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<?php
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/*
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* Created on 07.03.2009
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*
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* @copyright (c) 2009 animegame.eu
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* @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
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*
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*/
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if (!function_exists('getTechniqueAttributeName')) {
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function getTechniqueAttributeName($attribute) {
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switch ($attribute) {
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case 's_hp_cur':
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case 'e_hp_cur':
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case 's_hp_max':
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case 'e_hp_max':
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return 'hp';
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case 's_mp_cur':
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case 'e_mp_cur':
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case 's_mp_max':
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case 'e_mp_max':
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return 'mp';
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case 's_str':
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case 'e_str':
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return 'starke';
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case 's_def':
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case 'e_def':
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return 'verteidigung';
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case 's_spd':
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case 'e_spd':
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return 'speed';
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default:
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return '';
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}
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}
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}
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################### Spieler 1
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if ($technick1['type'] == 'generic') {
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$k_mp[0] = $k_mp[0] - $technick1['mp'];
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if ($k_mp[0] >= 0) {
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$options = json_decode($technick1['options'], true);
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$statChange_Char1[] = $options;
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foreach ($statChange_Char1 as &$attacke) {
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foreach ($attacke as &$stat) {
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if(is_array($stat)) {
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$stat['maxdauer'] = $stat['dauer'];
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$stat['wert'] = $technick1[getTechniqueAttributeName($stat['attribut'])];
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}
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}
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}
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} else {
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$schaden_1 = 'Technik Fehlgeschlagen';
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$k_mp[0] = 0;
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}
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$aktion_AV1[$x] = 'nein';
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}
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################### Spieler 2
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if ($technick2['type'] == 'generic') {
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$k_mp[1] = $k_mp[1] - $technick2['mp'];
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if ($k_mp[1] >= 0) {
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$options = json_decode($technick2['options'], true);
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$statChange_Char2[] = $options;
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foreach ($statChange_Char2 as &$attacke) {
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foreach ($attacke as &$stat) {
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if(is_array($stat)) {
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$stat['maxdauer'] = $stat['dauer'];
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$stat['wert'] = $technick2[getTechniqueAttributeName($stat['attribut'])];
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}
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}
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}
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} else {
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$schaden_2 = 'Technik Fehlgeschlagen';
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$k_mp[1] = 0;
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}
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$aktion_AV2[$x] = 'nein';
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}
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