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6 months ago
@tool
extends DialogicEvent
# DEFINE ALL PROPERTIES OF THE EVENT
# var MySetting :String = ""
func _execute() -> void:
# I have no idea how this event works ;)
finish()
#region INITIALIZE
################################################################################
# SET ALL VALUES THAT SHOULD NEVER CHANGE HERE
func _init() -> void:
event_name = "Default"
event_color = Color("#ffffff")
event_category = "Main"
event_sorting_index = 0
#endregion
#region SAVING/LOADING
################################################################################
func get_shortcode() -> String:
return "default_shortcode"
func get_shortcode_parameters() -> Dictionary:
return {
#param_name : property_name
#"arg_name" : "NameOfProperty",
}
# You can alternatively overwrite these 3 functions:
# - to_text(),
# - from_text(),
# - is_valid_event()
#endregion
#region EDITOR REPRESENTATION
################################################################################
func build_event_editor() -> void:
pass
#endregion