[gd_scene load_steps=14 format=3 uid="uid://c6k2qn8l56rf5"]

[ext_resource type="PackedScene" uid="uid://di8on8rry21wa" path="res://Fighter.tscn" id="1_1yg04"]
[ext_resource type="Script" path="res://fight.gd" id="1_3edp6"]
[ext_resource type="Texture2D" uid="uid://ddsu16o54xyph" path="res://assets/Sprites/086-OtcZb45.png" id="2_h40sr"]
[ext_resource type="Script" path="res://Background.gd" id="3_dsftl"]
[ext_resource type="Script" path="res://FpsLabel.gd" id="3_xkxlv"]
[ext_resource type="Script" path="res://UserLabel.gd" id="4_beyjo"]
[ext_resource type="Texture2D" uid="uid://c6aahxuqcgcnp" path="res://assets/Sprites/texture-bar-progress-0001.png" id="5_fa5wd"]
[ext_resource type="Texture2D" uid="uid://bg5m7faciqihv" path="res://assets/Sprites/texture-bar-outer-0001.png" id="6_gxbv2"]
[ext_resource type="Script" path="res://HpBar.gd" id="7_po066"]
[ext_resource type="Script" path="res://CountDownLabel.gd" id="8_nagyd"]

[sub_resource type="Animation" id="Animation_cemsf"]
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tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}

[sub_resource type="Animation" id="Animation_nj0ai"]
resource_name = "default"
length = 1.6
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
"update": 1,
"values": [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]
}

[sub_resource type="AnimationLibrary" id="AnimationLibrary_bjoup"]
_data = {
"RESET": SubResource("Animation_cemsf"),
"default": SubResource("Animation_nj0ai")
}

[node name="Node2D" type="Node2D"]
script = ExtResource("1_3edp6")

[node name="Background" type="Node2D" parent="."]

[node name="Sprite2D" type="Sprite2D" parent="Background"]
position = Vector2(320.5, 241.5)
scale = Vector2(1.15156, 1.31793)
texture = ExtResource("2_h40sr")
hframes = 4
vframes = 4

[node name="AnimationPlayer" type="AnimationPlayer" parent="Background"]
root_node = NodePath("../Sprite2D")
libraries = {
"": SubResource("AnimationLibrary_bjoup")
}
script = ExtResource("3_dsftl")

[node name="TextureRect" type="TextureRect" parent="Background"]
offset_right = 1600.0
offset_bottom = 1197.0
scale = Vector2(0.4, 0.4)

[node name="LhsFighter" parent="." instance=ExtResource("1_1yg04")]
position = Vector2(192, 352)
descriptor = "LHS"

[node name="RhsFighter" parent="." instance=ExtResource("1_1yg04")]
position = Vector2(462, 353)
orientation = 0
descriptor = "RHS"

[node name="Timer" type="Timer" parent="."]

[node name="FpsLabel" type="Label" parent="."]
offset_right = 38.0
offset_bottom = 23.0
text = "FPS:"
script = ExtResource("3_xkxlv")

[node name="SessionLabel" type="Label" parent="."]
offset_left = 290.0
offset_right = 394.0
offset_bottom = 23.0
script = ExtResource("4_beyjo")

[node name="LhsHp" type="TextureProgressBar" parent="."]
offset_left = 5.0
offset_top = 25.0
offset_right = 305.0
offset_bottom = 50.0
value = 80.0
nine_patch_stretch = true
stretch_margin_left = 3
stretch_margin_top = 3
stretch_margin_right = 3
stretch_margin_bottom = 3
texture_under = ExtResource("5_fa5wd")
texture_over = ExtResource("6_gxbv2")
texture_progress = ExtResource("5_fa5wd")
tint_under = Color(0.411765, 0, 0, 1)
tint_over = Color(0, 0, 0, 1)
tint_progress = Color(1, 0, 0, 1)
script = ExtResource("7_po066")

[node name="LhsStamina" type="TextureProgressBar" parent="."]
offset_left = 5.0
offset_top = 51.0
offset_right = 265.0
offset_bottom = 61.0
value = 80.0
nine_patch_stretch = true
stretch_margin_left = 3
stretch_margin_top = 3
stretch_margin_right = 3
stretch_margin_bottom = 3
texture_under = ExtResource("5_fa5wd")
texture_over = ExtResource("6_gxbv2")
texture_progress = ExtResource("5_fa5wd")
tint_under = Color(0.411765, 0.411765, 0, 1)
tint_over = Color(0, 0, 0, 1)
tint_progress = Color(1, 1, 0, 1)
script = ExtResource("7_po066")

[node name="RhsHp" type="TextureProgressBar" parent="."]
offset_left = 333.0
offset_top = 25.0
offset_right = 633.0
offset_bottom = 50.0
value = 80.0
fill_mode = 1
nine_patch_stretch = true
stretch_margin_left = 3
stretch_margin_top = 3
stretch_margin_right = 3
stretch_margin_bottom = 3
texture_under = ExtResource("5_fa5wd")
texture_over = ExtResource("6_gxbv2")
texture_progress = ExtResource("5_fa5wd")
tint_under = Color(0.411765, 0, 0, 1)
tint_over = Color(0, 0, 0, 1)
tint_progress = Color(1, 0, 0, 1)
script = ExtResource("7_po066")

[node name="RhsStamina" type="TextureProgressBar" parent="."]
offset_left = 373.0
offset_top = 51.0
offset_right = 633.0
offset_bottom = 61.0
value = 80.0
fill_mode = 1
nine_patch_stretch = true
stretch_margin_left = 3
stretch_margin_top = 3
stretch_margin_right = 3
stretch_margin_bottom = 3
texture_under = ExtResource("5_fa5wd")
texture_over = ExtResource("6_gxbv2")
texture_progress = ExtResource("5_fa5wd")
tint_under = Color(0.411765, 0.411765, 0, 1)
tint_over = Color(0, 0, 0, 1)
tint_progress = Color(1, 1, 0, 1)
script = ExtResource("7_po066")

[node name="CountdownLabel" type="Label" parent="."]
offset_left = 307.0
offset_top = 26.0
offset_right = 331.0
offset_bottom = 49.0
text = "10"
horizontal_alignment = 1
vertical_alignment = 1
clip_text = true
script = ExtResource("8_nagyd")

[connection signal="next_round" from="." to="LhsFighter" method="_on_next_round"]
[connection signal="next_round" from="." to="RhsFighter" method="_on_next_round"]
[connection signal="next_round" from="." to="CountdownLabel" method="_on_next_round"]
[connection signal="animation_finished" from="Background/AnimationPlayer" to="Background/AnimationPlayer" method="_on_animation_finished"]
[connection signal="actions_done" from="LhsFighter" to="." method="_on_lhs_fighter_actions_done"]
[connection signal="deal_damage" from="LhsFighter" to="RhsFighter" method="_take_damage"]
[connection signal="health_changed" from="LhsFighter" to="LhsHp" method="_on_value_changed"]
[connection signal="stamina_changed" from="LhsFighter" to="LhsStamina" method="_on_value_changed"]
[connection signal="actions_done" from="RhsFighter" to="." method="_on_rhs_fighter_actions_done"]
[connection signal="deal_damage" from="RhsFighter" to="LhsFighter" method="_take_damage"]
[connection signal="health_changed" from="RhsFighter" to="RhsHp" method="_on_value_changed"]
[connection signal="stamina_changed" from="RhsFighter" to="RhsStamina" method="_on_value_changed"]
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
