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@ -10,35 +10,35 @@ $aussetzten_runde = "";
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$tmp_hp[0] = 0;
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$tmp_hp[1] = 0;
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##################################MP, SSJ Verwandlungen, HP, Koerper Tausch Technicken
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include (ROOT_PATH . 'kampf/majin.php');
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include ('kampf/majin.php');
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if (!$aussetzten_runde) { /////DAS FUER MAJIN ATTACKEN
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include (ROOT_PATH . 'kampf/tausch2.php'); //////////////////Muss ganz oben sein wegen technik Tauschen
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include (ROOT_PATH . 'kampf/gift.php');
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include (ROOT_PATH . 'kampf/frucht.php');
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include (ROOT_PATH . 'kampf/mp.php');
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include (ROOT_PATH . 'kampf/hp.php');
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include (ROOT_PATH . 'kampf/hp2.php');
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include (ROOT_PATH . 'kampf/SSJ.php');
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include (ROOT_PATH . 'kampf/kaioken.php');
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include (ROOT_PATH . 'kampf/kaioken2.php');
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include (ROOT_PATH . 'kampf/copy.php');
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include (ROOT_PATH . 'kampf/lose.php');
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include (ROOT_PATH . 'kampf/lose2.php');
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include (ROOT_PATH . 'kampf/ausdauer.php');
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include (ROOT_PATH . 'kampf/mpv.php');
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include (ROOT_PATH . 'kampf/hpmp.php');
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include ('kampf/tausch2.php'); //////////////////Muss ganz oben sein wegen technik Tauschen
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include ('kampf/gift.php');
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include ('kampf/frucht.php');
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include ('kampf/mp.php');
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include ('kampf/hp.php');
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include ('kampf/hp2.php');
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include ('kampf/SSJ.php');
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include ('kampf/kaioken.php');
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include ('kampf/kaioken2.php');
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include ('kampf/copy.php');
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include ('kampf/lose.php');
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include ('kampf/lose2.php');
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include ('kampf/ausdauer.php');
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include ('kampf/mpv.php');
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include ('kampf/hpmp.php');
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//Als letztes um alle HP-Attacken zu kontern (in $tmp_hp gespeichert)
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include (ROOT_PATH . 'kampf/konter_heal.php');
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include ('kampf/konter_heal.php');
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//Nach Konterheal, damit überstehende HP bleibt
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include (ROOT_PATH . 'kampf/tausch.php');
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include ('kampf/tausch.php');
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//include "kampf/summon.php";
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}
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include (ROOT_PATH . 'kampf/atk_wert.php');
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include ('kampf/atk_wert.php');
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if (!$aussetzten_runde) { /////DAS FUER MAJIN ATTACKEN
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include (ROOT_PATH . 'kampf/schatten.php');
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include (ROOT_PATH . 'kampf/runde.php');
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include ('kampf/schatten.php');
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include ('kampf/runde.php');
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}
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