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<?php
/*
* Created on 07.03.2009
*
* @copyright (c) 2009 animegame.eu
* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
*
*/
if (!function_exists('getVariableName')) {
function getVariableName($attribute, $pos) {
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switch($attribute) {
case 's_hp_cur':
case 'e_hp_cur':
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return 'k_hp';
case 's_hp_max':
if($pos == 1) {
return 'k_hp1';
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} else {
return 'k_hp2';
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}
case 'e_hp_max':
if($pos == 1) {
return 'k_hp2';
} else {
return 'k_hp1';
}
case 's_mp_cur':
case 'e_mp_cur':
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return 'k_mp';
case 's_mp_max':
if($pos == 1) {
return 'k_mp1';
} else {
return 'k_mp2';
}
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case 'mp_max':
if($pos == 1) {
return 'k_mp2';
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} else {
return 'k_mp1';
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}
case 's_str':
case 'e_str':
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return 'k_starke';
case 's_def':
case 'e_def':
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return 'k_ver';
case 's_spd':
case 'e_spd':
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return 'k_speed';
case 'e_heal':
case 's_heal':
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return 'tmp_hp';
default:
return '';
}
}
}
if (!function_exists('getCharVariable')) {
function getCharVariable($attribute, $pos) {
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switch ($attribute) {
case 's_hp_max':
case 'e_hp_max':
case 's_mp_max':
case 'e_mp_max':
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return 1;
default:
if($attribute[0] == 's') {
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return $pos - 1;
} else {
return 2 - $pos;
}
}
}
}
if (!function_exists('getCalculatedValue')) {
function getCalculatedValue($schaden, $wert, $attWert) {
if($schaden == '%') {
return ($attWert * $wert) / 100;
} else {
return $wert;
}
}
}
if (!function_exists('processStatChanges')) {
function processStatChanges(&$statChanges, $charPos) {
foreach ($statChanges as $statKey => &$attacke) {
//echo '<br>attackenstats: '.count($attacke).'<br>';
$statsCounter = 0;
foreach ($attacke as $attKey => &$stat) {
if(is_array($stat)) {
echo '<br>'.print_r($stat);
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//echo '<br>dauer: '.$stat['dauer'].'/'.$stat['maxdauer'];
//echo '<br>wert: '.$stat['dauer'];
//echo '<br>operator: ';
//echo '<br>wert: '.$stat['wert'];
//echo '<br>variabel-index: '.getCharVariable($stat['attribut'], $charPos);
//echo '<br>attribut: '.getVariableName($stat['attribut'], $charPos).' ('.$stat['attribut'].')';
//echo '<br>value: '.$GLOBALS['kampf'][getVariableName($stat['attribut'], $charPos)][getCharVariable($stat['attribut'], $charPos)];
//echo '<br>zAttribut: '.getVariableName($stat['zattribut'], $charPos).' ('.$stat['zattribut'].')';
//echo '<br>value: '.$GLOBALS['kampf'][getVariableName($stat['zattribut'], $charPos)][getCharVariable($stat['zattribut'], $charPos)];
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$statsCounter++;
$attributWert = &$GLOBALS['kampf'][getVariableName($stat['attribut'], $charPos)][getCharVariable($stat['attribut'], $charPos)];
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if($stat['attribut'] != $stat['zattribut']) {
$zAttributWert = &$GLOBALS['kampf'][getVariableName($stat['zattribut'], $charPos)][getCharVariable($stat['zattribut'], $charPos)];
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} else {
$zAttributWert = &$attributWert;
}
echo '<br>operator: "'.$stat['operator'].'"';
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if(($stat['wirkung'] == 'always' || $stat['dauer'] == $stat['maxdauer']) && ($stat['unblockbar'] || !$GLOBALS['kampf']['aussetzen'])) {
switch ($stat['operator']) {
case '+':
$stat['akk_schaden'] += getCalculatedValue($stat['formel'], $stat['wert'], $attributWert);
$zAttributWert += getCalculatedValue($stat['formel'], $stat['wert'], $attributWert);
break;
case '-':
$stat['akk_schaden'] -= getCalculatedValue($stat['formel'], $stat['wert'], $attributWert);
$zAttributWert -= getCalculatedValue($stat['formel'], $stat['wert'], $attributWert);
break;
case '*':
//vorherigen wert merken um später gegen rechnen zu können
$tmp_wert = $attributWert;
//echo 'tmp_wert: '.$tmp_wert.'<br>';
$zAttributWert *= getCalculatedValue($stat['formel'], $stat['wert'], $attributWert);
$stat['akk_schaden'] += $attributWert - $tmp_wert;
break;
case '/':
//vorherigen wert merken um später gegen rechnen zu können
$tmp_wert = $attributWert;
//echo 'tmp_wert: '.$tmp_wert.'<br>';
$zAttributWert /= getCalculatedValue($stat['formel'], $stat['wert'], $attributWert);
$stat['akk_schaden'] += $attributWert - $tmp_wert;
break;
default:
echo '<br>kein operator gefunden!';
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}
}
//echo '<br>ber. value: '.$zAttributWert;
//echo '<br>akk_schaden: '.$stat['akk_schaden'].'<br>';
//echo 'Varname: '.getVariableName($stat['attribut'], $charPos).'<br>';
//echo 'Schaden: '.getCalculatedValue($stat['schaden'], $stat['wert'], $attributWert).'<br>';
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//echo '<br>zattribut: '.$stat['zattribut'];
if(getVariableName($stat['zattribut'], $charPos) == 'tmp_hp') {
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//hier extra den weiteren parameter für healkonter setzen
$index = 3;
if($charPos == 1) {
if($stat['zattribut'][0] == 's') {
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$index = 3;
} else {
$index = 2;
}
} else {
if($stat['zattribut'][0] == 's') {
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$index = 2;
} else {
$index = 3;
}
}
$GLOBALS['kampf'][getVariableName($stat['zattribut'], $charPos)][$index] = true;
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}
$stat['dauer']--;
if($stat['dauer'] < 1) {
if($stat['wiederherstellbar'] == true) {
//echo 'resette stat '.$zAttributWert.' um den wert '.$stat['akk_schaden'].'<br>';
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$zAttributWert -= $stat['akk_schaden'];
}
$statsCounter--;
if($charPos == 1) {
$GLOBALS['kampf']['schaden1'] = $attacke['text'];
} else {
$GLOBALS['kampf']['schaden2'] = $attacke['text'];
}
unset($attacke[$attKey]);
}
}
}
//echo 'Statscounter: '.$statsCounter.'<br>';
//echo 'attackenstats: '.count($attacke).'<br>';
if($statsCounter == 0) {
unset($statChanges[$statKey]);
}
}
}
}
################### Spieler 1
//char auf der linken Seite
processStatChanges($statChange_Char1, 1);
################### Spieler 2
//char auf der rechten Seite
processStatChanges($statChange_Char2, 2);
?>