extends DialogicAnimation func animate(): var tween := (node.create_tween() as Tween) node.scale = Vector2(0,0) node.modulate.a = 0 tween.set_ease(Tween.EASE_OUT).set_trans(Tween.TRANS_EXPO) tween.set_parallel(true) # node.position.y = node.get_viewport().size.y/2 tween.tween_property(node, 'scale', Vector2(1,1), time) # tween.tween_property(node, 'position:y', end_position.y, time) tween.tween_property(node, 'modulate:a', 1, time) tween.finished.connect(emit_signal.bind('finished_once'))