<?php
/*
 *
 * @copyright (c) 2009 animegame.eu
 * @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence
 *
 */

if ($zufall_pl1 > $play2_ausweich) {
	if (!$aktion_AV1[$x]) {
		$alt_hp = $k_hp[1];

		$charsa1_def = $k_ver[1] + $technick2['verteidigung'];
		$charsa1_4_def = ($k_ver[1] + $technick2['verteidigung']) / 1.1;

		if ($charsa1_def <= 2) {
			$charsa1_def = 2;
		}
		if ($charsa1_4_def < 1) {
			$charsa1_4_def = 1;
		}

		$charsa1_def = mt_rand($charsa1_4_def, $charsa1_def);

		$charsa1_str = $k_starke[0] * 1.8 + $technick1['starke'];
		$charsa1_4_str = ($k_starke[0] * 1.8 + $technick1['starke']) + 1;

		if ($charsa1_str <= 2) {
			$charsa1_str = 2;
		}

		if ($charsa1_4_str < 1) {
			$charsa1_4_str = 1;
		}

		$charsa1_str = mt_rand($charsa1_4_str, $charsa1_str);

		$k_hp[1] = round(($k_hp[1] + $charsa1_def - $charsa1_str +mt_rand(1, 20)));
		$schaden_1 = $alt_hp - $k_hp[1];
		if ($alt_hp < $k_hp[1]) {
			$k_hp[1] = $alt_hp;
			$schaden_1 = 0;
		}

	}
} else {
	$schaden_1 = 'Keinen Schaden';
}
if ($zufall_pl2 > $play1_ausweich) {
	if (!$aktion_AV2[$x]) {

		$alt_hp = $k_hp[0];

		$charsa2_def = $k_ver[0] + $technick1['verteidigung'];
		$charsa2_4_def = ($k_ver[0] + $technick1['verteidigung']) / 1.1;

		if ($charsa2_def <= 2) {
			$charsa2_def = 2;
		}
		if ($charsa2_4_def < 1) {
			$charsa2_4_def = 1;
		}

		$charsa2_def = mt_rand($charsa2_4_def, $charsa2_def);
		$charsa2_str = $k_starke[1] * 1.8 + $technick2['starke'];
		$charsa2_4_str = ($k_starke[1] * 1.8 + $technick2['starke']) + 1;

		if ($charsa1_str <= 2) {
			$charsa1_str = 2;
		}
		if ($charsa2_4_str < 1) {
			$charsa2_4_str = 1;
		}

		$charsa2_str = mt_rand($charsa2_4_str, $charsa2_str);

		$k_hp[0] = round(($k_hp[0] + $charsa2_def - $charsa2_str +mt_rand(1, 20)));
		$schaden_2 = $alt_hp - $k_hp[0];
		if ($alt_hp < $k_hp[0]) {
			$k_hp[0] = $alt_hp;
			$schaden_2 = 0;
		}
	}
} else {
	$schaden_2 = "Keinen Schaden";
}

if (!$technick1['name']) {
	$technick1['name'] = 'Normaler Kick';
}
if (!$technick2['name']) {
	$technick2['name'] = 'Normaler Kick';
}

if ($k_hp[0] < 0) {
	$k_hp7[0] = 0;
} else {
	$k_hp7[0] = $k_hp[0];
}
if ($k_mp[0] < 0) {
	$k_mp7[0] = 0;
} else {
	$k_mp7[0] = $k_mp[0];
}
if ($k_hp[1] < 0) {
	$k_hp7[1] = 0;
} else {
	$k_hp7[1] = $k_hp[1];
}
if ($k_mp[1] < 0) {
	$k_mp7[1] = 0;
} else {
	$k_mp7[1] = $k_mp[1];
}
?>