removal of unrequired files

main
hecht 13 years ago
parent a3b157840b
commit 464869eba7

@ -1,93 +0,0 @@
<?php
/*
*
* @copyright (c) 2010 animegame.eu
* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
*
*/
set_time_limit(0);
function rand_array($array)
{
$maxarray=count($array)-1;
mt_srand((double)microtime()*1000000);
for($i=$maxarray; $i>=0; $i--)
{
if($i>0) $zufall=mt_rand(0,$i);
else $zufall=0;
$temp=$array[$i];
$array[$i]=$array[$zufall];
$array[$zufall]=$temp;
$newarray[]=$array[$i];
array_pop($array);
}
return $newarray;
}
include "db.php";
mysql_query("UPDATE online SET clan_tick=clan_tick+1 WHERE id='1' LIMIT 1");
$tick_zahl = mysql_fetch_array(mysql_query("SELECT clan_tick FROM online WHERE id='1' LIMIT 1"));
mysql_query("DELETE FROM clan_kampf");
$kampf_offen = mysql_query("SELECT an, besitzer, charakter1, charakter2, charakter3, charakter4, charakter5, charakter6,
gcharakter1, gcharakter2, gcharakter3, gcharakter4, gcharakter5, gcharakter6 FROM clan_k_list WHERE aktiv='1' AND tick='$tick_zahl[clan_tick]' ");
$char1_list = "0";
$char2_list = "0";
$iw=1;
while($aktive_clans = mysql_fetch_array($kampf_offen)) {
$clan1[] = $aktive_clans[besitzer];
$clan1[] = $aktive_clans[besitzer];
$clan1[] = $aktive_clans[besitzer];
$clan2[] = $aktive_clans[an];
$clan2[] = $aktive_clans[an];
$clan2[] = $aktive_clans[an];
$char1_array[0] = $aktive_clans[charakter1];
$char1_array[1] = $aktive_clans[charakter2];
$char1_array[2] = $aktive_clans[charakter3];
$char1_array[3] = $aktive_clans[charakter4];
$char1_array[4] = $aktive_clans[charakter5];
$char1_array[5] = $aktive_clans[charakter6];
$char2_array[0] = $aktive_clans[gcharakter1];
$char2_array[1] = $aktive_clans[gcharakter2];
$char2_array[2] = $aktive_clans[gcharakter3];
$char2_array[3] = $aktive_clans[gcharakter4];
$char2_array[4] = $aktive_clans[gcharakter5];
$char2_array[5] = $aktive_clans[gcharakter6];
$char1_array = rand_array($char1_array);
$char1_array = array_unique($char1_array);
$char2_array = rand_array($char2_array);
$char2_array = array_unique($char2_array);
$char1_list .= ",".$char1_array[0]."";
$char1_list .= ",".$char1_array[1]."";
$char1_list .= ",".$char1_array[2]."";
$char2_list .= ",".$char2_array[0]."";
$char2_list .= ",".$char2_array[1]."";
$char2_list .= ",".$char2_array[2]."";
}
$char1_list_exploder = explode(",", $char1_list);
$char2_list_exploder = explode(",", $char2_list);
$yt=1;
while($iw < count($char1_list_exploder)) {
$chara_1 = mysql_fetch_array(mysql_query("SELECT * FROM chars WHERE id='$char1_list_exploder[$iw]'"));
$chara_2 = mysql_fetch_array(mysql_query("SELECT * FROM chars WHERE id='$char2_list_exploder[$iw]'"));
$round = 1;
include "clan_kampf.php";
$yt++;
$iw++;
}
mysql_query("DELETE FROM clan_k_list WHERE tick='$tick_zahl[clan_tick]'");
?>

@ -1,27 +0,0 @@
<?php
/*
*
* @copyright (c) 2010 animegame.eu
* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
*
*/
if($exp_rows1[level] == 1) { $new_max_exp1 = 5000; }
if($exp_rows1[level] == 2) { $new_max_exp1 = 12000; }
if($exp_rows1[level] == 3) { $new_max_exp1 = 35000; }
if($exp_rows1[level] == 4) { $new_max_exp1 = 100000; }
if($exp_rows2[level] == 1) { $new_max_exp2 = 5000; }
if($exp_rows2[level] == 2) { $new_max_exp2 = 12000; }
if($exp_rows2[level] == 3) { $new_max_exp2 = 35000; }
if($exp_rows2[level] == 4) { $new_max_exp2 = 100000; }
if($EXP_new1+$exp_rows1[min_exp] >= $exp_rows1[max_exp] AND $exp_rows1[level] != 5) {
mysql_query("UPDATE clan SET level=level+1, max_exp='$new_max_exp1', member=member+2 WHERE id='$clan1[$iws]'");
}
if($EXP_new2+$exp_rows2[min_exp] >= $exp_rows2[max_exp] AND $exp_rows2[level] != 5) {
mysql_query("UPDATE clan SET level=level+1, max_exp='$new_max_exp2', member=member+2 WHERE id='$clan2[$iws]'");
}
?>

@ -1,214 +0,0 @@
<?php
/*
*
* @copyright (c) 2010 animegame.eu
* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
*
*/
$uzze=0;
while($uzze < 10) {
$aktion_AV1[$uzze] = "";
$aktion_AV2[$uzze] = "";
$uzze++;
}
$ssj_tech_1="";
$ssj_tech_2="";
$play1_ausweich="";
$play2_ausweich="";
$k_exp[0] = "";
$X23 = "";
$X13 = "";
$schaden_1="";
$schaden_2="";
################## Kaempfer 1
$k_hp1 = explode(",", $chara_1[hp]);
$k_mp1 = explode(",", $chara_1[mp]);
$k_hp1[0] = $k_hp1[1];
$k_mp1[0] = $k_mp1[1];
$k_starke[0] = $chara_1[starke] + $k_rustung[ru_mal];
$k_speed[0] = $chara_1[speed];
$k_ver[0] = $chara_1[verteidigung] + $k_rustung[ru_mal];
$k_ausdauer[0] = $chara_1[ausdauer];
$k_glueck[0] = $chara_1[glueck];
$k_attacke1 = explode(",", $chara_1[attacken]);
$k_hp[0] = round($k_hp1[0]);
$k_mp[0] = round($k_mp1[0]);
$k_aufgabe_a_1 = $k_hp1[1] / 100;
$k_aufgabe[0] = $k_aufgabe_a_1 * $chara_1[aufgeben];
######################################Kaempfer2
$k_hp2 = explode(",", $chara_2[hp]);
$k_mp2 = explode(",", $chara_2[mp]);
$k_hp2[0] = $k_hp2[1];
$k_mp2[0] = $k_mp2[1];
$k_starke[1] = $chara_2[starke] + $k_rustung[ru_mal];
$k_speed[1] = $chara_2[speed];
$k_ver[1] = $chara_2[verteidigung] + $k_rustung[ru_mal];
$k_ausdauer[1] = $chara_2[ausdauer];
$k_glueck[1] = $chara_2[glueck];
$k_attacke2 = explode(",", $chara_2[attacken]);
$k_hp[1] = round($k_hp2[0]);
$k_mp[1] = round($k_mp2[0]);
$k_aufgabe_a_2 = $k_hp2[1] / 100;
$k_aufgabe[1] = $k_aufgabe_a_2 * $chara_2[aufgeben];
$x=0;
mysql_query("INSERT clan_kampf SET hp1='$k_hp[0]', hp2='$k_hp[1]', mp1='$k_mp[0]', mp2='$k_mp[1]', schaden1='$schaden_1', schaden2='$schaden_2', attacke1='$technick1[name]', attacke2='$technick2[name]', char1='$chara_1[id]', char2='$chara_2[id]', starke1='$k_starke[0]', starke2='$k_starke[1]', ver1='$k_ver[0]', ver2='$k_ver[1]', speed1='$k_speed[0]', speed2='$k_speed[1]', ausdauer1='$k_ausdauer[0]', ausdauer2='$k_ausdauer[1]'");
while($k_hp[0] > $k_aufgabe[0] AND $k_hp[1] > $k_aufgabe[1] AND $x < 10) {
$technick1 = mysql_fetch_array(mysql_query("SELECT at_id, aktiv FROM lernen WHERE id='$k_attacke1[$x]' LIMIT 10"));
$prozent_technik1 = (20*$technick1[aktiv])-20;
$technick1 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick1[at_id]' LIMIT 10"));
$technick2 = mysql_fetch_array(mysql_query("SELECT at_id, aktiv FROM lernen WHERE id='$k_attacke2[$x]' LIMIT 10"));
$prozent_technik2 = (20*$technick2[aktiv])-20;
$technick2 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick2[at_id]' LIMIT 10"));
///////////////////Hier laedt er den RELOAD der technik wenn die zusammen setzung nicht stimmen sollte
include "kampf/andere_technik.php"; /////////////////// Wenn man ne andere technik sich aussuchen will...
$technick1[speed]=$technick1[speed]+(($technick1[speed]/100)*$prozent_technik1);
$technick2[speed]=$technick2[speed]+(($technick2[speed]/100)*$prozent_technik2);
$technick1[verteidigung]=$technick1[verteidigung]+(($technick1[verteidigung]/100)*$prozent_technik1);
$technick2[verteidigung]=$technick2[verteidigung]+(($technick2[verteidigung]/100)*$prozent_technik2);
$technick1[starke]=$technick1[starke]+(($technick1[starke]/100)*$prozent_technik1);
$technick2[starke]=$technick2[starke]+(($technick2[starke]/100)*$prozent_technik2);
$speeds_char1 = ($k_speed[0] + $technick1[speed]);
$speeds_char2 = ($k_speed[1] + $technick2[speed]);
$speeds_char1_4 = ($k_speed[0] + $technick1[speed]) / 1.5;
$speeds_char2_4 = ($k_speed[1] + $technick2[speed]) / 1.5;
if($speeds_char1_4 < 1) { $speeds_char1_4 = 1; }
if($speeds_char2_4 < 1) { $speeds_char2_4 = 1; }
$speed_char1 = mt_rand($speeds_char1_4,$speeds_char1);
$speed_char2 = mt_rand($speeds_char2_4,$speeds_char2);
include "kampf_include.php";
#####################################KAMPF SYSTEM
include "kampf/kampf_rechnung.php";
$db_query = mysql_fetch_array(mysql_query("SELECT * FROM clan_kampf WHERE (char1='$chara_1[id]' OR char1='$chara_2[id]') AND dauer='0' order by id DESC LIMIT 1"));
mysql_query("UPDATE clan_kampf SET hp1='$db_query[hp1],$k_hp7[0]', hp2='$db_query[hp2],$k_hp7[1]', mp1='$db_query[mp1],$k_mp7[0]', mp2='$db_query[mp2],$k_mp7[1]', schaden1='$db_query[schaden1],$schaden_1', schaden2='$db_query[schaden2],$schaden_2', attacke1='$db_query[attacke1],$technick1[name]', attacke2='$db_query[attacke2],$technick2[name]', starke1='$db_query[starke1],$k_starke[0]', starke2='$db_query[starke2],$k_starke[1]', ver1='$db_query[ver1],$k_ver[0]', ver2='$db_query[ver2],$k_ver[1]', speed1='$db_query[speed1],$k_speed[0]', speed2='$db_query[speed2],$k_speed[1]', ausdauer1='$db_query[ausdauer1],$k_ausdauer[0]', ausdauer2='$db_query[ausdauer2],$k_ausdauer[1]' WHERE id='$db_query[id]'");
$x++;
}
###########################EXP VERTEILUNG
if($k_hp[0] <= 0 AND $k_hp[1] <= 0) {
if($k_hp[0] > $k_hp[1]) {
$k_hp[0] = $k_hp1[1];
} else {
$k_hp[1] = $k_hp2[1];
}
}
$s=0;
while($s < 2) {
if($s == 1) {
if($k_hp[0] > $k_hp[1]) { $X13 = HALLO; } else { $X23 = HALLO; }
}
if($k_hp[1] < $k_aufgabe[1] OR $X13 == "HALLO") {
$clan1_win = 1;
$clan2_win = 0;
$k_exp[1] = 0;
$k_geld[1] = 2000;
$k_exp[0] = 0;
$k_geld[0] = 5000;
$sieger = $chara_1[id];
$verlierer = $chara_2[id];
}
if($k_hp[0] < $k_aufgabe[0] OR $X23 == "HALLO") {
$sieger = $chara_2[id];
$verlierer = $chara_1[id];
$clan1_win= 0;
$clan2_win = 1;
$k_exp[1] = 0;
$k_geld[1] = 5000;
$k_exp[0] = 0;
$k_geld[0] = 2000;
}
if($k_exp[0]) { $s=2; } else { $s++; }
}
$iws = $iw-1;
mysql_query("UPDATE clan_kampf SET clan1_id='$clan1[$iws]', clan2_id='$clan2[$iws]', exp1='$k_exp[0]', win='$sieger', lose='$verlierer', exp2='$k_exp[1]', geld1='$k_geld[0]', geld2='$k_geld[1]', clan1_win='$clan1_win', clan2_win='$clan2_win' WHERE id='$db_query[id]'");
if($yt == 3) {
$yt=0;
$win_rows1 = mysql_num_rows(mysql_query("SELECT id FROM clan_kampf WHERE clan1_win='1' AND clan1_id='$clan1[$iws]' LIMIT 2"));
$win_rows2 = mysql_num_rows(mysql_query("SELECT id FROM clan_kampf WHERE clan2_win='1' AND clan2_id='$clan2[$iws]' LIMIT 2"));
if($win_rows1 > $win_rows2) {
////CLAN 1 WINS
$exp_rows1 = mysql_fetch_array(mysql_query("SELECT siege, level, min_exp, max_exp FROM clan WHERE id='$clan1[$iws]' LIMIT 1"));
$exp_rows2 = mysql_fetch_array(mysql_query("SELECT siege, level, min_exp, max_exp FROM clan WHERE id='$clan2[$iws]' LIMIT 1"));
$EXP_new1 = ($exp_rows2[siege]+10) * 30;
$EXP_new2 = ($exp_rows1[siege]+10) * 15;
include "clan_exp.php";
mysql_query("UPDATE clan SET geld=geld+'5000', siege=siege+1, min_exp=min_exp+'$EXP_new1' WHERE id='$clan1[$iws]'");
mysql_query("UPDATE clan SET geld=geld+'2000', niederlagen=niederlagen+1, min_exp=min_exp+'$EXP_new2' WHERE id='$clan2[$iws]'");
} else {
$exp_rows1 = mysql_fetch_array(mysql_query("SELECT siege, level, min_exp, max_exp FROM clan WHERE id='$clan1[$iws]' LIMIT 1"));
$exp_rows2 = mysql_fetch_array(mysql_query("SELECT siege, level, min_exp, max_exp FROM clan WHERE id='$clan2[$iws]' LIMIT 1"));
$EXP_new2 = ($exp_rows1[siege]+10) * 30;
$EXP_new1 = ($exp_rows2[siege]+10) * 15;
include "clan_exp.php";
////CLAN 2 WINS
mysql_query("UPDATE clan SET geld=geld+'2000', niederlagen=niederlagen+1, min_exp=min_exp+'$EXP_new1' WHERE id='$clan1[$iws]'");
mysql_query("UPDATE clan SET geld=geld+'5000', siege=siege+1, min_exp=min_exp+'$EXP_new2' WHERE id='$clan2[$iws]'");
}
}
?>

@ -1,225 +0,0 @@
<?php
/*
*
* @copyright (c) 2010 animegame.eu
* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
*
*/
/* Funktionen fuer die Clanfights */
function getStatus($charid, $buffer_enabled = true) {
// Prioritaet, erst Turnier, dann Schatzsuche, dann Kampf
if ($GLOBALS['char_status'][$charid] != null && $buffer_enabled) {
return $GLOBALS['char_status'][$charid];
}
$sql = 'SELECT count(*) as anzahl FROM turnier_kampf t where art != \'gross\' and (win = ' . $charid . ' or lose = ' . $charid . ') and dauer > now()';
$row = mysql_fetch_assoc(mysql_query($sql));
if ($row['anzahl'] > 0) {
$GLOBALS['char_status'][$charid] = 'Turnier';
return 'Turnier';
}
$sql = 'SELECT count(*) as anzahl from quests where charid = ' . $charid;
$row = mysql_fetch_assoc(mysql_query($sql));
if ($row['anzahl'] > 0) {
$GLOBALS['char_status'][$charid] = 'Schatz Suche';
return 'Schatz Suche';
}
$sql = 'SELECT count(*) as anzahl from kampf where db_satz = ' . $charid;
$row = mysql_fetch_assoc(mysql_query($sql));
if ($row['anzahl'] > 0) {
$GLOBALS['char_status'][$charid] = 'Kampf';
return 'Kampf';
}
$sql = 'SELECT count(*) as anzahl FROM kampf_list where charakter = ' . $charid;
$row = mysql_fetch_assoc(mysql_query($sql));
if ($row['anzahl'] > 0) {
$GLOBALS['char_status'][$charid] = 'Kampf erstellt';
return 'Kampf erstellt';
}
$sql = 'SELECT count(*) as anzahl FROM turnier1 where charakter = ' . $charid;
$row = mysql_fetch_assoc(mysql_query($sql));
if ($row['anzahl'] > 0) {
$GLOBALS['char_status'][$charid] = 'Angemeldet';
return 'Angemeldet';
}
$GLOBALS['char_status'][$charid] = 'Frei';
return 'Frei';
}
function getPicture($char){
// Sichergehen, dass Char geladen wurde
if($char['bild'] == null || $char['bild'] == ''){
return 'design/bilder/avatare/noavart.gif';
}
return $char['bild'];
}
function getChar2($charid) {
// Fehlerkontrolle
if(!is_numeric($charid)){
return null;
} else {
$char = mysql_fetch_assoc(mysql_query('Select * from chars where id = '.$charid));
if(!$char){return null;}
// Speichere in $char['stauts'] den aktuellen Status des Chars (buffer-Strategie ist hierbei die selbe)
$char['status'] = getStatus($char['id'],$buffer_enabled);
$char['bild'] = getPicture($char);
}
return $char;
}
function starteClanFight($chara_1, $chara_2, $clanfight_id, $runde, $kampf){
global $sieger, $verlierer;
include 'kampf_clan.php';
}
function starteClanFight_survival($chara_1, $fighter_a, $chara_2, $fighter_b, $clanfight_id, $runde, $kampf){
global $sieger, $verlierer, $fighter_team_a_array, $fighter_team_b_array;
include 'kampf_clan1.php';
}
function clanFightExecute($id) {
$pkt_a_satz= 0;
$pkt_b_satz= 0;
$pkt_runde_a= 0;
$pkt_runde_b= 0;
$rundenzaehler= 1;
$kampfzaehler= 1;
$clanfight_daten= mysql_fetch_assoc(mysql_query('SELECT fighter, gfighter, numberoffighter FROM clan_fight_list WHERE id='.$id.' LIMIT 1'));
$fighter_a_array= explode(",",$clanfight_daten['fighter']);
$fighter_b_array= explode(",",$clanfight_daten['gfighter']);
for ($x=1;;$x++) {
/*if ($rundenzaehler == 7) {
break;
}*/
$fighter_a= mt_rand(0, count($fighter_a_array)-1);
$fighter_b= mt_rand(0, count($fighter_b_array)-1);
$char_a= getChar2($fighter_a_array[$fighter_a]);
$char_b= getChar2($fighter_b_array[$fighter_b]);
starteClanFight($char_a, $char_b, $id, $rundenzaehler, $kampfzaehler);
$kampfzaehler++;
if ($fighter_a_array[$fighter_a] == $sieger) {
$pkt_a_satz++;
} else {
$pkt_b_satz++;
}
unset($fighter_a_array[$fighter_a]);
unset($fighter_b_array[$fighter_b]);
sort($fighter_a_array);
sort($fighter_b_array);
#if ($pkt_a_satz == 3 OR $pkt_b_satz == 3) {
if ($pkt_a_satz + $pkt_b_satz == $clanfight_daten['numberoffighter']) {
if ($pkt_a_satz > $pkt_b_satz) {
$pkt_runde_a++;
} elseif ($pkt_a_satz < $pkt_b_satz) {
$pkt_runde_b++;
}
$fighter_a_array= explode(",",$clanfight_daten['fighter']);
$fighter_b_array= explode(",",$clanfight_daten['gfighter']);
$rundenzaehler++;
$kampfzaehler= 1;
$pkt_a_satz= 0;
$pkt_b_satz= 0;
if ($pkt_runde_a + $pkt_runde_b == 6) {
break;
}
}
}
}
function selectFighterOfTeams($fighter_team_a_array,$fighter_team_b_array,$sieger='') {
global $fighter_a, $fighter_b, $sieger;
if (empty($sieger)) {
$fighter_a= mt_rand(0, count($fighter_team_a_array)-1);
$fighter_b= mt_rand(0, count($fighter_team_b_array)-1);
} else {
for ($y=0;$y<count($fighter_team_a_array);$y++) {
if ($fighter_team_a_array[$y][id] == $sieger) {
$siegerteam= 'a';
}
}
if ($siegerteam == 'a') {
for ($y=0;$y<count($fighter_team_a_array);$y++) {
if ($fighter_team_a_array[$y][id] == $sieger) {
$fighter_a= $y;
$fighter_b= mt_rand(0, count($fighter_team_b_array)-1);
}
}
} else {
for ($y=0;$y<count($fighter_team_b_array);$y++) {
if ($fighter_team_b_array[$y][id] == $sieger) {
$fighter_b= $y;
$fighter_a= mt_rand(0, count($fighter_team_a_array)-1);
}
}
}
}
}
function clanFightExecute_survival($id) {
global $fighter_a, $fighter_b, $sieger, $fighter_team_a_array, $fighter_team_b_array;
$pkt_a_satz= 0;
$pkt_b_satz= 0;
$kampfzaehler= 1;
$rundenzaehler= 1;
$clanfight_daten= mysql_fetch_assoc(mysql_query('SELECT fighter, gfighter, numberoffighter FROM clan_fight_list WHERE id='.$id.' LIMIT 1'));
$fighter_a_array= explode(",",$clanfight_daten['fighter']);
$fighter_b_array= explode(",",$clanfight_daten['gfighter']);
for ($x=0;$x<count($fighter_a_array);$x++) {
$fighter_team_a_array[$x]= getChar2($fighter_a_array[$x]);
}
for ($x=0;$x<count($fighter_b_array);$x++) {
$fighter_team_b_array[$x]= getChar2($fighter_b_array[$x]);
}
for ($x=1;;$x++) {
selectFighterOfTeams($fighter_team_a_array,$fighter_team_b_array,$sieger);
starteClanFight_survival($fighter_team_a_array[$fighter_a], $fighter_a, $fighter_team_b_array[$fighter_b], $fighter_b, $id, $rundenzaehler, $kampfzaehler);
$kampfzaehler++;
if ($fighter_team_a_array[$fighter_a][id] == $sieger) {
/* Status des Fighters aus Teams B auf "besiegt" setzen */
unset($fighter_team_b_array[$fighter_b]);
$fighter_team_b_array= array_values($fighter_team_b_array);
/* Die Statuswerte St<53>rke, Verteidigung und Geschwindigkeit um 10% verringern */
$fighter_team_a_array[$fighter_a][starke]= round($fighter_team_a_array[$fighter_a][starke]*0.9);
$fighter_team_a_array[$fighter_a][speed]= round($fighter_team_a_array[$fighter_a][speed]*0.9);
$fighter_team_a_array[$fighter_a][verteidigung]= round($fighter_team_a_array[$fighter_a][verteidigung]*0.9);
/* Punkt f<>r Team A hinzuf<75>gen */
$pkt_a_satz++;
} else {
/* Status des Fighters aus Teams A auf "besiegt" setzen */
unset($fighter_team_a_array[$fighter_a]);
$fighter_team_a_array= array_values($fighter_team_a_array);
/* Die Statuswerte St<53>rke, Verteidigung und Geschwindigkeit um 10% verringern */
$fighter_team_b_array[$fighter_b][starke]= round($fighter_team_b_array[$fighter_b][starke]*0.9);
$fighter_team_b_array[$fighter_b][speed]= round($fighter_team_b_array[$fighter_b][speed]*0.9);
$fighter_team_b_array[$fighter_b][verteidigung]= round($fighter_team_b_array[$fighter_b][verteidigung]*0.9);
/* Punkt f<>r Team B hinzuf<75>gen */
$pkt_b_satz++;
}
if (count($fighter_team_a_array) == 0 OR count($fighter_team_b_array) == 0) {
break;
}
}
}
?>

@ -1,183 +0,0 @@
<?php
/*
*
* @copyright (c) 2010 animegame.eu
* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
*
*/
$k_exp[0] = "";
$X23 = "";
$X13 = "";
if (!$chara_1['id'] OR !$chara_2['id']) {
echo "Unbekannter B.U.G";
echo '<br />Bug 1';
exit;
}
################## Kaempfer 1
$char1_quis_item = explode(",", $chara_1[kampf_item]);
$char1_item_helm = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[0]' LIMIT 1"));
$char1_item_rustung = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[1]' LIMIT 1"));
$char1_item_schild = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[2]' LIMIT 1"));
$char1_item_schwert = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[3]' LIMIT 1"));
$char1_item_schuhe = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[4]' LIMIT 1"));
$k_hp1 = explode(",", $chara_1[hp]);
$k_mp1 = explode(",", $chara_1[mp]);
$k_starke[0] = $chara_1[starke] + $char1_item_helm[starke] + $char1_item_rustung[starke] + $char1_item_schild[starke] + $char1_item_schwert[starke] + $char1_item_schuhe[starke];
$k_speed[0] = $chara_1[speed] + $char1_item_helm[speed] + $char1_item_rustung[speed] + $char1_item_schild[speed] + $char1_item_schwert[speed] + $char1_item_schuhe[speed];
$k_ver[0] = $chara_1[verteidigung] + $char1_item_helm[verteidigung] + $char1_item_rustung[verteidigung] + $char1_item_schild[verteidigung] + $char1_item_schwert[verteidigung] + $char1_item_schuhe[verteidigung];
$k_hp1[0] += $char1_item_helm[hp] + $char1_item_rustung[hp] + $char1_item_schild[hp] + $char1_item_schwert[hp] + $char1_item_schuhe[hp];
$k_hp1[1] += $char1_item_helm[hp] + $char1_item_rustung[hp] + $char1_item_schild[hp] + $char1_item_schwert[hp] + $char1_item_schuhe[hp];
$k_mp1[0] += $char1_item_helm[mp] + $char1_item_rustung[mp] + $char1_item_schild[mp] + $char1_item_schwert[mp] + $char1_item_schuhe[mp];
$k_mp1[1] += $char1_item_helm[mp] + $char1_item_rustung[mp] + $char1_item_schild[mp] + $char1_item_schwert[mp] + $char1_item_schuhe[mp];
$k_ausdauer[0] = $chara_1[ausdauer];
$k_glueck[0] = $chara_1[glueck];
$k_attacke1 = explode(",", $chara_1[attacken]);
$k_select1_1 = explode(",", $chara_1[auswahl1]);
$k_select1_2 = explode(",", $chara_1[auswahl2]);
$k_select1_3 = explode(",", $chara_1[auswahl3]);
$k_attacke1_2 = explode(",", $chara_1[attacken2]);
$k_hp[0] = round($k_hp1[0]);
$k_mp[0] = round($k_mp1[0]);
$k_aufgabe_a_1 = $k_hp1[1] / 100;
$k_aufgabe[0] = $k_aufgabe_a_1 * $chara_1[aufgeben];
################## Kaempfer 2
$char2_quis_item = explode(",", $chara_2[kampf_item]);
$char2_item_helm = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[0]' LIMIT 1"));
$char2_item_rustung = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[1]' LIMIT 1"));
$char2_item_schild = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[2]' LIMIT 1"));
$char2_item_schwert = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[3]' LIMIT 1"));
$char2_item_schuhe = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[4]' LIMIT 1"));
$k_hp2 = explode(",", $chara_2[hp]);
$k_mp2 = explode(",", $chara_2[mp]);
$k_starke[1] = $chara_2[starke] + $char2_item_helm[starke] + $char2_item_rustung[starke] + $char2_item_schild[starke] + $char2_item_schwert[starke] + $char2_item_schuhe[starke];
$k_speed[1] = $chara_2[speed] + $char2_item_helm[speed] + $char2_item_rustung[speed] + $char2_item_schild[speed] + $char2_item_schwert[speed] + $char2_item_schuhe[speed];
$k_ver[1] = $chara_2[verteidigung] + $char2_item_helm[verteidigung] + $char2_item_rustung[verteidigung] + $char2_item_schild[verteidigung] + $char2_item_schwert[verteidigung] + $char2_item_schuhe[verteidigung];
$k_hp2[0] += $char2_item_helm[hp] + $char2_item_rustung[hp] + $char2_item_schild[hp] + $char2_item_schwert[hp] + $char2_item_schuhe[hp];
$k_hp2[1] += $char2_item_helm[hp] + $char2_item_rustung[hp] + $char2_item_schild[hp] + $char2_item_schwert[hp] + $char2_item_schuhe[hp];
$k_mp2[0] += $char2_item_helm[mp] + $char2_item_rustung[mp] + $char2_item_schild[mp] + $char2_item_schwert[mp] + $char2_item_schuhe[mp];
$k_mp2[1] += $char2_item_helm[mp] + $char2_item_rustung[mp] + $char2_item_schild[mp] + $char2_item_schwert[mp] + $char2_item_schuhe[mp];
$k_ausdauer[1] = $chara_2[ausdauer];
$k_glueck[1] = $chara_2[glueck];
$k_attacke2 = explode(",", $chara_2[attacken]);
$k_select2_1 = explode(",", $chara_2[auswahl1]);
$k_select2_2 = explode(",", $chara_2[auswahl2]);
$k_select2_3 = explode(",", $chara_2[auswahl3]);
$k_attacke2_2 = explode(",", $chara_2[attacken2]);
$k_hp[1] = round($k_hp2[0]);
$k_mp[1] = round($k_mp2[0]);
$k_aufgabe_a_2 = $k_hp2[1] / 100;
$k_aufgabe[1] = $k_aufgabe_a_2 * $chara_2[aufgeben];
$runden_type1 = 0;
$runden_type2 = 0;
$x = 0;
$runden_summon1 = "";
$runden_summon2 = "";
$runden_gif1 = 0;
$runden_gif_technik1 = "";
$runden_gif2 = 0;
$runden_gif_technik2 = "";
if ($k_hp[0] > $k_aufgabe[0] AND $k_hp[1] > $k_aufgabe[1] AND $x < 10) {
$sql = "INSERT clan_fights SET hp1='$k_hp[0]', hp2='$k_hp[1]', mp1='$k_mp[0]', mp2='$k_mp[1]', schaden1='$schaden_1', schaden2='$schaden_2', attacke1='$technick1[name]', attacke2='$technick2[name]', char1='$chara_1[id]', char2='$chara_2[id]', starke1='$k_starke[0]', starke2='$k_starke[1]', ver1='$k_ver[0]', ver2='$k_ver[1]', speed1='$k_speed[0]', speed2='$k_speed[1]', ausdauer1='$k_ausdauer[0]', ausdauer2='$k_ausdauer[1]', clanfight_id='$clanfight_id', runde='$runde', kampf='$kampf'";
mysql_query($sql);
// echo $sql . '<br>';
if (mysql_affected_rows() == 0) {
echo '"' . $sql . '" konnte nicht ausgef&uuml;rt werden!<br>';
}
} else {
echo "Unbekannter B.U.G";
echo '<br />Bug 2';
#displayErrorMessage(NULL, 'Unbekannter B.U.G!', displayHistoryBackLink());
exit;
}
while ($k_hp[0] > $k_aufgabe[0] AND $k_hp[1] > $k_aufgabe[1] AND $x < 10) {
$technick1 = mysql_fetch_array(mysql_query("SELECT at_id, aktiv FROM lernen WHERE id='$k_attacke1[$x]' LIMIT 10"));
$prozent_technik1 = (20 * $technick1[aktiv]) - 20;
$technick1 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick1[at_id]' LIMIT 10"));
$technick2 = mysql_fetch_array(mysql_query("SELECT at_id, aktiv FROM lernen WHERE id='$k_attacke2[$x]' LIMIT 10"));
$prozent_technik2 = (20 * $technick2[aktiv]) - 20;
$technick2 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick2[at_id]' LIMIT 10"));
///////////////////Hier laedt er den RELOAD der technik wenn die zusammen setzung nicht stimmen sollte
include "kampf/andere_technik.php"; /////////////////// Wenn man ne andere technik sich aussuchen will...
$technick1[speed] = $technick1[speed] + (($technick1[speed] / 100) * $prozent_technik1);
$technick2[speed] = $technick2[speed] + (($technick2[speed] / 100) * $prozent_technik2);
$technick1[verteidigung] = $technick1[verteidigung] + (($technick1[verteidigung] / 100) * $prozent_technik1);
$technick2[verteidigung] = $technick2[verteidigung] + (($technick2[verteidigung] / 100) * $prozent_technik2);
$technick1[starke] = $technick1[starke] + (($technick1[starke] / 100) * $prozent_technik1);
$technick2[starke] = $technick2[starke] + (($technick2[starke] / 100) * $prozent_technik2);
$speed_char1 = ($k_speed[0] + $technick1[speed]);
$speed_char2 = ($k_speed[1] + $technick2[speed]);
// Speedbug
// $speeds_char1_4 = ($k_speed[0] + $technick1[speed]) / 1.5;
// $speeds_char2_4 = ($k_speed[1] + $technick2[speed]) / 1.5;
//
// if ($speeds_char1_4 < 1) {
// $speeds_char1_4 = 1;
// }
// if ($speeds_char2_4 < 1) {
// $speeds_char2_4 = 1;
// }
//
// $speed_char1 = mt_rand($speeds_char1_4, $speeds_char1);
// $speed_char2 = mt_rand($speeds_char2_4, $speeds_char2);
///////rechnung selber
include "kampf_include.php";
#####################################KAMPF SYSTEM
include "kampf/kampf_rechnung.php";
#$db_query = mysql_fetch_array(mysql_query("SELECT * FROM clan_fights WHERE (char1='$chara_1[id]' OR char1='$chara_2[id]') AND dauer='0' order by id DESC LIMIT 1"));
$db_query = mysql_fetch_array(mysql_query("SELECT * FROM clan_fights WHERE (char1='$chara_1[id]' OR char1='$chara_2[id]') order by id DESC LIMIT 1"));
mysql_query("UPDATE clan_fights SET hp1='$db_query[hp1],$k_hp7[0]', hp2='$db_query[hp2],$k_hp7[1]', mp1='$db_query[mp1],$k_mp7[0]', mp2='$db_query[mp2],$k_mp7[1]', schaden1='$db_query[schaden1],$schaden_1', schaden2='$db_query[schaden2],$schaden_2', attacke1='$db_query[attacke1],$technick1[name]', attacke2='$db_query[attacke2],$technick2[name]', starke1='$db_query[starke1],$k_starke[0]', starke2='$db_query[starke2],$k_starke[1]', ver1='$db_query[ver1],$k_ver[0]', ver2='$db_query[ver2],$k_ver[1]', speed1='$db_query[speed1],$k_speed[0]', speed2='$db_query[speed2],$k_speed[1]', ausdauer1='$db_query[ausdauer1],$k_ausdauer[0]', ausdauer2='$db_query[ausdauer2],$k_ausdauer[1]' WHERE id='$db_query[id]'");
$x++;
}
if ($k_hp[0] <= 0 AND $k_hp[1] <= 0) {
if ($k_hp[0] > $k_hp[1]) {
$k_hp[0] = $k_hp1[1];
} else {
$k_hp[1] = $k_hp2[1];
}
}
if ($k_hp[1] < $k_aufgabe[1] OR $k_hp[1] < $k_hp[0]) {
$sieger = $chara_1['id'];
$verlierer = $chara_2['id'];
}
if ($k_hp[0] < $k_aufgabe[0] OR $k_hp[0] < $k_hp[1]) {
$sieger = $chara_2['id'];
$verlierer = $chara_1['id'];
}
mysql_query("UPDATE clan_fights SET win='$sieger', lose='$verlierer' WHERE id='$db_query[id]'");
?>

@ -1,199 +0,0 @@
<?php
/*
*
* @copyright (c) 2010 animegame.eu
* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
*
*/
$k_exp[0] = "";
$X23 = "";
$X13 = "";
if (!$chara_1['id'] OR !$chara_2['id']) {
echo "Unbekannter B.U.G";
exit;
}
################## Kaempfer 1
$char1_quis_item = explode(",", $chara_1[kampf_item]);
$char1_item_helm = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[0]' LIMIT 1"));
$char1_item_rustung = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[1]' LIMIT 1"));
$char1_item_schild = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[2]' LIMIT 1"));
$char1_item_schwert = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[3]' LIMIT 1"));
$char1_item_schuhe = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[4]' LIMIT 1"));
$k_hp1 = explode(",", $chara_1[hp]);
$k_mp1 = explode(",", $chara_1[mp]);
$k_starke[0] = $chara_1[starke] + $char1_item_helm[starke] + $char1_item_rustung[starke] + $char1_item_schild[starke] + $char1_item_schwert[starke] + $char1_item_schuhe[starke];
$k_speed[0] = $chara_1[speed] + $char1_item_helm[speed] + $char1_item_rustung[speed] + $char1_item_schild[speed] + $char1_item_schwert[speed] + $char1_item_schuhe[speed];
$k_ver[0] = $chara_1[verteidigung] + $char1_item_helm[verteidigung] + $char1_item_rustung[verteidigung] + $char1_item_schild[verteidigung] + $char1_item_schwert[verteidigung] + $char1_item_schuhe[verteidigung];
$k_hp1[0] += $char1_item_helm[hp] + $char1_item_rustung[hp] + $char1_item_schild[hp] + $char1_item_schwert[hp] + $char1_item_schuhe[hp];
$k_hp1[1] += $char1_item_helm[hp] + $char1_item_rustung[hp] + $char1_item_schild[hp] + $char1_item_schwert[hp] + $char1_item_schuhe[hp];
$k_mp1[0] += $char1_item_helm[mp] + $char1_item_rustung[mp] + $char1_item_schild[mp] + $char1_item_schwert[mp] + $char1_item_schuhe[mp];
$k_mp1[1] += $char1_item_helm[mp] + $char1_item_rustung[mp] + $char1_item_schild[mp] + $char1_item_schwert[mp] + $char1_item_schuhe[mp];
$k_ausdauer[0] = $chara_1[ausdauer];
$k_glueck[0] = $chara_1[glueck];
$k_attacke1 = explode(",", $chara_1[attacken]);
$k_select1_1 = explode(",", $chara_1[auswahl1]);
$k_select1_2 = explode(",", $chara_1[auswahl2]);
$k_select1_3 = explode(",", $chara_1[auswahl3]);
$k_attacke1_2 = explode(",", $chara_1[attacken2]);
if ($kampf == 1) {
$k_hp[0] = round($k_hp1[1]);
$k_mp[0] = round($k_mp1[1]);
} else {
$k_hp[0] = round($k_hp1[0]);
$k_mp[0] = round($k_mp1[0]);
}
$k_aufgabe_a_1 = $k_hp1[1] / 100;
$k_aufgabe[0] = $k_aufgabe_a_1 * $chara_1[aufgeben];
################## Kaempfer 2
$char2_quis_item = explode(",", $chara_2[kampf_item]);
$char2_item_helm = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[0]' LIMIT 1"));
$char2_item_rustung = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[1]' LIMIT 1"));
$char2_item_schild = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[2]' LIMIT 1"));
$char2_item_schwert = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[3]' LIMIT 1"));
$char2_item_schuhe = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[4]' LIMIT 1"));
$k_hp2 = explode(",", $chara_2[hp]);
$k_mp2 = explode(",", $chara_2[mp]);
$k_starke[1] = $chara_2[starke] + $char2_item_helm[starke] + $char2_item_rustung[starke] + $char2_item_schild[starke] + $char2_item_schwert[starke] + $char2_item_schuhe[starke];
$k_speed[1] = $chara_2[speed] + $char2_item_helm[speed] + $char2_item_rustung[speed] + $char2_item_schild[speed] + $char2_item_schwert[speed] + $char2_item_schuhe[speed];
$k_ver[1] = $chara_2[verteidigung] + $char2_item_helm[verteidigung] + $char2_item_rustung[verteidigung] + $char2_item_schild[verteidigung] + $char2_item_schwert[verteidigung] + $char2_item_schuhe[verteidigung];
$k_hp2[0] += $char2_item_helm[hp] + $char2_item_rustung[hp] + $char2_item_schild[hp] + $char2_item_schwert[hp] + $char2_item_schuhe[hp];
$k_hp2[1] += $char2_item_helm[hp] + $char2_item_rustung[hp] + $char2_item_schild[hp] + $char2_item_schwert[hp] + $char2_item_schuhe[hp];
$k_mp2[0] += $char2_item_helm[mp] + $char2_item_rustung[mp] + $char2_item_schild[mp] + $char2_item_schwert[mp] + $char2_item_schuhe[mp];
$k_mp2[1] += $char2_item_helm[mp] + $char2_item_rustung[mp] + $char2_item_schild[mp] + $char2_item_schwert[mp] + $char2_item_schuhe[mp];
$k_ausdauer[1] = $chara_2[ausdauer];
$k_glueck[1] = $chara_2[glueck];
$k_attacke2 = explode(",", $chara_2[attacken]);
$k_select2_1 = explode(",", $chara_2[auswahl1]);
$k_select2_2 = explode(",", $chara_2[auswahl2]);
$k_select2_3 = explode(",", $chara_2[auswahl3]);
$k_attacke2_2 = explode(",", $chara_2[attacken2]);
if ($kampf == 1) {
$k_hp[1] = round($k_hp2[1]);
$k_mp[1] = round($k_mp2[1]);
} else {
$k_hp[1] = round($k_hp2[0]);
$k_mp[1] = round($k_mp2[0]);
}
$k_aufgabe_a_2 = $k_hp2[1] / 100;
$k_aufgabe[1] = $k_aufgabe_a_2 * $chara_2[aufgeben];
$runden_type1 = 0;
$runden_type2 = 0;
$x = 0;
$runden_summon1 = "";
$runden_summon2 = "";
$runden_gif1 = 0;
$runden_gif_technik1 = "";
$runden_gif2 = 0;
$runden_gif_technik2 = "";
if ($k_hp[0] > $k_aufgabe[0] AND $k_hp[1] > $k_aufgabe[1] AND $x < 10) {
$sql = "INSERT clan_fights SET hp1='$k_hp[0]', hp2='$k_hp[1]', mp1='$k_mp[0]', mp2='$k_mp[1]', schaden1='$schaden_1', schaden2='$schaden_2', attacke1='$technick1[name]', attacke2='$technick2[name]', char1='$chara_1[id]', char2='$chara_2[id]', starke1='$k_starke[0]', starke2='$k_starke[1]', ver1='$k_ver[0]', ver2='$k_ver[1]', speed1='$k_speed[0]', speed2='$k_speed[1]', ausdauer1='$k_ausdauer[0]', ausdauer2='$k_ausdauer[1]', clanfight_id='$clanfight_id', runde='$runde', kampf='$kampf'";
mysql_query($sql);
// echo $sql . '<br>';
if (mysql_affected_rows() == 0) {
echo '"' . $sql . '" konnte nicht ausgef&uuml;rt werden!<br>';
}
} else {
displayErrorMessage(NULL, 'Unbekannter B.U.G!', displayHistoryBackLink());
exit;
}
while ($k_hp[0] > $k_aufgabe[0] AND $k_hp[1] > $k_aufgabe[1] AND $x < 10) {
$technick1 = mysql_fetch_array(mysql_query("SELECT at_id, aktiv FROM lernen WHERE id='$k_attacke1[$x]' LIMIT 10"));
$prozent_technik1 = (20 * $technick1[aktiv]) - 20;
$technick1 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick1[at_id]' LIMIT 10"));
$technick2 = mysql_fetch_array(mysql_query("SELECT at_id, aktiv FROM lernen WHERE id='$k_attacke2[$x]' LIMIT 10"));
$prozent_technik2 = (20 * $technick2[aktiv]) - 20;
$technick2 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick2[at_id]' LIMIT 10"));
///////////////////Hier laedt er den RELOAD der technik wenn die zusammen setzung nicht stimmen sollte
include "kampf/andere_technik.php"; /////////////////// Wenn man ne andere technik sich aussuchen will...
#include ($_SERVER['DOCUMENT_ROOT'] . '/ag/include/kampf/andere_technik.php'); /////////////////// Wenn man ne andere technik sich aussuchen will...
$technick1[speed] = $technick1[speed] + (($technick1[speed] / 100) * $prozent_technik1);
$technick2[speed] = $technick2[speed] + (($technick2[speed] / 100) * $prozent_technik2);
$technick1[verteidigung] = $technick1[verteidigung] + (($technick1[verteidigung] / 100) * $prozent_technik1);
$technick2[verteidigung] = $technick2[verteidigung] + (($technick2[verteidigung] / 100) * $prozent_technik2);
$technick1[starke] = $technick1[starke] + (($technick1[starke] / 100) * $prozent_technik1);
$technick2[starke] = $technick2[starke] + (($technick2[starke] / 100) * $prozent_technik2);
$speed_char1 = ($k_speed[0] + $technick1[speed]);
$speed_char2 = ($k_speed[1] + $technick2[speed]);
// Speedbug
// $speeds_char1_4 = ($k_speed[0] + $technick1[speed]) / 1.5;
// $speeds_char2_4 = ($k_speed[1] + $technick2[speed]) / 1.5;
//
// if ($speeds_char1_4 < 1) {
// $speeds_char1_4 = 1;
// }
// if ($speeds_char2_4 < 1) {
// $speeds_char2_4 = 1;
// }
//
// $speed_char1 = mt_rand($speeds_char1_4, $speeds_char1);
// $speed_char2 = mt_rand($speeds_char2_4, $speeds_char2);
///////rechnung selber
include "kampf_include.php";
#####################################KAMPF SYSTEM
include "kampf/kampf_rechnung.php";
#$db_query = mysql_fetch_array(mysql_query("SELECT * FROM clan_fights WHERE (char1='$chara_1[id]' OR char1='$chara_2[id]') AND dauer='0' order by id DESC LIMIT 1"));
$db_query = mysql_fetch_array(mysql_query("SELECT * FROM clan_fights WHERE (char1='$chara_1[id]' OR char1='$chara_2[id]') order by id DESC LIMIT 1"));
mysql_query("UPDATE clan_fights SET hp1='$db_query[hp1],$k_hp7[0]', hp2='$db_query[hp2],$k_hp7[1]', mp1='$db_query[mp1],$k_mp7[0]', mp2='$db_query[mp2],$k_mp7[1]', schaden1='$db_query[schaden1],$schaden_1', schaden2='$db_query[schaden2],$schaden_2', attacke1='$db_query[attacke1],$technick1[name]', attacke2='$db_query[attacke2],$technick2[name]', starke1='$db_query[starke1],$k_starke[0]', starke2='$db_query[starke2],$k_starke[1]', ver1='$db_query[ver1],$k_ver[0]', ver2='$db_query[ver2],$k_ver[1]', speed1='$db_query[speed1],$k_speed[0]', speed2='$db_query[speed2],$k_speed[1]', ausdauer1='$db_query[ausdauer1],$k_ausdauer[0]', ausdauer2='$db_query[ausdauer2],$k_ausdauer[1]' WHERE id='$db_query[id]'");
$x++;
}
if ($k_hp[0] <= 0 AND $k_hp[1] <= 0) {
if ($k_hp[0] > $k_hp[1]) {
$k_hp[0] = $k_hp1[1];
} else {
$k_hp[1] = $k_hp2[1];
}
}
if ($k_hp[1] < $k_aufgabe[1] OR $k_hp[1] < $k_hp[0] OR $k_hp[1] == $k_hp[0]) {
$hp1_new= $k_hp[0].','.$k_hp1[1];
$mp1_new= $k_mp[0].','.$k_mp1[1];
$fighter_team_a_array[$fighter_a][hp]= $hp1_new;
$fighter_team_a_array[$fighter_a][mp]= $mp1_new;
$sieger = $chara_1['id'];
$verlierer = $chara_2['id'];
}
if ($k_hp[0] < $k_aufgabe[0] OR $k_hp[0] < $k_hp[1]) {
$hp2_new= $k_hp[1].','.$k_hp2[1];
$mp2_new= $k_mp[1].','.$k_mp2[1];
$fighter_team_b_array[$fighter_b][hp]= $hp2_new;
$fighter_team_b_array[$fighter_b][mp]= $mp2_new;
$sieger = $chara_2['id'];
$verlierer = $chara_1['id'];
}
mysql_query("UPDATE clan_fights SET win='$sieger', lose='$verlierer' WHERE id='$db_query[id]'");
?>
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