<?php /* * * @copyright (c) 2010 animegame.eu * @license http://www.gnu.org/licenses/gpl-3.0.html GNU General Public Licence * */ ////// MUSS SO BLEIBEN WICHTIG $aussetzten_runde = ""; $tmp_hp[0] = 0; $tmp_hp[1] = 0; ##################################MP, SSJ Verwandlungen, HP, Koerper Tausch Technicken include (ROOT_PATH . 'kampf/majin.php'); if (!$aussetzten_runde) { /////DAS FUER MAJIN ATTACKEN include (ROOT_PATH . 'kampf/tausch2.php'); //////////////////Muss ganz oben sein wegen technik Tauschen include (ROOT_PATH . 'kampf/gift.php'); include (ROOT_PATH . 'kampf/frucht.php'); include (ROOT_PATH . 'kampf/mp.php'); include (ROOT_PATH . 'kampf/hp.php'); include (ROOT_PATH . 'kampf/hp2.php'); include (ROOT_PATH . 'kampf/SSJ.php'); include (ROOT_PATH . 'kampf/kaioken.php'); include (ROOT_PATH . 'kampf/kaioken2.php'); include (ROOT_PATH . 'kampf/copy.php'); include (ROOT_PATH . 'kampf/lose.php'); include (ROOT_PATH . 'kampf/lose2.php'); include (ROOT_PATH . 'kampf/ausdauer.php'); include (ROOT_PATH . 'kampf/mpv.php'); include (ROOT_PATH . 'kampf/hpmp.php'); //Als letztes um alle HP-Attacken zu kontern (in $tmp_hp gespeichert) include (ROOT_PATH . 'kampf/konter_heal.php'); //Nach Konterheal, damit überstehende HP bleibt include (ROOT_PATH . 'kampf/tausch.php'); //include "kampf/summon.php"; } include (ROOT_PATH . 'kampf/atk_wert.php'); if (!$aussetzten_runde) { /////DAS FUER MAJIN ATTACKEN include (ROOT_PATH . 'kampf/schatten.php'); include (ROOT_PATH . 'kampf/runde.php'); } ?>