include (ROOT_PATH . '/include/kampf/generic_technik.php');
include (ROOT_PATH . '/include/kampf/generic_rechnung.php');
if (!$aussetzten_runde) { /////DAS FUER MAJIN ATTACKEN
include (ROOT_PATH . '/include/kampf/atk_wert.php');
include (ROOT_PATH . '/include/kampf/tausch2.php'); //////////////////Muss ganz oben sein wegen technik Tauschen
@ -201,22 +198,24 @@ while ($k_hp[0] > $k_aufgabe[0] AND $k_hp[1] > $k_aufgabe[1] AND $x < 10) {
include (ROOT_PATH . '/include/kampf/ausdauer.php');
include (ROOT_PATH . '/include/kampf/mpv.php');
include (ROOT_PATH . '/include/kampf/hpmp.php');
include (ROOT_PATH . '/include/kampf/generic_technik.php');
}
include (ROOT_PATH . '/include/kampf/generic_rechnung.php');
include (ROOT_PATH . '/include/kampf/atk_wert.php');
if (!$aussetzten_runde) { /////DAS FUER MAJIN ATTACKEN
//Als letztes um alle HP-Attacken zu kontern (in $tmp_hp gespeichert)
include (ROOT_PATH . '/include/kampf/konter_heal.php');
//Nach Konterheal, damit überstehende HP bleibt
include (ROOT_PATH . '/include/kampf/tausch.php');
//include "kampf/summon.php";
include (ROOT_PATH . '/include/kampf/reborn.php');
}
include (ROOT_PATH . '/include/kampf/heilung.php');
include (ROOT_PATH . '/include/kampf/atk_wert.php');
if (!$aussetzten_runde) { /////DAS FUER MAJIN ATTACKEN
include (ROOT_PATH . '/include/kampf/schatten.php');
}
#####################################KAMPF SYSTEM
include (ROOT_PATH . '/include/kampf/kampf_rechnung.php');
$db_query = mysql_fetch_array(mysql_query("SELECT * FROM kampf WHERE (char1='$chara_1[id]' OR char1='$chara_2[id]') AND dauer='0' order by id DESC LIMIT 1"));