Fusionsrasse: ".$my_charz['fusion_rasse'];
} else{
$fusi = "";
}
if($my_charz['type']=="Onepiece"){
$frucht = "
Teufelsfrucht: ".str_replace('"','\\\'',$my_charz['frucht']);
} else{
$frucht = "";
}
$hptemp = explode(",", $my_charz['hp']);
$hpleft[$char_zahl] = $hptemp['0'] / $hptemp['1'] * 100;
$mptemp = explode(",", $my_charz['mp']);
$mpleft[$char_zahl] = $mptemp['0'] / $mptemp['1'] * 100;
$exptemp = explode(",", $my_charz['exp']);
$room = db_query('SELECT ci.name FROM clan_item ci inner join clan_ware cw on ci.id = cw.item_id WHERE cw.id='.$my_charz['clan_train']);
$clanroom=mysqli_fetch_assoc($room);
if($clanroom['name']=="")
$clanroom['name']="kein";
$temproom="
";
$hp = "HP: ".$hptemp['0']." / ".$hptemp['1'];
if($my_charz['status'] == "Schatz Suche"){
$statustemp = "Schatz%20Suche";
} else{
$statustemp = $my_charz['status'];
}
if($my_charz['kampf_item'] != NULL && $my_charz['kampf_item'] != ',,,,'){
// echo 'Problematic Entry = '.$chara_1['kampf_item'].'
';
$char1_buffs = mysqli_fetch_assoc(db_query('SELECT sum(i.hp) as hp, sum(i.mp) as mp, sum(i.starke) as starke, sum(i.verteidigung) as verteidigung, sum(i.speed) as speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id IN (' . $my_charz['kampf_item'] . ')'));
}
$c_starke = $char1_buffs['starke']==0?$my_charz['starke']:($my_charz['starke']).' (+'.$char1_buffs['starke'].')';
$c_verteidigung = $char1_buffs['verteidigung']==0?$my_charz['verteidigung']:($my_charz['verteidigung']).' (+'.$char1_buffs['verteidigung'].')';
$c_speed = $char1_buffs['speed']==0?$my_charz['speed']:($my_charz['speed']).' (+'.$char1_buffs['speed'].')';
$c_ausdauer = $char1_buffs['ausdauer']==0?$my_charz['ausdauer']:($my_charz['ausdauer']).' (+'.$char1_buffs['ausdauer'].')';
$c_glueck = $char1_buffs['glueck']==0?$my_charz['glueck']:($my_charz['glueck']).' (+'.$char1_buffs['glueck'].')';
$mp = "MP: ".$mptemp['0']." / ".$mptemp['1'];
$exp = "Exp: ".$exptemp['0']." / ".$exptemp['1'];
if($my_charz['status'] == 'Frei' ){
$temp = 'Status: '.$my_charz['status'];
$quicklink = "
";
} else if($my_charz['status'] == 'Kampf Erstellt'){
$temp = 'Status: '.$my_charz['status'];
$quicklink = '';
} else if($my_charz['status'] == 'Clanfight' && !isEventToFetchAwaiting($my_charz['id'], EVENT_CLAN_FIGHT)) {
$temp = 'Status: '.$my_charz['status'];
} else{
$temp = "";
$quicklink = '';
}
$werte = "Stärke: ".$c_starke."
Verteidigung: ".$c_verteidigung."
Geschwindigkeit: ".$c_speed."
Ausdauer: ".$c_ausdauer."
Glück: ".$c_glueck;
$lp = "
";
$tp = "".$temproom;
//$temp = $statustemp."";
$temp2 = "Level: ".$my_charz['level']."
Powerlevel: $POWERLEVEL5
Typ: ".$my_charz['type']."
Rasse: ".$my_charz['rasse'].$fusi.$frucht.$lp."
$tp$hp
$mp
$exp
$werte";
$popup[$char_zahl] = '
';
echo $popup[$i].$chars_names[$i].'';
}
}
?>
';
echo $popup[$i].'';
}
}
echo '
|
';
for($i=0;$i<=3;$i++)
{
if($chars_bilds[$i]!='design/bilder/avatare/Char.gif')
{
echo '';
if($hpleft[$i] > 1)
echo ' | ';
if($hpleft[$i] < 100)
echo ' | ';
echo '
| ';
}
}
echo '
|
';
for($i=0;$i<=3;$i++)
{
if($chars_bilds[$i]!='design/bilder/avatare/Char.gif')
{
echo '';
if($mpleft[$i] > 1)
echo ' | ';
if($mpleft[$i] < 100)
echo ' | ';
echo '
| ';
}
}
?>
';
echo $popup[$i].$chars_names[$i].'';
}
}
?>
';
echo $popup[$i].'';
}
}
echo '
|
';
for($i=4;$i<=7;$i++)
{
if($chars_bilds[$i]!='design/bilder/avatare/Char.gif')
{
echo '';
if($hpleft[$i] > 1)
echo ' | ';
if($hpleft[$i] < 100)
echo ' | ';
echo '
| ';
}
}
echo '
|
';
for($i=4;$i<=7;$i++)
{
if($chars_bilds[$i]!='design/bilder/avatare/Char.gif')
{
echo '';
if($mpleft[$i] > 1)
echo ' | ';
if($mpleft[$i] < 100)
echo ' | ';
echo '
| ';
}
}
?>