You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

179 lines
6.0 KiB

6 months ago
@tool
extends DialogicLayoutLayer
## Layer that provides a popup with glossary info,
## when hovering a glossary entry on a text node.
@export_group('Text')
enum Alignment {LEFT, CENTER, RIGHT}
@export var title_alignment: Alignment = Alignment.LEFT
@export var text_alignment: Alignment = Alignment.LEFT
@export var extra_alignment: Alignment = Alignment.RIGHT
@export_subgroup("Colors")
enum TextColorModes {GLOBAL, ENTRY, CUSTOM}
@export var title_color_mode: TextColorModes = TextColorModes.ENTRY
@export var title_custom_color: Color = Color.WHITE
@export var text_color_mode: TextColorModes = TextColorModes.ENTRY
@export var text_custom_color: Color = Color.WHITE
@export var extra_color_mode: TextColorModes = TextColorModes.ENTRY
@export var extra_custom_color: Color = Color.WHITE
@export_group("Font")
@export var font_use_global: bool = true
@export_file('*.ttf', '*.tres') var font_custom: String = ""
@export_subgroup('Sizes')
@export var font_title_size: int = 18
@export var font_text_size: int = 17
@export var font_extra_size: int = 15
@export_group("Box")
@export_subgroup("Color")
enum ModulateModes {BASE_COLOR_ONLY, ENTRY_COLOR_ON_BOX, GLOBAL_BG_COLOR}
@export var box_modulate_mode: ModulateModes = ModulateModes.ENTRY_COLOR_ON_BOX
@export var box_base_modulate: Color = Color.WHITE
@export_subgroup("Size")
@export var box_width: int = 200
const MISSING_INDEX := -1
func get_pointer() -> Control:
return $Pointer
func get_title() -> Label:
return %Title
func get_text() -> RichTextLabel:
return %Text
func get_extra() -> RichTextLabel:
return %Extra
func get_panel() -> PanelContainer:
return %Panel
func get_panel_point() -> PanelContainer:
return %PanelPoint
func _ready() -> void:
if Engine.is_editor_hint():
return
get_pointer().hide()
var text_system: Node = DialogicUtil.autoload().get(&'Text')
var _error: int = 0
_error = text_system.connect(&'animation_textbox_hide', get_pointer().hide)
_error = text_system.connect(&'meta_hover_started', _on_dialogic_display_dialog_text_meta_hover_started)
_error = text_system.connect(&'meta_hover_ended', _on_dialogic_display_dialog_text_meta_hover_ended)
## Method that shows the bubble and fills in the info
func _on_dialogic_display_dialog_text_meta_hover_started(meta: String) -> void:
var entry_info := DialogicUtil.autoload().Glossary.get_entry(meta)
if entry_info.is_empty():
return
get_pointer().show()
get_title().text = entry_info.title
get_text().text = entry_info.text
get_text().text = ['', '[center]', '[right]'][text_alignment] + get_text().text
get_extra().text = entry_info.extra
get_extra().text = ['', '[center]', '[right]'][extra_alignment] + get_extra().text
get_pointer().global_position = get_pointer().get_global_mouse_position()
if title_color_mode == TextColorModes.ENTRY:
get_title().add_theme_color_override(&"font_color", entry_info.color)
if text_color_mode == TextColorModes.ENTRY:
get_text().add_theme_color_override(&"default_color", entry_info.color)
if extra_color_mode == TextColorModes.ENTRY:
get_extra().add_theme_color_override(&"default_color", entry_info.color)
match box_modulate_mode:
ModulateModes.ENTRY_COLOR_ON_BOX:
get_panel().self_modulate = entry_info.color
get_panel_point().self_modulate = entry_info.color
## Method that keeps the bubble at mouse position when visible
func _process(_delta: float) -> void:
if Engine.is_editor_hint():
return
var pointer: Control = get_pointer()
if pointer.visible:
pointer.global_position = pointer.get_global_mouse_position()
## Method that hides the bubble
func _on_dialogic_display_dialog_text_meta_hover_ended(_meta:String) -> void:
get_pointer().hide()
func _apply_export_overrides() -> void:
var font_setting: String = get_global_setting("font", "")
# Apply fonts
var font: FontFile
if font_use_global and ResourceLoader.exists(get_global_setting(&'font', '') as String):
font = load(get_global_setting(&'font', '') as String)
elif ResourceLoader.exists(font_custom):
font = load(font_custom)
var title: Label = get_title()
if font:
title.add_theme_font_override(&"font", font)
title.horizontal_alignment = title_alignment as HorizontalAlignment
# Apply font & sizes
title.add_theme_font_size_override(&"font_size", font_title_size)
var labels: Array[RichTextLabel] = [get_text(), get_extra()]
var sizes: PackedInt32Array = [font_text_size, font_extra_size]
for i : int in len(labels):
if font:
labels[i].add_theme_font_override(&'normal_font', font)
labels[i].add_theme_font_size_override(&"normal_font_size", sizes[i])
labels[i].add_theme_font_size_override(&"bold_font_size", sizes[i])
labels[i].add_theme_font_size_override(&"italics_font_size", sizes[i])
labels[i].add_theme_font_size_override(&"bold_italics_font_size", sizes[i])
labels[i].add_theme_font_size_override(&"mono_font_size", sizes[i])
# Apply text colors
# this applies Global or Custom colors, entry colors are applied on hover
var controls: Array[Control] = [get_title(), get_text(), get_extra()]
var settings: Array[StringName] = [&'font_color', &'default_color', &'default_color']
var color_modes: Array[TextColorModes] = [title_color_mode, text_color_mode, extra_color_mode]
var custom_colors: PackedColorArray = [title_custom_color, text_custom_color, extra_custom_color]
for i : int in len(controls):
match color_modes[i]:
TextColorModes.GLOBAL:
controls[i].add_theme_color_override(settings[i], get_global_setting(&'font_color', custom_colors[i]) as Color)
TextColorModes.CUSTOM:
controls[i].add_theme_color_override(settings[i], custom_colors[i])
# Apply box size
var panel: PanelContainer = get_panel()
panel.size.x = box_width
panel.position.x = -box_width/2.0
# Apply box coloring
match box_modulate_mode:
ModulateModes.BASE_COLOR_ONLY:
panel.self_modulate = box_base_modulate
get_panel_point().self_modulate = box_base_modulate
ModulateModes.GLOBAL_BG_COLOR:
panel.self_modulate = get_global_setting(&'bg_color', box_base_modulate)
get_panel_point().self_modulate = get_global_setting(&'bg_color', box_base_modulate)