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@ -45,6 +45,7 @@ function calculateFight(array $char1, array $char2) {
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################## Init Kaempfer 1
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//aktuelle hp [0] max hp [1]
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$k_hp1 = explode(',', $chara_1['hp']);
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$k_mp1 = explode(',', $chara_1['mp']);
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@ -57,7 +58,8 @@ function calculateFight(array $char1, array $char2) {
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// readout the attacks of fighter one
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$k_attacke1 = convertLearnIDToAttackID(explode(',', $chara_1['attacken']), $chara_1['id']);
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//aktuelle hp Spieler 1[0] Spieler 2[1]
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$k_hp[0] = round($k_hp1[0]);
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$k_mp[0] = round($k_mp1[0]);
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@ -65,7 +67,8 @@ function calculateFight(array $char1, array $char2) {
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$k_aufgabe[0] = $k_aufgabe_a_1 * $chara_1['aufgeben'];
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################## Init Kaempfer 2
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//aktuelle hp [0] max hp [1]
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$k_hp2 = explode(',', $chara_2['hp']);
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$k_mp2 = explode(',', $chara_2['mp']);
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@ -77,6 +80,7 @@ function calculateFight(array $char1, array $char2) {
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$k_attacke2 = convertLearnIDToAttackID(explode(',', $chara_2['attacken']), $chara_2['id']);
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//aktuelle hp Spieler 1[0] Spieler 2[1]
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$k_hp[1] = round($k_hp2[0]);
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$k_mp[1] = round($k_mp2[0]);
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@ -169,10 +173,11 @@ function calculateFight(array $char1, array $char2) {
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include (ROOT_PATH . '/include/kampf/lose2.php');
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include (ROOT_PATH . '/include/kampf/ausdauer.php');
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include (ROOT_PATH . '/include/kampf/mpv.php');
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include (ROOT_PATH . '/include/kampf/tausch.php');
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include (ROOT_PATH . '/include/kampf/hpmp.php');
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//Als letztes um alle HP-Attacken zu kontern (in $tmp_hp gespeichert)
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include (ROOT_PATH . '/include/kampf/konter_heal.php');
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//Nach Konterheal, damit überstehende HP bleibt
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include (ROOT_PATH . '/include/kampf/tausch.php');
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//include "kampf/summon.php";
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}
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include (ROOT_PATH . '/include/kampf/atk_wert.php');
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