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<?php
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/*
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* Created on 31.05.2011
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*
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* @copyright (c) 2011 animegame.eu
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* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
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*
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*/
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?>
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<?php
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defineIfNotDefined("CLAN_CREATION_FEE", 20000);
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function displayClanItems() {
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$raume_qry = mysql_query('SELECT * FROM clan_item order by tp');
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?>
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<table>
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<tr>
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<th align="center" colspan="12"><h1>Clanräume bearbeiten</h1></th>
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</tr>
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<tr>
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<td>Name</td>
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<td>Stärke</td>
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<td>Verteidigung</td>
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<td>Glück</td>
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<td>Ausdauer</td>
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<td>Geschwindigkeit</td>
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<td>Kaufpreis</td>
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<td>Miete</td>
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<td>Nutzungsgebühr</td>
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<td>TP</td>
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<td>Level</td>
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<td>bearbeiten</td>
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</tr>
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<tr>
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<td colspan=12><hr></td>
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</tr>
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<?php
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while($res = mysql_fetch_assoc($raume_qry)){
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echo '<tr><td>'.$res['name'].'</td><td>'.$res['staerke'].'</td><td>'.$res['verteidigung'].'</td><td>'.$res['glueck'].'</td><td>'.$res['ausdauer'].'</td><td>'.$res['geschwindigkeit'].'</td><td>'.$res['preis'].'</td><td>'.$res['miete'].'</td><td>'.$res['nutzung'].'</td><td>'.$res['tp'].'</td><td>'.$res['req_level'].'</td><td><a href="'.$_SERVER['PHP_SELF'].'?choose=clan&action=editrooms&raumid='.$res['id'].'">edit</a> | <a href="'.$_SERVER['PHP_SELF'].'?choose=clan&action=deleterooms&raumid='.$res['id'].'">delete</a></td></tr>';
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}
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?>
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<tr>
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<td colspan=12><hr></td>
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</tr>
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<tr>
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<td align="center" colspan="12"><a
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href="<?php echo $_SERVER['PHP_SELF'].'?choose=clan&action=createrooms'; ?>">Raum
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erstellen</a>
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</td>
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</tr>
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<tr>
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<td align="center" colspan="12"><a
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href="<?php echo $_SERVER['PHP_SELF'].'?choose=clan'; ?>">Zum
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Clanmenu</a>
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</td>
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</tr>
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</table>
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<?php
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}
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function displayEditOrCreateClanRoom($action, $raumid, $raumname, $staerke, $verteidigung, $glueck, $ausdauer, $geschwindigkeit, $info, $level) {
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if($raumname !== NULL){ // Sprich es wurde was geaendert!
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// Berechne den TP Verbrauch
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$b38 = 1.3; // Parameter aus Exceltabelle
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$c38 = 0.3;
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$g3 = ($staerke!=0?1:0) + ($verteidigung!=0?1:0) + ($glueck!=0?1:0) + ($ausdauer!=0?1:0) + ($geschwindigkeit!=0?1:0);
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$summe_werte = ($staerke+$verteidigung+$glueck+$ausdauer+$geschwindigkeit);
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$tp = round($summe_werte * (pow($b38,$g3)-$c38));
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// Berechne Kaufpreis
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$b33 = 1.1; // Parameter aus Exceltabelle
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$c33 = 3000;
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$kaufpreis = round(pow($b33,$summe_werte) * $c33);
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// Berechne Miete
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$b42=0.5; $c42=2; $d42=4; $e42=2; $f42=1; $g42=5; $h42=6; $i42=1.9; $j42=100;
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$gewichtete_summe= $ausdauer*$b42+$staerke*$c42+$verteidigung*$d42+$geschwindigkeit*$e42+$glueck*$f42;
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$miete = floor(pow($i42,log($gewichtete_summe,$h42)*$g42)*$j42/7); // Durch sieben (weil 7 Chars pro User)
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// Berechne Nutzungsgebuehr
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$b46 = 100; $c46 = 0.69; $d46 = -1762;
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$nutz = floor(($miete*7*0.7)/log($gewichtete_summe, $b46)*$c46+$d46);
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// Und jetzt poliere die Preise optisch etwas auf
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$stepkp = round(pow(10,floor(max(log10($kaufpreis),2)))/4);
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$stepmp = round(pow(10,floor(max(log10($miete),2)))/4);
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$stepnp = round(pow(10,floor(max(log10($nutz),2)))/4);
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$kaufpreis = round($kaufpreis/$stepkp)*$stepkp;
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$miete = ceil($miete/$stepmp)*$stepmp;
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$nutz = ceil($nutz/$stepnp)*$stepnp;
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// So und nun kann weiter gemacht werden!
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if($action == 'editrooms'){
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logaction('Der Raum '.$raumname.' wurde editiert!');
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$sql ='Update clan_item set name = \''.$raumname.'\', staerke = '.$staerke.', verteidigung = '.$verteidigung.', ausdauer = '.$ausdauer.', geschwindigkeit = '.$geschwindigkeit.', glueck = '.$glueck.', preis = '.$kaufpreis.', miete = '.$miete.', nutzung = '.$nutz.', tp = '.$tp.', info = \''.$info.'\', req_level = '.$level.' where id = '.$raumid.'';
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$res = mysql_query($sql);
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if(!$res)
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echo $sql . '<br>';
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} else if($action == 'createrooms'){
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logaction('Der Raum '.$raumname.' wurde erstellt!');
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$sql = 'INSERT INTO clan_item(name, staerke, verteidigung, ausdauer, geschwindigkeit, glueck, preis, miete, nutzung, tp, info, req_level) values(\''.$raumname.'\', '.$staerke.', '.$verteidigung.', '.$ausdauer.', '.$geschwindigkeit.', '.$glueck.', '.$kaufpreis.', '.$miete.', '.$nutz.', '.$tp.', \''.$info.'\', '.$level.')';
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$res = mysql_query($sql);
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if(!$res)
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echo $sql . '<br>';
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}
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}
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if($action == 'editrooms'){
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$raum = mysql_fetch_assoc(mysql_query('SELECT * FROM clan_item WHERE id = '.$raumid));
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$aLabel = 'editieren';
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} else{
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$aLabel = 'erstellen';
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}
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?>
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<form action="" method="POST">
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<input name="choose" value="clan" type="hidden"></input> <input
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name="action" value="<?php echo $action; ?>" type="hidden"></input> <input
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name="raumid" value="<?php echo $raumid; ?>" type="hidden"></input>
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<table>
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<tr>
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<th align="center" colspan="2">Clanräume <?php echo $aLabel; ?>
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</th>
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</tr>
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<tr>
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<td>Name</td>
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<td><input type="text" class="text" name="raumname"
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value="<?php echo $raum['name']; ?>" /></td>
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</tr>
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<tr>
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<td>Stärke</td>
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<td><input type="text" class="text" name="staerke"
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value="<?php echo $raum['staerke']; ?>" /></td>
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</tr>
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<tr>
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<td>Verteidigung</td>
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<td><input type="text" class="text" name="verteidigung"
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value="<?php echo $raum['verteidigung']; ?>" /></td>
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</tr>
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<tr>
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<td>Glück</td>
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<td><input type="text" class="text" name="glueck"
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value="<?php echo $raum['glueck']; ?>" /></td>
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</tr>
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<tr>
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<td>Ausdauer</td>
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<td><input type="text" class="text" name="ausdauer"
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value="<?php echo $raum['ausdauer']; ?>" /></td>
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</tr>
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<tr>
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<td>Geschwindigkeit</td>
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<td><input type="text" class="text" name="geschwindigkeit"
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value="<?php echo $raum['geschwindigkeit']; ?>" /></td>
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</tr>
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<tr>
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<td>Level</td>
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<td><input type="text" class="text" name="req_level"
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value="<?php echo $raum['req_level']; ?>" /></td>
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</tr>
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<tr>
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<td>Kaufpreis</td>
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<td><?php echo $raum['preis']; ?></td>
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</tr>
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<tr>
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<td>Miete</td>
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<td><?php echo $raum['miete']; ?></td>
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</tr>
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<tr>
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<td>Nutzungsgebühr</td>
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<td><?php echo $raum['nutzung']; ?></td>
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</tr>
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<tr>
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<td>Trainingspunkte</td>
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<td><?php echo $raum['tp']; ?></td>
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</tr>
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<tr>
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<td>Info</td>
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<?php
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echo '<td><textarea name="info" rows="10" cols="50">'.$raum['info'].'</textarea></td>';
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?>
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</tr>
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<tr>
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<td align="center" colspan="2"><input type="submit" /></td>
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</tr>
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<tr>
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<td align="center" colspan="2"><a
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href="<?php echo $_SERVER['PHP_SELF'].'?choose=clan&action=rooms'; ?>">Zur
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Übersicht</a>
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</td>
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</tr>
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<tr>
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<td align="center" colspan="2"><a
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href="<?php echo $_SERVER['PHP_SELF'].'?choose=clan'; ?>">Zum
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Clanmenu</a>
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</td>
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</tr>
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</table>
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</form>
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<?php
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}
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function displayDeleteClanRoom($raumname, $raumid) {
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?>
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<table>
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<?php
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if($raumname !== NULL){
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mysql_query('DELETE FROM clan_item WHERE id = '.$raumid);
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mysql_query('DELETE FROM clan_ware where item_id ='.$raumid);
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?>
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<tr>
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<td align="center" colspan="2">Der Raum "<?php echo $raumname; ?>"
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wurde gelöscht</td>
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</tr>
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<?php
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} else{
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$res = mysql_fetch_assoc(mysql_query('SELECT * FROM clan_item WHERE id = '.$raumid));
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?>
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<tr>
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<td align="center" colspan="2">Den Raum "<?php echo $res['name']; ?>"
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wirklich löschen? <a
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href="<?php echo $_SERVER['PHP_SELF'].'?choose=clan&action=deleterooms&raumid='.$raumid.'&raumname='.$res['name']; ?>">Löschen
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bestätigen!</a>
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</td>
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</tr>
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<?php
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}
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?>
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<tr>
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<td align="center" colspan="2"><a
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href="<?php echo $_SERVER['PHP_SELF'].'?choose=clan&action=rooms'; ?>">Zur
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Übersicht</a>
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</td>
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</tr>
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<tr>
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<td align="center" colspan="2"><a
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href="<?php echo $_SERVER['PHP_SELF'].'?choose=clan'; ?>">Zum
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Clanmenu</a>
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</td>
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</tr>
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</table>
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<?php
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}
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function displayClanFightOptions($data) {
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$colspan = 2;
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$desc_array = array('minimale Anzahl an Clanmitgliedern um kämpfen zu können', 'maximale Anzahl an Herausforderungen',
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'maximale Anzahl von Offlinecharakteren die angemeldet werden dürfen', 'maximalen Clankämpfe pro Tag', 'Kampfdauer pro Einzelkampf in Davy Back',
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'Kampfdauer pro Einzelkampf in Survival', 'Modifikator G für die Clan-Exp Verteilungsformel');
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$define_array = array('MIN_MEMBERS', 'MAX_OPEN_REQUESTS', 'MAX_LEADER_ASSIGNED_CHARS', 'CLANFIGHTS_MAX_FIGHTS_PER_24H', 'DURATION_DAVY_BACK_FIGHT',
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'DURATION_SURVIVAL_FIGHT', 'CLAN_EXP_FAKTOR_G');
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$value_array = array(MIN_MEMBERS, MAX_OPEN_REQUESTS, MAX_LEADER_ASSIGNED_CHARS, CLANFIGHTS_MAX_FIGHTS_PER_24H, DURATION_DAVY_BACK_FIGHT, DURATION_SURVIVAL_FIGHT,
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CLAN_EXP_FAKTOR_G);
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$change = false;
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//data überprüfen
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$i = 0;
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$log = null;
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if($data != null) {
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foreach ($data as $key => $value) {
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if($value != null && is_numeric($value) && $value != $value_array[$i]) {
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setDefine($key, $value);
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$log .= $key.'('.$value_array[$i].' auf '.$value.') ';
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$change = true;
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}
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$i++;
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}
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if($log != null) {
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logaction('Die Clankampf-Optionen wurden geändert: '.$log);
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}
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}
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echo '<form action="'.$_SERVER['PHP_SELF'].'" method="POST">'."\n";
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echo "\t".'<input type="hidden" name="choose" value="clan"></input>'."\n";
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echo "\t".'<input type="hidden" name="action" value="clanfights"></input>'."\n";
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echo "\t".'<table width="50%" border="0">'."\n";
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echo "\t".'<tr><th colspan="'.$colspan.'" align="center"><h1>Clankampf-Optionen</h1></th></tr>'."\n";
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if($change) {
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echo "\t\t".'<tr><td>'.$desc_array[$i].'</td><td style="text-align:center"></td>Änderungen übernommen!</tr>'."\n";
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}
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for($i = 0;$i<count($value_array);$i++){
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echo "\t\t".'<tr><td>'.$desc_array[$i].'</td><td style="text-align:center"><input name="data['.$define_array[$i].']" value="'.
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(($data[$define_array[$i]] != null && is_numeric($data[$define_array[$i]]))?$data[$define_array[$i]]:$value_array[$i]).'"></input></td></tr>'."\n";
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}
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echo "\t".'<tr><td colspan="'.$colspan.'" style="text-align:center"><input type="submit" value="speichern"></td></tr>'."\n";
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echo "\t".'<tr><td colspan="'.$colspan.'" style="text-align:center"><a href="'.$_SERVER['PHP_SELF'].'?choose=clan">Zum Clanmenu</a></td></tr>'."\n";
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echo "\t".'</table>'."\n";
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echo '</form>'."\n";
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}
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function displayGeneralOptions($ccfee) {
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$change = false;
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if($ccfee != null && $ccfee != CLAN_CREATION_FEE) {
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if(is_numeric($ccfee)) {
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setDefine('CLAN_CREATION_FEE', $ccfee);
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logaction('Clangebühr wurde von '.CLAN_CREATION_FEE.' auf '.$ccfee.' geändert.');
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}
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}
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?>
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<form method="POST">
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<input type="hidden" name="choose" value="clan"> <input type="hidden"
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name="action" value="general">
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<table width="50%">
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<tr>
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<th colspan="2" align="center"><h1>Clan-Optionen</h1></th>
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|
</tr>
|
|
|
|
<?php if($change === TRUE) {?>
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|
<tr>
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|
<td colspan="2" align="center">Änderungen übernommen!</td>
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|
|
|
</tr>
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|
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|
<?php }?>
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|
|
<tr>
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|
<td align="left">Gründungsgebühr</td>
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|
<td align="center"><input type="text" name="ccfee"
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|
value=<?php echo ($ccfee == null)?CLAN_CREATION_FEE:$ccfee;?>></td>
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|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td align="center" colspan="2"><input type="submit"
|
|
|
|
value="ändern"></td>
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|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td align="center" colspan="2"><a
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|
|
|
href="<?php echo $_SERVER['PHP_SELF'].'?choose=clan'; ?>">Zum
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|
|
|
Clanmenu</a>
|
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|
|
</td>
|
|
|
|
</tr>
|
|
|
|
</table>
|
|
|
|
</form>
|
|
|
|
<?php
|
|
|
|
}
|
|
|
|
|
|
|
|
function displayClanOptions() {
|
|
|
|
?>
|
|
|
|
<table>
|
|
|
|
<tr>
|
|
|
|
<td><a
|
|
|
|
href="<?php echo $_SERVER['PHP_SELF']; ?>?choose=clan&action=general">Clan-Optionen
|
|
|
|
bearbeiten</a>
|
|
|
|
</td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><a
|
|
|
|
href="<?php echo $_SERVER['PHP_SELF']; ?>?choose=clan&action=clanfights">Clankampf-Optionen
|
|
|
|
bearbeiten</a>
|
|
|
|
</td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><a
|
|
|
|
href="<?php echo $_SERVER['PHP_SELF']; ?>?choose=clan&action=rooms">Clanräume
|
|
|
|
bearbeiten</a>
|
|
|
|
</td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><a href="<?php echo $_SERVER['PHP_SELF']; ?>">Zum Hauptmenu</a><br>
|
|
|
|
</td>
|
|
|
|
</tr>
|
|
|
|
</table>
|
|
|
|
<?php
|
|
|
|
}
|
|
|
|
|
|
|
|
function displayClanMenu($action, $raumid, $raumname, $staerke, $verteidigung, $glueck, $ausdauer, $geschwindigkeit, $info, $level, $ccfee, $data) {
|
|
|
|
switch ($action) {
|
|
|
|
case 'editrooms':
|
|
|
|
displayEditOrCreateClanRoom($action, $raumid, $raumname, $staerke, $verteidigung, $glueck, $ausdauer, $geschwindigkeit, $info, $level);
|
|
|
|
break;
|
|
|
|
case 'createrooms':
|
|
|
|
displayEditOrCreateClanRoom($action, $raumid, $raumname, $staerke, $verteidigung, $glueck, $ausdauer, $geschwindigkeit, $info, $level);
|
|
|
|
break;
|
|
|
|
case 'deleterooms':
|
|
|
|
displayDeleteClanRoom($raumname, $raumid);
|
|
|
|
break;
|
|
|
|
case 'rooms':
|
|
|
|
displayClanItems();
|
|
|
|
break;
|
|
|
|
case 'general':
|
|
|
|
displayGeneralOptions($ccfee);
|
|
|
|
break;
|
|
|
|
case 'clanfights':
|
|
|
|
displayClanFightOptions($data);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
displayClanOptions();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
?>
|