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animegame/.env

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# In all environments, the following files are loaded if they exist,
# the latter taking precedence over the former:
#
# * .env contains default values for the environment variables needed by the app
# * .env.local uncommitted file with local overrides
# * .env.$APP_ENV committed environment-specific defaults
# * .env.$APP_ENV.local uncommitted environment-specific overrides
#
# Real environment variables win over .env files.
#
# DO NOT DEFINE PRODUCTION SECRETS IN THIS FILE NOR IN ANY OTHER COMMITTED FILES.
#
# Run "composer dump-env prod" to compile .env files for production use (requires symfony/flex >=1.2).
# https://symfony.com/doc/current/best_practices.html#use-environment-variables-for-infrastructure-configuration
###> symfony/framework-bundle ###
APP_ENV=dev
APP_SECRET=2e4a817309fb576a536b62a60eaf2aaa
#TRUSTED_PROXIES=127.0.0.1,127.0.0.2
#TRUSTED_HOSTS='^(localhost|example\.com)$'
###< symfony/framework-bundle ###
###> symfony/swiftmailer-bundle ###
# For Gmail as a transport, use: "gmail://username:password@localhost"
# For a generic SMTP server, use: "smtp://localhost:25?encryption=&auth_mode="
# Delivery is disabled by default via "null://localhost"
MAILER_URL=null://localhost
###< symfony/swiftmailer-bundle ###