[gd_scene load_steps=14 format=3 uid="uid://c6k2qn8l56rf5"] [ext_resource type="PackedScene" uid="uid://di8on8rry21wa" path="res://scenes/Fight/Fighter.tscn" id="1_1yg04"] [ext_resource type="Script" path="res://scenes/Fight/fight.gd" id="1_3edp6"] [ext_resource type="Texture2D" uid="uid://ddsu16o54xyph" path="res://assets/Sprites/086-OtcZb45.png" id="2_h40sr"] [ext_resource type="Script" path="res://scenes/Fight/Background.gd" id="3_dsftl"] [ext_resource type="Script" path="res://scenes/Fight/FpsLabel.gd" id="3_xkxlv"] [ext_resource type="Script" path="res://UserLabel.gd" id="4_beyjo"] [ext_resource type="Texture2D" uid="uid://c6aahxuqcgcnp" path="res://assets/Sprites/texture-bar-progress-0001.png" id="5_fa5wd"] [ext_resource type="Texture2D" uid="uid://bg5m7faciqihv" path="res://assets/Sprites/texture-bar-outer-0001.png" id="6_gxbv2"] [ext_resource type="Script" path="res://scenes/Fight/HpBar.gd" id="7_po066"] [ext_resource type="Script" path="res://scenes/Fight/CountDownLabel.gd" id="8_nagyd"] [sub_resource type="Animation" id="Animation_cemsf"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="Animation" id="Animation_nj0ai"] resource_name = "default" length = 1.6 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.2, 0.3, 0.4, 0.5, 0.6, 0.7, 0.8, 0.9, 1, 1.1, 1.2, 1.3, 1.4, 1.5), "transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1), "update": 1, "values": [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_bjoup"] _data = { "RESET": SubResource("Animation_cemsf"), "default": SubResource("Animation_nj0ai") } [node name="Node2D" type="Node2D"] script = ExtResource("1_3edp6") [node name="Background" type="Node2D" parent="."] [node name="Sprite2D" type="Sprite2D" parent="Background"] position = Vector2(320.5, 241.5) scale = Vector2(1.15156, 1.31793) texture = ExtResource("2_h40sr") hframes = 4 vframes = 4 [node name="AnimationPlayer" type="AnimationPlayer" parent="Background"] root_node = NodePath("../Sprite2D") libraries = { "": SubResource("AnimationLibrary_bjoup") } script = ExtResource("3_dsftl") [node name="TextureRect" type="TextureRect" parent="Background"] offset_right = 1600.0 offset_bottom = 1197.0 scale = Vector2(0.4, 0.4) [node name="LhsFighter" parent="." instance=ExtResource("1_1yg04")] position = Vector2(192, 352) descriptor = "LHS" [node name="RhsFighter" parent="." instance=ExtResource("1_1yg04")] position = Vector2(462, 353) orientation = 0 descriptor = "RHS" [node name="Timer" type="Timer" parent="."] [node name="FpsLabel" type="Label" parent="."] offset_right = 38.0 offset_bottom = 23.0 text = "FPS:" script = ExtResource("3_xkxlv") [node name="SessionLabel" type="Label" parent="."] offset_left = 290.0 offset_right = 394.0 offset_bottom = 23.0 script = ExtResource("4_beyjo") [node name="LhsHp" type="TextureProgressBar" parent="."] offset_left = 5.0 offset_top = 25.0 offset_right = 305.0 offset_bottom = 50.0 value = 80.0 nine_patch_stretch = true stretch_margin_left = 3 stretch_margin_top = 3 stretch_margin_right = 3 stretch_margin_bottom = 3 texture_under = ExtResource("5_fa5wd") texture_over = ExtResource("6_gxbv2") texture_progress = ExtResource("5_fa5wd") tint_under = Color(0.411765, 0, 0, 1) tint_over = Color(0, 0, 0, 1) tint_progress = Color(1, 0, 0, 1) script = ExtResource("7_po066") [node name="LhsStamina" type="TextureProgressBar" parent="."] offset_left = 5.0 offset_top = 51.0 offset_right = 265.0 offset_bottom = 61.0 value = 80.0 nine_patch_stretch = true stretch_margin_left = 3 stretch_margin_top = 3 stretch_margin_right = 3 stretch_margin_bottom = 3 texture_under = ExtResource("5_fa5wd") texture_over = ExtResource("6_gxbv2") texture_progress = ExtResource("5_fa5wd") tint_under = Color(0.411765, 0.411765, 0, 1) tint_over = Color(0, 0, 0, 1) tint_progress = Color(1, 1, 0, 1) script = ExtResource("7_po066") [node name="RhsHp" type="TextureProgressBar" parent="."] offset_left = 333.0 offset_top = 25.0 offset_right = 633.0 offset_bottom = 50.0 value = 80.0 fill_mode = 1 nine_patch_stretch = true stretch_margin_left = 3 stretch_margin_top = 3 stretch_margin_right = 3 stretch_margin_bottom = 3 texture_under = ExtResource("5_fa5wd") texture_over = ExtResource("6_gxbv2") texture_progress = ExtResource("5_fa5wd") tint_under = Color(0.411765, 0, 0, 1) tint_over = Color(0, 0, 0, 1) tint_progress = Color(1, 0, 0, 1) script = ExtResource("7_po066") [node name="RhsStamina" type="TextureProgressBar" parent="."] offset_left = 373.0 offset_top = 51.0 offset_right = 633.0 offset_bottom = 61.0 value = 80.0 fill_mode = 1 nine_patch_stretch = true stretch_margin_left = 3 stretch_margin_top = 3 stretch_margin_right = 3 stretch_margin_bottom = 3 texture_under = ExtResource("5_fa5wd") texture_over = ExtResource("6_gxbv2") texture_progress = ExtResource("5_fa5wd") tint_under = Color(0.411765, 0.411765, 0, 1) tint_over = Color(0, 0, 0, 1) tint_progress = Color(1, 1, 0, 1) script = ExtResource("7_po066") [node name="CountdownLabel" type="Label" parent="."] offset_left = 307.0 offset_top = 26.0 offset_right = 331.0 offset_bottom = 49.0 text = "10" horizontal_alignment = 1 vertical_alignment = 1 clip_text = true script = ExtResource("8_nagyd") [connection signal="next_round" from="." to="LhsFighter" method="_on_next_round"] [connection signal="next_round" from="." to="RhsFighter" method="_on_next_round"] [connection signal="next_round" from="." to="CountdownLabel" method="_on_next_round"] [connection signal="animation_finished" from="Background/AnimationPlayer" to="Background/AnimationPlayer" method="_on_animation_finished"] [connection signal="actions_done" from="LhsFighter" to="." method="_on_lhs_fighter_actions_done"] [connection signal="deal_damage" from="LhsFighter" to="RhsFighter" method="_take_damage"] [connection signal="health_changed" from="LhsFighter" to="LhsHp" method="_on_value_changed"] [connection signal="stamina_changed" from="LhsFighter" to="LhsStamina" method="_on_value_changed"] [connection signal="actions_done" from="RhsFighter" to="." method="_on_rhs_fighter_actions_done"] [connection signal="deal_damage" from="RhsFighter" to="LhsFighter" method="_take_damage"] [connection signal="health_changed" from="RhsFighter" to="RhsHp" method="_on_value_changed"] [connection signal="stamina_changed" from="RhsFighter" to="RhsStamina" method="_on_value_changed"] [connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]