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53 lines
1.5 KiB
53 lines
1.5 KiB
![]()
13 years ago
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<?php
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/*
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*
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* @copyright (c) 2009 animegame.eu
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* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
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*
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*/
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####################KAIOKEN-LOSE SPIELER 1
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if($technick1[type] == lose) {
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$k_mp[0] = $k_mp[0] - $technick1[mp];
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if($k_mp[0] < 0) {
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$schaden_2 = "Keinen Schaden";
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$schaden_1 = "Schwächen fehlgeschlagen";
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$aktion_AV1[$x] = "nein";
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$k_mp[0] = 0;
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} else {
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if($kampf_info[rasse] != "NPC") { //// BEI NPC ATTACKEN GESPERRT
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$schaden_1 = "Schwächen";
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$k_hp[0] = $k_hp[0] - (($k_hp1[1] / 100) * $technick1[hp]);
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if($k_hp[0]< 1) { $k_hp[0] = 0; }
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$k_starke[1] = $k_starke[1] - (($k_starke[1] / 100) * $technick1[starke]);
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$k_speed[1] = $k_speed[1] - (($k_speed[1] / 100) * $technick1[speed]);
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$k_ver[1] = $k_ver[1] - (($k_ver[1] / 100) * $technick1[verteidigung]);
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}
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$aktion_AV1[$x] = "nein";
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}}
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####################KAIOKEN-LOSE SPIELER 2
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if($technick2[type] == lose) {
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$k_mp[1] = $k_mp[1] - $technick2[mp];
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if($k_mp[1] < 0) {
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$schaden_1 = "Keinen Schaden";
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$schaden_2 = "Schwächen fehlgeschlagen";
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$aktion_AV2[$x] = "nein";
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$k_mp[1] = 0;
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} else {
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$k_starke[0] = $k_starke[0] - (($k_starke[0] / 100) * $technick2[starke]);
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$k_speed[0] = $k_speed[0] - (($k_speed[0] / 100) * $technick2[speed]);
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$k_ver[0] = $k_ver[0] - (($k_ver[0] / 100) * $technick2[verteidigung]);
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$k_hp[1] = $k_hp[1] - (($k_hp2[1] / 100) * $technick2[hp]);
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if($k_hp[0]< 1) { $k_hp[0] = 0; }
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$aktion_AV2[$x] = "nein";
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$schaden_2 = "Schwächen";
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}}
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?>
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