technick2[verteidigung] / 100) * $prozent_technik2);
$technick2[starke] = $technick2[starke] + (($technick2[starke] / 100) * $prozent_technik2);
$speeds_char2 = ($k_speed[1] + $technick2[speed]);
$speeds_char2_4 = ($k_speed[1] + $technick2[speed]) / 1.5;
$technick2['speed'] = $technick2['speed'] + (($technick2['speed'] / 100) * $prozent_technik2);
$technick2['verteidigung'] = $technick2['verteidigung'] + (($technick2['verteidigung'] / 100) * $prozent_technik2);
$technick2['starke'] = $technick2['starke'] + (($technick2['starke'] / 100) * $prozent_technik2);
$speeds_char2 = ($k_speed[1] + $technick2['speed']);
$speeds_char2_4 = ($k_speed[1] + $technick2['speed']) / 1.5;
if ($speeds_char2_4 < 1) {
$speeds_char2_4 = 1;
}

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