map-def init in tileset namespace

master
Josha von Gizycki 6 years ago
parent 0828251785
commit 25f6235a76

@ -2,13 +2,13 @@
"infinite":false,
"layers":[
{
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"height":16,
"id":4,
"name":"Hintergrund",
"opacity":1,
"type":"tilelayer",
"visible":false,
"visible":true,
"width":20,
"x":0,
"y":0
@ -26,13 +26,13 @@
"y":0
},
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"id":7,
"name":"Vordergrund",
"opacity":1,
"type":"tilelayer",
"visible":false,
"visible":true,
"width":20,
"x":0,
"y":0

@ -112,8 +112,8 @@
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@ -49,31 +49,15 @@
(:keep-in viewport)
(collision/pps->px gamestate viewport)))
(defn map-tilesets [zoom tileset]
(-> tileset
(assoc :target-width (* zoom (:tilewidth tileset)))
(assoc :target-height (* zoom (:tileheight tileset)))
(assoc :tiles-x (:columns tileset))
(assoc :tiles-y (/ (:tilecount tileset)
(:columns tileset)))))
(defn map-layer-tiles [map-def]
(let [ftileset (first (:tilesets map-def))]
(update map-def :layers
#(map (partial tileset/layer->dest ftileset)
%))))
(defn init-map-def [scenestate]
(if (and (not (get-in scenestate [:map-def :def]))
(some? @map-def))
(let [zoom (get-in scenestate [:map-def :zoom])]
(assoc-in
scenestate
[:map-def :def]
(-> @map-def
(walk/keywordize-keys)
(update :tilesets #(map (partial map-tilesets zoom) %))
map-layer-tiles)))
(let [loaded-def (walk/keywordize-keys @map-def)
zoom (get-in scenestate [:map-def :zoom])]
(-> scenestate
(assoc-in [:map-def :def] loaded-def)
(update-in [:map-def :def]
(partial tileset/prepare-map-def zoom))))
scenestate))
(defn update-scene [gamestate scenestate]

@ -64,6 +64,25 @@
(int (:x dest)) (int (:y dest))
target-width target-height)))
(defn map-tilesets [zoom tileset]
(-> tileset
(assoc :target-width (* zoom (:tilewidth tileset)))
(assoc :target-height (* zoom (:tileheight tileset)))
(assoc :tiles-x (:columns tileset))
(assoc :tiles-y (/ (:tilecount tileset)
(:columns tileset)))))
(defn map-layers [map-def]
(let [ftileset (first (:tilesets map-def))]
(update map-def :layers
#(map (partial layer->dest ftileset)
%))))
(defn prepare-map-def [zoom map-def]
(-> map-def
(update :tilesets #(map (partial map-tilesets zoom) %))
map-layers))
(defn draw-viewport [map-def ctx viewport]
(let [{:keys [images def]} map-def
{:keys [tileheight tilewidth

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