$technick1[maxlvl]) { $schaden_1 = "$user_summon_id[name] ist zu Stark"; $aktion_AV1[$x] = "nein"; } else { $schaden_1 = "$user_summon_id[name]"; $runden_summon1 = $x+$technick1[starke]; $k_starke[0] = $k_starke[0] + $user_summon_id[starke]; $k_speed[0] = $k_speed[0] + $user_summon_id[speed]; $k_ver[0] = $k_ver[0] + $user_summon_id[verteidigung]; $k_ausdauer[0] = $k_ausdauer[0] + $user_summon_id[ausdauer]; $k_hp[0] = $k_hp[0] + $user_summon_id[hp]; $k_mp[0] = $k_mp[0] + $user_summon_id[mp]; $aktion_AV1[$x] = "nein"; } } } ####################KAIOKEN SPIELER 2 if($runden_summon2) { if($runden_summon2 == $x) { $user_summon_id = mysqli_fetch_array(db_query("SELECT f.starke, f.speed, f.verteidigung, f.ausdauer, f.hp, f.mp, f.level, m.name FROM user u LEFT JOIN quest_fang f ON(f.id=u.summon) LEFT JOIN quest_monster m ON(m.id=f.monster) WHERE u.id='$chara_2[besitzer]' LIMIT 1")); $k_starke[1] = $k_starke[1] - $user_summon_id[starke]; $k_speed[1] = $k_speed[1] - $user_summon_id[speed]; $k_ver[1] = $k_ver[1] - $user_summon_id[verteidigung]; $k_ausdauer[1] = $k_ausdauer[1] - $user_summon_id[ausdauer]; $k_hp[1] = $k_hp[1] - $user_summon_id[hp]; $k_mp[1] = $k_mp[1] - $user_summon_id[mp]; $runden_summon2 = 0; } } if($technick2[type] == "summon") { $k_mp[1] = $k_mp[1] - $technick2[mp]; $k_hp[1] = $k_hp[1] - $technick2[hp]; if($k_mp[1] < 0) { $schaden_1 = "Keinen Schaden"; $schaden_2 = "Summon fehlgeschlagen"; $aktion_AV2[$x] = "nein"; $k_mp[1] = 0; } else { $user_summon_id = mysqli_fetch_array(db_query("SELECT f.starke, f.speed, f.verteidigung, f.ausdauer, f.hp, f.mp, m.level, m.name FROM user u LEFT JOIN quest_fang f ON(f.id=u.summon) LEFT JOIN quest_monster m ON(m.id=f.monster) WHERE u.id='$chara_2[besitzer]' LIMIT 1")); if($user_summon_id[level]>$technick2[maxlvl]) { $schaden_2 = "$user_summon_id[name] ist zu Stark"; $aktion_AV2[$x] = "nein"; } else { $schaden_2 = "$user_summon_id[name]"; $runden_summon2 = $x+$technick2[starke]; $k_starke[1] = $k_starke[1] + $user_summon_id[starke]; $k_speed[1] = $k_speed[1] + $user_summon_id[speed]; $k_ver[1] = $k_ver[1] + $user_summon_id[verteidigung]; $k_ausdauer[1] = $k_ausdauer[1] + $user_summon_id[ausdauer]; $k_hp[1] = $k_hp[1] + $user_summon_id[hp]; $k_mp[1] = $k_mp[1] + $user_summon_id[mp]; $aktion_AV2[$x] = "nein"; } } }