Bug 1'; exit; } ################## Kaempfer 1 $char1_quis_item = explode(",", $chara_1[kampf_item]); $char1_item_helm = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[0]' LIMIT 1")); $char1_item_rustung = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[1]' LIMIT 1")); $char1_item_schild = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[2]' LIMIT 1")); $char1_item_schwert = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[3]' LIMIT 1")); $char1_item_schuhe = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char1_quis_item[4]' LIMIT 1")); $k_hp1 = explode(",", $chara_1[hp]); $k_mp1 = explode(",", $chara_1[mp]); $k_starke[0] = $chara_1[starke] + $char1_item_helm[starke] + $char1_item_rustung[starke] + $char1_item_schild[starke] + $char1_item_schwert[starke] + $char1_item_schuhe[starke]; $k_speed[0] = $chara_1[speed] + $char1_item_helm[speed] + $char1_item_rustung[speed] + $char1_item_schild[speed] + $char1_item_schwert[speed] + $char1_item_schuhe[speed]; $k_ver[0] = $chara_1[verteidigung] + $char1_item_helm[verteidigung] + $char1_item_rustung[verteidigung] + $char1_item_schild[verteidigung] + $char1_item_schwert[verteidigung] + $char1_item_schuhe[verteidigung]; $k_hp1[0] += $char1_item_helm[hp] + $char1_item_rustung[hp] + $char1_item_schild[hp] + $char1_item_schwert[hp] + $char1_item_schuhe[hp]; $k_hp1[1] += $char1_item_helm[hp] + $char1_item_rustung[hp] + $char1_item_schild[hp] + $char1_item_schwert[hp] + $char1_item_schuhe[hp]; $k_mp1[0] += $char1_item_helm[mp] + $char1_item_rustung[mp] + $char1_item_schild[mp] + $char1_item_schwert[mp] + $char1_item_schuhe[mp]; $k_mp1[1] += $char1_item_helm[mp] + $char1_item_rustung[mp] + $char1_item_schild[mp] + $char1_item_schwert[mp] + $char1_item_schuhe[mp]; $k_ausdauer[0] = $chara_1[ausdauer]; $k_glueck[0] = $chara_1[glueck]; $k_attacke1 = explode(",", $chara_1[attacken]); $k_select1_1 = explode(",", $chara_1[auswahl1]); $k_select1_2 = explode(",", $chara_1[auswahl2]); $k_select1_3 = explode(",", $chara_1[auswahl3]); $k_attacke1_2 = explode(",", $chara_1[attacken2]); $k_hp[0] = round($k_hp1[0]); $k_mp[0] = round($k_mp1[0]); $k_aufgabe_a_1 = $k_hp1[1] / 100; $k_aufgabe[0] = $k_aufgabe_a_1 * $chara_1[aufgeben]; ################## Kaempfer 2 $char2_quis_item = explode(",", $chara_2[kampf_item]); $char2_item_helm = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[0]' LIMIT 1")); $char2_item_rustung = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[1]' LIMIT 1")); $char2_item_schild = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[2]' LIMIT 1")); $char2_item_schwert = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[3]' LIMIT 1")); $char2_item_schuhe = mysql_Fetch_Array(mysql_query("SELECT i.hp, i.mp, i.starke, i.verteidigung, i.speed FROM ware w LEFT JOIN item i ON(i.id=w.item_id) WHERE w.id='$char2_quis_item[4]' LIMIT 1")); $k_hp2 = explode(",", $chara_2[hp]); $k_mp2 = explode(",", $chara_2[mp]); $k_starke[1] = $chara_2[starke] + $char2_item_helm[starke] + $char2_item_rustung[starke] + $char2_item_schild[starke] + $char2_item_schwert[starke] + $char2_item_schuhe[starke]; $k_speed[1] = $chara_2[speed] + $char2_item_helm[speed] + $char2_item_rustung[speed] + $char2_item_schild[speed] + $char2_item_schwert[speed] + $char2_item_schuhe[speed]; $k_ver[1] = $chara_2[verteidigung] + $char2_item_helm[verteidigung] + $char2_item_rustung[verteidigung] + $char2_item_schild[verteidigung] + $char2_item_schwert[verteidigung] + $char2_item_schuhe[verteidigung]; $k_hp2[0] += $char2_item_helm[hp] + $char2_item_rustung[hp] + $char2_item_schild[hp] + $char2_item_schwert[hp] + $char2_item_schuhe[hp]; $k_hp2[1] += $char2_item_helm[hp] + $char2_item_rustung[hp] + $char2_item_schild[hp] + $char2_item_schwert[hp] + $char2_item_schuhe[hp]; $k_mp2[0] += $char2_item_helm[mp] + $char2_item_rustung[mp] + $char2_item_schild[mp] + $char2_item_schwert[mp] + $char2_item_schuhe[mp]; $k_mp2[1] += $char2_item_helm[mp] + $char2_item_rustung[mp] + $char2_item_schild[mp] + $char2_item_schwert[mp] + $char2_item_schuhe[mp]; $k_ausdauer[1] = $chara_2[ausdauer]; $k_glueck[1] = $chara_2[glueck]; $k_attacke2 = explode(",", $chara_2[attacken]); $k_select2_1 = explode(",", $chara_2[auswahl1]); $k_select2_2 = explode(",", $chara_2[auswahl2]); $k_select2_3 = explode(",", $chara_2[auswahl3]); $k_attacke2_2 = explode(",", $chara_2[attacken2]); $k_hp[1] = round($k_hp2[0]); $k_mp[1] = round($k_mp2[0]); $k_aufgabe_a_2 = $k_hp2[1] / 100; $k_aufgabe[1] = $k_aufgabe_a_2 * $chara_2[aufgeben]; $runden_type1 = 0; $runden_type2 = 0; $x = 0; $runden_summon1 = ""; $runden_summon2 = ""; $runden_gif1 = 0; $runden_gif_technik1 = ""; $runden_gif2 = 0; $runden_gif_technik2 = ""; if ($k_hp[0] > $k_aufgabe[0] AND $k_hp[1] > $k_aufgabe[1] AND $x < 10) { $sql = "INSERT clan_fights SET hp1='$k_hp[0]', hp2='$k_hp[1]', mp1='$k_mp[0]', mp2='$k_mp[1]', schaden1='$schaden_1', schaden2='$schaden_2', attacke1='$technick1[name]', attacke2='$technick2[name]', char1='$chara_1[id]', char2='$chara_2[id]', starke1='$k_starke[0]', starke2='$k_starke[1]', ver1='$k_ver[0]', ver2='$k_ver[1]', speed1='$k_speed[0]', speed2='$k_speed[1]', ausdauer1='$k_ausdauer[0]', ausdauer2='$k_ausdauer[1]', clanfight_id='$clanfight_id', runde='$runde', kampf='$kampf'"; mysql_query($sql); // echo $sql . '
'; if (mysql_affected_rows() == 0) { echo '"' . $sql . '" konnte nicht ausgefürt werden!
'; } } else { echo "Unbekannter B.U.G"; echo '
Bug 2'; #displayErrorMessage(NULL, 'Unbekannter B.U.G!', displayHistoryBackLink()); exit; } while ($k_hp[0] > $k_aufgabe[0] AND $k_hp[1] > $k_aufgabe[1] AND $x < 10) { $technick1 = mysql_fetch_array(mysql_query("SELECT at_id, aktiv FROM lernen WHERE id='$k_attacke1[$x]' LIMIT 10")); $prozent_technik1 = (20 * $technick1[aktiv]) - 20; $technick1 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick1[at_id]' LIMIT 10")); $technick2 = mysql_fetch_array(mysql_query("SELECT at_id, aktiv FROM lernen WHERE id='$k_attacke2[$x]' LIMIT 10")); $prozent_technik2 = (20 * $technick2[aktiv]) - 20; $technick2 = mysql_fetch_array(mysql_query("SELECT * FROM attacken WHERE id='$technick2[at_id]' LIMIT 10")); ///////////////////Hier laedt er den RELOAD der technik wenn die zusammen setzung nicht stimmen sollte include "kampf/andere_technik.php"; /////////////////// Wenn man ne andere technik sich aussuchen will... $technick1[speed] = $technick1[speed] + (($technick1[speed] / 100) * $prozent_technik1); $technick2[speed] = $technick2[speed] + (($technick2[speed] / 100) * $prozent_technik2); $technick1[verteidigung] = $technick1[verteidigung] + (($technick1[verteidigung] / 100) * $prozent_technik1); $technick2[verteidigung] = $technick2[verteidigung] + (($technick2[verteidigung] / 100) * $prozent_technik2); $technick1[starke] = $technick1[starke] + (($technick1[starke] / 100) * $prozent_technik1); $technick2[starke] = $technick2[starke] + (($technick2[starke] / 100) * $prozent_technik2); $speed_char1 = ($k_speed[0] + $technick1[speed]); $speed_char2 = ($k_speed[1] + $technick2[speed]); // Speedbug // $speeds_char1_4 = ($k_speed[0] + $technick1[speed]) / 1.5; // $speeds_char2_4 = ($k_speed[1] + $technick2[speed]) / 1.5; // // if ($speeds_char1_4 < 1) { // $speeds_char1_4 = 1; // } // if ($speeds_char2_4 < 1) { // $speeds_char2_4 = 1; // } // // $speed_char1 = mt_rand($speeds_char1_4, $speeds_char1); // $speed_char2 = mt_rand($speeds_char2_4, $speeds_char2); ///////rechnung selber include "kampf_include.php"; #####################################KAMPF SYSTEM include "kampf/kampf_rechnung.php"; #$db_query = mysql_fetch_array(mysql_query("SELECT * FROM clan_fights WHERE (char1='$chara_1[id]' OR char1='$chara_2[id]') AND dauer='0' order by id DESC LIMIT 1")); $db_query = mysql_fetch_array(mysql_query("SELECT * FROM clan_fights WHERE (char1='$chara_1[id]' OR char1='$chara_2[id]') order by id DESC LIMIT 1")); mysql_query("UPDATE clan_fights SET hp1='$db_query[hp1],$k_hp7[0]', hp2='$db_query[hp2],$k_hp7[1]', mp1='$db_query[mp1],$k_mp7[0]', mp2='$db_query[mp2],$k_mp7[1]', schaden1='$db_query[schaden1],$schaden_1', schaden2='$db_query[schaden2],$schaden_2', attacke1='$db_query[attacke1],$technick1[name]', attacke2='$db_query[attacke2],$technick2[name]', starke1='$db_query[starke1],$k_starke[0]', starke2='$db_query[starke2],$k_starke[1]', ver1='$db_query[ver1],$k_ver[0]', ver2='$db_query[ver2],$k_ver[1]', speed1='$db_query[speed1],$k_speed[0]', speed2='$db_query[speed2],$k_speed[1]', ausdauer1='$db_query[ausdauer1],$k_ausdauer[0]', ausdauer2='$db_query[ausdauer2],$k_ausdauer[1]' WHERE id='$db_query[id]'"); $x++; } if ($k_hp[0] <= 0 AND $k_hp[1] <= 0) { if ($k_hp[0] > $k_hp[1]) { $k_hp[0] = $k_hp1[1]; } else { $k_hp[1] = $k_hp2[1]; } } if ($k_hp[1] < $k_aufgabe[1] OR $k_hp[1] < $k_hp[0]) { $sieger = $chara_1['id']; $verlierer = $chara_2['id']; } if ($k_hp[0] < $k_aufgabe[0] OR $k_hp[0] < $k_hp[1]) { $sieger = $chara_2['id']; $verlierer = $chara_1['id']; } mysql_query("UPDATE clan_fights SET win='$sieger', lose='$verlierer' WHERE id='$db_query[id]'"); ?>