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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Animegame-Client"
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run/main_scene="res://scenes/Main/Wizard.tscn"
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config/features=PackedStringArray("4.2", "GL Compatibility")
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config/icon="res://icon.svg"
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[autoload]
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API="*res://scenes/Global/API.tscn"
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Dialogic="*res://addons/dialogic/Core/DialogicGameHandler.gd"
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[dialogic]
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directories/dch_directory={
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"Master": "res://timelines/Master.dch"
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}
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directories/dtl_directory={
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"characters": "res://timelines/characters.dtl",
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"main": "res://timelines/main.dtl",
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"new_player_wizard": "res://timelines/new_player_wizard.dtl",
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"tournaments": "res://timelines/tournaments.dtl"
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}
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layout/style_list=["res://assets/Dialogic/Styles/VisualNovel.tres"]
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layout/default_style="res://assets/Dialogic/Styles/VisualNovel.tres"
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glossary/default_case_sensitive=true
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variables={
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"bg": {
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"clan": "",
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"community": "",
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"country": "",
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"username": ""
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},
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"dojo": "",
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"newdojo": "",
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"user": ""
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}
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text/letter_speed=0.01
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text/initial_text_reveal_skippable=true
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text/text_reveal_skip_delay=0.1
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text/advance_delay=0.1
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text/autoadvance_per_character_delay=0.1
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text/autoadvance_ignored_characters_enabled=true
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animations/join_default_length=0.5
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animations/leave_default_length=0.5
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animations/leave_default_wait=true
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animations/join_default_wait=true
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choices/autofocus_first=true
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choices/delay=0.2
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choices/reveal_delay=0
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choices/reveal_by_input=false
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save/autosave_delay=60.0
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save/encryption_on_exports_only=true
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text/autopauses={}
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glossary/glossary_files=["res://assets/Dialogic/Glossary/glossary.tres"]
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[editor]
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movie_writer/movie_file="/home/pascal/Videos/Capture.avi"
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movie_writer/fps=25
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[editor_plugins]
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enabled=PackedStringArray("res://addons/dialogic/plugin.cfg")
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[input]
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dialogic_default_action={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":88,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
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]
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}
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[rendering]
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renderer/rendering_method="gl_compatibility"
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renderer/rendering_method.mobile="gl_compatibility"
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