|
|
|
<?php
|
|
|
|
/*
|
|
|
|
* Created on 08.05.2008
|
|
|
|
*
|
|
|
|
* @copyright (c) 2009 animegame.eu
|
|
|
|
* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
include_once($_SERVER['DOCUMENT_ROOT'].'ag/include/fehlerausgabe.inc.php');
|
|
|
|
include_once($_SERVER['DOCUMENT_ROOT'].'ag/include/designfunctions.inc.php');
|
|
|
|
include_once($_SERVER['DOCUMENT_ROOT'].'ag/include/char.inc.php');
|
|
|
|
include_once($_SERVER['DOCUMENT_ROOT'].'ag/include/parse.inc.php');
|
|
|
|
include_once($_SERVER['DOCUMENT_ROOT'].'ag/include/exp.inc.php');
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function erstelleUser(){
|
|
|
|
// TODO: Imlementierung
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
// Muss aus einem sicheren Kontext gestartet werden
|
|
|
|
function erstelleChar($user, $specialcharname, $newname = '', $picture = '', $lvl = 1, $lp = 0, $hp = 0, $mp = 0, $str = 0, $def = 0, $spd = 0, $end = 0, $lck = 0){
|
|
|
|
// If-Anweisungen muessen noch durch Datenbankabfragen ersetzt werden
|
|
|
|
$type = '';
|
|
|
|
$trainingspoints = 0;
|
|
|
|
$special_char = false;
|
|
|
|
$dbz = 'Dragonball';
|
|
|
|
$op = 'Onepiece';
|
|
|
|
$c_type = '';
|
|
|
|
|
|
|
|
if($newname == ''){
|
|
|
|
displayErrorMessage(NULL,'Name ist nicht erlaubt!!',displayHistoryBackLink());
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if($specialcharname == 'Mensch') {
|
|
|
|
$HP = 150;
|
|
|
|
$MP = 30;
|
|
|
|
$Starke = 15;
|
|
|
|
$Verteidigung = 9;
|
|
|
|
$Geschwindigkeit = 13;
|
|
|
|
$Gluck = 4;
|
|
|
|
$Ausdauer = 8;
|
|
|
|
$type = $dbz;
|
|
|
|
} else if($specialcharname == 'Saiyajin') {
|
|
|
|
$HP = 120;
|
|
|
|
$MP = 30;
|
|
|
|
$Starke = 18;
|
|
|
|
$Verteidigung = 10;
|
|
|
|
$Geschwindigkeit = 9;
|
|
|
|
$Gluck = 5;
|
|
|
|
$Ausdauer = 10;
|
|
|
|
$type = $dbz;
|
|
|
|
} else if($specialcharname == 'Dämon') {
|
|
|
|
$HP = 160;
|
|
|
|
$MP = 50;
|
|
|
|
$Starke = 8;
|
|
|
|
$Verteidigung = 15;
|
|
|
|
$Geschwindigkeit = 11;
|
|
|
|
$Gluck = 0;
|
|
|
|
$Ausdauer = 9;
|
|
|
|
$type = $dbz;
|
|
|
|
} else if($specialcharname == 'Mutant') {
|
|
|
|
$HP = 180;
|
|
|
|
$MP = 15;
|
|
|
|
$Starke = 13;
|
|
|
|
$Verteidigung = 9;
|
|
|
|
$Geschwindigkeit = 18;
|
|
|
|
$Gluck = 4;
|
|
|
|
$Ausdauer = 5;
|
|
|
|
$type = $dbz;
|
|
|
|
} else if($specialcharname == 'Cyborg') {
|
|
|
|
$HP = 250;
|
|
|
|
$MP = 20;
|
|
|
|
$Starke = 11;
|
|
|
|
$Verteidigung = 30;
|
|
|
|
$Geschwindigkeit = 0;
|
|
|
|
$Gluck = 0;
|
|
|
|
$Ausdauer = 0;
|
|
|
|
$type = $dbz;
|
|
|
|
} else if($specialcharname == 'Namekianer') {
|
|
|
|
$HP = 100;
|
|
|
|
$MP = 10;
|
|
|
|
$Starke = 18;
|
|
|
|
$Verteidigung = 10;
|
|
|
|
$Geschwindigkeit = 14;
|
|
|
|
$Gluck = 6;
|
|
|
|
$Ausdauer = 10;
|
|
|
|
$type = $dbz;
|
|
|
|
} else if($specialcharname == 'Pirat') {
|
|
|
|
$HP = 100;
|
|
|
|
$MP = 25;
|
|
|
|
$Starke = 20;
|
|
|
|
$Verteidigung = 10;
|
|
|
|
$Geschwindigkeit = 15;
|
|
|
|
$Gluck = 3;
|
|
|
|
$Ausdauer = 7;
|
|
|
|
$type = $op;
|
|
|
|
} else if($specialcharname == 'Schwertkämpfer') {
|
|
|
|
$HP = 100;
|
|
|
|
$MP = 25;
|
|
|
|
$Starke = 25;
|
|
|
|
$Verteidigung = 10;
|
|
|
|
$Geschwindigkeit= 10;
|
|
|
|
$Gluck= 2;
|
|
|
|
$Ausdauer= 8;
|
|
|
|
$type = $op;
|
|
|
|
} else if($specialcharname == 'Grandline Maschine') {
|
|
|
|
$HP = 400;
|
|
|
|
$MP = 5;
|
|
|
|
$Starke = 5;
|
|
|
|
$Verteidigung = 5;
|
|
|
|
$Geschwindigkeit = 5;
|
|
|
|
$Gluck = 0;
|
|
|
|
$Ausdauer = 10;
|
|
|
|
$type = $op;
|
|
|
|
} else if($specialcharname == 'Kaioshin'){
|
|
|
|
$HP = 1000;
|
|
|
|
$MP = 150;
|
|
|
|
$Starke = 100;
|
|
|
|
$Verteidigung = 100;
|
|
|
|
$Geschwindigkeit = 100;
|
|
|
|
$Gluck = 100;
|
|
|
|
$Ausdauer = 100;
|
|
|
|
$type = $dbz;
|
|
|
|
$trainingspoints = 500;
|
|
|
|
$special_char = true;
|
|
|
|
$c_type = $specialcharname;
|
|
|
|
} else if($specialcharname == 'Shichibukai'){
|
|
|
|
$HP = 1000;
|
|
|
|
$MP = 150;
|
|
|
|
$Starke = 100;
|
|
|
|
$Verteidigung = 100;
|
|
|
|
$Geschwindigkeit = 100;
|
|
|
|
$Gluck = 100;
|
|
|
|
$Ausdauer = 100;
|
|
|
|
//$type = $specialcharname; <-- wird überschrieben?!
|
|
|
|
$trainingspoints = 500;
|
|
|
|
$special_char = true;
|
|
|
|
$type = $op;
|
|
|
|
$c_type = $specialcharname;
|
|
|
|
} else {
|
|
|
|
displayErrorMessage(NULL,'Rasse nicht vorhanden!!',displayHistoryBackLink());
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
// If-Anweisungen ende
|
|
|
|
|
|
|
|
// Werte hinzufügen, falls ein Testcharakter erstellt wird
|
|
|
|
$HP += ($hp*20);
|
|
|
|
$MP += ($mp*10);
|
|
|
|
$Starke += $str;
|
|
|
|
$Verteidigung += $def;
|
|
|
|
$Geschwindigkeit += $spd;
|
|
|
|
$Gluck += $lck;
|
|
|
|
$Ausdauer += $end;
|
|
|
|
$trainingspoints += $lp*2;
|
|
|
|
|
|
|
|
echo 'HP:'.$HP.'<br>';
|
|
|
|
echo 'HP:'.$MP.'<br>';
|
|
|
|
echo 'STR:'.$Starke.'<br>';
|
|
|
|
echo 'DEF:'.$Verteidigung.'<br>';
|
|
|
|
echo 'SPD:'.$Geschwindigkeit.'<br>';
|
|
|
|
echo 'LCK:'.$Gluck.'<br>';
|
|
|
|
echo 'END:'.$Ausdauer.'<br>';
|
|
|
|
echo 'TP:'.$trainingspoints.'<br>';
|
|
|
|
echo 'LVL:'.$lvl.'<br>';
|
|
|
|
|
|
|
|
// Ueberprüfe ob ein Slot frei ist
|
|
|
|
$chars = getCharsOfUser($user['id']);
|
|
|
|
$normal = 0;
|
|
|
|
$special = 0;
|
|
|
|
foreach($chars as $row){
|
|
|
|
if($row['rasse'] == 'Kaioshin' || $row['fusion_rasse'] == 'Kaioshin' || $row['rasse'] == 'Shichibukai' || $row['fusion_rasse'] == 'Shichibukai'){
|
|
|
|
$special++;
|
|
|
|
} else{
|
|
|
|
$normal++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
$slots_avail = $user['char_max'];
|
|
|
|
if(!$special_char && $special <= 0){
|
|
|
|
$slots_used = $normal;
|
|
|
|
} else{
|
|
|
|
$slots_used = $normal + $special - 1;
|
|
|
|
}
|
|
|
|
// echo 'Slots used: '.$slots_used.'<br>Slots available: '.$slots_avail.'<br>';
|
|
|
|
|
|
|
|
if($slots_used >= $user['char_max']){
|
|
|
|
displayErrorMessage(NULL,'Alle Slots sind schon belegt!!',displayHistoryBackLink());
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
// Slotüberprüfung beendet!
|
|
|
|
echo 'Slotüberprüfung abgeschlossen!<br>';
|
|
|
|
$sql = 'Insert into chars(name, starke, verteidigung, speed, glueck, ausdauer, hp, mp, level, type, rasse, besitzer, char_type, training_points, lernpunkte, bild, exp) ' .
|
|
|
|
'values(\''.$newname.'\',' .
|
|
|
|
' '.$Starke.',' .
|
|
|
|
' '.$Verteidigung.',' .
|
|
|
|
' '.$Geschwindigkeit.',' .
|
|
|
|
' '.$Gluck.',' .
|
|
|
|
' '.$Ausdauer.',' .
|
|
|
|
' \''.$HP.','.$HP.'\',' .
|
|
|
|
' \''.$MP.','.$MP.'\',' .
|
|
|
|
' '.$lvl.',' .
|
|
|
|
' \''.$type.'\',' .
|
|
|
|
' \''.$specialcharname.'\',' .
|
|
|
|
' '.$user['id'].',' .
|
|
|
|
' \''.$c_type.'\',' .
|
|
|
|
' '.$trainingspoints.',' .
|
|
|
|
' 0, ' .
|
|
|
|
'\''.$picture.'\', '.
|
|
|
|
'\'0,'.calculateRequiredExpChars($lvl).'\'' .
|
|
|
|
')';
|
|
|
|
echo $sql.'<br>';
|
|
|
|
$identifier = mysql_query($sql);
|
|
|
|
echo $identifier;
|
|
|
|
if($identifier == FALSE){
|
|
|
|
if(mysql_fetch_assoc(mysql_query('Select * from chars where name = \''.$newname.'\''))){
|
|
|
|
displayErrorMessage(NULL,'Name schon vorhanden!!',displayHistoryBackLink());
|
|
|
|
} else{
|
|
|
|
displayErrorMessage(NULL,'Erstellen fehlgeschlagen!!',displayHistoryBackLink());
|
|
|
|
}
|
|
|
|
return false; // Hat nich geklappt
|
|
|
|
}
|
|
|
|
|
|
|
|
$charsw_id = mysql_fetch_assoc(mysql_query('SELECT id FROM chars WHERE name=\''.$newname.'\''));
|
|
|
|
|
|
|
|
mysql_query('INSERT lernen SET at_id=1, aktiv=1, besitzer='.$charsw_id['id'].', name=\'Schlag\', dauer=0');
|
|
|
|
mysql_query('INSERT lernen SET at_id=2, aktiv=1, besitzer='.$charsw_id['id'].', name=\'Kick\', dauer=0');
|
|
|
|
mysql_query('INSERT lernen SET at_id=3, aktiv=1, besitzer='.$charsw_id['id'].', name=\'Block\', dauer=0');
|
|
|
|
|
|
|
|
return true; // Hat geklappt
|
|
|
|
}
|
|
|
|
|
|
|
|
?>
|