You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

803 lines
29 KiB

14 years ago
<?php
/*
*
* @copyright (c) 2010 animegame.eu
* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
*
*/
include_once('path.inc.php'); // get the path ;)
include_once(ROOT_PATH.'/include/config.inc.php');
include_once(ROOT_PATH.'/include/char.inc.php');
include_once(ROOT_PATH.'/include/user.inc.php');
include_once(ROOT_PATH.'/include/designfunctions.inc.php');
include_once(ROOT_PATH.'/include/abholcodes.inc.php');
include_once(ROOT_PATH.'/include/parse.inc.php');
include_once(ROOT_PATH.'/include/semaphore.inc.php');
include_once(ROOT_PATH.'/include/fehlerausgabe.inc.php');
include_once(ROOT_PATH.'/include/img.inc.php');
include_once(ROOT_PATH.'/include/exp.inc.php');
14 years ago
// DEFINES FOR auto filling the forms!
define(AUTO_FIGHT_TIME, 'auto_fight_time');
define(AUTO_FIGHT_NAME, 'auto_fight_name');
define(AUTO_FIGHT_NONAME, 'auto_fight_noname');
define(AUTO_FIGHT_CREATE, 'auto_fight_create');
define(AUTO_FIGHT_LEVEL, 'auto_fight_level');
define(CREATE_FIGHT_TIME, 'create_fight_time');
define(CREATE_FIGHT_NAME, 'create_fight_name');
define(CREATE_FIGHT_LEVEL, 'create_fight_level');
14 years ago
// GET-Section
// Kritisch (SQL-Injections)
$lvl = validateUnsignedInteger($_GET['lvl'], null);
$pagenum = validateUnsignedInteger($_GET['pagenum'], null);
if(is_array($_GET['char_id'])){
$char_id = validateUnsignedIntegerArray($_GET['char_id'], null);
} else {
$char_id = validateUnsignedInteger($_GET['char_id'], null);
}
$kampf_id = validateUnsignedInteger($_GET['kampf_id'], null);
$kampf_zeit = validateUnsignedInteger($_GET['kampf_zeit'], null);
$kampf_name = validateName($_REQUEST['kampf_name']);
$portal = validateString($_GET['portal']);
$kampf_pw = validateString($_GET['kampf_pw']);
// Wird später geprüft
$phrase = $_GET['phrase'];
$imgid = $_GET['imgid'];
// Unkritisch
$charm = $_REQUEST['charm'];
$noname_autofight = $_GET['noname_autofight'];
$create_autofight = $_GET['create_autofight'];
14 years ago
$auth = true;
?>
<html>
<head>
<title>AnimeGame.eu</title>
<meta http-equiv="Content-Language" content="de">
<meta http-equiv="Content-Type" content="text/html;">
<link href="design/style.css" rel="STYLESHEET" type="text/css">
</head>
<body>
<?php
function starteFight($chara_1, $chara_2, $kampf_info){
include 'kampf2.php'; // Muss einfach noch umgeschrieben werden!! (Später!!)
}
function erstelleEinenFight($charid, &$user, $kampf_name, $kampf_pw, $kampf_zeit, $lvl){
// Ermittle ob der User eine Funktionierende Arena besitzt!
$qry = mysql_query('Select * from arena where besitzer = '.$user['id']);
if(mysql_num_rows($qry) == 0){
mysql_query('INSERT arena(besitzer, exp) values (\''.$user_ida['id'].'\', \'0,'.calculateRequiredExpArena(1).'\')');
$arena = mysql_query('Select * from arena where besitzer = '.$user['id']);
}
$arena = mysql_fetch_assoc($qry);
if($arena['mietlasten'] > 6){
displayErrorMessage('Kampf erstellen nicht M&ouml;glich!', 'Ihre Arena ist geschlossen', displayHistoryBackLink());
return;
} else if($arena['zustand'] <= 0.5){
displayErrorMessage('Kampf erstellen nicht M&ouml;glich!', 'Ihre Arena ist in einem mieserablen Zustand', displayHistoryBackLink());
return;
}
$char_a = getChar($charid);
if(!isUserOwnerOf($user['id'],$charid)){
return $char_a['name'].': Der Char geh&ouml;rt dir nicht.';
}
if($char_a['status'] != 'Frei') {
return $char_a['name'].': Der Char ist nicht frei!';
}
if(($kampf_pw != '' && !is_null($kampf_pw)) && $user['pw_fight'] < 1) {
return $char_a['name'].': Sie d&uuml;rfen nur 4 Passwortk&auml;mpfe pro Tag machen!';
}
$char_hp = explode(',', $char_a['hp']);
if($char_hp['0'] < 50) {
return $char_a['name'].': Die HP des Chars ist unter 50.';
}
14 years ago
if($char_hp[0] <= ($char_hp[1] / 100) * $char_a['aufgeben']) {
return $char_a['name'].': Die HP des Chars ist unter seiner Aufgabegrenze.';
}
14 years ago
$w_zeit = time() + 43200;
mysql_query('UPDATE chars SET status=\'Kampf Erstellt\' WHERE id='.$charid);
if($lvl != 0){
$sql = 'INSERT INTO kampf_list(lvlmin, lvlmax, kampfname, charakter, passwort, besitzer, zeit, zeit_rec, ip) values ('.($char_a['level']-$lvl).', '.($char_a['level']+$lvl).', \''.$kampf_name.'\', '.$charid.', \''.$kampf_pw.'\', \''.$user['nickname'].'\', '.$w_zeit.', '.$kampf_zeit.', \''.$_SERVER['REMOTE_ADDR'].'\')';
14 years ago
} else{
$sql = 'INSERT INTO kampf_list(lvlmin, lvlmax, kampfname, charakter, passwort, besitzer, zeit, zeit_rec, ip) values (0, 0, \''.$kampf_name.'\', '.$charid.', \''.$kampf_pw.'\', \''.$user['nickname'].'\', '.$w_zeit.', '.$kampf_zeit.', \''.$_SERVER['REMOTE_ADDR'].'\')';
14 years ago
}
// echo $sql.'<br';
14 years ago
mysql_query($sql);
if($kampf_pw != '' && !is_null($kampf_pw)){
mysql_query('UPDATE user SET pw_fight=pw_fight-1 WHERE id='.$user['id']);
$user['pw_fight']--;
}
14 years ago
return $char_a['name'].': Kampf wurde erfolgreich erstellt!';
}
function nehmeKampfAn($user, $charid, $kampf_id, $kampf_pw){
if(!is_numeric($kampf_id)){
displayErrorMessage(NULL,'Kampfid ist keine Zahl', displayHistoryBackLink());
return;
}
$char_a = getChar($charid);
if(!isUserOwnerOf($user['id'],$charid)){
return $char_a['name'].': Der Char geh&ouml;rt dir nicht.';
}
if($char_a['status'] != 'Frei') {
return $char_a['name'].': Der Char ist nicht frei!';
}
$char_hp = explode(',', $char_a['hp']);
if($char_hp['0'] < 50) {
return $char_a['name'].': Die HP des Chars ist unter 50.';
}
14 years ago
if($char_hp[0] <= ($char_hp[1] / 100) * $char_a['aufgeben']) {
return $char_a['name'].': Die HP des Chars ist unter seiner Aufgabegrenze.';
}
14 years ago
// Reserviere den User!!
$ressource1 = 'User:'.$user['id'];
// Reserviere den Fight!!
$ressource2 = 'Kampf:'.$kampf_id;
if(!semaphoreUP($ressource1)){ // TRUE, diese Anfrage darf bearbeitet werden
displayErrorMessage(NULL,'Verarbeitung gerade in Gange, bitte warten...', displayHistoryBackLink());
return;
14 years ago
}
if(!semaphoreUP($ressource2)){ // TRUE, diese Anfrage darf bearbeitet werden
displayErrorMessage(NULL,'Kampf existiert nicht mehr!', displayHistoryBackLink());
semaphoreDown($ressource1);
return;
14 years ago
}
$sql = 'SELECT * FROM kampf_list where id = '.$kampf_id.' AND ('.$char_a['level'].' between lvlmin and lvlmax OR lvlmax = 0) AND ip != \''.$_SERVER['REMOTE_ADDR'].'\' AND (passwort = \'\' OR passwort = \''.$kampf_pw.'\')';
// echo $sql.'<br>';
$fight_row = mysql_fetch_assoc(mysql_query($sql));
if(!$fight_row){
$fight_row = mysql_fetch_assoc(mysql_query('SELECT * FROM kampf_list where id = '.$kampf_id));
if(!$fight_row){
displayErrorMessage(NULL,'Kampf existiert nicht mehr!', displayHistoryBackLink());
} else if($_SERVER['REMOTE_ADDR'] == $fight_row['ip']){
displayErrorMessage(NULL,'Kampf kann nicht angenommen werden, da die IP gleich ist!', displayHistoryBackLink());
14 years ago
} else if($fight_row['lvlmax'] != 0 && $fight_row['lvlmin'] > $char_a['level']){
displayErrorMessage(NULL,'Level zu niedring!', displayHistoryBackLink());
} else if($fight_row['lvlmax'] != 0 && $fight_row['lvlmax'] < $char_a['level']){
displayErrorMessage(NULL,'Level zu hoch!', displayHistoryBackLink());
14 years ago
} else if($fight_row['passwort'] != $kampf_pw){
displayErrorMessage(NULL,'Passwort falsch!', displayHistoryBackLink());
} else{
displayErrorMessage(NULL,'Kampf konnte nicht angenommen werden, warum auch immer!', displayHistoryBackLink());
14 years ago
}
semaphoreDown($ressource2);
semaphoreDown($ressource1);
return;
}
$char_b = getChar($fight_row['charakter']);
if(isUserOwnerOf($user['id'], $fight_row['charakter'])){
displayErrorMessage(NULL,'Annehmen von eigenen Fights ist nicht möglich!', displayHistoryBackLink());
semaphoreDown($ressource2);
semaphoreDown($ressource1);
return;
}
14 years ago
createAbholcode($char_a['id']);
createAbholcode($char_b['id']);
// Ein Kampf kostet 1 Aktionspunkt!
hasDoneAction($user, 1);
14 years ago
// So nun kann der Fight in aller Ruhe starten!
starteFight($char_a, $char_b, $fight_row);
displayErrorMessage(NULL,'Kampf angenommen...', '');
semaphoreDown($ressource2);
semaphoreDown($ressource1);
}
function nehmeAutofightAn($user, $charid, $kampf_name, $kampf_zeit, $lvl){
$char_a = getChar($charid);
if(!isUserOwnerOf($user['id'],$charid)){
return $char_a['name'].': Der Char geh&ouml;rt dir nicht.';
}
if($char_a['status'] != 'Frei') {
return $char_a['name'].': Der Char ist nicht frei!';
}
$char_hp = explode(',', $char_a['hp']);
if($char_hp['0'] < 50) {
return $char_a['name'].': Die HP des Chars ist unter 50.';
}
14 years ago
if($char_hp[0] <= ($char_hp[1] / 100) * $char_a['aufgeben']) {
return $char_a['name'].': Die HP des Chars ist unter seiner Aufgabegrenze.';
}
// Char ist ok! Suche Fight ^^
if($kampf_name !== '' && !is_null($kampf_name)){
$whereclause = ' kampfname like \''.$kampf_name.'\' AND ';
}
if($lvl > 0 && $lvl < 10){
$sql = 'SELECT kl.id FROM kampf_list kl inner join chars c on kl.charakter = c.id WHERE c.level between '.($char_a['level'] - $lvl).' and '.($char_a['level'] + $lvl).' AND '.$whereclause.' kl.besitzer != \''.$user['nickname'].'\' AND ('.$char_a['level'].' between kl.lvlmin and kl.lvlmax OR kl.lvlmax = 0) AND kl.IP != \''.$_SERVER['REMOTE_ADDR'].'\' AND kl.rasse != \'NPC\' AND kl.zeit_rec = '.$kampf_zeit.' AND passwort = \'\' ORDER BY id ASC';
} else {
$sql = 'SELECT id FROM kampf_list WHERE '.$whereclause.' besitzer != \''.$user['nickname'].'\' AND ('.$char_a['level'].' between lvlmin and lvlmax OR lvlmax = 0) AND IP != \''.$_SERVER['REMOTE_ADDR'].'\' AND rasse != \'NPC\' AND zeit_rec = '.$kampf_zeit.' AND passwort = \'\' ORDER BY id ASC';
}
// Nur mal die ID-Liste ausgeben
// echo $sql.'<br>';
14 years ago
$qry = mysql_query($sql);
$fight_row = NULL;
while($row = mysql_fetch_assoc($qry)){
$ressource = 'Kampf:'.$row['id'];
// Wichtig, die Semaphore!!
if(semaphoreUP($ressource)){ // TRUE, diese Anfrage darf bearbeitet werden
$fight_row = mysql_fetch_assoc(mysql_query('SELECT * FROM kampf_list where id = '.$row['id']));
if($fight_row){
break;
}
}
semaphoreDown($ressource); // kein Break?? Dann gebe Ressource frei!!
}
if(!$fight_row){
return $char_a['name'].': Es konnte kein Fight gefunden werden!';
}
// Nur noch Informationen ueber den anderen Char holen!!
$chara_2 = getChar($fight_row['charakter']);
14 years ago
createAbholcode($char_a['id']);
createAbholcode($chara_2['id']);
// Pro Char kostet das annehmen 1 Aktionspunkt
hasDoneAction($user,1);
14 years ago
// So nun kann der Fight in aller Ruhe starten!
starteFight($char_a, $chara_2, $fight_row);
semaphoreDown($ressource);
return NULL;
14 years ago
}
function autokampf($user, $kampf_name, $char_id, $kampf_zeit, $lvl, $acceptWithoutName, $createAfterAccept){
14 years ago
if(!is_numeric($lvl) || !is_numeric($kampf_zeit) || $kampf_zeit < 0 || c > 4){
displayErrorMessage(NULL,'Fehlerhafte Eingabe!',displayHistoryBackLink());
return;
}
$kampf_zeit *= 300;
// User darf erstmal nix mehr machen!
$ressource = 'User:'.$user['id'];
// Wichtig, die Semaphore!!
if(!semaphoreUP($ressource)){ // TRUE, diese Anfrage darf bearbeitet werden
displayErrorMessage(NULL,'Verarbeitung gerade in Gange, bitte warten...', displayHistoryBackLink());
return;
14 years ago
}
14 years ago
if(is_array($char_id)){
for($i=0;$i<count($char_id);$i++){
if(is_numeric($char_id[$i])){
$txt = nehmeAutofightAn($user, $char_id[$i], $kampf_name, $kampf_zeit, $lvl);
if($txt != NULL && $acceptWithoutName == 1) {
$txt = nehmeAutofightAn($user, $char_id[$i], '', $kampf_zeit, $lvl);
}
if($txt != NULL && $createAfterAccept == 1) {
// does always return text!!
$txt = erstelleEinenFight($char_id[$i], $user, $kampf_name, '', $kampf_zeit, $lvl);
}
if($txt == NULL) {
13 years ago
$char = getChar($char_id[$i]);
$txt = $char['name']. ': Kampf wurde erfolgreich angenommen!';
}
$tmp .= $txt ."<br>\n";
14 years ago
}
}
setUserMetaDataEntry($user['id'], AUTO_FIGHT_NAME, $kampf_name);
setUserMetaDataEntry($user['id'], AUTO_FIGHT_TIME, $kampf_zeit/300);
setUserMetaDataEntry($user['id'], AUTO_FIGHT_LEVEL, $lvl);
setUserMetaDataEntry($user['id'], AUTO_FIGHT_CREATE, $createAfterAccept==1?1:0);
setUserMetaDataEntry($user['id'], AUTO_FIGHT_NONAME, $acceptWithoutName==1?1:0);
14 years ago
} else {
$tmp = 'Kein Char ausgew&auml;hlt!';
}
14 years ago
displayErrorMessage(NULL,$tmp, '');
14 years ago
semaphoreDown($ressource);
}
function erstelleFights($user, $kampf_name, $kampf_pw, $char_id, $kampf_zeit, $lvl){
14 years ago
if(!is_numeric($lvl) || !is_numeric($kampf_zeit) || $kampf_zeit < 0 || c > 4){
displayErrorMessage(NULL,'Fehlerhafte Eingabe!',displayHistoryBackLink());
return;
14 years ago
}
$kampf_zeit *= 300;
if($kampf_name === NULL || $kampf_name == '') { // Kampfname ist fuer alle gleich einzugeben!
displayErrorMessage(NULL,'Geben sie bitte den Kampfnamen ein.',displayHistoryBackLink());
return;
}
14 years ago
// User darf erstmal nix mehr machen!
$ressource = 'User:'.$user['id'];
// Wichtig, die Semaphore!!
if(!semaphoreUP($ressource)){ // TRUE, diese Anfrage darf bearbeitet werden
displayErrorMessage(NULL,'Verarbeitung gerade in Gange, bitte warten...', displayHistoryBackLink());
return;
14 years ago
}
14 years ago
if(is_array($char_id)){
for($i=0;$i<count($char_id);$i++){
if(is_numeric($char_id[$i])){
$tmp .= erstelleEinenFight($char_id[$i], $user, $kampf_name, $kampf_pw, $kampf_zeit, $lvl)."<br>\n";
}
setUserMetaDataEntry($user['id'], CREATE_FIGHT_NAME, $kampf_name);
setUserMetaDataEntry($user['id'], CREATE_FIGHT_TIME, $kampf_zeit/300);
setUserMetaDataEntry($user['id'], CREATE_FIGHT_LEVEL, $lvl);
14 years ago
}
// Pro erstellter Fight kostet es einen Aktionspunkt!
hasDoneAction($user,count($char_id));
} else {
$tmp = 'Kein Char ausgew&auml;hlt!';
}
displayErrorMessage(NULL,$tmp, '');
semaphoreDown($ressource);
}
function displayAutoFights($user, $portal, $pagenum){
$meta_data = getUserMetaData($user['id']);
14 years ago
?>
<form action="kampf_list.php" method="GET">
<input type="hidden" name="charm" value="3">
<input type="hidden" name="portal" value="<?php echo $portal; ?>">
<input type="hidden" name="pagenum" value="<?php echo $pagenum; ?>">
<table id="content" width="100%">
<tr>
<th id="content" align="center" colspan="2">Autofight!</th>
</tr>
<tr>
<th id="content" align="center">Kampfname</th>
<td><input id="input" name="kampf_name"/ value="<?php echo $meta_data[AUTO_FIGHT_NAME]; ?>"></td>
14 years ago
</tr>
<tr>
<th id="content" align="center">Charakter</th>
<td id="content">
<?php
$chars = getCharsOfUser($user['id']);
foreach($chars as $row){
if($row['status'] != 'Frei'){
$disabled = ' disabled="1" ';
} else{
$disabled = '';
}
echo '<input id="input" type="checkbox" name="char_id[]" value="'.$row['id'].'"'.$disabled.'>'.$row['name'].'</input><br>'."\n";
}
?>
</td>
</tr>
<tr>
<th id="content" align="center">Kampf Zeit</th>
<td>
<select id="input" name="kampf_zeit">
<option value="1" <?php echo $meta_data[AUTO_FIGHT_TIME]==1?'selected="selected"':''; ?>>5min</option>
<option value="4" <?php echo $meta_data[AUTO_FIGHT_TIME]==4?'selected="selected"':''; ?>>20min</option>
<option value="12" <?php echo $meta_data[AUTO_FIGHT_TIME]==12?'selected="selected"':''; ?>>60min</option>
14 years ago
</select>
</td>
</tr>
<tr>
<th id="content" align="center">Level Begrenzung</th>
<td>
<select id="input" name="lvl">
<option value="0">alle</option>
<?php
// Dynamisches einstellen der Stufen
for($i=1;$i<10;$i++){
if($meta_data[AUTO_FIGHT_LEVEL] == $i) {
$select = 'selected="selected"';
} else {
$select = '';
}
echo '<option value="'.$i.'" '.$select.'>'.$i.'</option>';
14 years ago
}
?>
</select>
</td>
</tr>
<tr>
<th id="content" align="center">Falls kein Kampf gefunden wird:</th>
<td id="content" >
<input type="checkbox" name="noname_autofight" <?php echo $meta_data[AUTO_FIGHT_NONAME]==1?'checked="checked"':''; ?> value="1"/>Autofight ohne Namensbegrenzung<br>
<input type="checkbox" name="create_autofight" <?php echo $meta_data[AUTO_FIGHT_CREATE]==1?'checked="checked"':''; ?> value="1"/>Kampf erstellen
</td>
</tr>
14 years ago
<tr>
<td>&nbsp;</td>
<td>
<input id="input" type="submit" value="Autofight!">
</td>
</tr>
</table>
</form>
<?php
}
function displayKampfErstellen($user, $portal, $pagenum){
$meta_data = getUserMetaData($user['id']);
// Ermittle ob der User eine Funktionierende Arena besitzt!
14 years ago
$qry = mysql_query('Select * from arena where besitzer = '.$user['id']);
$arena = mysql_fetch_assoc($qry);
if(mysql_num_rows($qry) == 0){
mysql_query('INSERT arena(besitzer, exp) values (\''.$user_ida['id'].'\', \'0,'.calculateRequiredExpArena(1).'\')');
$arena = mysql_fetch_assoc(mysql_query('Select * from arena where besitzer = '.$user['id']));
}
if($arena['mietlasten'] > 7){
displayErrorMessage('Kampf erstellen nicht M&ouml;glich!', 'Ihre Arena ist geschlossen', displayHistoryBackLink());
return;
} else if($arena['zustand'] <= 0.5){
displayErrorMessage('Kampf erstellen nicht M&ouml;glich!', 'Ihre Arena ist in einem mieserablen Zustand', displayHistoryBackLink());
return;
}
?>
<form action="kampf_list.php" method="GET">
<input type="hidden" name="charm" value="2">
<input type="hidden" name="portal" value="<?php echo $portal; ?>">
<input type="hidden" name="pagenum" value="<?php echo $pagenum; ?>">
<table id="content" width="100%">
<tr>
<th id="content" align="center" colspan="2">Kampf Erstellen</th>
</tr>
<tr>
<th id="content" align="center">Kampfname</th>
<td id="content" ><input id="input" name="kampf_name" value="<?php echo $meta_data[CREATE_FIGHT_NAME]; ?>"></td>
14 years ago
</tr>
<tr>
<th id="content" align="center">Charakter</th>
<td id="content">
<?php
$chars = getCharsOfUser($user['id']);
foreach($chars as $row){
if($row['status'] != 'Frei'){
$disabled = ' disabled="1" ';
} else{
$disabled = '';
}
echo '<input id="input" type="checkbox" name="char_id[]" value="'.$row['id'].'"'.$disabled.'>'.$row['name'].'</input><br>'."\n";
}
?>
</td>
</tr>
<tr>
<th id="content" align="center">Kampf Zeit</th>
<td>
<select id="input" name="kampf_zeit">
<option value="1" <?php echo $meta_data[CREATE_FIGHT_TIME]==1?'selected="selected"':''; ?>>5min</option>
<option value="4" <?php echo $meta_data[CREATE_FIGHT_TIME]==4?'selected="selected"':''; ?>>20min</option>
<option value="12" <?php echo $meta_data[CREATE_FIGHT_TIME]==12?'selected="selected"':''; ?>>60min</option>
14 years ago
</select>
</td>
</tr>
<tr>
<th id="content" align="center">Level Begrenzung</th>
<td id="content" >
<select id="input" name="lvl">
<option value="0">alle</option>
<?php
// Dynamisches einstellen der Stufen
for($i=1;$i<10;$i++){
if($meta_data[CREATE_FIGHT_LEVEL] == $i) {
$select = 'selected="selected"';
} else {
$select = '';
}
echo '<option value="'.$i.'" '.$select.'>'.$i.'</option>';
14 years ago
}
?>
</select>
</td>
</tr>
<tr>
<th id="content" align="center">Passwort</th>
<td id="content">
<input id="input" name="kampf_pw">
</td>
</tr>
<tr>
<td id="content">&nbsp;</td>
<td id="content">
<input id="input" type="submit" value="Kampf Erstellen">
</td>
</tr>
</table>
</form>
<?php
}
function display($user, $portal, $pagenum){
if(!is_numeric($pagenum)){
$pagenum = 0;
}
?>
<table id="content" width="100%" border="2">
<tr id="content">
<td id="content" align="center" colspan="2">
<a id="popup" href='kampf_list.php?charm=5' title='Automatische Zuweisung f&uuml;r deine Chars.'>Auto Kampf</a>
/
<a id="popup" href='kampf_list.php?portal=NPC' title='Das Portal in dem Noobs gegen NPCs K&auml;mpfen k&ouml;nnen'>NPC Kampf</a>
</td>
<td id="content" align="center" colspan="2">
<a id="popup" href='kampf_list.php?portal=LVL' title='Alle begrenzten und passwortgeschützten Fights.'>Begrenzt</a>
/
<a id="popup" href='kampf_list.php' title='Hier stehen alle freien Fights aufgelistet.'>Free 4 All</a>
</td>
<td id="content" align="center" colspan="2">
<a id="popup" href="kampf_list.php?charm=1">Kampf Erstellen</a>
</td>
</tr>
<tr id="content">
<td id="content" align="center">Gegner</td>
<td id="content" align="center">Info</td>
<td id="content" align="center">Kampf Zeit</td>
<td id="content" align="center">Arena</td>
<td id="content" align="center">Passwort</td>
<td id="content" align="center">K&auml;mpfen</td>
</tr>
<?php
if($portal == 'NPC') {
$kampf_l = mysql_query('SELECT n.mal, k.rasse, k.id, k.passwort, k.kampfname, k.lvlmin, k.lvlmax, k.zeit_rec, k.besitzer, k.charakter ,a.name as a_name, a.level as a_level, a.luxus, a.loge, a.steh, a.sitz FROM kampf_list k LEFT JOIN chars c ON(c.id=k.charakter) LEFT JOIN npc_item n ON(n.charakter=c.id) inner join arena a ON a.besitzer = c.besitzer WHERE k.rasse=\'NPC\' ORDER BY c.level');
14 years ago
$total = mysql_fetch_row(mysql_query('SELECT count(*) FROM kampf_list WHERE rasse=\'NPC\''));
$total = $total[0];
$entriesPerPage = $total;
} else if($portal == 'LVL'){
$entriesPerPage = 10;
$kampf_l = mysql_query('SELECT k.id, k.passwort, k.kampfname, k.lvlmin, k.lvlmax, k.zeit_rec, k.besitzer, k.charakter, a.name as a_name, a.level as a_level, a.luxus, a.loge, a.steh, a.sitz FROM kampf_list k LEFT JOIN chars c ON(c.id=k.charakter) inner join arena a ON a.besitzer = c.besitzer WHERE k.rasse=\'ALL\' and k.lvlmax != 0 or passwort != \'\' ORDER BY k.id ASC LIMIT '.$pagenum*$entriesPerPage.','.$entriesPerPage);
14 years ago
$total = mysql_fetch_row(mysql_query('SELECT count(*) FROM kampf_list WHERE rasse=\'ALL\' and lvlmax != 0 or passwort != \'\''));
$total = $total[0];
} else{
$entriesPerPage = 10;
14 years ago
$kampf_l = mysql_query('SELECT k.id, k.passwort, k.kampfname, k.lvlmin, k.lvlmax, k.zeit_rec, k.besitzer, k.charakter, a.name as a_name, a.level as a_level, a.luxus, a.loge, a.steh, a.sitz FROM kampf_list k LEFT JOIN chars c ON(c.id=k.charakter) inner join arena a ON a.besitzer = c.besitzer WHERE k.rasse=\'ALL\' and k.lvlmax = 0 and passwort = \'\' ORDER BY k.id ASC LIMIT '.$pagenum*$entriesPerPage.','.$entriesPerPage);
$total = mysql_fetch_row(mysql_query('SELECT count(*) FROM kampf_list WHERE rasse=\'ALL\' and lvlmax = 0 and passwort = \'\''));
$total = $total[0];
}
14 years ago
while($row = mysql_fetch_array($kampf_l)) {
$char = getChar($row['charakter']);
if($row['passwort']){
14 years ago
$pw_exe = 'pass1';
} else {
$pw_exe = 'pass2';
}
$ca_pl = ($char['starke'] + $char['verteidigung'] + $char['speed'] + $char['ausdauer'] + $char['glueck']);
$ca_pls = 'PL';
14 years ago
$char_min = $row['lvlmin'];
$char_max = $row['lvlmax'];
if($char_min < 1) {
$char_min = 0;
}
?>
<tr>
<td id="content" align="center">
<br>
<?php echo $row['kampfname']; ?><br>
<img border="0" src="<?php echo $char['bild']; ?>" width="75" height="75"><br>
<?php echo $char['name']; ?>
</td>
<td id="content" align="center">
<?php
14 years ago
if($char_max == 0){
$lvlbegr = '';
}else{
$lvlbegr = '<br>LVL Begrenzung: '.$char_min.' - '.$char_max;
}
echo 'Level: '.$char['level'].'<br>'.$ca_pls.': '.$ca_pl.$lvlbegr;
14 years ago
?>
</td>
<td id="content" align="center">
<?php echo $row['zeit_rec']/60; ?>Min
</td>
<td id="content" align="center">
<?php
echo '<strong>'.$row['a_name'].'</strong> ('.$row['besitzer'].')<br>';
echo 'Stehplätze: '.$row['steh'].'<br>';
echo 'Sitzplätze: '.$row['sitz'].'<br>';
echo 'Logenplätze: '.$row['loge'].'<br>';
14 years ago
echo 'Luxus: '.$row['luxus'].'<br>';
?>
</td>
<td id="content" align="center">
<?php
if($row['rasse'] == 'NPC') {
$anzahl_min = mysql_fetch_row(mysql_query('SELECT count(id) FROM npc_ware WHERE charakter=\''.$row['charakter'].'\' AND user='.$user['id'].' LIMIT 50'));
$anzahl_min = $anzahl_min[0];
echo 'geschafft ('.$anzahl_min.'/'.$row['mal'].')<br>';
14 years ago
} else {
?>
<img border="0" src="design/bilder/buttons/<?php echo $pw_exe.'.gif'; ?>" width="60" height="16">
<?php
}
?>
</td>
<td id="content" align="center">
<?php
if($char['besitzer'] == $user['id']) {
?>
<a id="popup" href="kampf_list.php?charm=7&kampf_id=<?php echo $row['id']; ?>&portal=<?php echo $portal; ?>">zur&uuml;ckziehen</a>
<?php
} else {
?>
<a id="popup" href="kampf_list.php?charm=4&kampf_id=<?php echo $row['id']; ?>&portal=<?php echo $portal; ?>">annehmen</a>
<?php
}
?>
</td>
</tr>
<?php
}
?>
<tr>
<td colspan="6">
<?php echo displayPagelinksNew($entriesPerPage, $total, $pagenum, '<a href="kampf_list.php?pagenum=###PAGE###&portal='.$portal.'">###LABEL###</a>'); ?>
</td>
</tr>
</table>
<?php
}
function displayKampfAnnehmen($user, $kampf_id, $portal, $pagenum){
?>
<form action="kampf_list.php" method="GET">
<input type="hidden" name="portal" value="<?php echo $portal; ?>">
<input type="hidden" name="pagenum" value="<?php echo $pagenum; ?>">
<input type="hidden" name="charm" value="6">
<table width="100%" id="content">
<input type="hidden" name="kampf_id" value="<?php echo $kampf_id; ?>">
<tr>
<th id="content" align="center" colspan="2">Kampf annehmen</th>
</tr>
<tr>
<th id="content" align="center">Charakter</th>
<td id="content">
<select id="input" name="char_id">
<?php
$chars = getCharsOfUser($user['id']);
foreach($chars as $row){
echo '<option value="'.$row['id'].'">'.$row['name'].' | '.$row['status'].'</option>'."\n";
}
?>
</select>
</td>
</tr>
<tr>
<th id="content" align="center">Passwort</th>
<td id="content">
<input id="input" name="kampf_pw">
</td>
</tr>
<tr>
<td id="content">&nbsp;</td>
<td id="content">
<input id="input" type="submit" value="annehmen">
</td>
</tr>
</table>
</form>
<?php
}
function zieheKampfZurueck($user, $kampf_id){
// User darf erstmal nix mehr machen!
if(!is_numeric($kampf_id)){
return;
}
14 years ago
$kampf_a = mysql_fetch_assoc(mysql_query('SELECT * FROM kampf_list where id = '.$kampf_id));
if(!$kampf_a){
displayErrorMessage(NULL,'Kampf ist nicht mehr vorhanden! ('.$kampf_a['charakter'].')', displayHistoryBackLink());
return;
}
$char_id = $kampf_a['charakter'];
$char_a = getChar($char_id);
if(!isUserOwnerOf($user['id'], $char_id)){
displayErrorMessage(NULL,'Der Char gehoert nicht dir!!', displayHistoryBackLink());
return;
}
// Reserviere den User!!
$ressource1 = 'User:'.$user['id'];
// Reserviere den Fight!!
$ressource2 = 'Kampf:'.$kampf_id;
if(!semaphoreUP($ressource1)){
displayErrorMessage(NULL,'Verarbeitung gerade in Gange, bitte warten...', displayHistoryBackLink());
return;
14 years ago
}
if(!semaphoreUP($ressource2)){
semaphoreDown($ressource1);
return;
14 years ago
}
mysql_query('DELETE FROM kampf_list WHERE id = '.$kampf_id);
mysql_query('UPDATE chars SET status = \'Frei\' WHERE id ='.$char_id);
if($kampf_a['kampf_pw'] !== '' || $kampf_a['kampf_pw'] !== NULL){
mysql_query('UPDATE user SET pw_fight = pw_fight + 1 WHERE id ='.$user['id']);
14 years ago
}
semaphoreDown($ressource2);
semaphoreDown($ressource1);
displayErrorMessage(NULL,'Der Kampf wurde zur&uuml;ckgezogen!', '');
}
if(hasToAuthenticate($user_ida)){
if(checkImageCode($imgid, $phrase, $user_ida) ){
resetUserCounter($user_ida);
} else{
$id = generateImageID();
echo '<form action="kampf_list.php" method="GET">';
while (list($key, $val) = each($_GET)) {
echo '<input type="hidden" name="'.$key.'" value="'.$val.'" />';
}
echo '<table width="100%" class="content"><tr><th class="content">Bitte Code eingeben</th></tr><tr><td align="center"><img src="img.php?id='.$id.'"></td></tr><tr><td align="center"><input class="input" name="phrase"/><input name="imgid" value="'.$id.'" type="hidden"/></td></tr><tr><td align="center"><input id="input" type="submit" value="eingeben"></td></tr></table></form>';
$auth = false;
}
}
if($auth == false){
// Do nothing anymore
} else if($charm == 1){
displayKampfErstellen($user_ida, $portal, $pagenum);
display($user_ida, $portal, $pagenum);
} else if($charm == 2){
// function charm2($user, $kampf_name, $kampf_pw, $char_id, $kampf_zeit, $lvl){
erstelleFights($user_ida, $kampf_name, $kampf_pw, $char_id, $kampf_zeit, $lvl);
display($user_ida, $portal, $pagenum);
} else if($charm == 3){
autokampf($user_ida, $kampf_name, $char_id, $kampf_zeit, $lvl, $noname_autofight, $create_autofight);
14 years ago
display($user_ida, $portal, $pagenum);
} else if($charm == 4){
displayKampfAnnehmen($user_ida, $kampf_id,$portal, $pagenum);
display($user_ida, $portal, $pagenum);
} else if($charm == 5){
displayAutoFights($user_ida, $portal, $pagenum);
display($user_ida, $portal, $pagenum);
} else if($charm == 6){
nehmeKampfAn($user_ida, $char_id, $kampf_id, $kampf_pw);
display($user_ida, $portal, $pagenum);
} else if($charm == 7){
zieheKampfZurueck($user_ida, $kampf_id);
display($user_ida, $portal, $pagenum);
} else{
display($user_ida, $portal, $pagenum);
}
?>
</body>
</html>