Initial commit

master
Hecht 2 years ago
parent ebb1d2e8e2
commit 830cc81bc9

1
.gitignore vendored

@ -10,6 +10,7 @@ local.properties
.settings/
.loadpath
.recommenders
.project
# External tool builders
.externalToolBuilders/

@ -0,0 +1,8 @@
[package]
name = "sudoku-rust"
version = "0.1.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]

@ -1,3 +1,31 @@
# sudoku-solver-rust
Just a small project to learn rust.
Just a small project to learn rust.
Update the `mysolver.rs` file with your solver implementation.
Some unit tests for corner case testing have been added.
```rust
use crate::solver::Solver;
use crate::playground::Playground;
pub struct MySolver {
}
impl MySolver {
pub fn new() -> MySolver {
return MySolver {};
}
}
impl Solver for MySolver {
fn solve(&self, pg: &Playground) -> Option<Playground> {
// FIXME: Implement!
None
}
}
```
The solver trait hands over self as a read-only reference on purpose.
The solver should be stateless, so it can be better compared.

@ -0,0 +1,208 @@
mod playground;
mod solver;
mod mysolver;
use mysolver::MySolver;
use playground::Playground;
use solver::Solver;
#[cfg(test)]
mod tests {
// Note this useful idiom: importing names from outer (for mod tests) scope.
use super::*;
#[test]
fn test_sudoku_1() {
let field = r#"7 0 6 3 0 8 0 0 9
0 0 0 2 6 0 3 0 0
0 5 0 0 0 0 0 8 0
0 0 0 9 0 1 8 0 2
4 0 0 0 0 0 0 0 6
9 0 3 8 0 6 0 0 0
0 9 0 0 0 0 0 7 0
0 0 5 0 2 4 0 0 0
6 0 0 1 0 3 2 0 4"#;
exec_test(field);
}
#[test]
fn test_sudoku_2() {
let field = r#"{0,0,4,1,0,0,3,0,0},
{0,7,0,0,0,8,0,0,1},
{0,0,0,0,0,0,7,0,9},
{8,0,3,0,5,9,0,0,2},
{0,0,9,6,0,1,5,0,0},
{1,0,0,8,2,0,9,0,4},
{6,0,1,0,0,0,0,0,0},
{4,0,0,3,0,0,0,9,0},
{0,0,8,0,0,4,2,0,0}};"#;
exec_test(field);
}
#[test]
fn test_sudoku_3() {
let field = r#"{0,0,0,0,2,3,4,0,8},
{0,0,0,0,7,4,6,9,0},
{0,0,0,8,9,0,0,0,7},
{0,0,9,3,0,0,7,4,0},
{0,7,0,0,4,0,0,3,0},
{0,8,3,0,0,7,2,0,0},
{5,0,0,0,1,9,0,0,0},
{0,9,2,4,3,0,0,0,0},
{3,0,6,7,5,0,0,0,0}}"#;
exec_test(field);
}
#[test]
fn test_sudoku_4() {
let field = r#"{0,0,0,0,6,0,0,3,0},
{0,9,6,0,0,5,0,0,4},
{0,0,0,7,0,1,0,6,0},
{0,1,0,0,0,3,0,9,5},
{0,4,9,0,1,0,7,2,0},
{7,3,0,5,0,0,0,1,0},
{0,6,0,9,0,7,0,0,0},
{4,0,0,8,0,0,9,5,0},
{0,2,0,0,5,0,0,0,0}}"#;
exec_test(field);
}
#[test]
fn test_sudoku_5() {
let field = r#"{9,0,6,1,0,7,3,0,4},
{0,8,3,0,0,5,0,0,7},
{0,0,0,0,0,0,2,0,9},
{8,4,5,3,7,1,9,2,6},
{3,0,2,5,6,8,0,0,1},
{1,0,7,9,2,4,0,3,0},
{6,0,9,4,3,2,7,0,8},
{0,3,0,0,1,6,5,0,0},
{2,1,8,7,5,0,0,0,3}}"#;
exec_test(field);
}
#[test]
fn test_sudoku_6() {
let field = r#"{0,8,0,0,0,0,0,0,0},
{0,0,0,6,3,0,0,4,1},
{0,0,0,5,0,0,0,0,0},
{0,0,0,0,0,0,0,9,0},
{0,0,0,0,0,0,0,5,0},
{9,0,0,0,0,0,0,0,0},
{0,0,0,8,0,2,0,0,0},
{0,5,0,0,9,0,0,0,0},
{0,0,0,4,5,0,9,0,0}}"#;
exec_test(field);
}
#[test]
fn test_sudoku_7() {
let field = r#"{0,0,0,0,0,7,0,2,0},
{0,0,4,0,0,0,0,3,0},
{0,1,0,0,9,0,0,0,5},
{0,0,0,0,0,6,3,0,0},
{6,0,0,0,0,0,1,7,0},
{0,7,3,4,0,0,0,0,2},
{0,0,0,0,6,0,0,9,0},
{3,0,7,0,8,0,5,0,0},
{0,5,1,0,0,0,0,0,0}}"#;
exec_test(field);
}
#[test]
fn test_sudoku_8() {
let field = r#"{0,0,0,0,0,0,0,1,0},
{0,3,0,0,0,4,0,0,0},
{0,0,0,0,0,0,3,9,0},
{0,4,0,8,0,2,0,0,0},
{5,0,0,0,0,0,0,0,0},
{0,0,9,0,6,0,2,5,0},
{8,0,0,0,3,0,9,0,0},
{9,0,0,4,0,0,0,8,0},
{1,0,0,6,0,9,0,0,5}}"#;
exec_test(field);
}
/**
* Tests if the solver can cope with
* an empty board
*/
#[test]
fn test_sudoku_empty() {
let field = r#"{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0}}"#;
exec_test(field);
}
fn exec_test(field : &str) {
let pg = Playground::from(field);
let solver = MySolver::new();
let result = solver.solve(&pg);
assert!(result.is_some());
let result_pg = result.unwrap();
assert!(result_pg.is_valid());
assert!(result_pg.is_solved());
assert!(result_pg.contains(&pg));
}
}
fn main() {
let field = r#"{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0}}"#;
let pg = Playground::from(field);
pg.print();
let solver = MySolver::new();
println!("");
if let Some(result) = solver.solve(&pg) {
result.print();
if !result.contains(&pg) {
println!("Solver modified predefined fields!")
} if !result.is_valid() {
println!("Solver has not correctly solved the sudoku!")
} else if !result.is_solved() {
println!("Solver was not able to solve the sudoku!")
}
assert!(result.contains(&pg));
} else {
println!("Solver was not able to resolve the sodoku!")
}
}

@ -0,0 +1,18 @@
use crate::solver::Solver;
use crate::playground::Playground;
pub struct MySolver {
}
impl MySolver {
pub fn new() -> MySolver {
return MySolver {};
}
}
impl Solver for MySolver {
fn solve(&self, pg: &Playground) -> Option<Playground> {
// FIXME: Implement!
None
}
}

@ -0,0 +1,134 @@
use std::collections::HashSet;
#[derive(Clone)]
pub struct Playground {
arr: [[u8; 9]; 9]
}
impl Playground {
pub fn init(&mut self, data: String) {
let mut idx = 0;
for c in data.chars() {
idx = match c {
'1'..='9' => {
let value = c.to_digit(10).unwrap() as u8;
self.arr[idx / 9][idx % 9] = value;
idx + 1
},
'0' =>idx + 1,
_ => idx,
}
}
}
pub fn new() -> Playground {
return Playground { arr: [[0; 9]; 9] };
}
pub fn from(s: &str) -> Playground {
let mut p = Playground::new();
p.init(String::from(s));
p
}
pub fn print(&self) {
println!("-------------------------------------");
for y in 0..9 {
print!("|");
for x in 0..9 {
let value = self.get_value(x, y);
if value.is_some() {
print!(" {} |", value.unwrap());
} else {
print!(" |");
}
}
println!();
println!("-------------------------------------");
}
}
pub fn get_value(&self, x: usize, y: usize) -> Option<u8> {
match self.arr[y][x] {
1..=9 => Some(self.arr[y][x]),
_ => None
}
}
pub fn set_value(&mut self, x: usize, y: usize, value : u8) {
self.arr[y][x] = value;
}
pub fn is_solved(&self) -> bool {
return self.arr.iter()
.flat_map(|row| row.iter())
.all(|value| *value != 0u8);
}
/** Checks if the playground has failures (not neccesary solved) */
pub fn is_valid(&self) -> bool {
self.rows_valid() && self.columns_valid() && self.sections_valid()
}
fn rows_valid(&self) -> bool {
let mut rows_set : HashSet<u8> = HashSet::with_capacity(9);
for x in 0..9 {
rows_set.clear();
for y in 0..9 {
if !rows_set.insert(self.arr[y][x]) {
return false
}
}
}
true
}
fn columns_valid(&self) -> bool {
let mut cols_set : HashSet<u8> = HashSet::with_capacity(9);
for y in 0..9 {
cols_set.clear();
for x in 0..9 {
if !cols_set.insert(self.arr[y][x]) {
return false
}
}
}
true
}
fn sections_valid(&self) -> bool {
let mut sects_set : HashSet<u8> = HashSet::with_capacity(9);
for s in 0..9 {
sects_set.clear();
let ref_point = ((s * 3) % 9, s / 3 * 3);
for i in 0..9 {
let (ref_x,ref_y) = ref_point;
if !sects_set.insert(self.arr[ref_y + (i/3)][ref_x + (i%3)]) {
return false
}
}
}
true
}
pub fn contains(&self, other : &Playground) -> bool {
for x in 0..9 {
for y in 0..9 {
if other.arr[y][x] != 0 && self.arr[y][x] != other.arr[y][x] {
return false;
}
}
}
true
}
}

@ -0,0 +1,6 @@
use crate::playground::Playground;
pub trait Solver {
fn solve(&self, _: &Playground) -> Option<Playground>;
}
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