@tool extends DialogicSettingsPage func _ready(): %JoinDefault.get_suggestions_func = get_join_animation_suggestions %JoinDefault.mode = 1 %LeaveDefault.get_suggestions_func = get_leave_animation_suggestions %LeaveDefault.mode = 1 func _refresh(): %CustomPortraitScene.resource_icon = get_theme_icon("PackedScene", "EditorIcons") %CustomPortraitScene.set_value(ProjectSettings.get_setting('dialogic/portraits/default_portrait', '')) %JoinDefault.resource_icon = get_theme_icon("Animation", "EditorIcons") %LeaveDefault.resource_icon = get_theme_icon("Animation", "EditorIcons") %JoinDefault.set_value(DialogicUtil.pretty_name(ProjectSettings.get_setting('dialogic/animations/join_default', get_script().resource_path.get_base_dir().path_join('DefaultAnimations/fade_in_up.gd')))) %LeaveDefault.set_value(ProjectSettings.get_setting('dialogic/animations/leave_default', get_script().resource_path.get_base_dir().path_join('DefaultAnimations/fade_out_down.gd'))) %JoinDefaultLength.set_value(ProjectSettings.get_setting('dialogic/animations/join_default_length', 0.5)) %LeaveDefaultLength.set_value(ProjectSettings.get_setting('dialogic/animations/leave_default_length', 0.5)) %LeaveDefaultWait.button_pressed = ProjectSettings.get_setting('dialogic/animations/leave_default_wait', true) %JoinDefaultWait.button_pressed = ProjectSettings.get_setting('dialogic/animations/join_default_wait', true) func _on_custom_portrait_scene_value_changed(property_name:String, value:String) -> void: ProjectSettings.set_setting('dialogic/portraits/default_portrait', value) ProjectSettings.save() func _on_LeaveDefault_value_changed(property_name:String, value:String) -> void: ProjectSettings.set_setting('dialogic/animations/leave_default', value) ProjectSettings.save() func _on_JoinDefault_value_changed(property_name:String, value:String) -> void: ProjectSettings.set_setting('dialogic/animations/join_default', value) ProjectSettings.save() func _on_JoinDefaultLength_value_changed(value:float) -> void: ProjectSettings.set_setting('dialogic/animations/join_default_length', value) ProjectSettings.save() func _on_LeaveDefaultLength_value_changed(value:float) -> void: ProjectSettings.set_setting('dialogic/animations/leave_default_length', value) ProjectSettings.save() func _on_JoinDefaultWait_toggled(button_pressed:bool) -> void: ProjectSettings.set_setting('dialogic/animations/join_default_wait', button_pressed) ProjectSettings.save() func _on_LeaveDefaultWait_toggled(button_pressed:bool) -> void: ProjectSettings.set_setting('dialogic/animations/leave_default_wait', button_pressed) ProjectSettings.save() func get_join_animation_suggestions(search_text:String) -> Dictionary: var suggestions = {} for anim in list_animations(): if '_in' in anim.get_file(): suggestions[DialogicUtil.pretty_name(anim)] = {'value':anim, 'icon':get_theme_icon('Animation', 'EditorIcons')} return suggestions func get_leave_animation_suggestions(search_text:String) -> Dictionary: var suggestions = {} for anim in list_animations(): if '_out' in anim.get_file(): suggestions[DialogicUtil.pretty_name(anim)] = {'value':anim, 'icon':get_theme_icon('Animation', 'EditorIcons')} return suggestions func list_animations() -> Array: var list = DialogicUtil.listdir(get_script().resource_path.get_base_dir().path_join('DefaultAnimations'), true, false, true) list.append_array(DialogicUtil.listdir(ProjectSettings.get_setting('dialogic/animations/custom_folder', 'res://addons/dialogic_additions/Animations'), true, false, true)) return list