From 3417d362963d6b6a68e3a34cfddf89cea62b2fd8 Mon Sep 17 00:00:00 2001 From: radiskull Date: Mon, 11 Aug 2014 15:57:09 +0000 Subject: [PATCH] #129 eingebaut formatierungen gesetzt, debugs entfernt --- cronjob/kampf/reborn.php | 46 +++++++++++++++++++++++++++++++++++++++ cronjob/kampf_include.php | 20 +++++++++-------- 2 files changed, 57 insertions(+), 9 deletions(-) create mode 100644 cronjob/kampf/reborn.php diff --git a/cronjob/kampf/reborn.php b/cronjob/kampf/reborn.php new file mode 100644 index 0000000..3fa5ce1 --- /dev/null +++ b/cronjob/kampf/reborn.php @@ -0,0 +1,46 @@ += 0) { + if($k_hp[0] <= 0) { + $k_hp[0] = ($k_hp1[1] / 100) * $technick1['hp']; + $schaden_1 = 'Reborn!'; + } else { + $schaden_1 = 'Technik fehlgeschlagen'; + } + } else { + $schaden_1 = 'Technik fehlgeschlagen'; + $k_mp[0] = 0; + } + + $aktion_AV1[$x] = 'nein'; +} + +################### Spieler 2 + +if ($technick2['type'] == 'reborn') { + $k_mp[1] = $k_mp[1] - $technick2['mp']; + if ($k_mp[1] >= 0) { + if($k_hp[1] <= 0) { + $k_hp[1] = ($k_hp2[1] / 100) * $technick2['hp']; + $schaden_2 = 'Reborn!'; + } else { + $schaden_2 = 'Technik fehlgeschlagen'; + } + } else { + $schaden_2 = 'Technik fehlgeschlagen'; + $k_mp[0] = 0; + } + + $aktion_AV2[$x] = 'nein'; +} diff --git a/cronjob/kampf_include.php b/cronjob/kampf_include.php index a12f6c2..75ecb4f 100644 --- a/cronjob/kampf_include.php +++ b/cronjob/kampf_include.php @@ -19,11 +19,10 @@ $tmp_hp[1] = 0; $tmp_hp[2] = false; $tmp_hp[3] = false; ##################################MP, SSJ Verwandlungen, HP, Koerper Tausch Technicken -include ('kampf/majin.php'); -include ('kampf/generic_technik.php'); -include ('kampf/generic_rechnung.php'); +include ('/kampf/majin.php'); if (!$aussetzten_runde) { /////DAS FUER MAJIN ATTACKEN + include ('kampf/atk_wert.php'); include ('kampf/tausch2.php'); //////////////////Muss ganz oben sein wegen technik Tauschen include ('kampf/gift.php'); include ('kampf/frucht.php'); @@ -40,18 +39,21 @@ if (!$aussetzten_runde) { /////DAS FUER MAJIN ATTACKEN include ('kampf/ausdauer.php'); include ('kampf/mpv.php'); include ('kampf/hpmp.php'); + include ('kampf/generic_technik.php'); +} + +include ('kampf/generic_rechnung.php'); +include ('kampf/atk_wert.php'); + +if (!$aussetzten_runde) { /////DAS FUER MAJIN ATTACKEN //Als letztes um alle HP-Attacken zu kontern (in $tmp_hp gespeichert) include ('kampf/konter_heal.php'); //Nach Konterheal, damit überstehende HP bleibt include ('kampf/tausch.php'); - //include "kampf/summon.php"; + include ('kampf/reborn.php'); } - include ('kampf/heilung.php'); -include ('kampf/atk_wert.php'); -if (!$aussetzten_runde) { /////DAS FUER MAJIN ATTACKEN - include ('kampf/schatten.php'); -} +