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animegame/config/bootstrap.php

54 lines
1.9 KiB

<?php
use Symfony\Component\Dotenv\Dotenv;
require dirname(__DIR__).'/vendor/autoload.php';
if (!class_exists(Dotenv::class)) {
throw new LogicException('Please run "composer require symfony/dotenv" to load the ".env" files configuring the application.');
}
// Load cached env vars if the .env.local.php file exists
// Run "composer dump-env prod" to create it (requires symfony/flex >=1.2)
if (is_array($env = @include dirname(__DIR__).'/.env.local.php') && (!isset($env['APP_ENV']) || ($_SERVER['APP_ENV'] ?? $_ENV['APP_ENV'] ?? $env['APP_ENV']) === $env['APP_ENV'])) {
(new Dotenv(false))->populate($env);
} else {
$path = dirname(__DIR__).'/.env';
$dotenv = new Dotenv(false);
// load all the .env files
if (method_exists($dotenv, 'loadEnv')) {
$dotenv->loadEnv($path);
} else {
// fallback code in case your Dotenv component is not 4.2 or higher (when loadEnv() was added)
if (file_exists($path) || !file_exists($p = "$path.dist")) {
$dotenv->load($path);
} else {
$dotenv->load($p);
}
if (null === $env = $_SERVER['APP_ENV'] ?? $_ENV['APP_ENV'] ?? null) {
$dotenv->populate(array('APP_ENV' => $env = 'dev'));
}
if ('test' !== $env && file_exists($p = "$path.local")) {
$dotenv->load($p);
$env = $_SERVER['APP_ENV'] ?? $_ENV['APP_ENV'] ?? $env;
}
if (file_exists($p = "$path.$env")) {
$dotenv->load($p);
}
if (file_exists($p = "$path.$env.local")) {
$dotenv->load($p);
}
}
}
$_SERVER += $_ENV;
$_SERVER['APP_ENV'] = $_ENV['APP_ENV'] = ($_SERVER['APP_ENV'] ?? $_ENV['APP_ENV'] ?? null) ?: 'dev';
$_SERVER['APP_DEBUG'] = $_SERVER['APP_DEBUG'] ?? $_ENV['APP_DEBUG'] ?? 'prod' !== $_SERVER['APP_ENV'];
$_SERVER['APP_DEBUG'] = $_ENV['APP_DEBUG'] = (int) $_SERVER['APP_DEBUG'] || filter_var($_SERVER['APP_DEBUG'], FILTER_VALIDATE_BOOLEAN) ? '1' : '0';