Anpassen der cronjob kampf dateien, dass sie nur noch die kampf/include sachen nutzen.
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				| @ -1,223 +0,0 @@ | ||||
| <?php | ||||
| /* | ||||
|  * | ||||
|  * @copyright (c) 2010 animegame.eu | ||||
|  * @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence | ||||
|  * | ||||
|  */ | ||||
| $uzze=0; | ||||
| while($uzze < 10) { | ||||
| $aktion_AV1[$uzze] = ""; | ||||
| $aktion_AV2[$uzze] = ""; | ||||
| $uzze++; | ||||
| } | ||||
| $ssj_tech_1=""; | ||||
| 
 | ||||
| $ssj_tech_2=""; | ||||
| $play1_ausweich=""; | ||||
| $play2_ausweich=""; | ||||
| $k_exp[0] = ""; | ||||
| $X23 = ""; | ||||
| $X13 = ""; | ||||
| $schaden_1=""; | ||||
| $schaden_2=""; | ||||
| ################## Kaempfer 1 | ||||
| 
 | ||||
| $k_hp1 = explode(",", $chara_1[hp]); | ||||
| $k_mp1 = explode(",", $chara_1[mp]); | ||||
| 
 | ||||
| $k_hp1[0] = $k_hp1[1]; | ||||
| $k_mp1[0] = $k_mp1[1]; | ||||
| 
 | ||||
| $k_starke[0] = $chara_1[starke] + $k_rustung[ru_mal]; | ||||
| $k_speed[0] = $chara_1[speed]; | ||||
| $k_ver[0] = $chara_1[verteidigung] + $k_rustung[ru_mal]; | ||||
| $k_ausdauer[0] = $chara_1[ausdauer]; | ||||
| $k_glueck[0] = $chara_1[glueck]; | ||||
| $k_attacke1 = explode(",", $chara_1[attacken]); | ||||
| $k_hp[0] = round($k_hp1[0]); | ||||
| $k_mp[0] = round($k_mp1[0]); | ||||
| $k_aufgabe_a_1 = $k_hp1[1] / 100; | ||||
| $k_aufgabe[0] = $k_aufgabe_a_1 * $chara_1[aufgeben]; | ||||
| ######################################Kaempfer2 | ||||
| 
 | ||||
| $k_hp2 = explode(",", $chara_2[hp]); | ||||
| $k_mp2 = explode(",", $chara_2[mp]); | ||||
| 
 | ||||
| $k_hp2[0] = $k_hp2[1]; | ||||
| $k_mp2[0] = $k_mp2[1]; | ||||
| 
 | ||||
| $k_starke[1] = $chara_2[starke] + $k_rustung[ru_mal]; | ||||
| $k_speed[1] = $chara_2[speed]; | ||||
| $k_ver[1] = $chara_2[verteidigung] + $k_rustung[ru_mal]; | ||||
| $k_ausdauer[1] = $chara_2[ausdauer]; | ||||
| $k_glueck[1] = $chara_2[glueck]; | ||||
| $k_attacke2 = explode(",", $chara_2[attacken]); | ||||
| $k_hp[1] = round($k_hp2[0]); | ||||
| $k_mp[1] = round($k_mp2[0]); | ||||
| 
 | ||||
| $k_aufgabe_a_2 = $k_hp2[1] / 100; | ||||
| $k_aufgabe[1] = $k_aufgabe_a_2 * $chara_2[aufgeben]; | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| $x=0; | ||||
| 
 | ||||
| mysql_query("INSERT clan_kampf SET hp1='$k_hp[0]', hp2='$k_hp[1]', mp1='$k_mp[0]', mp2='$k_mp[1]', schaden1='$schaden_1', schaden2='$schaden_2', attacke1='$technick1[name]', attacke2='$technick2[name]', char1='$chara_1[id]', char2='$chara_2[id]', starke1='$k_starke[0]', starke2='$k_starke[1]', ver1='$k_ver[0]', ver2='$k_ver[1]', speed1='$k_speed[0]', speed2='$k_speed[1]', ausdauer1='$k_ausdauer[0]', ausdauer2='$k_ausdauer[1]'"); | ||||
| 
 | ||||
| while($k_hp[0] > $k_aufgabe[0] AND $k_hp[1] > $k_aufgabe[1] AND $x < 10) { | ||||
| 
 | ||||
| $technick1 = mysql_fetch_array(mysql_query("SELECT at_id, aktiv FROM lernen WHERE id='$k_attacke1[$x]' LIMIT 10")); | ||||
| $prozent_technik1 = (20*$technick1[aktiv])-20; | ||||
| $technick1 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick1[at_id]' LIMIT 10")); | ||||
| 
 | ||||
| $technick2 = mysql_fetch_array(mysql_query("SELECT at_id, aktiv FROM lernen WHERE id='$k_attacke2[$x]' LIMIT 10")); | ||||
| $prozent_technik2 = (20*$technick2[aktiv])-20; | ||||
| $technick2 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick2[at_id]' LIMIT 10")); | ||||
| 
 | ||||
| 
 | ||||
| ///////////////////Hier laedt er den RELOAD der technik wenn die zusammen setzung nicht stimmen sollte | ||||
| include(ROOT_PATH.'/include/kampf/andere_technik.php');	/////////////////// Wenn man ne andere technik sich aussuchen will... | ||||
| 
 | ||||
| 
 | ||||
| $technick1[speed]=$technick1[speed]+(($technick1[speed]/100)*$prozent_technik1); | ||||
| $technick2[speed]=$technick2[speed]+(($technick2[speed]/100)*$prozent_technik2); | ||||
| 
 | ||||
| $technick1[verteidigung]=$technick1[verteidigung]+(($technick1[verteidigung]/100)*$prozent_technik1); | ||||
| $technick2[verteidigung]=$technick2[verteidigung]+(($technick2[verteidigung]/100)*$prozent_technik2); | ||||
| 
 | ||||
| $technick1[starke]=$technick1[starke]+(($technick1[starke]/100)*$prozent_technik1); | ||||
| $technick2[starke]=$technick2[starke]+(($technick2[starke]/100)*$prozent_technik2); | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| $speeds_char1 = ($k_speed[0] + $technick1[speed]); | ||||
| $speeds_char2 =  ($k_speed[1] + $technick2[speed]); | ||||
| 
 | ||||
| $speeds_char1_4 = ($k_speed[0] + $technick1[speed]) / 1.5; | ||||
| $speeds_char2_4 =  ($k_speed[1] + $technick2[speed]) / 1.5; | ||||
| 
 | ||||
| if($speeds_char1_4 < 1) { $speeds_char1_4 = 1; } | ||||
| if($speeds_char2_4 < 1) { $speeds_char2_4 = 1; } | ||||
| 
 | ||||
| $speed_char1 = mt_rand($speeds_char1_4,$speeds_char1); | ||||
| $speed_char2 = mt_rand($speeds_char2_4,$speeds_char2); | ||||
| 
 | ||||
| 
 | ||||
| $aussetzten_runde = "";	////// MUSS SO BLEIBEN WICHTIG | ||||
| ##################################MP, SSJ Verwandlungen, HP, Koerper Tausch Technicken | ||||
| include(ROOT_PATH.'/include/kampf/majin.php'); | ||||
| 
 | ||||
| if(!$aussetzten_runde) { | ||||
| include(ROOT_PATH.'/include/kampf/tausch2.php');	//////////////////Muss ganz oben sein wegen technik Tauschen | ||||
| include(ROOT_PATH.'/include/kampf/gift.php'); | ||||
| include(ROOT_PATH.'/include/kampf/frucht.php'); | ||||
| include(ROOT_PATH.'/include/kampf/mp.php'); | ||||
| include(ROOT_PATH.'/include/kampf/hp.php'); | ||||
| include(ROOT_PATH.'/include/kampf/hp2.php'); | ||||
| include(ROOT_PATH.'/include/kampf/SSJ.php'); | ||||
| include(ROOT_PATH.'/include/kampf/kaioken.php'); | ||||
| include(ROOT_PATH.'/include/kampf/kaioken2.php'); | ||||
| include(ROOT_PATH.'/include/kampf/copy.php'); | ||||
| include(ROOT_PATH.'/include/kampf/lose.php'); | ||||
| include(ROOT_PATH.'/include/kampf/lose2.php'); | ||||
| include(ROOT_PATH.'/include/kampf/ausdauer.php'); | ||||
| include(ROOT_PATH.'/include/kampf/mpv.php'); | ||||
| include(ROOT_PATH.'/include/kampf/tausch.php'); | ||||
| include(ROOT_PATH.'/include/kampf/hpmp.php'); | ||||
| 
 | ||||
| } | ||||
| include(ROOT_PATH.'/include/kampf/atk_wert.php'); | ||||
| #####################################KAMPF SYSTEM | ||||
| include(ROOT_PATH.'/include/kampf/kampf_rechnung.php'); | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| $db_query = mysql_fetch_array(mysql_query("SELECT * FROM clan_kampf WHERE (char1='$chara_1[id]' OR char1='$chara_2[id]') AND dauer='0' order by id DESC LIMIT 1")); | ||||
| 
 | ||||
| mysql_query("UPDATE clan_kampf SET hp1='$db_query[hp1],$k_hp7[0]', hp2='$db_query[hp2],$k_hp7[1]', mp1='$db_query[mp1],$k_mp7[0]', mp2='$db_query[mp2],$k_mp7[1]', schaden1='$db_query[schaden1],$schaden_1', schaden2='$db_query[schaden2],$schaden_2', attacke1='$db_query[attacke1],$technick1[name]', attacke2='$db_query[attacke2],$technick2[name]', starke1='$db_query[starke1],$k_starke[0]', starke2='$db_query[starke2],$k_starke[1]', ver1='$db_query[ver1],$k_ver[0]', ver2='$db_query[ver2],$k_ver[1]', speed1='$db_query[speed1],$k_speed[0]', speed2='$db_query[speed2],$k_speed[1]', ausdauer1='$db_query[ausdauer1],$k_ausdauer[0]', ausdauer2='$db_query[ausdauer2],$k_ausdauer[1]' WHERE id='$db_query[id]'"); | ||||
| 
 | ||||
| 
 | ||||
| $x++; | ||||
| } | ||||
| ###########################EXP VERTEILUNG | ||||
| $s=0; | ||||
| while($s < 2) { | ||||
| 
 | ||||
| if($s == 1) { | ||||
| 
 | ||||
| if($k_hp[0] > $k_hp[1]) { $X13 = HALLO; } else {  $X23 = HALLO; } | ||||
| } | ||||
| 
 | ||||
| if($k_hp[1] < $k_aufgabe[1] OR $X13 == "HALLO") { | ||||
| $clan1_win = 1; | ||||
| $clan2_win = 0; | ||||
| $k_exp[1] = 0; | ||||
| $k_geld[1] = 2000; | ||||
| $k_exp[0] = 0; | ||||
| $k_geld[0] = 5000; | ||||
| 
 | ||||
| $sieger = $chara_1[id]; | ||||
| $verlierer = $chara_2[id]; | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| if($k_hp[0] < $k_aufgabe[0] OR $X23 == "HALLO") { | ||||
| 
 | ||||
| $sieger = $chara_2[id]; | ||||
| $verlierer = $chara_1[id]; | ||||
| 
 | ||||
| $clan1_win= 0; | ||||
| $clan2_win = 1; | ||||
| $k_exp[1] = 0; | ||||
| $k_geld[1] = 5000; | ||||
| $k_exp[0] = 0; | ||||
| $k_geld[0] = 2000; | ||||
| 
 | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| if($k_exp[0]) { $s=2; } else { $s++; } | ||||
| 
 | ||||
| } | ||||
| $iws = $iw-1; | ||||
| mysql_query("UPDATE clan_kampf SET clan1_id='$clan1[$iws]', clan2_id='$clan2[$iws]', exp1='$k_exp[0]', win='$sieger', lose='$verlierer', exp2='$k_exp[1]', geld1='$k_geld[0]', geld2='$k_geld[1]', clan1_win='$clan1_win', clan2_win='$clan2_win' WHERE id='$db_query[id]'"); | ||||
| 
 | ||||
| 
 | ||||
| if($yt == 3) { | ||||
| $yt=0; | ||||
| $win_rows1 = mysql_num_rows(mysql_query("SELECT id FROM clan_kampf WHERE clan1_win='1' AND clan1_id='$clan1[$iws]' LIMIT 2")); | ||||
| $win_rows2 = mysql_num_rows(mysql_query("SELECT id FROM clan_kampf WHERE clan2_win='1' AND clan2_id='$clan2[$iws]' LIMIT 2")); | ||||
| 
 | ||||
| if($win_rows1 > $win_rows2) { | ||||
| 
 | ||||
| ////CLAN 1 WINS | ||||
| $exp_rows1 = mysql_fetch_array(mysql_query("SELECT siege, level, min_exp, max_exp FROM clan WHERE id='$clan1[$iws]' LIMIT 1")); | ||||
| $exp_rows2 = mysql_fetch_array(mysql_query("SELECT siege, level, min_exp, max_exp FROM clan WHERE id='$clan2[$iws]' LIMIT 1")); | ||||
| 
 | ||||
| $EXP_new1 = ($exp_rows2[siege]+1) * 10; | ||||
| $EXP_new2 = ($exp_rows1[siege]+1) * 5; | ||||
| 
 | ||||
| include "clan_exp.php"; | ||||
| include(ROOT_PATH.'/include/kampf/kampf_rechnung.php'); | ||||
| 
 | ||||
| mysql_query("UPDATE clan SET geld=geld+'5000', siege=siege+1, min_exp=min_exp+'$EXP1_new1' WHERE id='$clan1[$iws]'"); | ||||
| mysql_query("UPDATE clan SET geld=geld+'2000', niederlagen=niederlagen+1, min_exp=min_exp+'$EXP1_new2' WHERE id='$clan2[$iws]'"); | ||||
| } else { | ||||
| 
 | ||||
| $exp_rows1 = mysql_fetch_array(mysql_query("SELECT siege, level, min_exp, max_exp FROM clan WHERE id='$clan1[$iws]' LIMIT 1")); | ||||
| $exp_rows2 = mysql_fetch_array(mysql_query("SELECT siege, level, min_exp, max_exp FROM clan WHERE id='$clan2[$iws]' LIMIT 1")); | ||||
| 
 | ||||
| $EXP_new2 = ($exp_rows1[siege]+1) * 10; | ||||
| $EXP_new1 = ($exp_rows2[siege]+1) * 5; | ||||
| 
 | ||||
| 
 | ||||
| include "clan_exp.php"; | ||||
| 
 | ||||
| ////CLAN 2 WINS | ||||
| mysql_query("UPDATE clan SET geld=geld+'2000', niederlagen=niederlagen+1, min_exp=min_exp+'$EXP1_new1' WHERE id='$clan1[$iws]'"); | ||||
| mysql_query("UPDATE clan SET geld=geld+'5000', siege=siege+1, min_exp=min_exp+'$EXP1_new2' WHERE id='$clan2[$iws]'"); | ||||
| } | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| @ -1,191 +0,0 @@ | ||||
| <?php | ||||
| /* | ||||
|  * | ||||
|  * @copyright (c) 2010 animegame.eu | ||||
|  * @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence | ||||
|  * | ||||
|  */ | ||||
| $uzze=0; | ||||
| while($uzze < 10) { | ||||
| $aktion_AV1[$uzze] = ""; | ||||
| $aktion_AV2[$uzze] = ""; | ||||
| $uzze++; | ||||
| } | ||||
| $ssj_tech_1=""; | ||||
| 
 | ||||
| $ssj_tech_2=""; | ||||
| $play1_ausweich=""; | ||||
| $play2_ausweich=""; | ||||
| $k_exp[0] = ""; | ||||
| $X23 = ""; | ||||
| $X13 = ""; | ||||
| $schaden_1=""; | ||||
| $schaden_2=""; | ||||
| ################## Kaempfer 1 | ||||
| 
 | ||||
| $k_hp1 = explode(",", $chara_1[hp]); | ||||
| $k_mp1 = explode(",", $chara_1[mp]); | ||||
| 
 | ||||
| $k_hp1[0] = $k_hp1[1]; | ||||
| $k_mp1[0] = $k_mp1[1]; | ||||
| 
 | ||||
| $k_starke[0] = $chara_1[starke] + $k_rustung[ru_mal]; | ||||
| $k_speed[0] = $chara_1[speed]; | ||||
| $k_ver[0] = $chara_1[verteidigung] + $k_rustung[ru_mal]; | ||||
| $k_ausdauer[0] = $chara_1[ausdauer]; | ||||
| $k_glueck[0] = $chara_1[glueck]; | ||||
| $k_attacke1 = explode(",", $chara_1[attacken]); | ||||
| $k_hp[0] = round($k_hp1[0]); | ||||
| $k_mp[0] = round($k_mp1[0]); | ||||
| $k_aufgabe_a_1 = $k_hp1[1] / 100; | ||||
| $k_aufgabe[0] = $k_aufgabe_a_1 * $chara_1[aufgeben]; | ||||
| ######################################Kaempfer2 | ||||
| 
 | ||||
| $k_hp2 = explode(",", $chara_2[hp]); | ||||
| $k_mp2 = explode(",", $chara_2[mp]); | ||||
| 
 | ||||
| $k_hp2[0] = $k_hp2[1]; | ||||
| $k_mp2[0] = $k_mp2[1]; | ||||
| 
 | ||||
| $k_starke[1] = $chara_2[starke] + $k_rustung[ru_mal]; | ||||
| $k_speed[1] = $chara_2[speed]; | ||||
| $k_ver[1] = $chara_2[verteidigung] + $k_rustung[ru_mal]; | ||||
| $k_ausdauer[1] = $chara_2[ausdauer]; | ||||
| $k_glueck[1] = $chara_2[glueck]; | ||||
| $k_attacke2 = explode(",", $chara_2[attacken]); | ||||
| $k_hp[1] = round($k_hp2[0]); | ||||
| $k_mp[1] = round($k_mp2[0]); | ||||
| 
 | ||||
| $k_aufgabe_a_2 = $k_hp2[1] / 100; | ||||
| $k_aufgabe[1] = $k_aufgabe_a_2 * $chara_2[aufgeben]; | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| $x=0; | ||||
| 
 | ||||
| mysql_query("INSERT liga_kampf SET hp1='$k_hp[0]', hp2='$k_hp[1]', mp1='$k_mp[0]', mp2='$k_mp[1]', schaden1='$schaden_1', schaden2='$schaden_2', attacke1='$technick1[name]', attacke2='$technick2[name]', char1='$chara_1[id]', char2='$chara_2[id]', starke1='$k_starke[0]', starke2='$k_starke[1]', ver1='$k_ver[0]', ver2='$k_ver[1]', speed1='$k_speed[0]', speed2='$k_speed[1]', ausdauer1='$k_ausdauer[0]', ausdauer2='$k_ausdauer[1]'"); | ||||
| 
 | ||||
| while($k_hp[0] > $k_aufgabe[0] AND $k_hp[1] > $k_aufgabe[1] AND $x < 10) { | ||||
| 
 | ||||
| $technick1 = mysql_fetch_array(mysql_query("SELECT at_id, aktiv FROM lernen WHERE id='$k_attacke1[$x]' LIMIT 10")); | ||||
| $prozent_technik1 = (20*$technick1[aktiv])-20; | ||||
| $technick1 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick1[at_id]' LIMIT 10")); | ||||
| 
 | ||||
| $technick2 = mysql_fetch_array(mysql_query("SELECT at_id, aktiv FROM lernen WHERE id='$k_attacke2[$x]' LIMIT 10")); | ||||
| $prozent_technik2 = (20*$technick2[aktiv])-20; | ||||
| $technick2 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick2[at_id]' LIMIT 10")); | ||||
| 
 | ||||
| 
 | ||||
| ///////////////////Hier laedt er den RELOAD der technik wenn die zusammen setzung nicht stimmen sollte | ||||
| include "kampf/andere_technik.php";	/////////////////// Wenn man ne andere technik sich aussuchen will... | ||||
| 
 | ||||
| 
 | ||||
| $technick1[speed]=$technick1[speed]+(($technick1[speed]/100)*$prozent_technik1); | ||||
| $technick2[speed]=$technick2[speed]+(($technick2[speed]/100)*$prozent_technik2); | ||||
| 
 | ||||
| $technick1[verteidigung]=$technick1[verteidigung]+(($technick1[verteidigung]/100)*$prozent_technik1); | ||||
| $technick2[verteidigung]=$technick2[verteidigung]+(($technick2[verteidigung]/100)*$prozent_technik2); | ||||
| 
 | ||||
| $technick1[starke]=$technick1[starke]+(($technick1[starke]/100)*$prozent_technik1); | ||||
| $technick2[starke]=$technick2[starke]+(($technick2[starke]/100)*$prozent_technik2); | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| $speeds_char1 = ($k_speed[0] + $technick1[speed]); | ||||
| $speeds_char2 =  ($k_speed[1] + $technick2[speed]); | ||||
| 
 | ||||
| $speeds_char1_4 = ($k_speed[0] + $technick1[speed]) / 1.5; | ||||
| $speeds_char2_4 =  ($k_speed[1] + $technick2[speed]) / 1.5; | ||||
| 
 | ||||
| if($speeds_char1_4 < 1) { $speeds_char1_4 = 1; } | ||||
| if($speeds_char2_4 < 1) { $speeds_char2_4 = 1; } | ||||
| 
 | ||||
| $speed_char1 = $speeds_char1; | ||||
| $speed_char2 = $speeds_char2; | ||||
| 
 | ||||
| 
 | ||||
| $aussetzten_runde = "";	////// MUSS SO BLEIBEN WICHTIG | ||||
| ##################################MP, SSJ Verwandlungen, HP, Koerper Tausch Technicken | ||||
| include "kampf/majin.php"; | ||||
| 
 | ||||
| if(!$aussetzten_runde) { | ||||
| include "kampf/atk_wert.php"; | ||||
| include "kampf/tausch2.php";	//////////////////Muss ganz oben sein wegen technik Tauschen | ||||
| include "kampf/frucht.php"; | ||||
| include "kampf/runde.php"; | ||||
| include "kampf/mp.php"; | ||||
| include "kampf/hp.php"; | ||||
| include "kampf/hp2.php"; | ||||
| include "kampf/SSJ.php"; | ||||
| include "kampf/kaioken.php"; | ||||
| include "kampf/kaioken2.php"; | ||||
| include "kampf/copy.php"; | ||||
| include "kampf/lose.php"; | ||||
| include "kampf/lose2.php"; | ||||
| include "kampf/ausdauer.php"; | ||||
| include "kampf/mpv.php"; | ||||
| include "kampf/tausch.php"; | ||||
| include "kampf/hpmp.php"; | ||||
| } | ||||
| include "kampf/atk_wert.php"; | ||||
| #####################################KAMPF SYSTEM | ||||
| include "kampf/kampf_rechnung.php"; | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| $db_query = mysql_fetch_array(mysql_query("SELECT * FROM liga_kampf WHERE (char1='$chara_1[id]' OR char1='$chara_2[id]') AND dauer='0' order by id DESC LIMIT 1")); | ||||
| 
 | ||||
| mysql_query("UPDATE liga_kampf SET hp1='$db_query[hp1],$k_hp7[0]', hp2='$db_query[hp2],$k_hp7[1]', mp1='$db_query[mp1],$k_mp7[0]', mp2='$db_query[mp2],$k_mp7[1]', schaden1='$db_query[schaden1],$schaden_1', schaden2='$db_query[schaden2],$schaden_2', attacke1='$db_query[attacke1],$technick1[name]', attacke2='$db_query[attacke2],$technick2[name]', starke1='$db_query[starke1],$k_starke[0]', starke2='$db_query[starke2],$k_starke[1]', ver1='$db_query[ver1],$k_ver[0]', ver2='$db_query[ver2],$k_ver[1]', speed1='$db_query[speed1],$k_speed[0]', speed2='$db_query[speed2],$k_speed[1]', ausdauer1='$db_query[ausdauer1],$k_ausdauer[0]', ausdauer2='$db_query[ausdauer2],$k_ausdauer[1]' WHERE id='$db_query[id]'"); | ||||
| 
 | ||||
| 
 | ||||
| $x++; | ||||
| } | ||||
| ###########################EXP VERTEILUNG | ||||
| $s=0; | ||||
| while($s < 2) { | ||||
| 
 | ||||
| if($s == 1) { | ||||
| 
 | ||||
| if($k_hp[0] > $k_hp[1]) { $X13 = HALLO; } else {  $X23 = HALLO; } | ||||
| } | ||||
| 
 | ||||
| if($k_hp[1] < $k_aufgabe[1] OR $X13 == "HALLO") { | ||||
| $k_exp[1] = 0; | ||||
| $k_geld[1] = 0; | ||||
| $k_exp[0] = 0; | ||||
| $k_geld[0] = 0; | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| $sieger = $chara_1[id]; | ||||
| $verlierer = $chara_2[id]; | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| if($k_hp[0] < $k_aufgabe[0] OR $X23 == "HALLO") { | ||||
| 
 | ||||
| $sieger = $chara_2[id]; | ||||
| $verlierer = $chara_1[id]; | ||||
| 
 | ||||
| 
 | ||||
| $k_exp[1] = 0; | ||||
| $k_geld[1] = 0; | ||||
| $k_exp[0] = 0; | ||||
| $k_geld[0] = 0; | ||||
| 
 | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| if($k_exp[0]) { $s=2; } else { $s++; } | ||||
| 
 | ||||
| } | ||||
| $punkt_sieger = (11-$x) + 500; | ||||
| $punkt_verlierer = 0; | ||||
| 
 | ||||
| $dauer_Z = time(); | ||||
| 
 | ||||
| mysql_query("UPDATE chars SET liga_siege=liga_siege+1, liga_punkte=liga_punkte+'$punkt_sieger' WHERE id='$sieger' LIMIT 1"); | ||||
| mysql_query("UPDATE chars SET liga_niederlagen=liga_niederlagen+1, liga_punkte=liga_punkte+'$punkt_verlierer' WHERE id='$verlierer' LIMIT 1"); | ||||
| 
 | ||||
| mysql_query("UPDATE liga_kampf SET exp1='$k_exp[0]', win='$sieger', lose='$verlierer', exp2='$k_exp[1]', geld1='$k_geld[0]', geld2='$k_geld[1]', dauer='$dauer_Z' WHERE id='$db_query[id]'"); | ||||
| 
 | ||||
| @ -1,192 +0,0 @@ | ||||
| <?php | ||||
| /* | ||||
|  * | ||||
|  * @copyright (c) 2010 animegame.eu | ||||
|  * @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence | ||||
|  * | ||||
|  */ | ||||
| 
 | ||||
| $uzze=0; | ||||
| while($uzze < 10) { | ||||
| $aktion_AV1[$uzze] = ""; | ||||
| $aktion_AV2[$uzze] = ""; | ||||
| $uzze++; | ||||
| } | ||||
| $ssj_tech_1=""; | ||||
| 
 | ||||
| $ssj_tech_2=""; | ||||
| $play1_ausweich=""; | ||||
| $play2_ausweich=""; | ||||
| $k_exp[0] = ""; | ||||
| $X23 = ""; | ||||
| $X13 = ""; | ||||
| $schaden_1=""; | ||||
| $schaden_2=""; | ||||
| ################## Kaempfer 1 | ||||
| 
 | ||||
| $k_hp1 = explode(",", $chara_1[hp]); | ||||
| $k_mp1 = explode(",", $chara_1[mp]); | ||||
| 
 | ||||
| $k_hp1[0] = $k_hp1[1]; | ||||
| $k_mp1[0] = $k_mp1[1]; | ||||
| 
 | ||||
| $k_starke[0] = $chara_1[starke] + $k_rustung[ru_mal]; | ||||
| $k_speed[0] = $chara_1[speed]; | ||||
| $k_ver[0] = $chara_1[verteidigung] + $k_rustung[ru_mal]; | ||||
| $k_ausdauer[0] = $chara_1[ausdauer]; | ||||
| $k_glueck[0] = $chara_1[glueck]; | ||||
| $k_attacke1 = explode(",", $chara_1[attacken]); | ||||
| $k_hp[0] = round($k_hp1[0]); | ||||
| $k_mp[0] = round($k_mp1[0]); | ||||
| $k_aufgabe_a_1 = $k_hp1[1] / 100; | ||||
| $k_aufgabe[0] = $k_aufgabe_a_1 * $chara_1[aufgeben]; | ||||
| ######################################Kaempfer2 | ||||
| 
 | ||||
| $k_hp2 = explode(",", $chara_2[hp]); | ||||
| $k_mp2 = explode(",", $chara_2[mp]); | ||||
| 
 | ||||
| $k_hp2[0] = $k_hp2[1]; | ||||
| $k_mp2[0] = $k_mp2[1]; | ||||
| 
 | ||||
| $k_starke[1] = $chara_2[starke] + $k_rustung[ru_mal]; | ||||
| $k_speed[1] = $chara_2[speed]; | ||||
| $k_ver[1] = $chara_2[verteidigung] + $k_rustung[ru_mal]; | ||||
| $k_ausdauer[1] = $chara_2[ausdauer]; | ||||
| $k_glueck[1] = $chara_2[glueck]; | ||||
| $k_attacke2 = explode(",", $chara_2[attacken]); | ||||
| $k_hp[1] = round($k_hp2[0]); | ||||
| $k_mp[1] = round($k_mp2[0]); | ||||
| 
 | ||||
| $k_aufgabe_a_2 = $k_hp2[1] / 100; | ||||
| $k_aufgabe[1] = $k_aufgabe_a_2 * $chara_2[aufgeben]; | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| $x=0; | ||||
| 
 | ||||
| mysql_query("INSERT turnier_kampf SET hp1='$k_hp[0]', hp2='$k_hp[1]', mp1='$k_mp[0]', mp2='$k_mp[1]', schaden1='$schaden_1', schaden2='$schaden_2', attacke1='$technick1[name]', attacke2='$technick2[name]', char1='$chara_1[id]', char2='$chara_2[id]', starke1='$k_starke[0]', starke2='$k_starke[1]', ver1='$k_ver[0]', ver2='$k_ver[1]', speed1='$k_speed[0]', speed2='$k_speed[1]', ausdauer1='$k_ausdauer[0]', ausdauer2='$k_ausdauer[1]'"); | ||||
| 
 | ||||
| while($k_hp[0] > $k_aufgabe[0] AND $k_hp[1] > $k_aufgabe[1] AND $x < 10) { | ||||
| 
 | ||||
| $technick1 = mysql_fetch_array(mysql_query("SELECT at_id, aktiv FROM lernen WHERE id='$k_attacke1[$x]' LIMIT 10")); | ||||
| $prozent_technik1 = (20*$technick1[aktiv])-20; | ||||
| $technick1 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick1[at_id]' LIMIT 10")); | ||||
| 
 | ||||
| $technick2 = mysql_fetch_array(mysql_query("SELECT at_id, aktiv FROM lernen WHERE id='$k_attacke2[$x]' LIMIT 10")); | ||||
| $prozent_technik2 = (20*$technick2[aktiv])-20; | ||||
| $technick2 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick2[at_id]' LIMIT 10")); | ||||
| 
 | ||||
| 
 | ||||
| ///////////////////Hier laedt er den RELOAD der technik wenn die zusammen setzung nicht stimmen sollte | ||||
| include "kampf/andere_technik.php";	/////////////////// Wenn man ne andere technik sich aussuchen will... | ||||
| 
 | ||||
| 
 | ||||
| $technick1[speed]=$technick1[speed]+(($technick1[speed]/100)*$prozent_technik1); | ||||
| $technick2[speed]=$technick2[speed]+(($technick2[speed]/100)*$prozent_technik2); | ||||
| 
 | ||||
| $technick1[verteidigung]=$technick1[verteidigung]+(($technick1[verteidigung]/100)*$prozent_technik1); | ||||
| $technick2[verteidigung]=$technick2[verteidigung]+(($technick2[verteidigung]/100)*$prozent_technik2); | ||||
| 
 | ||||
| $technick1[starke]=$technick1[starke]+(($technick1[starke]/100)*$prozent_technik1); | ||||
| $technick2[starke]=$technick2[starke]+(($technick2[starke]/100)*$prozent_technik2); | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| $speeds_char1 = ($k_speed[0] + $technick1[speed]); | ||||
| $speeds_char2 =  ($k_speed[1] + $technick2[speed]); | ||||
| 
 | ||||
| $speeds_char1_4 = ($k_speed[0] + $technick1[speed]) / 1.5; | ||||
| $speeds_char2_4 =  ($k_speed[1] + $technick2[speed]) / 1.5; | ||||
| 
 | ||||
| if($speeds_char1_4 < 1) { $speeds_char1_4 = 1; } | ||||
| if($speeds_char2_4 < 1) { $speeds_char2_4 = 1; } | ||||
| 
 | ||||
| $speed_char1 = $speeds_char1; | ||||
| $speed_char2 = $speeds_char2; | ||||
| 
 | ||||
| 
 | ||||
| $aussetzten_runde = "";	////// MUSS SO BLEIBEN WICHTIG | ||||
| ##################################MP, SSJ Verwandlungen, HP, Koerper Tausch Technicken | ||||
| include "kampf/majin.php"; | ||||
| 
 | ||||
| 
 | ||||
| if(!$aussetzten_runde) { | ||||
| include "kampf/atk_wert.php"; | ||||
| include "kampf/tausch2.php";	//////////////////Muss ganz oben sein wegen technik Tauschen | ||||
| include "kampf/frucht.php"; | ||||
| include "kampf/runde.php"; | ||||
| include "kampf/mp.php"; | ||||
| include "kampf/hp.php"; | ||||
| include "kampf/hp2.php"; | ||||
| include "kampf/SSJ.php"; | ||||
| include "kampf/kaioken.php"; | ||||
| include "kampf/kaioken2.php"; | ||||
| include "kampf/copy.php"; | ||||
| include "kampf/lose.php"; | ||||
| include "kampf/lose2.php"; | ||||
| include "kampf/ausdauer.php"; | ||||
| include "kampf/mpv.php"; | ||||
| include "kampf/tausch.php"; | ||||
| include "kampf/hpmp.php"; | ||||
| } | ||||
| include "kampf/atk_wert.php"; | ||||
| #####################################KAMPF SYSTEM | ||||
| include "kampf/kampf_rechnung.php"; | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| $db_query = mysql_fetch_array(mysql_query("SELECT * FROM turnier_kampf WHERE (char1='$chara_1[id]' OR char1='$chara_2[id]') AND dauer='0' order by id DESC LIMIT 1")); | ||||
| 
 | ||||
| mysql_query("UPDATE turnier_kampf SET hp1='$db_query[hp1],$k_hp7[0]', hp2='$db_query[hp2],$k_hp7[1]', mp1='$db_query[mp1],$k_mp7[0]', mp2='$db_query[mp2],$k_mp7[1]', schaden1='$db_query[schaden1],$schaden_1', schaden2='$db_query[schaden2],$schaden_2', attacke1='$db_query[attacke1],$technick1[name]', attacke2='$db_query[attacke2],$technick2[name]', starke1='$db_query[starke1],$k_starke[0]', starke2='$db_query[starke2],$k_starke[1]', ver1='$db_query[ver1],$k_ver[0]', ver2='$db_query[ver2],$k_ver[1]', speed1='$db_query[speed1],$k_speed[0]', speed2='$db_query[speed2],$k_speed[1]', ausdauer1='$db_query[ausdauer1],$k_ausdauer[0]', ausdauer2='$db_query[ausdauer2],$k_ausdauer[1]' WHERE id='$db_query[id]'"); | ||||
| 
 | ||||
| 
 | ||||
| $x++; | ||||
| } | ||||
| ###########################EXP VERTEILUNG | ||||
| $s=0; | ||||
| while($s < 2) { | ||||
| 
 | ||||
| if($s == 1) { | ||||
| 
 | ||||
| if($k_hp[0] > $k_hp[1]) { $X13 = HALLO; } else {  $X23 = HALLO; } | ||||
| } | ||||
| 
 | ||||
| if($k_hp[1] < $k_aufgabe[1] OR $X13 == "HALLO") { | ||||
| $k_exp[1] = (($chara_1[starke] + $chara_1[verteidigung] + $chara_1[speed] + $chara_1[ausdauer] + $chara_1[glueck] + $chara_2[starke] + $chara_2[verteidigung] + $chara_2[speed] + $chara_2[ausdauer] + $chara_2[glueck] * ($x / 4)) / 2) * 5; | ||||
| 
 | ||||
| $k_geld[1] = (($chara_1[starke] + $chara_1[verteidigung] + $chara_1[speed] + $chara_1[ausdauer] + $chara_1[glueck] + $chara_2[starke] + $chara_2[verteidigung] + $chara_2[speed] + $chara_2[ausdauer] + $chara_2[glueck] * ($x / 6)) / 2) * 2; | ||||
| 
 | ||||
| $k_exp[0] = ($chara_1[starke] + $chara_1[verteidigung] + $chara_1[speed] + $chara_1[ausdauer] + $chara_1[glueck] + $chara_2[starke] + $chara_2[verteidigung] + $chara_2[speed] + $chara_2[ausdauer] + $chara_2[glueck] * ($x / 4)) * 5; | ||||
| 
 | ||||
| $k_geld[0] = ($chara_1[starke] + $chara_1[verteidigung] + $chara_1[speed] + $chara_1[ausdauer] + $chara_1[glueck] + $chara_2[starke] + $chara_2[verteidigung] + $chara_2[speed] + $chara_2[ausdauer] + $chara_2[glueck] * ($x / 6)) * 2; | ||||
| 
 | ||||
| $sieger = $chara_1[id]; | ||||
| $verlierer = $chara_2[id]; | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| if($k_hp[0] < $k_aufgabe[0] OR $X23 == "HALLO") { | ||||
| 
 | ||||
| $sieger = $chara_2[id]; | ||||
| $verlierer = $chara_1[id]; | ||||
| 
 | ||||
| 
 | ||||
| $k_exp[1] = ($chara_1[starke] + $chara_1[verteidigung] + $chara_1[speed] + $chara_1[ausdauer] + $chara_1[glueck] + $chara_2[starke] + $chara_2[verteidigung] + $chara_2[speed] + $chara_2[ausdauer] + $chara_2[glueck] * ($x / 4)) * 5; | ||||
| 
 | ||||
| $k_geld[1] = ($chara_1[starke] + $chara_1[verteidigung] + $chara_1[speed] + $chara_1[ausdauer] + $chara_1[glueck] + $chara_2[starke] + $chara_2[verteidigung] + $chara_2[speed] + $chara_2[ausdauer] + $chara_2[glueck] * ($x / 6)) * 2; | ||||
| 
 | ||||
| $k_exp[0] = (($chara_1[starke] + $chara_1[verteidigung] + $chara_1[speed] + $chara_1[ausdauer] + $chara_1[glueck] + $chara_2[starke] + $chara_2[verteidigung] + $chara_2[speed] + $chara_2[ausdauer] + $chara_2[glueck] * ($x / 4)) / 2) * 5; | ||||
| 
 | ||||
| $k_geld[0] = (($chara_1[starke] + $chara_1[verteidigung] + $chara_1[speed] + $chara_1[ausdauer] + $chara_1[glueck] + $chara_2[starke] + $chara_2[verteidigung] + $chara_2[speed] + $chara_2[ausdauer] + $chara_2[glueck] * ($x / 6)) / 2) * 2; | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| if($k_exp[0]) { $s=2; } else { $s++; } | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| $dauer_Z = time(); | ||||
| mysql_query("UPDATE turnier_kampf SET art='$art_1', round='$round', exp1='$k_exp[0]', win='$sieger', lose='$verlierer', exp2='$k_exp[1]', geld1='$k_geld[0]', geld2='$k_geld[1]', dauer='$dauer_Z' WHERE id='$db_query[id]'"); | ||||
| 
 | ||||
| 
 | ||||
| @ -1,206 +0,0 @@ | ||||
| <?php | ||||
| /* | ||||
|  * | ||||
|  * @copyright (c) 2010 animegame.eu | ||||
|  * @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence | ||||
|  * | ||||
|  */ | ||||
| 
 | ||||
| $uzze=0; | ||||
| while($uzze < 10) { | ||||
| $aktion_AV1[$uzze] = ""; | ||||
| $aktion_AV2[$uzze] = ""; | ||||
| $uzze++; | ||||
| } | ||||
| $ssj_tech_1=""; | ||||
| 
 | ||||
| $ssj_tech_2=""; | ||||
| $play1_ausweich=""; | ||||
| $play2_ausweich=""; | ||||
| $k_exp[0] = ""; | ||||
| $X23 = ""; | ||||
| $X13 = ""; | ||||
| $schaden_1=""; | ||||
| $schaden_2=""; | ||||
| ################## Kaempfer 1 | ||||
| 
 | ||||
| 
 | ||||
| $k_hp1 = explode(",", $chara_1[hp]); | ||||
| $k_mp1 = explode(",", $chara_1[mp]); | ||||
| 
 | ||||
| $k_hp1[0] = $k_hp1[1]; | ||||
| $k_mp1[0] = $k_mp1[1]; | ||||
| 
 | ||||
| $k_starke[0] = $chara_1[starke] + $k_rustung[ru_mal]; | ||||
| $k_speed[0] = $chara_1[speed]; | ||||
| $k_ver[0] = $chara_1[verteidigung] + $k_rustung[ru_mal]; | ||||
| $k_ausdauer[0] = $chara_1[ausdauer]; | ||||
| $k_glueck[0] = $chara_1[glueck]; | ||||
| $k_attacke1 = explode(",", $chara_1[attacken]); | ||||
| $k_hp[0] = round($k_hp1[0]); | ||||
| $k_mp[0] = round($k_mp1[0]); | ||||
| $k_aufgabe_a_1 = $k_hp1[1] / 100; | ||||
| $k_aufgabe[0] = $k_aufgabe_a_1 * $chara_1[aufgeben]; | ||||
| ######################################Kaempfer2 | ||||
| 
 | ||||
| 
 | ||||
| $k_hp2 = explode(",", $chara_2[hp]); | ||||
| $k_mp2 = explode(",", $chara_2[mp]); | ||||
| 
 | ||||
| $k_hp2[0] = $k_hp2[1]; | ||||
| $k_mp2[0] = $k_mp2[1]; | ||||
| 
 | ||||
| $k_starke[1] = $chara_2[starke] + $k_rustung[ru_mal]; | ||||
| $k_speed[1] = $chara_2[speed]; | ||||
| $k_ver[1] = $chara_2[verteidigung] + $k_rustung[ru_mal]; | ||||
| $k_ausdauer[1] = $chara_2[ausdauer]; | ||||
| $k_glueck[1] = $chara_2[glueck]; | ||||
| $k_attacke2 = explode(",", $chara_2[attacken]); | ||||
| $k_hp[1] = round($k_hp2[0]); | ||||
| $k_mp[1] = round($k_mp2[0]); | ||||
| 
 | ||||
| $k_aufgabe_a_2 = $k_hp2[1] / 100; | ||||
| $k_aufgabe[1] = $k_aufgabe_a_2 * $chara_2[aufgeben]; | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| $x=0; | ||||
| 
 | ||||
| mysql_query("INSERT wanted_kampf SET hp1='$k_hp[0]', hp2='$k_hp[1]', mp1='$k_mp[0]', mp2='$k_mp[1]', schaden1='$schaden_1', schaden2='$schaden_2', attacke1='$technick1[name]', attacke2='$technick2[name]', char1='$chara_1[id]', char2='$chara_2[id]', starke1='$k_starke[0]', starke2='$k_starke[1]', ver1='$k_ver[0]', ver2='$k_ver[1]', speed1='$k_speed[0]', speed2='$k_speed[1]', ausdauer1='$k_ausdauer[0]', ausdauer2='$k_ausdauer[1]'"); | ||||
| 
 | ||||
| while($k_hp[0] > $k_aufgabe[0] AND $k_hp[1] > $k_aufgabe[1] AND $x < 10) { | ||||
| 
 | ||||
| $technick1 = mysql_fetch_array(mysql_query("SELECT at_id, aktiv FROM lernen WHERE id='$k_attacke1[$x]' LIMIT 10")); | ||||
| $prozent_technik1 = (20*$technick1[aktiv])-20; | ||||
| $technick1 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick1[at_id]' LIMIT 10")); | ||||
| 
 | ||||
| $technick2 = mysql_fetch_array(mysql_query("SELECT at_id, aktiv FROM lernen WHERE id='$k_attacke2[$x]' LIMIT 10")); | ||||
| $prozent_technik2 = (20*$technick2[aktiv])-20; | ||||
| $technick2 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick2[at_id]' LIMIT 10")); | ||||
| 
 | ||||
| 
 | ||||
| ///////////////////Hier laedt er den RELOAD der technik wenn die zusammen setzung nicht stimmen sollte | ||||
| include "kampf/andere_technik.php";	/////////////////// Wenn man ne andere technik sich aussuchen will... | ||||
| 
 | ||||
| 
 | ||||
| $technick1[speed]=$technick1[speed]+(($technick1[speed]/100)*$prozent_technik1); | ||||
| $technick2[speed]=$technick2[speed]+(($technick2[speed]/100)*$prozent_technik2); | ||||
| 
 | ||||
| $technick1[verteidigung]=$technick1[verteidigung]+(($technick1[verteidigung]/100)*$prozent_technik1); | ||||
| $technick2[verteidigung]=$technick2[verteidigung]+(($technick2[verteidigung]/100)*$prozent_technik2); | ||||
| 
 | ||||
| $technick1[starke]=$technick1[starke]+(($technick1[starke]/100)*$prozent_technik1); | ||||
| $technick2[starke]=$technick2[starke]+(($technick2[starke]/100)*$prozent_technik2); | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| $speeds_char1 = ($k_speed[0] + $technick1[speed]); | ||||
| $speeds_char2 =  ($k_speed[1] + $technick2[speed]); | ||||
| 
 | ||||
| $speeds_char1_4 = ($k_speed[0] + $technick1[speed]) / 1.5; | ||||
| $speeds_char2_4 =  ($k_speed[1] + $technick2[speed]) / 1.5; | ||||
| 
 | ||||
| if($speeds_char1_4 < 1) { $speeds_char1_4 = 1; } | ||||
| if($speeds_char2_4 < 1) { $speeds_char2_4 = 1; } | ||||
| 
 | ||||
| $speed_char1 = $speeds_char1; | ||||
| $speed_char2 = $speeds_char2; | ||||
| 
 | ||||
| 
 | ||||
| $aussetzten_runde = "";	////// MUSS SO BLEIBEN WICHTIG | ||||
| ##################################MP, SSJ Verwandlungen, HP, Koerper Tausch Technicken | ||||
| include "kampf/majin.php"; | ||||
| 
 | ||||
| if(!$aussetzten_runde) { | ||||
| include "kampf/atk_wert.php"; | ||||
| include "kampf/tausch2.php";	//////////////////Muss ganz oben sein wegen technik Tauschen | ||||
| include "kampf/frucht.php"; | ||||
| include "kampf/runde.php"; | ||||
| include "kampf/mp.php"; | ||||
| include "kampf/hp.php"; | ||||
| include "kampf/hp2.php"; | ||||
| include "kampf/SSJ.php"; | ||||
| include "kampf/kaioken.php"; | ||||
| include "kampf/kaioken2.php"; | ||||
| include "kampf/copy.php"; | ||||
| include "kampf/lose.php"; | ||||
| include "kampf/lose2.php"; | ||||
| include "kampf/ausdauer.php"; | ||||
| include "kampf/mpv.php"; | ||||
| include "kampf/tausch.php"; | ||||
| include "kampf/hpmp.php"; | ||||
| } | ||||
| include "kampf/atk_wert.php"; | ||||
| #####################################KAMPF SYSTEM | ||||
| include "kampf/kampf_rechnung.php"; | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| $db_query = mysql_fetch_array(mysql_query("SELECT * FROM wanted_kampf WHERE (char1='$chara_1[id]' OR char1='$chara_2[id]') AND dauer='0' order by id DESC LIMIT 1")); | ||||
| 
 | ||||
| mysql_query("UPDATE wanted_kampf SET hp1='$db_query[hp1],$k_hp7[0]', hp2='$db_query[hp2],$k_hp7[1]', mp1='$db_query[mp1],$k_mp7[0]', mp2='$db_query[mp2],$k_mp7[1]', schaden1='$db_query[schaden1],$schaden_1', schaden2='$db_query[schaden2],$schaden_2', attacke1='$db_query[attacke1],$technick1[name]', attacke2='$db_query[attacke2],$technick2[name]', starke1='$db_query[starke1],$k_starke[0]', starke2='$db_query[starke2],$k_starke[1]', ver1='$db_query[ver1],$k_ver[0]', ver2='$db_query[ver2],$k_ver[1]', speed1='$db_query[speed1],$k_speed[0]', speed2='$db_query[speed2],$k_speed[1]', ausdauer1='$db_query[ausdauer1],$k_ausdauer[0]', ausdauer2='$db_query[ausdauer2],$k_ausdauer[1]' WHERE id='$db_query[id]'"); | ||||
| 
 | ||||
| 
 | ||||
| $x++; | ||||
| } | ||||
| ###########################EXP VERTEILUNG | ||||
| $s=0; | ||||
| while($s < 2) { | ||||
| 
 | ||||
| if($s == 1) { | ||||
| 
 | ||||
| if($k_hp[0] > $k_hp[1]) { $X13 = HALLO; } else {  $X23 = HALLO; } | ||||
| } | ||||
| 
 | ||||
| if($k_hp[1] < $k_aufgabe[1] OR $X13 == "HALLO") { | ||||
| $k_exp[1] = 0; | ||||
| $k_geld[1] = 0; | ||||
| $k_exp[0] = 0; | ||||
| $k_geld[0] = 0; | ||||
| 
 | ||||
| $new_dead_list1 = "$chara_1[dead_list],$chara_2[name]"; | ||||
| $new_dead_list2 = ""; | ||||
| 
 | ||||
| $new_preis1 = $chara_1[preis] + (($chara_2[preis] / 100) * 10); | ||||
| $new_preis2 = $chara_2[preis] - (($chara_2[preis] / 100) * 10); | ||||
| 
 | ||||
| $sieger = $chara_1[id]; | ||||
| $verlierer = $chara_2[id]; | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| if($k_hp[0] < $k_aufgabe[0] OR $X23 == "HALLO") { | ||||
| 
 | ||||
| $new_dead_list2 = "$chara_2[dead_list],$chara_1[name]"; | ||||
| $new_dead_list1 = ""; | ||||
| 
 | ||||
| $new_preis2 = $chara_2[preis] + (($chara_1[preis] / 100) * 10); | ||||
| $new_preis1 = $chara_1[preis] - (($chara_1[preis] / 100) * 10); | ||||
| 
 | ||||
| $sieger = $chara_2[id]; | ||||
| $verlierer = $chara_1[id]; | ||||
| 
 | ||||
| 
 | ||||
| $k_exp[1] = 0; | ||||
| $k_geld[1] = 0; | ||||
| $k_exp[0] = 0; | ||||
| $k_geld[0] = 0; | ||||
| 
 | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| if($k_exp[0]) { $s=2; } else { $s++; } | ||||
| 
 | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| $dauer_Z = time(); | ||||
| 
 | ||||
| 
 | ||||
| 
 | ||||
| mysql_query("UPDATE chars SET preis='$new_preis1', dead_list='$new_dead_list1' WHERE id='$chara_1[id]' LIMIT 1"); | ||||
| mysql_query("UPDATE chars SET preis='$new_preis2', dead_list='$new_dead_list2' WHERE id='$chara_2[id]' LIMIT 1"); | ||||
| 
 | ||||
| mysql_query("UPDATE wanted_kampf SET exp1='$k_exp[0]', win='$sieger', lose='$verlierer', exp2='$k_exp[1]', geld1='$k_geld[0]', geld2='$k_geld[1]', dauer='$dauer_Z' WHERE id='$db_query[id]'"); | ||||
| 
 | ||||
| 
 | ||||
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		Reference in New Issue
	
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