extends DialogicAnimation func animate(): var tween := (node.create_tween() as Tween) tween.set_ease(Tween.EASE_IN_OUT) tween.set_trans(Tween.TRANS_SINE) tween.set_parallel() tween.tween_property(node, 'position:y', orig_pos.y + node.get_viewport().size.y/5, time) tween.tween_property(node, 'modulate:a', 0.0, time) tween.finished.connect(emit_signal.bind('finished_once'))