extends DialogicAnimation func animate(): var tween := (node.create_tween() as Tween) node.scale = Vector2() node.modulate.a = 0 tween.set_ease(Tween.EASE_IN_OUT) tween.set_trans(Tween.TRANS_SINE) tween.set_parallel() tween.tween_property(node, 'scale', Vector2(1,1), time).set_trans(Tween.TRANS_SPRING).set_ease(Tween.EASE_OUT) tween.tween_property(node, 'modulate:a', 1.0, time) tween.finished.connect(emit_signal.bind('finished_once'))