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23 lines
635 B

6 months ago
extends Control
@onready var _global_scn = get_node("/root/Global")
# Called when the node enters the scene tree for the first time.
func _ready():
if _global_scn.user_name:
Dialogic.VAR.user = _global_scn.user_name
Dialogic.signal_event.connect(_on_dialogic_signal)
Dialogic.start("res://timelines/new_player_wizard.dtl")
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta):
pass
func _on_dialogic_signal(argument:String):
if argument == "create_dojo":
print("Create Dojo %s" % Dialogic.VAR.newdojo)
Dialogic.paused = true
_global_scn.create_dojo(Dialogic.VAR.newdojo)