@tool class_name DialogicVoiceEvent extends DialogicEvent ## Event that allows to set the sound file to use for the next text event. ### Settings ## The path to the sound file. var file_path: String = "" ## The volume the sound will be played at. var volume: float = 0 ## The audio bus to play the sound on. var audio_bus: String = "Master" ################################################################################ ## EXECUTE ################################################################################ func _execute() -> void: # If Auto-Skip is enabled, we may not want to play voice audio. # Instant Auto-Skip will always skip voice audio. if (dialogic.Inputs.auto_skip.enabled and dialogic.Inputs.auto_skip.skip_voice): finish() return dialogic.Voice.set_file(file_path) dialogic.Voice.set_volume(volume) dialogic.Voice.set_bus(audio_bus) finish() # the rest is executed by a text event ################################################################################ ## INITIALIZE ################################################################################ func _init() -> void: event_name = "Voice" set_default_color('Color7') event_category = "Audio" event_sorting_index = 5 ################################################################################ ## SAVING/LOADING ################################################################################ func get_shortcode() -> String: return "voice" func get_shortcode_parameters() -> Dictionary: return { #param_name : property_info "path" : {"property": "file_path", "default": ""}, "volume" : {"property": "volume", "default": 0}, "bus" : {"property": "audio_bus", "default": "Master"} } ################################################################################ ## EDITOR REPRESENTATION ################################################################################ func build_event_editor(): add_header_edit('file_path', ValueType.FILE, { 'left_text' : 'Set', 'right_text' : 'as the next voice audio', 'file_filter' : "*.mp3, *.ogg, *.wav", 'placeholder' : "Select file", 'editor_icon' : ["AudioStreamPlayer", "EditorIcons"]}) add_body_edit('volume', ValueType.NUMBER, {'left_text':'Volume:', 'mode':2}, '!file_path.is_empty()') add_body_edit('audio_bus', ValueType.SINGLELINE_TEXT, {'left_text':'Audio Bus:'}, '!file_path.is_empty()')