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@ -16,7 +16,7 @@
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scenestate
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scenestate
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{:map-def {:images {:pokelike (by-id "demoscene-tileset")}
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{:map-def {:images {:pokelike (by-id "demoscene-tileset")}
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:def nil
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:def nil
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:zoom 5}
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:zoom 4}
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:player {:x (- (/ (get-in gamestate [:dimensions :w]) 2) 32)
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:player {:x (- (/ (get-in gamestate [:dimensions :w]) 2) 32)
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:y (- (/ (get-in gamestate [:dimensions :h]) 2) 32)
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:y (- (/ (get-in gamestate [:dimensions :h]) 2) 32)
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:d :s
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:d :s
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