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@ -1,52 +1,57 @@
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<?php
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<?php
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/*
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*
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* @copyright (c) 2010 animegame.eu
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* @copyright (c) 2009 animegame.eu
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* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
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*
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*/
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####################SSJ SPIELER 1
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if($technick1[type] == SSJ) {
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$k_mp[0] = $k_mp[0] - $technick1[mp];
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if($k_mp[0] < 0) {
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$schaden_1 = "SSJ Verwandlung fehlgeschlagen";
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$aktion_AV1[$x] = "nein";
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$k_mp[0] = 0;
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} else {
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####################SSJ SPIELER 1
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if(!$ssj_tech_1) {
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if ($technick1['type'] == 'SSJ') {
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$k_mp[0] = $k_mp[0] - $technick1['mp'];
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$k_hp[0] = $k_hp[0] - $technick1['hp'];
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if ($k_mp[0] < 0) {
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$schaden_1 = 'SSJ Verwandlung fehlgeschlagen';
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$aktion_AV1[$x] = 'nein';
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$k_mp[0] = 0;
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} else {
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$k_starke[0] = $k_starke[0] * (($technick1[starke]+1) / 2);
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$k_speed[0] = $k_speed[0] * (($technick1[speed]+1) / 2);
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$k_ver[0] = $k_ver[0] * (($technick1[verteidigung]+1) / 2);
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if (!$ssj_tech_1) {
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$schaden_1 = "$technick1[name]!!!";
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$aktion_AV1[$x] = "nein";
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$ssj_tech_1=$technick1[level];
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}
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$k_starke[0] = $k_starke[0] * (($technick1['starke'] + 1) / 2);
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$k_speed[0] = $k_speed[0] * (($technick1['speed'] + 1) / 2);
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$k_ver[0] = $k_ver[0] * (($technick1['verteidigung'] + 1) / 2);
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}}
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$schaden_1 = $technick1['name'].'!!!';
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$aktion_AV1[$x] = 'nein';
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$ssj_tech_1 = $technick1['level'];
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}
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}
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}
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####################SSJ SPIELER 2
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if($technick2[type] == SSJ) {
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$k_mp[1] = $k_mp[1] - $technick2[mp];
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if($k_mp[1] < 0) {
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$schaden_2 = "SSJ Verwandlung fehlgeschlagen";
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$aktion_AV2[$x] = "nein";
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$k_mp[1] = 0;
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} else {
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if(!$ssj_tech_2) {
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$k_starke[1] = $k_starke[1] * (($technick2[starke]+1) / 2);
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$k_speed[1] = $k_speed[1] * (($technick2[speed]+1) / 2);
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$k_ver[1] = $k_ver[1] * (($technick2[verteidigung]+1) / 2);
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$schaden_2 = "$technick2[name]!!!";
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$aktion_AV2[$x] = "nein";
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$ssj_tech_2=$technick2[level];
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}}}
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if ($technick2['type'] == 'SSJ') {
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$k_mp[1] = $k_mp[1] - $technick2['mp'];
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$k_hp[1] = $k_hp[1] - $technick2['hp'];
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if ($k_mp[1] < 0) {
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$schaden_2 = 'SSJ Verwandlung fehlgeschlagen';
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$aktion_AV2[$x] = 'nein';
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$k_mp[1] = 0;
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} else {
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if (!$ssj_tech_2) {
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$k_starke[1] = $k_starke[1] * (($technick2['starke'] + 1) / 2);
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$k_speed[1] = $k_speed[1] * (($technick2['speed'] + 1) / 2);
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$k_ver[1] = $k_ver[1] * (($technick2['verteidigung'] + 1) / 2);
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$schaden_2 = $technick2['name'].'!!!';
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$aktion_AV2[$x] = 'nein';
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$ssj_tech_2 = $technick2['level'];
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}
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}
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}
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?>
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