@tool extends DialogicPortrait @export_group('Main') @export_file var image: String = "" var unhighlighted_color := Color.DARK_GRAY var prev_z_index := 0 ## Load anything related to the given character and portrait func _update_portrait(passed_character:DialogicCharacter, passed_portrait:String) -> void: apply_character_and_portrait(passed_character, passed_portrait) apply_texture($Portrait, image) func _ready() -> void: if not Engine.is_editor_hint(): self.modulate = unhighlighted_color func _highlight(): create_tween().tween_property(self, 'modulate', Color.WHITE, 0.15) prev_z_index = DialogicUtil.autoload().Portraits.get_character_info(character).get('z_index', 0) DialogicUtil.autoload().Portraits.change_character_z_index(character, 99) func _unhighlight(): create_tween().tween_property(self, 'modulate', unhighlighted_color, 0.15) DialogicUtil.autoload().Portraits.change_character_z_index(character, prev_z_index)